Demonic Spiders: There are things you could call enemies in the game, although you can't fight them and they just end the dream early. They all count as this, since most of them come out of nowhere, are hard to dodge, and scare the pants off you. And then there's the Bridge Guard, who looks like Satan.
Hell Is That Noise: Any of the badly-synthed, trumpeting noises made by the wandering residents of the game. Also, the slow footsteps of the Gray Man, even though his feet don't move.
Hype Backlash: Of a sorts. The game has gotten an infamous presentation for its bizarre concept and visuals. However a player has to be many dreams in to even experience the more crazier stuff. Combined this with the slow walking speed and each dream taking about 10 minutes each, leads some players to lose patience with the game and quit.
Most Annoying Sound: The game has some spectacularly crappy audio, especially the deafening footsteps of...the player.
True Art Is Incomprehensible: Most, if not all, of the noninteractive video dreams seem to fall under this...unless anyone else can figure out the meaning behind watching a kid eating, a goldfish bowl sitting in an elevator, a montage of Russian stamps, and pigeons sitting on ledges, flying, and walking around. It's likely that this is entirely intentional, considering how little sense most people's dreams seem to make.