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Think about it: it's the only microgame in the series so far to be based on a UsefulNotes/VirtualBoy game, so it can actually be displayed in 3D!

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Think about it: it's the only microgame in the series so far to be based on a UsefulNotes/VirtualBoy Platform/VirtualBoy game, so it can actually be displayed in 3D!
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[[WMG:Mona and 5-Volt are sisters]]
They look a lot alike, you can't deny me.
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Let's face it: The main cast has far greater potential for a cartoon than any other well-known Nintendo IP[[note]] The employees of the first ''[=WarioWare=]'' game alone consist of Wario himself, a naive 2000 year old alien, the ultimate Nintendo superfan, a woman with every retail job under the sun, a mad scientist inventor, twin preschooler ninjas, two talking FunnyAnimals that drive a taxi, and a celebrity DiscoDan. The list has only grown since then, each one weirder and quirkier than the last.[[/note]] (Yes, even [[Franchise/SuperMarioBros the big one]]). Not to mention this series is far more comfortable/familiar with full voice acting. Microgames will be incorporated into the show in some manner. Perhaps as scene transitions?

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Let's face it: The main cast has far greater potential for a cartoon than any other well-known Nintendo IP[[note]] The employees of the first ''[=WarioWare=]'' game alone consist of Wario himself, a naive 2000 year old alien, the ultimate Nintendo superfan, a woman with every retail job under the sun, a mad scientist inventor, twin preschooler ninjas, two talking FunnyAnimals that drive a taxi, and a celebrity DiscoDan. The list has only grown since then, each one weirder and quirkier than the last.[[/note]] (Yes, even [[Franchise/SuperMarioBros the big one]]). Not to mention this series is far more comfortable/familiar with full voice acting. Microgames will be incorporated into the show in some manner. Perhaps as scene transitions?
{{Scene Transition}}s?
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* Confirmed in ''Move It'', where all the major characters have voice acting.






One way this could happen is through Captain Syrup opening up a rival microgame studio to directly compete with Wario, with the microgame sets branching between [=WarioWare=] Inc. and Syrup's studio (staffed either by some employees she poached, or familiar ''Wario Land'' baddies). The final set would be Wario and Syrup's rivalry escalating to the point where both of them accidentally unleash [[VideoGame/WarioLand3 Rudy the Clown]], with the both of them agreeing to tone down their hostilities after defeating him.

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One way this could happen is through Captain Syrup opening up a rival microgame studio to directly compete with Wario, with the microgame sets branching between [=WarioWare=] Inc. and Syrup's studio (staffed either by some employees she poached, or familiar ''Wario Land'' baddies). The final set would be Wario and Syrup's rivalry escalating to the point where both of them (via a series of {{Contrived Coincidence}}s) accidentally unleash [[VideoGame/WarioLand3 Rudy the Clown]], Clown]] to generally wreak havoc on Diamond City, with the both of them agreeing to tone down their hostilities after defeating him.
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[[WMG:A future game will involve more ''VideoGame/WarioLand'' characters in the story]]
One way this could happen is through Captain Syrup opening up a rival microgame studio to directly compete with Wario, with the microgame sets branching between [=WarioWare=] Inc. and Syrup's studio (staffed either by some employees she poached, or familiar ''Wario Land'' baddies). The final set would be Wario and Syrup's rivalry escalating to the point where both of them accidentally unleash [[VideoGame/WarioLand3 Rudy the Clown]], with the both of them agreeing to tone down their hostilities after defeating him.

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[[WMG: Ashley will be in the recently announced Luigi's Mansion 2.]]

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[[WMG: Ashley will be in the recently announced Luigi's Mansion 2.]]



* Nope

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* Nope
Jossed. Ashley is not present in the game.


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[[WMG:''[=WarioWare=]'' will eventually get an animated series.]]
Let's face it: The main cast has far greater potential for a cartoon than any other well-known Nintendo IP[[note]] The employees of the first ''[=WarioWare=]'' game alone consist of Wario himself, a naive 2000 year old alien, the ultimate Nintendo superfan, a woman with every retail job under the sun, a mad scientist inventor, twin preschooler ninjas, two talking FunnyAnimals that drive a taxi, and a celebrity DiscoDan. The list has only grown since then, each one weirder and quirkier than the last.[[/note]] (Yes, even [[Franchise/SuperMarioBros the big one]]). Not to mention this series is far more comfortable/familiar with full voice acting. Microgames will be incorporated into the show in some manner. Perhaps as scene transitions?

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* Jossed. The following [=WarioWare=] game more closely resembles a sequel to ''Smooth Moves'' rather than ''Get it Together!''
[[WMG:Alternatively, there will be a [=WarioWare=] DIY 2, which uses the same "Playable characters" mechanic as ''Get it Together!'']]
The original [=WarioWare=] DIY had limited controls for playing microgames, but for good reason. You were only able to tap objects on screen without swiping or sliding, which had the advantage of all microgames being easy to understand how to play at a quick glance. But a natural drawback of this was that any microgame you'd ever create or play could never be too complex. Incorporating the gimmick of playable characters into a game like DIY would yield the benefit without the drawback, because any given character always controls the same way in any situation, regardless of the upcoming microgame. Microgame creation would be done using the Switch's touchscreen while in handheld, and an on-screen cursor while docked.

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* Jossed. The following [=WarioWare=] game following ''Get it Together!'' more closely resembles a sequel to ''Smooth Moves'' rather than ''Get it Together!''
[[WMG:Alternatively, there will be
Moves''.
[[WMG:If
a sequel to [=WarioWare=] DIY 2, which uses happens, it will use the same "Playable characters" mechanic as ''Get it Together!'']]
The original [=WarioWare=] DIY had limited controls for playing microgames, but for good reason. You were only able to tap objects on screen without swiping or sliding, which had the advantage of all microgames being easy to understand how to play at a quick glance. But a Sadly, it came with the natural drawback of this was that any microgame you'd ever create or play could never be too complex. Incorporating the gimmick of playable characters into a game like DIY would yield the benefit without the drawback, because any given character always controls the same way in any situation, regardless of the upcoming microgame. Microgame If it releases for the Nintendo Switch, microgame creation would be done using use the Switch's touchscreen while touchscreen.

[[WMG:''[=WarioWare=]: Move It!'' will have the cast fully voiced again, as they were
in handheld, and ''Gold'']]
It was very odd for ''Get it Together!'' to switch to VoiceGrunting when the game before it had well-recieved full voice acting. Even weirder is that the cutscene shown in the second trailer for ''Move It!'' implies that the series will go BACK to full voice acting again. This will be the first game in the series with Wario's new VA. So perhaps the only reason ''Get it Together!'' is
an on-screen cursor while docked.outlier is because Charles Martinet just wasn't comfortable with fully voiced dialogue as Wario?
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* Jossed. The following [=WarioWare=] game more closely resembles a sequel to ''Smooth Moves'' rather than ''Get it Together!''
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** Description: "9-Volt's pet, but don't call him one! He turned 5 recently, but [[BrickJoke thanks to continuous 8-bit yoga]], he looks as young as ever!"


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** Description: "A young rapping phenomenon with a 'winner takes all' attitude. She seems to have mellowed out after losing a rap battle against 18-Volt."


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*** Description: "Crygor's cleaning robot, she ended up getting abandoned by him by accident, but she holds no hard feelings!"


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*** Description: "Mona's manager, who seems to change jobs as often as she does! Managing these jobs is busy work, so he's taking a break with Wario's game."


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** Jimmy P.: Acts similarly to Jimmy T., but instead of multiple, quick dashes, he charges up longer ones.
*** Description: This disco dancer loves dogs and the beach. Could he be related to Jimmy T.? Who knows!

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* New playable characters and buffs/nerfs to existing ones, along the same lines as the above WMG.

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* New playable characters and buffs/nerfs to existing ones, along the same lines as the above WMG.ones.



* Of course, a new story.

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** Pyoro 2: Controls identically to how he did in the original [=WarioWare=], but with faster walking speed compared to Pyoro, and with the ability to walk on walls and along the ceiling.
** All the new characters described in the previous WMG.
* Of course, a new story. However, it will keep the same general premise of digitizing themselves to enter their games.



The original [=WarioWare=] DIY had limited controls for playing microgames. You were only able to tap objects on screen, without swiping or sliding. This had the advantage of all microgames being easy to understand how to play at a quick glance. But a natural drawback of this was that any microgame you'd ever create or play could never be too complex. Incorporating the gimmick of playable characters into a game like DIY would yield the benefit without the drawback, because any given character always controls the same way in any situation, regardless of the upcoming microgame.

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The original [=WarioWare=] DIY had limited controls for playing microgames. microgames, but for good reason. You were only able to tap objects on screen, screen without swiping or sliding. This sliding, which had the advantage of all microgames being easy to understand how to play at a quick glance. But a natural drawback of this was that any microgame you'd ever create or play could never be too complex. Incorporating the gimmick of playable characters into a game like DIY would yield the benefit without the drawback, because any given character always controls the same way in any situation, regardless of the upcoming microgame. Microgame creation would be done using the Switch's touchscreen while in handheld, and an on-screen cursor while docked.
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[[WMG:The next [=WarioWare=] game after ''Get it Together!'' will be a direct sequel to it.]]
''Get it Together!'' has been out for a long while without any substantial updates or DLC. If they dont decide to switch it up entirely for the next game (as they usually would) then any new content to this style of [=WarioWare=] gameplay is more likely to come in a full-on sequel. Some possibilities include...
* New playable characters and buffs/nerfs to existing ones, along the same lines as the above WMG.
** Doris 1: Similar to Mona in that she flies, doesn't stop moving, and bounces off walls when hitting them. Can only move directly straight in the 4 cardinal directions. Holding the A button makes her stop in place and continually swing a broom in the direction you aim, which is also limited to the 4 cardinal directions. The broom functions as an attack and as a method of blowing away objects.
** Joe: Dressed in rock climbing gear. Similar to 18-Volt in that he doesn't move, and can aim in any direction with unlimited range. Throws a grappling hook rather than a projectile. Joe will automatically be pulled towards whatever it hits and attach to that surface. The impact of Joe hitting a surface functions as an attack.
* Of course, a new story.
* A set of microgames for characters that havent yet had ADayInTheLimelight.
** Joe
** Pyoro
** Doris 1
** 13-Amp
[[WMG:Alternatively, there will be a [=WarioWare=] DIY 2, which uses the same "Playable characters" mechanic as ''Get it Together!'']]
The original [=WarioWare=] DIY had limited controls for playing microgames. You were only able to tap objects on screen, without swiping or sliding. This had the advantage of all microgames being easy to understand how to play at a quick glance. But a natural drawback of this was that any microgame you'd ever create or play could never be too complex. Incorporating the gimmick of playable characters into a game like DIY would yield the benefit without the drawback, because any given character always controls the same way in any situation, regardless of the upcoming microgame.
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WildMassGuessing for the ''VideoGame/WarioWare'' series.
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* [[TheCameo Waluigi]]: Has same controls as Young Cricket, except with inverted gravity. His default location will be either the ceiling in indoor areas or the top of the screen in outdoor areas. Jumping counts as an attack and can damage or move things. Includes a second set of Anything Goes microgames, except all of them have Waluigi or his icon somewhere in them.

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* [[TheCameo Waluigi]]: Has same controls as Young Cricket, except with inverted gravity. His default location will be either the ceiling in indoor areas or the The top of the screen in outdoor areas. Jumping counts as an attack and can damage or move things.a ceiling. Includes a second set of Anything Goes microgames, except all of them have Waluigi or his icon somewhere in them.
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* [[TheCameo Waluigi]]: Remains on the ceiling but can jump, though he'll land back on the ceiling as if he has inverted gravity. Jumping counts as an attack and can damage or move things. Includes a second set of Anything Goes microgames, except all of them have Waluigi or his icon somewhere in them.

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* [[TheCameo Waluigi]]: Remains on Has same controls as Young Cricket, except with inverted gravity. His default location will be either the ceiling but can jump, though he'll land back on in indoor areas or the ceiling as if he has inverted gravity.top of the screen in outdoor areas. Jumping counts as an attack and can damage or move things. Includes a second set of Anything Goes microgames, except all of them have Waluigi or his icon somewhere in them.

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* Jossed: ''Get It Together!'' was the following release, and Waluigi is nowhere in sight.


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[[WMG: Future updates to ''[=WarioWare=]: Get It Together!'']]
This is the first game in the series to have many different playable characters, so it would also be the first time there might be balance patches and roster updates.

Characters with a BalanceBuff would include:
* 9-Volt: Pressing down will allow him to stop in place. His yo-yo will now have minor [[HomingProjectile homing capacity]], allowing for greater room for error when hitting things.
* Kat & Ana: They now stop in midair when throwing shuriken, just as 9-Volt stops when launching his yo-yo. And just like 9-Volt, holding down when they're on the ground will allow them to stay on the ground, allowing them to be useful in more microgames.
* Pyoro: Tongue attack's speed will increase. There will also now be a transparent line showing where the tongue would go, including all instances of ricochets off walls and ceilings.
* Dr. Crygor: Movement speed will increase when swimming.

Characters with a {{Nerf}} would include:
* Ashley: Movement speed and projectile speed will decrease.
* Orbulon: Vertical range of the tractor beam will decrease.

Additional playable characters and their microgame sets, if any:
* Fronk: Can fly. Attacks in a circular field of effect with himself at the center. Includes a small set of extra-fast microgames. Appears only within the elevator stages. He will not vanish if he shows up in the microgame "Sanitation Station," as there are multiple instances of him.
* 13-Amp: Can fly and shoots projectiles diagonally in the direction she's facing. Whether she shoots up or down depends on if she last ascended or descended. Includes a second set of Nintendo Classics microgames.
* [[TheCameo Waluigi]]: Remains on the ceiling but can jump, though he'll land back on the ceiling as if he has inverted gravity. Jumping counts as an attack and can damage or move things. Includes a second set of Anything Goes microgames, except all of them have Waluigi or his icon somewhere in them.
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[[WMG: Ashley is from [[VideoGame/{{Touhou}} Gensokyo.]]]]

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[[WMG: Ashley is from [[VideoGame/{{Touhou}} [[Franchise/TouhouProject Gensokyo.]]]]
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If there's another ''WarioWare'' game, it would be interesting to see a set of microgames made by the red plumber himself. He could even have a dual stage where he and Wario feud with one another.

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If there's another ''WarioWare'' ''[=WarioWare=]'' game, it would be interesting to see a set of microgames made by the red plumber himself. He could even have a dual stage where he and Wario feud with one another.
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[[WMG:A future game will feature a guest appearance by Mario.]]
If there's another ''WarioWare'' game, it would be interesting to see a set of microgames made by the red plumber himself. He could even have a dual stage where he and Wario feud with one another.
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** Typical ChaoticNeutral MadScientist. If he isn't a geinus, I don't know who is. Since being a Geinus is contagous, it's possible that he was the first Genius in Daimond city, and the rest followed soon afterwards.
** Wonders: Pretty much every damn thing he builds, most notibly Mike the robot.

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** Typical ChaoticNeutral MadScientist. If he isn't a geinus, genius, I don't know who is. Since being a Geinus Genius is contagous, contagious, it's possible that he was the first Genius in Daimond Diamond city, and the rest followed soon afterwards.
** Wonders: Pretty much every damn thing he builds, most notibly notably Mike the robot.



** He might not be a Geinus, but he certainly isn't a Beholden, and has even caused Havoc a few times. He probably counts as a "Unique" template, or one from a non-existant WoD supplement(''Plumber: the Unclogging''?).

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** He might not be a Geinus, Genius, but he certainly isn't a Beholden, and has even caused Havoc a few times. He probably counts as a "Unique" template, or one from a non-existant WoD non-existent [[TabletopGame/OldWorldOfDarkness WoD]] supplement(''Plumber: the Unclogging''?).



** Stauren, facinated by old video games and the 80's.

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** Stauren, facinated fascinated by old video games and the 80's.



** Grimm and Staunen, respectively. Manes from some sort of antropomorphic Bardo.

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** Grimm and Staunen, respectively. Manes from some sort of antropomorphic anthropomorphic Bardo.



** [[OlderThanSheLooks It's implied Ashley is 15]], so she actually may be to highschool by now.

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** [[OlderThanSheLooks It's implied Ashley is 15]], so she actually may be to highschool high school by now.



[[WMG: Going off the play idea from the Mario games, WarioWare is the only series that is not a play.]]
As in, the WarioWare games are the only games that 'actually' happen. Would explain how 9-Volt makes some microgames off of Mario's "adventures".

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[[WMG: Going off the play idea from the Mario games, WarioWare [=WarioWare=] is the only series that is not a play.]]
As in, the WarioWare [=WarioWare=] games are the only games that 'actually' happen. Would explain how 9-Volt makes some microgames off of Mario's "adventures".
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* 1). The only reason that Lulu even hated Wario in the first place was because he stole Luxeville's chamber pot. However, considering that Wario [[GracefulLoser gave up the pot willingly after Lulu points that out]] (even finding the situation ActuallyPrettyFunny), as well as the fact that Lulu's adventure [[AllForNothing was completely pointless anyway]], considering that [[ShaggyDagStory they just bought a futuristic toilet while she was out]]. Not to mention they seem to have made up as shown by Lulu's character trailer.

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* 1). The only reason that Lulu even hated Wario in the first place was because he stole Luxeville's chamber pot. However, considering that Wario [[GracefulLoser gave up the pot willingly after Lulu points that out]] (even finding the situation ActuallyPrettyFunny), as well as the fact that Lulu's adventure [[AllForNothing was completely pointless anyway]], considering that [[ShaggyDagStory [[ShaggyDogStory they just bought a futuristic toilet while she was out]]. Not to mention they seem to have made up as shown by Lulu's character trailer.
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[[WMG: The reason why Lulu is working for Wario in ''Get It Together'']]
Considering that Lulu was Wario's enemy in ''Gold'', it's weird that she seems to be working for him in ''Get It Together'', but there seems to be a couple good reasons for that:
* 1). The only reason that Lulu even hated Wario in the first place was because he stole Luxeville's chamber pot. However, considering that Wario [[GracefulLoser gave up the pot willingly after Lulu points that out]] (even finding the situation ActuallyPrettyFunny), as well as the fact that Lulu's adventure [[AllForNothing was completely pointless anyway]], considering that [[ShaggyDagStory they just bought a futuristic toilet while she was out]]. Not to mention they seem to have made up as shown by Lulu's character trailer.
* 2). And the reason why she decided to work at Warioware specifically? Simple: [[PrecociousCrush Young Cricket]] works there.
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** [[OlderThanSheLooks It's implied Ashley is 15]], so she actually may be to highschool by now.



** 5-Volt: The mom who became interested in games via watching her son play them.

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** 5-Volt: The mom who became interested in games via watching her son play them.
them... or the former gamer girl who gave her old consoles to her son, maturing his passion for gaming.
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* She uses magic
* She has her own mansion
* Plus her boss microgame in ''Touched!'' is basically a LighterAndSofter [[BulletHell Danmaku]].
* Don't forget that she is a little girl.

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* Reasons:
**
She uses magic
* ** She has her own mansion
* ** Plus her boss microgame in ''Touched!'' is basically a LighterAndSofter [[BulletHell Danmaku]].
* ** Don't forget that she is a little girl.
This Troper hates how much it makes sense.

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