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  • Awesome Music:
    • This boss theme, which usually plays when fighting Connectors, can get your blood pumping.
    • The boss theme of the Metal Prince is appropriately intense for one of the game's biggest Climax Bosses.
  • Base-Breaking Character: There is some discourse in regards to Labiata due to her attempting to kill the Commander when she meets him in person and finds out he is undergoing Metal Parasite corruption. While some players found her reaction understandable, others were less than pleased, feeling it clashed too heavily with the game's power fantasy. The strong player reaction to the scene is believed to be the reason Labiata was Demoted to Extra in the following chapters.
  • Best Known for the Fanservice: Chances are, if you've heard of this game, you know little more than it is a game about a World of Buxom where everyone is a Stripperiffic anime girl and have never seen any actual gameplay. It doesn't help that the game itself is practically built on indulging in Male Gaze. But beneath all those breasts is a fun experience with surprising gameplay depth, an entertaining story and a really decent soundtrack, and its Anti-Frustration Features make it a really good game for people who want to play a gacha without having to pay a dime.
  • Demonic Spiders:
    • Lightning Bombers, a type of Flying Attacker Parasite that starts showing up beginning in Chapter 8. While they aren't very tough, they have extremely high EVA and will avoid your attacks unless you stacked a lot of ACC on an unit. While their EVA decreases every turn, you don't want to prolong a fight with these things, as their Lightning-element damage hit hard, and they often come in packs.
    • Slashers play the role of Boss in Mook Clothing whenever they show up, having very high stats in comparison to the vast majority of enemies. Unsurprisingly, they only tend to show up at the final parts of the endgame chapters or in EX levels.
    • Chemical Chicks, a rare type of Parasite enemy that usually only shows up in event side levels. They have very low HP, but take Scratch Damage from everything that isn't a specific element, which could turn an otherwise easy wave into a complete slog. The good news is that hitting them with their elemental weakness kills them instantly once the round ends, and their deaths cause all nearby enemies to take heavy damage as well, meaning killing them often ends the wave altogether.
  • Ensemble Dark Horse: Cerestia of Life's appearance in the story is only of a supporting role in the Aria of the Elven Town event, but she is perhaps the most popular character in the game, especially among Western fans and Fanwork-Only Fans, having the most amount of fanart.
  • Goddamn Bats:
    • Elemental enemies in general tend to be this due to the way defense works in this game. A non-elemental attack against a unit with high DEF will typically only deal Scratch Damage, but elemental attacks instead aim for the target's elemental resistance. Because most playable units have no elemental resistances, they take the full blunt of the damage no matter how tanky they are.
    • Frostbites are a type of Heavy Supporter enemy who shows up occasionally, and have a passive that encases them in an ice armor that skyrockets their DEF, reducing all damage to Scratch Damage unless they are struck by Fire damage. Don't have Fire damage in your squad, or an unit with an ability that removes enemy buffs? Better restart the mission, because you aren't going get past their several thousand points of HP without it.
  • Moe: While the adult cast is played for Fanservice, the child units are played for cuteness. LRL in particular is this thanks to her being an amusing and endearing Chuunibyou who is one of the initial characters in the player's roster and gets into lots of antics both on and offscreen.
  • Obvious Beta: The Japanese client was this upon its release, much to the outrage of the community, being mishandled to the point the game's publisher had to take the reins and fix it up. Thankfully no longer the case afterwards.
  • That One Boss: Executioner, the boss of 6-8, is the point where the game stops playing around and forces players to pay attention to the enemies' abilities and passives, acting as the first true wall you are likely to encounter. Unlike past bosses, Executioner has a passive which makes him virtually immune to damage; to defeat him, you must hit him with 5 attacks in a single round, which deals a chunk of his total HP in damage and removes his buffs. Simply trying to brute-force him will simply activate his buffs and stack him with ATK bonuses that'll let him wipe out your party within moments. It doesn't help that he has a hefty EVA stat if you haven't been paying attention to your units' stat growth and items, and he comes with a pair of flunkies who have complex mechanics of their own.

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