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A game with a [[SpiritualSuccessor suspiciously similar setup]] (if not aesthetics), ''VideoGame/{{Breach}}'', is currently [[https://www.pcgamer.com/breach-game/ in development]] at QC Studios, formed by a number of ex-[=BioWare=] Austin developers.

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A game with a [[SpiritualSuccessor suspiciously similar setup]] (if not aesthetics), ''VideoGame/{{Breach}}'', is currently [[https://www.pcgamer.com/breach-game/ in development]] at QC Studios, formed by Games, a number studio consisting of many ex-[=BioWare=] Austin developers.
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A game with a [[SpiritualSuccessor suspiciously similar setup]] (if not aesthetics), ''VideoGame/{{Breach}}'', is currently [[https://www.pcgamer.com/breach-game/ in development]] at QC Studios, formed by a number of ex-[=BioWare=] Austin developers.

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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Shadow Realms''''' was an AsymmetricMultiplayer ActionRPG in development at Creator/BioWare Austin, creators of ''VideoGame/StarWarsTheOldRepublic'', until its [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancellation]] in February 2015. It pitted a team of [[CoOpMultiplayer four players]] against a single GameMaster-like player, whole role was supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It was expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

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'''''Shadow Realms'''''
''Shadow Realms''
was an AsymmetricMultiplayer ActionRPG in development at Creator/BioWare Austin, creators of ''VideoGame/StarWarsTheOldRepublic'', until its [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancellation]] in February 2015. It pitted a team of [[CoOpMultiplayer four players]] against a single GameMaster-like player, whole role was supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It was expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.
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''Shadow Realms'' was an AsymmetricMultiplayer ActionRPG in development at Creator/BioWare Austin, creators of ''VideoGame/StarWarsTheOldRepublic'', until its [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancellation]] in February 2015. It pitted a team of [[CoOpMultiplayer four players]] against a single GameMaster-like player, whole role was supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It was expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

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''Shadow Realms'' '''''Shadow Realms''''' was an AsymmetricMultiplayer ActionRPG in development at Creator/BioWare Austin, creators of ''VideoGame/StarWarsTheOldRepublic'', until its [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancellation]] in February 2015. It pitted a team of [[CoOpMultiplayer four players]] against a single GameMaster-like player, whole role was supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It was expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.
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* OutsideContextVillain: The Shadow Legions seem to be this for the people of Embra.

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* OutsideContextVillain: OutsideContextProblem: The Shadow Legions seem to be this for the people of Embra.



* RecursivePrecursors: The world of Embra has seen multiple civilizations rise to glory before annihilating themselves in various kinds of magical apocalypse (something which is made dangerously easy by Embra's magic-rich environment). The fact that the Radiant Empires didn't go down the same road is considered quite an achievement - but it didn't stop them getting attacked by an OutsideContextVillain.

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* RecursivePrecursors: The world of Embra has seen multiple civilizations rise to glory before annihilating themselves in various kinds of magical apocalypse (something which is made dangerously easy by Embra's magic-rich environment). The fact that the Radiant Empires didn't go down the same road is considered quite an achievement - but it didn't stop them getting attacked by an OutsideContextVillain.OutsideContextProblem.
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''Shadow Realms'' is a [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancelled]] game being developed by Creator/BioWare (specifically, by [=BioWare=] Austin, the studio which makes ''VideoGame/StarWarsTheOldRepublic''). It's an AsymmetricMultiplayer ActionRPG, featuring a team of [[CoOpMultiplayer four players cooperating]] against a single GameMaster-like player. The latter's role is supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

In terms of setting, the game seems to be a blend of [[UrbanFantasy Urban/Modern Fantasy]] and PortalFantasy, with action taking place both on modern Earth and in a connected magical world called Embra. The latter has been engulfed for some time in a war against an enemy called the Shadow Legions, and the war is now spilling over into Earth. Since Embra can't win on its own, it has been recruiting from Earth, which has many latent magic-users who haven't reached their full potential in Earth's low-magic environment. Four players take the role of humans who have [[NewSuperPower acquired magic powers]] and now fight the Shadow Legions, while the fifth player controls the opposing forces as a Shadowlord.

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''Shadow Realms'' is a was an AsymmetricMultiplayer ActionRPG in development at Creator/BioWare Austin, creators of ''VideoGame/StarWarsTheOldRepublic'', until its [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancelled]] game being developed by Creator/BioWare (specifically, by [=BioWare=] Austin, the studio which makes ''VideoGame/StarWarsTheOldRepublic''). It's an AsymmetricMultiplayer ActionRPG, featuring cancellation]] in February 2015. It pitted a team of [[CoOpMultiplayer four players cooperating]] players]] against a single GameMaster-like player. The latter's player, whole role is was supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is was expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

In terms of setting, the game seems appeared to be a blend of [[UrbanFantasy Urban/Modern Fantasy]] and PortalFantasy, with action taking place both on modern Earth and in a connected magical world called Embra. The latter has been engulfed for some time in a war against an enemy called the Shadow Legions, and the war is now spilling over into Earth. Since Embra can't cannot win on its own, it has been recruiting from Earth, which has many latent magic-users who haven't reached their full potential in Earth's low-magic environment. Four players take the role of humans who have [[NewSuperPower acquired magic powers]] and now fight the Shadow Legions, while the fifth player controls the opposing forces as a Shadowlord.
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shadow realms has been cancelled as of 9/2/15


''Shadow Realms'' is an upcoming game being developed by Creator/BioWare (specifically, by [=BioWare=] Austin, the studio which makes ''VideoGame/StarWarsTheOldRepublic''). It's an AsymmetricMultiplayer ActionRPG, featuring a team of [[CoOpMultiplayer four players cooperating]] against a single GameMaster-like player. The latter's role is supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

to:

''Shadow Realms'' is an upcoming a [[https://shadowrealms.com/blog/an-important-update-on-shadow-realms cancelled]] game being developed by Creator/BioWare (specifically, by [=BioWare=] Austin, the studio which makes ''VideoGame/StarWarsTheOldRepublic''). It's an AsymmetricMultiplayer ActionRPG, featuring a team of [[CoOpMultiplayer four players cooperating]] against a single GameMaster-like player. The latter's role is supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which Creator/BioWare's [[VideoGame/BaldursGate best known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.
Is there an issue? Send a MessageReason:
None


''Shadow Realms'' is an upcoming game being developed by BioWare (specifically, by [=BioWare=] Austin, the studio which makes StarWarsTheOldRepublic). It's an AsymmetricMultiplayer ActionRPG, featuring a team of [[CoOpMultiplayer four players cooperating]] against a single GameMaster-like player. The latter's role is supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which BioWare's best known early games were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

to:

''Shadow Realms'' is an upcoming game being developed by BioWare Creator/BioWare (specifically, by [=BioWare=] Austin, the studio which makes StarWarsTheOldRepublic).''VideoGame/StarWarsTheOldRepublic''). It's an AsymmetricMultiplayer ActionRPG, featuring a team of [[CoOpMultiplayer four players cooperating]] against a single GameMaster-like player. The latter's role is supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which BioWare's Creator/BioWare's [[VideoGame/BaldursGate best known early games known]] [[VideoGame/NeverwinterNights early]] [[VideoGame/KnightsOfTheOldRepublic games]] were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.
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* DemonLordsAndArchdevils: Subverted for the first boss characters revealed; they ''look'' the part, being {{Big Red Devil}}s and all, and they're referred to as Demon Lords...but the Radiant Empire later found they're called the ''Knights'' of Moloch, and they regard themselves as {{Elite Mook}}s.


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* GameMaster: The Shadow Lord, the player controlling the Shadow Legions in a match. They can't control the landscape, but they can make traps, possess and directly control their minions, and spawn minions, much like a Gamemaster for a tabletop game.
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expand a little

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* OutsideContextVillain: The Shadow Legions seem to be this for the people of Embra.


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* RecursivePrecursors: The world of Embra has seen multiple civilizations rise to glory before annihilating themselves in various kinds of magical apocalypse (something which is made dangerously easy by Embra's magic-rich environment). The fact that the Radiant Empires didn't go down the same road is considered quite an achievement - but it didn't stop them getting attacked by an OutsideContextVillain.
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new page (with examples, this time)

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/shadowrealms_6070.jpg]]
''Shadow Realms'' is an upcoming game being developed by BioWare (specifically, by [=BioWare=] Austin, the studio which makes StarWarsTheOldRepublic). It's an AsymmetricMultiplayer ActionRPG, featuring a team of [[CoOpMultiplayer four players cooperating]] against a single GameMaster-like player. The latter's role is supposed to be reminiscent of [[TabletopRPG pen-and-paper RPGs]] (which BioWare's best known early games were derived from), with a human opponent providing flexibility and cleverness that an AI one can't. It is expected to be an EpisodicGame, with the developers likening each episode to a session of a pen-and-paper game.

In terms of setting, the game seems to be a blend of [[UrbanFantasy Urban/Modern Fantasy]] and PortalFantasy, with action taking place both on modern Earth and in a connected magical world called Embra. The latter has been engulfed for some time in a war against an enemy called the Shadow Legions, and the war is now spilling over into Earth. Since Embra can't win on its own, it has been recruiting from Earth, which has many latent magic-users who haven't reached their full potential in Earth's low-magic environment. Four players take the role of humans who have [[NewSuperPower acquired magic powers]] and now fight the Shadow Legions, while the fifth player controls the opposing forces as a Shadowlord.

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!!This game provides examples of:

* ActionBomb: One type of Harrowed can become this as a suicide attack.
* AllMythsAreTrue: The world of Embra is described as the place "where the magic, legends and monsters that inspired our myths are real".
* AsymmetricMultiplayer: The gameplay experience of the four "regular" players is supposed to be quite distinct from that of the GameMaster player.
* BadPowersGoodPeople: Possibly what the Warlock player class is about - they're described as dabbling in demon-related magic and suchlike, but "for the greater good" rather than as part of the Shadow Legions.
* TheBeastmaster: Seems to be the deal of the Ranger player character class.
* BetterToDieThanBeKilled: The general policy of hobgoblins, which is why not much is known about them.
* CallToAdventure: The acquisition of [[NewSuperPower new powers]] results in characters being "pulled into a dark realm and centuries old battle" against the Shadow Legions, perhaps implying that RefusalOfTheCall isn't an option.
* EpisodicGame: The story is supposed to be "constantly evolving" and feature {{Cliffhanger}}s.
* GoneHorriblyWrong: This is apparently one possible explanation for the existence of the Harrowed - they are the result of a failed (or maybe [[GoneHorriblyRight technically successful]]?) attempt to achieve immortality.
* MagicalLand: Embra, the other world (besides Earth) in which the story takes place, is described as much more magical than Earth, to the point where visitors from it have traditionally considered Earth to be "a mere curiosity unworthy of sustained interest".
* MagicVersusScience: On Earth, magic is weak, but we have technology. On Embra, magic is strong, but a lot of Earth technology doesn't work (guns being a notable exception). It's not yet revealed whether or not the two actually work to cancel each other or whether it's just a case of different rules in different worlds.
* {{Magitek}}: The description of the Cleric class says that, among other things, they can channel magical energy through modern weaponry.
* {{Mooks}}: The Hallowed are described as the footsoldiers of the Shadow Legions.
* {{Necromancer}}: Apparently, Embra "has an abundance" of crazed necromancers.
* NewSuperPower: A human player characters is someone who "suddenly awakens with magical powers".
* PerfectPacifistPeople: The Radiant Empires (on the high-magic world of Embra) were peaceful prosperous for thousands of years. Then they got invaded by the Shadow Legions, and found themselves ill-equipped to deal with the situation. This is why they've been getting help from Earth.
* PortalFantasy: Parts of the story will apparently take place in Embra, a world linked to Earth whose magic is the [[AllMythsAreTrue real source of many Earth legends]]. It's not certain whether players will ever be ''stuck'' there, like in a lot of the genre.
* PowersViaPossession: The basic {{Mooks}}, the Hallowed, can gain additional powers when being possessed by the Shadowlord (played by a human).
* TraumaticSuperpowerAwakening: The live-action teasers suggest that this can be the case.
* UrbanFantasy: The portions of the game set on Earth would fall into this category, with demonic entities from another world intruding into cities of modern Earth. (Concept art shows fights in a subway station, for example.) [[https://shadowrealms.com/blog/a-modern-fantasy-for-modern-players Developer commentary]] specifically mentions the juxtaposition of fantastic elements and real life as a design objective for the game.
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