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Video Game / Slice of Sea

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Slice of Sea is a puzzle game by Mateusz Skutnik, of the Submachine and Daymare Town series, sharing a setting with the latter. Players control Seaweed, a sea creature traversing the land in a mechanical suit, collecting items and solving puzzles in order to return them to their home in the sea.

Tropes featured in Slice of Sea include:

  • Derelict Graveyard: One of the later, most obviously decayed areas of the game features a former port complex and enormous beached ships on the dried seabed.

  • Homesickness Hymn: Let Me Go Home, the song used as the game's opening and ending theme.

  • Production Throwback: Many of the game's characters and visual design elements are ones that appeared in various games and comics Mateusz created prior to Slice of Sea, Seaweed themself sharing a design with certain background characters from Daymare Town.

  • Scenery Porn: The game consists of over a hundred locations, each drawn in exacting detail, against a vista of watercolor backgrounds stretching from the windswept mountains, to the city, to the dried Derelict Graveyard seabed.

  • Shout-Out: Many of the fish that appear in the game's opening sequence and later hung up at a dock are fish that appear in Subnautica.
    • The skeleton of an unfortunate explorer is present inside a pyramid with a rather iconic hat nearby.

  • Solve the Soup Cans: In the first and last third of the game, many puzzles are about repairing or unlocking things in reasonably logical ways. However, there's always a presence of somewhat absurd contraptions that require solving. This gets especially pronounced in the middle section, which is a city that people apparently live in, making the very roundabout tasks required to open a simple door seem stranger still.

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