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* EnjoyTheStorySkipTheGame: The DS version is highly praised for taking advantage of the system's unique features in telling the game's story. The actual process of playing through each route on the DS version is tedious, however (especially compared to the remaster's quality-of-life changes), leading some to prefer watching a playthrough instead of playing through each route directly.

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* EnjoyTheStorySkipTheGame: The DS version is highly praised for taking advantage of the system's unique features in telling the game's story. The actual process of playing through each route on the DS version is tedious, however (especially when compared to the remaster's quality-of-life changes), leading some to prefer watching a playthrough of each route instead of playing through each route them directly.
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* EnjoyTheStorySkipTheGame: The DS version is highly praised for taking advantage of the system's unique features in telling the game's story. The actual process of playing through each route on the DS version is tedious, however (especially compared to the remaster's quality-of-life changes), leading some to prefer watching a playthrough instead of playing through each route directly.
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** The localization is mostly excellent, but its extensive use of similes comes off as inappropriate during certain moments, such as [[spoiler:Nijisaki / "Snake"'s death, which has his corpse compared to spaghetti and pizza dough. Justified, since this is the perspective of a child Akane who wouldn't know any other way to describe a corpse in that state.]]

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** The localization is mostly excellent, but its extensive use of similes comes off as inappropriate during certain moments, such as [[spoiler:Nijisaki / "Snake"'s death, which has his corpse compared to spaghetti and pizza dough. Justified, since this is the perspective of a child Akane who wouldn't know any other way many ways to describe a corpse in that state.]]
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** The localization is mostly excellent, but its extensive use of similes comes off as inappropriate during certain moments, such as [[spoiler:Nijisaki / "Snake"'s death, which has his corpse compared to spaghetti and pizza dough.]]

to:

** The localization is mostly excellent, but its extensive use of similes comes off as inappropriate during certain moments, such as [[spoiler:Nijisaki / "Snake"'s death, which has his corpse compared to spaghetti and pizza dough. Justified, since this is the perspective of a child Akane who wouldn't know any other way to describe a corpse in that state.]]
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* CompleteMonster: [[spoiler:[[BigBad Gentarō Hongō]], better known by his code name "Ace", first appears as a helpful and altruistic ally until he is revealed to be the [[CorruptCorporateExecutive CEO ]]of Cradle Pharmaceutical(s). He created the First Nonary Game, [[WouldHurtAChild kidnapping eighteen children]] and forcing them to [[DeadlyGame commit numerous tasks with their lives on the line]], for the sake of curing his prosopagnosia, inability to recognize faces. Hongō personally shoves the young Akane in an incinerator after an unsuccessful escape attempt where she burns alive, being too frightened and clueless to solve the Sudoku puzzle required to escape. In the Second Nonary Game, this time as a participant himself, he intends to betray and murder everyone in exchange for their bracelets, succeeding in the Submarine Ending. First, he successfully murders his three colleagues [[HeKnowsTooMuch in order to hide his identity]] and keep his crimes from never reaching the court. He also murders Clover in the alternate Safe Ending, later taunting her brother Snake how he loved the sensation. An utterly corrupted, delusional and sadistic man, Hongō is willing to murder anyone who stands in his way while at the same time trying to claim that he is a tragic individual.]]

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* CompleteMonster: [[spoiler:[[BigBad Gentarō Hongō]], better known by his code name "Ace", first appears as a helpful and altruistic ally until he is revealed to be the [[CorruptCorporateExecutive CEO ]]of Cradle Pharmaceutical(s). He created the First Nonary Game, [[WouldHurtAChild kidnapping eighteen children]] and forcing them to [[DeadlyGame commit numerous tasks with their lives on the line]], for the sake of curing his prosopagnosia, inability to recognize faces. Hongō personally shoves the young Akane in an incinerator after an unsuccessful escape attempt where she burns alive, being too frightened and clueless to solve the Sudoku puzzle required to escape. In the Second Nonary Game, this time as a participant himself, he intends to betray and murder everyone in exchange for their bracelets, succeeding in the Submarine Ending. First, he successfully murders his three colleagues [[HeKnowsTooMuch in order to hide his identity]] and keep his crimes from never ever reaching the court. He also murders Clover in the alternate Safe Ending, later taunting her brother Snake how he loved the sensation. An utterly corrupted, delusional and sadistic man, Hongō is willing to murder anyone who stands in his way while at the same time trying to claim that he is a tragic individual.]]
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* RetroactiveRecognition: Believe it or not, that's [[WebAnimation/HazbinHotel Alastor]] as the voice of [[Creator/EdwardBosco Seven]].

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* RetroactiveRecognition: Believe it or not, that's [[WebAnimation/HazbinHotel [[WesternAnimation/HazbinHotel Alastor]] as the voice of [[Creator/EdwardBosco Seven]].
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** The mostly [[PlayerPunch excruciating]] Safe ending also provides [[spoiler: one of the most inappropriate moments imaginable for a ''Franchise/MetalGear'' joke to make itself. I guess we can assume that "Snake! ''Snake! SNAAAAAKE!''" would sound better if we could actually hear Junpei's voice. (And we can if playing the remake.)]]

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** The mostly [[PlayerPunch excruciating]] Safe ending also provides [[spoiler: one of the most inappropriate moments imaginable for a ''Franchise/MetalGear'' ''VideoGame/MetalGear'' joke to make itself. I guess we can assume that "Snake! ''Snake! SNAAAAAKE!''" would sound better if we could actually hear Junpei's voice. (And we can if playing the remake.)]]
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** ''999'' is also a case of '''First Version Wins'''. Several aspects of the game ([[spoiler:meaning the twist of the bottom screen narrator being Akane, as well as the final puzzle]]) simply lose the impact they had on the DS when played on the single screen of a console or PC. While the ''Nonary Games'' rerelease undeniably has some welcomed improvements (namely, the Flow chart), and is far more accessible, a lot of people will still recommend you play the original DS version of ''999'' first.

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** ''999'' is also a case of '''First Version Wins'''. Several aspects of the game ([[spoiler:meaning the twist of the bottom screen narrator being Akane, as well as the final puzzle]]) simply lose the impact they had on the DS when played on the single screen of a console or PC. While The twist of [[spoiler:Akane being the narrator in the bottom screen, while Junpei's POV is the top screen]] isn't really possible to replicate in a single screen, and the workaround the developers came up with - Adventure and Novel Mode - is only somewhat effective[[note]]As many players of the port stick to one mode and don't interact with the other mode until it's plot relevant[[/note]]. And the game's climax, the moment of [[spoiler:turning the DS/3DS upside-down to help 9-year-old Akane solve the Sudoku puzzle to escape the incinerator]], is much less impactful on a single screen and with a different puzzle. Ultimately, while the ''Nonary Games'' rerelease undeniably has some very welcomed improvements (namely, the Flow chart), chart) that very few people will argue against, and is far more accessible, accessible than the DS original, a lot of people will still recommend you play the original DS version of ''999'' first.first to get the full unaltered experience.
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** ''999'' is also a case of '''First Version Wins'''. Several aspects of the game ([[spoiler:meaning the twist of the bottom screen narrator being Akane, as well as the final puzzle]]) simply lose the impact they had on the DS when played on the single screen of a console or PC. While the ''Nonary Games'' rerelease undeniably has some welcomed improvements, and is far more accessible, a lot of people will still recommend you play the original DS version of ''999'' first.

to:

** ''999'' is also a case of '''First Version Wins'''. Several aspects of the game ([[spoiler:meaning the twist of the bottom screen narrator being Akane, as well as the final puzzle]]) simply lose the impact they had on the DS when played on the single screen of a console or PC. While the ''Nonary Games'' rerelease undeniably has some welcomed improvements, improvements (namely, the Flow chart), and is far more accessible, a lot of people will still recommend you play the original DS version of ''999'' first.
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* AntiClimaxBoss: [[spoiler:Not a boss in the strictest sense, but for all the hyping up the last puzzle got, that was one easy Sudoku. Comparatively speaking, the replacement in [[UpdatedRerelease The Nonary Games]] feels much more climactic. Not that it's much harder - switch out some numbers then realize the password on the second screen is only one digit - but it ties into the game's arc a little better]].

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* AntiClimaxBoss: [[spoiler:Not a boss in the strictest sense, but for all the hyping up the last puzzle got, that was one easy Sudoku.[[GridPuzzle Sudoku]]. Comparatively speaking, the replacement in [[UpdatedRerelease The Nonary Games]] feels much more climactic. Not that it's much harder - switch out some numbers then realize the password on the second screen is only one digit - but it ties into the game's arc a little better]].
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* MemeticPsychopath: Clover is treated this way mostly due to [[spoiler:the Ax Ending when she goes on a murder spree, despite [[NeverLiveItDown not being like that elsewhere]]]].

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