%%
%%
%%
%% Character-specific tropes should go in the Character sheet, not here.
%%
%% The Featuring Characters from / primary influence section is being discussed in the Discussion section. Don't start edit wars here.
%%
%%
%% YMMV and Trivia items should go in the YMMV and Trivia tabs, not here.
%%
%%
%% Don't engage in "Complaining About Games/Fanbases You Don't Like". It goes against the Wiki.
%%
%%
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/320px-super_smash_bros_4_merged_logo_no_subtitle_7136.png]]
[[caption-width-right:320:'''''[[TitleScream SUPER... SMAAAAAAAAAAAAAAASH BROTHEEEERRRRS!!]]''''']]

->''"Something's gone wrong in the happy-go-lucky world of Nintendo!"''
-->-- '''Creator/DonLaFontaine''' in the [[https://www.youtube.com/watch?v=K783SDTBKmg Super Smash Bros. commercial]]

'''Warning! Challenger approaching!'''

''Super Smash Bros.'', known in Japan as ''Dairantō Smash Brothers'' (literally ''Great Fray Smash Brothers''), is Creator/{{Nintendo}}'s and Creator/MasahiroSakurai's very own MassiveMultiplayerCrossover PlatformFighter with a twist. Remember all those times when, as a kid, you put all your ''Franchise/{{Transformers}}'', ''Franchise/GIJoe'', ''Franchise/MastersOfTheUniverse'' and ''Franchise/TeenageMutantNinjaTurtles'' toys together and [[UltimateShowdownOfUltimateDestiny made them fight]] (and you ''know'' you did)? ''Super Smash Bros.'' takes that idea and runs with it.[[note]][[LivingToys Quite literally]]; it more or less depicts what was [[AlternateReality going on inside your imagination when you made them all fight.]][[/note]]

Characters from Nintendo's large stable of games, from [[Franchise/SuperMarioBros Mario]] and [[Franchise/{{Pokemon}} Pikachu]] to [[Franchise/TheLegendOfZelda Link]] and [[Franchise/{{Metroid}} Samus Aran,]] face off in a multiplayer fight to the finish.

Though ostensibly a fighting game, ''Smash Bros.'' takes a very different approach to combat goals. The objective of the game is not to reduce your opponents' HitPoints to zero, but rather to punch them [[RingOut right out of the arena]]; hence the "Smash" in the title. Dealing damage to them will ''help'' you accomplish this -- the higher your damage level, the farther you get pushed by any given attack, and past a certain point even the [[CherryTapping cherriest of taps]] will send you flying -- but good players know how to maneuver, how much damage to deal, and when to use a powerful attack to force their opponents off the sides until they eventually go sailing off as ATwinkleInTheSky (or, more humorously, [[CameraAbuse smack into the camera]]). In support of this goal, every stage is depicted as some sort of floating environment with specifically delineated boundaries (not dissimilar to ''VideoGame/SoulCalibur'').

To add to the chaos, [[InterestingSituationDuel several stages have platforms, bringing the carnage to multiple levels, while others have native dangers, such as rising acid and random airstrikes]]. In addition, various weapons will appear randomly on the field, from barrels and hammers from ''VideoGame/DonkeyKong'', to [[LaserBlade beam swords]], [[InvincibilityPowerUp Super Stars]], the old SNES Super Scope, and even [[{{Mons}} Pokémon]] and [[AssistCharacter characters from other games]] to help you out.

Finally, some attention must be drawn to the play controls. While the fighting-game genre is notorious for its adherence to the "SomeDexterityRequired" trope, ''Smash Bros.'' simplifies things down. Most commands in the game require no more than one button press and one joystick input to execute, from basic attacks (hit the A button) to "tilt" attacks (hit the A button whilst holding the joystick up, down or forward) to "Smash" attacks (flick the joystick in the desired direction whilst hitting A) to the special moves (B, or B + a direction). Additionally, these commands work ''for all characters'', pre-empting the need to memorize complicated commands that only work on one particular fighter (and/or their {{Shotoclone}}s). The end result is a game that is ''very'' accessible to people of all levels of experience and dexterity.

The first game, ''Super Smash Bros.'' (1999), released for the UsefulNotes/Nintendo64 with a cast of 12 characters. The {{sequel}}, ''Super Smash Bros. Melee'' (2001) for the UsefulNotes/NintendoGameCube [[LoadsAndLoadsOfCharacters featured even more characters]], such as the [[SaveThePrincess oft-rescued princesses]] [[Franchise/TheLegendOfZelda Zelda]] and Peach opposite their oft-kidnappers [[BigBad Bowser and Ganondorf]], a side-scrolling Adventure Mode, and collectible trophies. Two hidden characters in the game, [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Marth]] and [[VideoGame/FireEmblemTheBindingBlade Roy]] from the ''Franchise/FireEmblem'' series [[MarthDebutedInSmashBros that until then was only released in Japan]], led to that series getting a much larger worldwide audience and release, becoming another of Nintendo's worldwide flagship series (it had always been one of their flagship series in Japan). ''Melee'' eventually became the [[UsefulNotes/NintendoGameCube GameCube]]'s [[KillerApp bestselling game, selling 7.09 million copies]].

The third game in the series, ''Super Smash Bros. Brawl'' (2008) for the UsefulNotes/{{Wii}}, introduces [[LimitBreak Final Smashes]], brings back the long-absent Pit from ''VideoGame/KidIcarus'', and even features third-party characters from outside Nintendo's stable; in this case, Franchise/SonicTheHedgehog and ''Franchise/MetalGear's'' Solid Snake, the former fulfilling an over fifteen year-old {{fanboy}} dream, and the latter because of a request by Creator/HideoKojima himself. The game is notable for its successor to ''Melee'''s single-player Adventure Mode, called ''VideoGame/TheSubspaceEmissary''. The cinematic-style story tells of a world in which the characters (as implied in ''Melee'') are trophies that come to life and fight each other, until the Subspace Army appears and tries to take the entire world for themselves by transporting it, piece by piece, into Subspace. The characters team up with each other and battle through worlds inspired by Nintendo games while trying to stop the Subspace Army.

A fourth game was released in 2014 [[ReformulatedGame in two different versions]], ''for Nintendo 3DS'' and ''for Wii U''. It is dual-platform on the UsefulNotes/Nintendo3DS and the UsefulNotes/WiiU, and the two games are able to interact with each other. The games notably introduce customization to the series, an optional feature in which fighters can use equipment to change their stats and moveset to obtain advantages and disadvantages. Also included are several third-party characters, bringing back Sonic the Hedgehog and introducing VideoGame/{{Mega Man|Classic}}, VideoGame/PacMan and eventually [[Franchise/StreetFighter Ryu]], [[Franchise/FinalFantasy Cloud]], and VideoGame/{{Bayonetta}} to create a once-in-a-lifetime crossover. Creator/{{Bandai Namco|Entertainment}} assisted in the development process, lending some of their top staff like the ''VideoGame/{{Tekken}}'' developers and the director of the ''VideoGame/TalesSeries''.

The official site held a ballot from April-October 2015 where people could suggest characters they'd like to see added as DLC. VideoGame/{{Bayonetta}} was revealed to be the winner of the ballot that December.

Alongside ''VideoGame/MarioKart8'' and ''VideoGame/HyruleWarriors'', ''Super Smash Bros. for 3DS/Wii U'' is one of the first games to have Toys/{{amiibo}} functionality, a series of NFC character figures that unlock special features depending on which game they are used on. ''Smash Bros.'' has its own line [[{{Defictionalization}} based off of the game's collectible trophies]], and you can use an amiibo to create a Figure Player that learns from and adapts to your playstyle. The amiibo launched alongside ''Super Smash Bros. for Wii U'' in North America.

The series holds the honor of [[TropeCodifier popularizing]] the MascotFighter '''AND''' PlatformFighter sub-genre in one-go.

Each game has an official website, all of which can be visited at the following links:
* [[invoked]] [[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ The original game]] ([[NoExportForYou Japanese only]])[[note]]There originally was a site for English-speaking territories, but it has been deleted from the Internet. [[https://web.archive.org/web/19991127081403/http://www.smashbros.com/enter.html An archived version is available, however.]][[/note]]
* [[invoked]] ''[[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/ Melee]]'' ([[NoExportForYou Japanese only]])[[note]]There originally was a site for English-speaking territories for this, too, but it has also been deleted from the Internet.[[/note]]
* ''[[http://www.smashbros.com/wii/ Brawl]]''
* [[http://www.smashbros.com/ 3DS/Wii U]]
* The Wii U and 3DS games also have a Miiverse community accessible from just about anything with an Internet connection and a screen. The Director's Room hosted a Pic of the Day feature, where Sakurai would post a picture of the game every weekday. These pictures along with their captions were also posted to the game's [[https://www.facebook.com/pages/Super-Smash-Bros/224173137756374 official Facebook page,]] as well as [[http://smashbros-miiverse.com/ this fansite.]]

Some more info on the games can be found [[UsefulNotes/SuperSmashBros here.]] See also [[TheWikiRule Smash Wiki and Smashpedia,]] which have extensive info on the series and its MetaGame [[http://www.ssbwiki.com/ here]] and [[http://supersmashbros.wikia.com/ here,]] respectively. You can discuss the series [[http://tvtropes.org/pmwiki/posts.php?discussion=12917049090A88442700&page=1 here.]]

[[foldercontrol]]

[[folder:Features playable characters from:]]
* ''VideoGame/AnimalCrossing'' (Villager)
* ''Franchise/DonkeyKong'' / ''VideoGame/DonkeyKongCountry'' (Donkey Kong, Diddy Kong)
* ''VideoGame/DuckHunt'' (Duck Hunt, named "Duck Hunt Duo" in PAL regions)
* ''[[VideoGame/{{MOTHER}} EarthBound]]'', aka ''MOTHER''
** ''VideoGame/EarthBound'' (Ness)
** ''VideoGame/{{MOTHER 3}}'' (Lucas)
* ''VideoGame/FZero'' (Captain Falcon)
* ''Franchise/FireEmblem''
** ''Fire Emblem: [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' / ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'' (Marth) [[note]]Visual design comes from the Famicom and Super Famicom games in ''Melee''/''Brawl'', and from the ''New Mystery of the Emblem'' remake in ''3DS/Wii U''.[[/note]]
** ''VideoGame/FireEmblemTheBindingBlade'' (Roy)
** ''Fire Emblem: [[VideoGame/FireEmblemPathOfRadiance Path of Radiance]] / [[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]'' (Ike) [[note]]Visual design comes from ''Path of Radiance'' in ''Brawl'' and from ''Radiant Dawn'' in ''3DS/Wii U''.[[/note]]
** ''VideoGame/FireEmblemAwakening'' (Robin, Lucina)
** ''VideoGame/FireEmblemFates'' (Corrin)
* ''VideoGame/GameAndWatch'' (Mr. Game & Watch)
* ''VideoGame/IceClimber'' (Ice Climbers)
* ''VideoGame/KidIcarus'' (Pit, Palutena) [[note]]Visual design comes from the original NES game in ''Brawl'' and from ''Uprising'' in ''3DS/Wii U''.[[/note]]
** ''VideoGame/KidIcarusUprising'' (Dark Pit)
* ''Franchise/{{Kirby}}'' (Kirby, King Dedede, Meta Knight)
* ''Franchise/TheLegendOfZelda'' (Link, Zelda, Ganondorf) [[note]]Visual design comes from ''Ocarina of Time'' in ''64''/''Melee'' and ''Twilight Princess'' in ''Brawl'' and ''3DS/Wii U''.[[/note]]
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (Sheik, Young Link)
** ''VideoGame/TheLegendOfZeldaTheWindWaker'' (Toon Link)
* ''VideoGame/{{Metroid}}'' (Samus Aran, Zero Suit Samus) [[note]]Visual design comes from ''Super Metroid'' in ''64'' and ''Melee'', ''Zero Mission'' in ''Brawl'', and ''Other M'' in ''3DS/Wii U''.[[/note]]
* VideoGame/{{Mii}}s
* ''VideoGame/{{Pikmin}}'' (Captain Olimar) [[note]]Visual design comes from the original duology in ''Brawl'' and ''Pikmin 3'' in ''3DS/Wii U''. Alph from ''Pikmin 3'' is included as an alternate costume for Olimar in ''3DS/Wii U''.[[/note]]
* ''Franchise/{{Pokemon}}''
** ''VideoGame/PokemonRedAndBlue'' (Pikachu, Jigglypuff, Charizard, Mewtwo) [[note]]Mewtwo's characterization comes from ''Anime/PokemonTheFirstMovie''.[[/note]]
*** ''[=Pokémon FireRed and LeafGreen=]'' (Pokémon Trainer)
** ''VideoGame/PokemonGoldAndSilver'' (Pichu)
** ''VideoGame/PokemonDiamondAndPearl'' (Lucario) [[note]]Lucario's characterization comes from ''Anime/PokemonLucarioAndTheMysteryOfMew''.[[/note]]
** ''VideoGame/PokemonXAndY'' (Greninja)
* ''VideoGame/PunchOut'' (Little Mac) [[note]]Visual design comes from the NES game for his Assist Trophy appearance in ''Brawl'' and from the Wii game for his playable appearance in ''3DS/Wii U''.[[/note]]
* VideoGame/RoboticOperatingBuddy, aka R.O.B.
* ''VideoGame/StarFox'' (Fox, Falco, Wolf) [[note]]Visual design comes from ''Star Fox 64'' in ''64'' and ''Melee''. As of ''Brawl'', the Star Fox characters are an amalgam of various points in their history from ''64'' to ''Command''.[[/note]]
* ''Franchise/SuperMarioBros'' (Mario, Luigi, Peach, Bowser)
** ''VideoGame/DrMario'' (Dr. Mario)
** ''VideoGame/SuperMarioSunshine'' (Bowser Jr.) [[note]]The Koopalings are included as alternate costumes for Bowser Jr.; their main inspiration comes from the ''VideoGame/NewSuperMarioBros'' subseries.[[/note]]
** ''VideoGame/SuperMarioGalaxy'' (Rosalina)
* ''VideoGame/WarioWare'' (Wario)
* ''VideoGame/WiiFit'' (Wii Fit Trainer)
* ''VideoGame/{{Xenoblade}}'' (Shulk)
* ''VideoGame/YoshisIsland'' (Yoshi)
!!And [[GuestFighter third-party characters]] from:
* ''VideoGame/{{Bayonetta}}'' (Bayonetta) (Creator/{{Sega}}) [[note]]While her primary look is her blue outfit and short hair from ''Bayonetta 2'', her outfit and hairstyle from the first game is an alternate look[[/note]]
* ''VideoGame/FinalFantasyVII'' (Cloud) (Creator/SquareEnix) [[note]]Primary costume draws upon modern deceptions of his classic look, while his alternate outfit is his look in ''Advent Children''[[/note]]
* ''Franchise/MegaMan'' (Mega Man) (Creator/{{Capcom}})
* ''Franchise/MetalGear'' (Solid Snake) (Creator/{{Konami}}) [[note]]Primary costume is the Sneaking Suit from ''Sons of Liberty'', while his alternate costumes are various camo patterns from ''Snake Eater''[[/note]]
* ''VideoGame/PacMan'' (Pac-Man) (Creator/BandaiNamcoEntertainment)
* ''Franchise/SonicTheHedgehog'' (Sonic the Hedgehog) (Creator/{{Sega}})
* ''Franchise/StreetFighter'' (Ryu) (Creator/{{Capcom}})
[[/folder]]

[[folder:Features stages, items, enemies, and Assist Trophies from:]]
''Note: This list does not include series[=/=]games that characters are drawn from, listed above. Asterisks denote third party series not owned by Nintendo.''

* ''VideoGame/BalloonFight''
* ''VideoGame/BrainAge''
* ''Clu Clu Land'' [[note]]The Unira item is based on an enemy from this game.[[/note]]
* ''[[UsefulNotes/ColorTVGame Color TV-Game 15]]''
* ''VideoGame/CustomRobo''
* ''VideoGame/DevilWorld''
* ''VideoGame/DillonsRollingWestern''
* ''VideoGame/DigDug''*
* ''VideoGame/DrillDozer''
* ''VideoGame/{{Electroplankton}}''
* ''VideoGame/{{Excite}}bike''
* ''[[VideoGame/StreetPassMiiPlaza Find Mii]]''
* ''[[VideoGame/ForTheFrogTheBellTolls The Frog For Whom the Bell Tolls]]'' %% It's here alphabetically no matter which title translation we use
* ''VideoGame/{{Galaga}}''*
* ''[[VideoGame/GoldenEye1997 GoldenEye]]''* [[note]]The Motion Sensor Bomb item was originally taken from this game, although every game after ''Melee'' has given it a radically different design. In the English version of ''Melee'', its origin is listed as [[WritingAroundTrademarks TOP SECRET]].[[/note]]
* ''VideoGame/GoldenSun''
* ''VideoGame/JamWithTheBand''
* ''VideoGame/KuruKuruKururin''
* ''VideoGame/TheLegendaryStarfy''
* ''[[UsefulNotes/WiiU Miiverse]]''
* ''VideoGame/MonsterHunter''*[[note]]Two different Mii Fighter costumes from the series appear as DLC.[[/note]]
* ''[[VideoGame/NazoNoMurasamejo The Mysterious Murasame Castle]]''
* ''VideoGame/{{Nintendogs}}''
* ''VideoGame/NintendoWars''
* ''VideoGame/PanelDePon''
* ''VideoGame/PerfectDark''* [[note]]The Cloaking Device item in ''Melee'' was taken from this game, and the Japanese version replaces the Motion Sensor Bomb item with the Proximity Mine from this game. Like the Motion Sensor Bomb, the Cloaking Device's origin is listed as [[WritingAroundTrademarks TOP SECRET]] in the English version.[[/note]]
* ''[[UsefulNotes/NintendoDS PictoChat]]''
* ''VideoGame/{{Pilotwings}}''
* ''VideoGame/RallyX''*
* ''VideoGame/{{Rayman}}''*
* ''VideoGame/RhythmHeaven''
* ''Sheriff''
* ''VideoGame/SimCity''*[[note]]The games only include Dr. Wright, who was only in the SNES and N64 games, both of which were published by Nintendo.[[/note]]
* ''VideoGame/SinAndPunishment''
* ''VideoGame/{{Splatoon}}''[[note]]Inkling outfits and a Squid Cap are included as [[DownloadableContent DLC]] Mii Fighter costumes.[[/note]]
* ''VideoGame/SteelDiver''
* ''VideoGame/TalesOfSymphonia''*[[note]]Lloyd Irving appears as a [[DownloadableContent DLC]] Mii Fighter costume.[[/note]]
* ''VideoGame/{{Tekken}}''*[[note]]Heihachi is included as a [[DownloadableContent DLC]] Mii Fighter costume.[[/note]]
* ''VideoGame/TomodachiLife''
* ''VideoGame/TheTowerOfDruaga''*[[note]]Gil's armor is available as a [[DownloadableContent DLC]] Mii Fighter costume.[[/note]]
* ''VideoGame/VirtuaFighter''*[[note]]Akira and Jacky's outfits are included as [[DownloadableContent DLC]] Mii Fighter costumes.[[/note]]
* ''VideoGame/WiiSportsResort''
* ''VideoGame/WreckingCrew''
* ''VideoGame/{{Xevious}}''*
[[/folder]]
----
!!Unmarked spoilers for the unlockable content of all games will be included in the following subpages.
[[index]]
* SuperSmashBros/TropesAToD
* SuperSmashBros/TropesEToM
* SuperSmashBros/TropesNToZ
* ''VideoGame/TheSubspaceEmissary'' (''Brawl'' story mode)
[[/index]]

----
'''''[[AWinnerIsYou CONGRATULATIONS!!]]'''''
----