YMMV: Double Fine

  • Audience-Alienating Premise: A common problem with their games. All of them are very unique and imaginative, but often too weird for the average gamer. Most of their big titles did not sell very well at all, and Brütal Legend nearly put them out of business, though there is more to that story than just bad sales.
  • Crowning Moment of Awesome: The aforementioned project they started with Kickstarter. They only asked for $400,000(pocket change by game budget standards), but managed to get up to a million within the day the project was posted. By the Kickstarter's deadline a month later, the project had reached $3,336,371.
  • Memetic Mutation: Certain difficulties Double Fine has experienced in the latter half of 2014, particularly the halting of development on Spacebase DF-9 and Broken Age Part 2 taking much longer to come out than expected, has caused a lot of gamers to be more critical in how Double Fine handles their finances. The phrase "Bobby Kotick was right" often crops up in discussions about them. note