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YMMV / Alien: Blackout

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  • Broken Base: Whether or not Blackout is an acceptable successor to Alien: Isolation. Players expecting a sequel similar in scope and design to the latter were surprised by the reveal of this game, a mobile title that effectively relegates lead character Amanda to Mission Control while introducing a new secondary cast of characters.
  • Difficulty Spike: The seventh, final mission is far more difficult than the preceding six. Some reviewers spent as much time on it as they did on the others combined.
  • Fanon Discontinuity: There are certain players who disavow Blackout for not effectively following up on the fallout from Alien: Isolation. The fact that Aliens: Resistance (a comic series released in the same year as this title) begins without any reference to the events of Blackout likely means the game was relegated to Canon Discontinuity by the writers, too.
  • No Death Run: It's possible to complete the game without losing any survivors, causing alternate dialogue in the ending sequence praising Amanda's (and, by extension, the player's) efforts.
  • Sequelitis: Compared to Isolation (which was near-universally praised, with many citing it as one of the, if not the, best games the franchise had to offer), Blackout received lower marginal scores, with a 68% score on Metacritic and a 6.3 review from IGN.

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