* BestLevelEver: Fortune Night is by far the most loved level in the game and it's not hard to find why. It combines cheerfulness and bling of [[Franchise/SonicTheHedgehog Casino Night Zone]] with game's overarching {{Wutai}} theme resulting in shopping mall themed level with great visuals, music and awesome boss fight against Serpentine's Robopanther at the end.
* CrowningMusicOfAwesome: The game's soundtrack is a collaboration between the game's creator Strife and Woofle, the latter of which is already known for her work with japanese indie games ''[[GundemoniumSeries Hitogata Happa]]'' and ''BunnyMustDie''.
** Hear it in its full glory [[http://galaxytrail.bandcamp.com/album/freedom-planet-official-soundtrack here]].
* DisappointingLastLevel: The first part of Final Dreadnought, Level 4. The final level starts with a vertical series of disappearing platforms, coupled with teleporters that send you all the way back to the bottom if you touch them. This results in some very frustrating TrialAndErrorGameplay that can easily take ten minutes if you don't get the platform timing exactly right. The problem is even worse when playing as Lilac. Carol can skip most of this segment by simply jumping up the walls, whereas Lilac's air dash is much harder to properly control.
** What doesn't help is that the game pulls a huge PlayerPunch right before this by [[spoiler:having Brevon turn Milla into a BrainwashedAndCrazy monster that Lilac/Carol is (seemingly) forced to kill in order to stop]]. Lilac/Carol is [[RoaringRampageOfRevenge furious]], the player naturally wants to rip Brevon to shreds... and then it cuts to a level where you have to take your time and make very precise jumps.
** Fortunately most of the issues with the level were addressed with patches. Annoying enemies disappeared, and the first vertical section was streamlined to avoid unnecessary frustration. Now, the stage is designed to be one [[BreatherLevel last breather]] placed between intense Final Dreadnought 3 and the FinalBoss.
* FridgeBrilliance: Playing though the Final Level as Lilac is this. Eastern Dragons in myth tend to have 81 scales. One of which; the Gekirin, is inverted and serves as a BerserkButton that once pressed, causes the dragon into a fit of UnstoppableRage. [[spoiler: After Brevon turned Milla into a monster and forced Lilac to hurt her. Lilac went on a RoaringRampageOfRevenge across the rest of the spaceship and became determined to kill Brevon. That and the dialogue that took place after both the boss fight with Milla and during the boss fights with Brevon himself make it's clear that he touched Lilac's Gekirin]]
* GoodBadBugs: In the first demo of the game, Lilac could fly if she restarted the level while under water.
* MoralEventHorizon: If Lord Brevon didn't cross this before the game started, he ''definitely'' did after [[spoiler: torturing Lilac.]] And by the time he [[spoiler: turns the sweet and innocent Milla into a creepy mutant monster]], he hasn't crossed the line so much as he has catapulted himself over it. See NightmareFuel below.
* {{Narm}}: The player exploding in a cloud of hair/fur when they're crushed or killed by certain attacks.
* NarmCharm: Judging from the audio samples, the game's voice acting is evocative of localized Playstation games from the 90s.
* NightmareFuel: [[spoiler:Brevon's ColdBloodedTorture of Lilac during the climax. By the time the others rescue her, a good portion of her skin is ''burnt and charred.'' Lilac's screams during the torture do nothing to help this.]]
** Even more horrifying about this is the fact that [[spoiler: her long twin strands of hair that she uses to attack have been cut off before the torture even begins and are draped over a rail. The ends of the strands are red, suggesting that it isn't hair at all, ''but a part of her body'', meaning that Lilac has already been mutilated beforehand.]]
** Not to mention [[spoiler:Lord Brevon turning Milla into a creepy [[AmbiguousRobots techno-organic monster]]. Doubles as both a PlayerPunch ''and'' a TearJerker. ''Especially'' if you are playing as Lilac, the scream she let go is ''heartbreaking'']].
** Before that [[spoiler:is the final fight with Serpentine, who has also mutated into a horrible monster. Whatever Brevon did to Milla, he must have also done to Serpentine, his own right hand man!]]
* {{Padding}}: Shortly after discovering Milla and Torque, the girls have a sleep-over at Lilac's treehouse. It has nothing to do with the story and seems to exist solely as a break in gameplay.
** Another moment similar to this happens later when the heroes are invited to and attend a royal dinner party. The kicker? This happens almost immediately after [[spoiler: the Kingdom Stone gets stolen. Mayor Zao justifies it by admitting that it would take time to repair his airships, which were damaged in the attack]].
* PlayerPunch: Brevon pulls a few of these. For examples, [[spoiler:he has Lilac horribly tortured and turns Milla into a monster]].
* ThatOneAttack: Brevon's Knife Slash. The game makes sure to show you how dangerous that thing is and when you finally battle Brevon if you let that attack land on you '''it will hurt like hell'''.
* SuspiciouslySimilarSong: [[https://www.youtube.com/watch?v=6ET4sMyr_M4 To The Rescue!]] sounds a lot like the [[https://www.youtube.com/watch?v=ZocM0ZCnH5Q main theme]] of Videogame/MegamanBattleNetwork.
* {{Tearjerker}}: A few of these are sprinkled throughout the game-
** Carol [[spoiler:snaps at Lilac after being asked to help rescued Torque again and goes her own way for a bit, the exchange frightening Milla. This comes back to bite her later when she sees how badly injured Lilac was after Brevon tortured her, resulting in a very tearful apology at their reunion.]]
** Milla's a sweet child. This makes both Carol and Lilac's reactions when [[spoiler:Brevon turns her into a monster and forces them to fight much more painful.]] For extra points, Lilac's body language and voice-acting really underlines her heart breaking at that very moment, and it is only amplified by her angry screams [[spoiler:as she delivers multiple Dragon Boosts right into Brevon's gut when she defeats him. The fact that she was aware of this and apologizes tearfully later only makes it more bitter; thankfully Carol and Lilac fully forgive her as it was not really her fault]].
* ThatOneBoss: Even by FinalBoss standards, Brevon's final form is nigh-unanimously considered ridiculous. So much so that he was one of the bosses that was toned down in difficulty in a later patch because the creators found the huge number of deaths to him unacceptable. And he's ''still'' easily the hardest boss in the game, as a final boss should be!
** It's also worth noting that Brevon is the ''only'' boss in the entire game to have a life bar, as if the game is saying "You know all those other {{Badass}} people and giant robots and monsters you fought? Yeah, those guys were chumps. ''This'' dude is the real boss. Have fun getting your ass kicked!".
* TheyCopiedItSoItSucks: Given the game's numerous similarities to ''Franchise/SonicTheHedgehog'', this complaint was inevitable. It was especially common before ArtEvolution changed Lilac's species from a [[CaptainErsatz hedgehog]] to a [[InstantAwesomeJustAddDragons dragon]]. More prominent gameplay similarities to the series, such as rolling, were also gradually being phased out if deemed unnecessary.
* WakeUpCallBoss: Serpentine, in Jade Creek. It's the game's way of showing you that the bosses often have multiple parts that need to be taken out before you can land a proper hit.
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