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YMMV / Miku Monogatari ~Yume to Taisetsu na Mono~

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  • Breather Level:
    • Stage 5 - 1. It has no enemies whatsoever and its only hazard are the Bottomless Pits after you go inside the castle. It's sandwiched between Stage 4 - 5 and 5 - 2, with the former has a particularly tough boss fight and the later is a hectic level with bunch of stage hazards.
    • Stage 5 - 3. A simple, straightforward level compared with the falling bombs from Stage 5 - 2 and the fire rain from Stage 5 - 4. Its Extend mode version is notable as it's actually shorter than its Normal mode counterpart.
  • Goddamned Bats:
    • The oil cat enemies encountered in several levels. They're more durable than most enemies (even Len needs to hit these twice) and they like to bounce around, which makes them unpredictable especially in slopes.
    • The skeletons in Stage 3 - 4 fires music notes that moves erratically as it chases you.
    • The green goo and the anemones exclusive in Stage 4 - 4. They're even more durable than the oil cats (the powerful large speaker subweapon cannot kill these in one hit) and shoot purple goo that tends to block Rin and Tako Luka's attack.
  • That One Level:
    • Stage 2 - 6. The thing is much longer than most stages and its layout are confusing at times, several points requires Wall Jump to ascend. The stage is also rife with various hazards like falling rocks, falling spikes, and crumbling platforms.
    • Stage 3 - 4 in Extend mode. Most of the solid platforms are replaced with bouncing and falling ones, and the game decides to put a lot of those skeletons that love to spam their homing attack. Rin and Tako Luka have it easier with their projectiles. Miku and Len, who are melee-based, on the other hand....

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