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* SequelDifficultyDrop: Relative to the rest of the ''Mystery Dungeon'' franchise. The ''Pokémon'' games are considerably easier than most typical ''Mystery Dungeon''s, as common mechanics like LevelDrain are not in effect, being knocked out is less punishing and the OnSiteProcurement aspect is downplayed by the ability to carry a full inventory with you. The series' most difficult dungeons are usually just giving players a taste of what a typical ''Mystery Dungeon'' game plays like.
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** The X-Ray specs mean that you'll never be surprised in dungeons where visibility is at a premium (essentially all the time mid-to-late game.) It tells you exactly where all the enemies and items are on the floor which drops massive hints as to what might be in there. A ton of treasure but no visible Pokémon? That's a monster house. A bunch of items with only a single enemy in the middle? That's an item shop. A yellow dot on the map when you and your partner are together? That's the Pokémon you need to rescue, deliver an item to, escort your guest to. This essentially blows side missions wide open and makes escort missions more bearable.

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** The X-Ray specs Specs mean that you'll never be surprised in dungeons where visibility is at a premium (essentially all the time mid-to-late game.) It tells you exactly where all the enemies and items are on the floor which drops massive hints as to what might be in there. A ton of treasure but no visible Pokémon? That's a monster house. A bunch of items with only a single enemy in the middle? That's an item shop. A yellow dot on the map when you and your partner are together? That's the Pokémon you need to rescue, deliver an item to, escort your guest to. This essentially blows side missions wide open and makes escort missions more bearable.
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* FanficFuel: The subseries' entire premise - a human transforming into a Pokémon and living in a world exclusively inhabited by Pokémon, befriending a Pokémon partner and going on heroic adventures together - is absolutely ripe for countless stories and has spawned dozens upon dozens of fan interpretations, scenarios and ROM hacks set in the world of ''Pokémon Mystery Dungeon''.
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--> '''Wren:''' [[BodyguardingABadass Why did you need me to escort you again?]]

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--> ---> '''Wren:''' [[BodyguardingABadass Why did you need me to escort you again?]]
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** Silver Wind. Like in the main series games, it has a chance of increasing all of your stats. In these games, it also hits all enemies in a room, and it has a separate chance of boosting your stats ''for each enemy it hits'' in the same turn. Add the fact that the increased speed grants you extra turns to use it again if there are any enemies left, and it can snowball from there. [[https://clips.twitch.tv/AmazonianVictoriousDinosaurImGlitch This clip]] demonstrates how broken it can be when an ''[[EscortMission escort]]'' Venomoth uses it to nearly clear a big swarm of enemies.

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** Silver Wind. Like in the main series games, it has a chance of increasing all of your stats. In these games, it also hits all enemies in a room, and it has a separate chance of boosting your stats ''for each enemy it hits'' in the same turn. Add the fact that the increased speed grants you extra turns to use it again if there are any enemies left, and it can snowball from there. [[https://clips.twitch.tv/AmazonianVictoriousDinosaurImGlitch This clip]] demonstrates how broken it can be when an ''[[EscortMission escort]]'' Venomoth uses it to nearly clear utterly decimate a big swarm of enemies.
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** Silver Wind. Like in the main series games, it has a chance of increasing all of your stats. In these games, it also hits all enemies in a room, and it has a separate chance of boosting your stats ''for each enemy it hits'' in the same turn. Add the fact that the increased speed grants you extra turns to use it again if there are any enemies left, and it can snowball from there. [[https://clips.twitch.tv/AmazonianVictoriousDinosaurImGlitch This clip]] demonstrates how broken it can be when an ''[EscortMission escort]]'' Venomoth uses it to nearly clear a big swarm of enemies.

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** Silver Wind. Like in the main series games, it has a chance of increasing all of your stats. In these games, it also hits all enemies in a room, and it has a separate chance of boosting your stats ''for each enemy it hits'' in the same turn. Add the fact that the increased speed grants you extra turns to use it again if there are any enemies left, and it can snowball from there. [[https://clips.twitch.tv/AmazonianVictoriousDinosaurImGlitch This clip]] demonstrates how broken it can be when an ''[EscortMission ''[[EscortMission escort]]'' Venomoth uses it to nearly clear a big swarm of enemies.
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** Silver Wind. Like in the main series games, it has a chance of increasing all of your stats. In these games, it also hits all enemies in a room, and it has a separate chance of boosting your stats ''for each enemy it hits'' in the same turn. Add the fact that the increased speed grants you extra turns to use it again if there are any enemies left, and it can snowball from there. [[https://clips.twitch.tv/AmazonianVictoriousDinosaurImGlitch This clip]] demonstrates how broken it can be when an ''[EscortMission escort]]'' Venomoth uses it to nearly clear a big swarm of enemies.
--> '''Wren:''' [[BodyguardingABadass Why did you need me to escort you again?]]
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** [[spoiler:Sky Tower]] in ''Red/Blue Rescue Team'' can be pretty rough going, too. Stupid ghost-types and their dumb attacking through walls on earlier floors, Idiotic Aerodactyl and their moronic Supersonics and Agilities further up... and let's not get into the post-game dungeons.

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** [[spoiler:Sky Tower]] Sky Tower in ''Red/Blue Rescue Team'' can be pretty rough going, too. Stupid ghost-types and their dumb attacking through walls on earlier floors, Idiotic Aerodactyl [[DemonicSpiders Aerodactyl]] and their moronic Supersonics and Agilities further up... and let's not get into the post-game dungeons.
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** As a whole, the Mystery Dungeon games are never well received by IGN and never putted above a 6/10. And they let everyone know that IGN just doesn't like the core structure for its 'repetition' and 'grindy nature'. When that was the point for any RPG or Rougelike.

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Tier-Induced Scrappy > Low-Tier Letdown


* LowTierLetdown: Pretty much ''any'' EscortMission you do will include this. You can't assign tactics to them if they get separated, and in ''Red/Blue Rescue Team'' the escorted Pokémon was almost always at Level 1, making it easy for enemy Pokémon to KO them. To put it nicely, these are the guys who tend to waste all your Heal Seeds and Reviver Seeds for doing annoyingly stupid things like wandering off and walking into lava/fire. ''Explorers'' was just a little bit nicer in the levels department, but your clients are still under-leveled.



* TierInducedScrappy: Pretty much ''any'' EscortMission you do will include this. You can't assign tactics to them if they get separated, and in ''Red/Blue Rescue Team'' the escorted Pokémon was almost always at Level 1, making it easy for enemy Pokémon to KO them. To put it nicely, these are the guys who tend to waste all your Heal Seeds and Reviver Seeds for doing annoyingly stupid things like wandering off and walking into lava/fire. ''Explorers'' was just a little bit nicer in the levels department, but your clients are still under-leveled.
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* TheWoobie: The Partner in every ending.

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* %%* TheWoobie: The Partner in every ending.
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Misuse. This may be a Tear Jerker, but is not famous enough to be this trope.


* SignatureScene: The ending of ''Explorers'' where [[spoiler:the hero dies]] is widely considered the saddest moment in the whole series by many fans. Unlike the ending to ''Rescue Team'', [[spoiler:the hero isn't simply returning to their own world; they're being erased from existence.]]
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Not YMMV


* FakeDifficulty: Since the beginning of the series, in some later dungeons, it's possible to run into Monster Houses, which house tons of very powerful enemies that are hard to dispatch without being killed. Overcoming one wastes a lot of resources. You're probably better off resetting if you encounter one, because it's ridiculously frustrating to take on and not fun. That is, unless you have a move that hits all enemies surrounding you, or better still, all enemies in a room, in which case monster houses become laughably easy [[PinataEnemy sources of experience points]] to defeat.
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*** ''Super'' has an unusual take on this, as while the age of their ''pokemon'' form is speculated to be an older child, the intro heavily implies that the protagonist was older as a human and aged down.

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*** ''Super'' has an unusual take on this, as while the age of their ''pokemon'' ''Pokémon'' form is speculated to be an older child, the intro heavily implies that the protagonist was older as a human and aged down.
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** Multi-Hit attacks (Bullet Seed, Fury Swipes/Attack, Pin Missile). Due to the damage calculation in the ''Mystery Dungeon'' games being much different than the mainstream titles, these moves now hit as hard as most other attacks ''each individual hit''. Bullet Seed in earlier games, in particular, had the advantage in that, as it deals damage in a straight line, it could potentially KO multiple Pokémon in the same turn. This is made worse for the fact that the [[http://bulbapedia.bulbagarden.net/wiki/Same-type_attack_bonus STAB bonus]] from the mainstream titles is also implemented in the Mystery Dungeon games, meaning with the right Pokémon (A Treecko with Bullet Seed and the Concentrator skill for instance), this can be quite lethal.

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** Multi-Hit attacks (Bullet Seed, Fury Swipes/Attack, Pin Missile). Due to the damage calculation in the ''Mystery Dungeon'' games being much different than the mainstream titles, these moves now hit as hard as most other attacks ''each individual hit''. Bullet Seed in earlier games, in particular, had the advantage in that, as it deals damage in a straight line, it could potentially KO multiple Pokémon in the same turn. This is made worse for the fact that the [[http://bulbapedia.bulbagarden.net/wiki/Same-type_attack_bonus STAB bonus]] from the mainstream titles is also implemented in the Mystery Dungeon games, meaning with the right Pokémon (A Treecko with Bullet Seed and the Concentrator skill for instance), this can be quite lethal. ''Gates to Infinity'' onwards nerfed Multi-Hit moves so that they cannot knock out multiple Pokémon in the same turn, but those same games provide means to patch up their mediocre accuracy or increase their dangerous power even more.

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Now a disambiguation.


* EightPointEight:
** The fans were not happy about some review scores, particularly the 3/10 Game Informer gave ''Blue Rescue Team''.
** Of particular note is IGN's 4.9 rating of ''Explorers of Sky'', even lower than their score of ''Explorers of Time/Darkness''. It's certainly not helped by Explorers of Sky being seen as the best installment in the series by many PMD fans.


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* HePannedItNowHeSucks:
** The fans were not happy about some review scores, particularly the 3/10 Game Informer gave ''Blue Rescue Team''.
** Of particular note is IGN's 4.9 rating of ''Explorers of Sky'', even lower than their score of ''Explorers of Time/Darkness''. It's certainly not helped by Explorers of Sky being seen as the best installment in the series by many PMD fans.

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* PopularWithFurries: While ''Franchise/{{Pokemon}}'' already has a good following in the UsefulNotes/FurryFandom, this series receives heavy attention from it due to the Pokémon being the viewpoint characters rather than the humans.

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* PopularWithFurries: While ''Franchise/{{Pokemon}}'' already has a good following in the UsefulNotes/FurryFandom, this series receives heavy attention from it due to focusing on the viewpoint of the Pokémon being the viewpoint themselves. The main characters rather than being humans transformed into Pokémon also makes it popular with furries who enjoy the humans.concept of transformation, or who [[SailorEarth appreciate the easy way to insert their original characters into the plot]].



* WhatDoYouMeanItsForKids:
** The very existence of [[NightmareFuel/PokemonMysteryDungeon this page]].
** Regarding this trope in general, some fans feel that ''Mystery Dungeon'' spinoff series tried too hard to be DarkerAndEdgier without adding aspects of [[{{Gorn}} explicit violence]], [[ObligatorySwearing swear words]] and other adult things in order to appeal to young players.

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* WhatDoYouMeanItsForKids:
** The very existence of [[NightmareFuel/PokemonMysteryDungeon this page]].
** Regarding this trope in general, some
WhatDoYouMeanItsForKids: Some fans feel that ''Mystery Dungeon'' spinoff series tried too hard to be DarkerAndEdgier without adding aspects of [[{{Gorn}} explicit violence]], [[ObligatorySwearing swear words]] and other adult things in order to appeal to young players.
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* FakeDifficulty: Since the beginning of the series, in some later dungeons, it's possible to run into Monster Houses, which house tons of very powerful enemies that are hard to dispatch without being killed. Overcoming one wastes a lot of resources. You're probably better off resetting if you encounter one, because it's ridiculously frustrating to take on and not fun.

to:

* FakeDifficulty: Since the beginning of the series, in some later dungeons, it's possible to run into Monster Houses, which house tons of very powerful enemies that are hard to dispatch without being killed. Overcoming one wastes a lot of resources. You're probably better off resetting if you encounter one, because it's ridiculously frustrating to take on and not fun. That is, unless you have a move that hits all enemies surrounding you, or better still, all enemies in a room, in which case monster houses become laughably easy [[PinataEnemy sources of experience points]] to defeat.
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** Any enemy with moves that hit an entire room. Nidoqueen with Earth Power and Ledian with Silver Wind WILL make you tear your hair out.

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** Any enemy with moves that hit an entire room. Nidoqueen with Earth Power and Ledian with Silver Wind WILL make you tear your hair out. And god forbid you run into the dreaded Ominous Wind Drifloon or Drifblim...
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moved from the main page

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* DifficultySpike:
** Overall across the series, there's a very large difficulty spike once the story is completed, with an increase in floor layout complexity, the appearance of sticky items and new traps, and more powerful Pokémon. ''Rescue Team'' and ''Explorers'' also start giving advanced IQ skills to enemy Pokémon that render several powerful strategies ineffective.
** ''Explorers'' is pretty easy up until you [[spoiler:make your way to the Hidden Land and Temporal Tower]]. Afterwards, it can get [[NintendoHard downright cruel]]. Before that, we have Quicksand Pit, which can be cruel with constant sandstorms caused by Hippopotas and ''Tyranitar''. If you're playing as a Normal-type Pokémon, Dark Hill and its bevy of Ghost-types will be living hell.
** [[spoiler:Sky Tower]] in ''Red/Blue Rescue Team'' can be pretty rough going, too. Stupid ghost-types and their dumb attacking through walls on earlier floors, Idiotic Aerodactyl and their moronic Supersonics and Agilities further up... and let's not get into the post-game dungeons.
*** In the ''Explorers'' games, escort missions are hard enough since the escort is usually massively weak. So imagine when you have to escort one of them through a 30+ lvl dungeon, facing Pokémon that can use Discharge or Silver Wind all the way from the other end of the screen every turn, or damaging weather that can wear down weak escort Pokémon... even worse is the fact that the player has no access to tactics/move commands for escorts. If the team leader steps on a Warp Trap and becomes separated from the escort... good luck.
** In ''Gates to Infinity'' [[spoiler:the spike starts with Glacier Palace's Eastern Spire, and it keeps on spiking upwards until you reach Kyurem.]]
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* EscapistCharacter: The human-turned-Pokémon protagonist. What fan ''hasn't'' wanted to become a Pokémon? Saving the world doesn't hurt either.

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