A niche game for the Playstation 2.

In ''Robot Alchemic Drive'' Japan is suddenly attacked by a giant robot from outer space called a Volgara. Only the scion of the Tsukioka clan (Naoto, Ryo, or Yui) has a chance at fending them off, thanks to the HumongousMecha ("Meganite") built by their family's company.

The game had a unique control scheme, using the shoulder buttons to move the Meganites' legs, and analog sticks to throw punches. In addition, your characters weren't inside the robots, but had to find a good vantage point on the battlefield while also avoiding being stepped on.

It also [[{{Troperiffic}} cheerfully played up every giant robot trope it could get its hands on]].

Character designs were supplied by ''Anime/CowboyBebop'''s Toshihiro Kawamoto.

!!''Robot Alchemic Drive'' provides examples of:

* [[AnAdventurerIsYou A Meganite Is You]]: The Three Meganites have different focuses and stats.
** Vavel is your regular JackOfAllStats SuperRobot. It has balanced stats, but its specialty is energized punches and having a SuperMode.
** Laguiole is a FragileSpeedster, with weak punches and low armor, but is incredibly fast especially with its Jet Mode. With the ability to fly above and bypass buildings, it has the potential for saving more of the city.
** Gllang is a MightyGlacier, with slow walking speed, strong punches and defense and being a literal WalkingArmory of MoreDakka. It compensates a bit with its Tank Mode.
* AllGirlsWantBadBoys: Yui's romance subplot is with Souya, the hot-headed, leather-clad controller of his own Meganite.
* AmericanKirbyIsHardcore: The American boxart, pictured above, is of a menacing Vavel stomping on a Volgara corpse. The Japanese boxart, which was used as the manual's cover art in the US, is of Vavel against a blue sky with the playable characters featured on the bottom.
* ArtisticLicenseShips: The JMSDF ''Kouga'' is referred to as the first of a new line of ship, the Fleugel-class cruiser. There are no JMSDF vessels in the cruiser classification. Instead, ''Kouga'' looks nearly identical to the real-life Atago-class destroyer[[note]]In fairness, the Atago-class actually surpasses the displacement of the standard USN cruiser, the Ticonderoga class[[/note]], if with an artificially high hull number.
* AssKickingPose: Your most powerful moves need you to do a Grand Charge, which is basically posing. In a HandWave that makes this trope almost literal, Doctor Wiltz says that the posing is REQUIRED to charge up.
* BigDamnHeroes: During the below-mentioned FinalBattle, the American forces--thus far unmentioned in the game--show up out of nowhere to pitch in right when the battle seems to be turning against the Earth forces.
* CameraScrew: Part of the difficulty of the game. The camera is fixed on your character at all times, so controlling the mech can be very easy or very difficult depending on where you are from it. Positioning your character on the mech's shoulders or head is the best perspective you can get for controlling it, but also the best way to get yourself killed.
** The camera also tends to follow any projectiles fired by your Meganite, which usually isn't too bad, but if Vavel's RocketPunch misses or doesn't kill the enemy, you're SOL because the camera's going to follow that while the Volgara's pounding on your robot, and you can't see to stop it.
* CorruptCorporateExecutive: One of these is trying to drive Nanao's place of work out of business. You can save her job by "accidentally" knocking over the executive's building.
* CrazyPrepared[=/=]ProperlyParanoid: Everyone thought the elder Tsukioka was insane for wasting the family fortune on giant robots. Then it turns out that's exactly what they need when aliens invade.
** Tsukioka's planning extended beyond the Meganites themselves. Senkin Corridor, a large freeway that went through Senjo, the mountains beyond, and on to Tokyo was constructed to specifications that would allow Meganites to be transported along it.
** Goes even farther beyond THAT. [[spoiler: Mechanical evolution is the only way any species can reach past the Nectar Barrier. Meganites are humanity's ticket to the rest of space.]]
* CrushKillDestroy: '''''[[spoiler:DESTROY. DESTROY IT ALL.]]'''''
* DangerousForbiddenTechnique: Genesis Mode, which increases Vavels power even more than Volcanic Mode already does. [[spoiler: It was made to cull half of humanity to ensure its survival to the year 3000]].
* DavidVersusGoliath[=/=]DeathOfAThousandCuts: There's one mission where you're forced to use Gllang, and it's stuck in Tank mode. Once you've fired off what armaments it has, you have to take down the Volgara using nothing but your character's grenades.
* DestructiveSaviour: Playing as a giant robot stomping and fighting through the city streets can get messy. However, you get rewards for keeping select buildings standing and penalties for the level of damage a city suffers (or a bonus if it happens to be very little). You could "accidentally" knock down a few buildings for story reasons however...
* ExactTimeToFailure: Vavel's SuperMode doesn't last long (three minutes from activation, to be precise); if you're not sure you can win the battle within that time limit, it will explode and you instantly fail the mission.
* FinalBattle: Happens offscreen while you're storming the Volgara City. You hear radio updates of the combined world forces taking on the bulk of the Volgara.
** Keep in mind, though, that the ''actual'' final battle doesn't take place off-screen, it's still between you and the most powerful Volgara.
%%* FragileSpeedster: Laguiole moves the fastest of the bots, hit faster, and jumps highest, but is the weakest physically.
* GoingForTheBigScoop: Mika Banhara is a zig-azgging example. She's perfectly fine with going on a helicopter to get up-close (Read: ridiculously lethal) footage from giant mecha battles, but with the expectation that she'll get promoted later on. When she's called to do it again, this time with a NEWS VAN, she realizes how insane it is but does it anyway because it's her job.
* HeKnowsAboutTimedHits: The characters explain Meganite controls using the [=PS2=] interface, and it's surprisingly justified because when you see the Meganite controller in the first level, it looks exactly like a [=PS2=] controller.
* HeroicRROD: Vavel's SuperMode has a three-minute time limit: exceeding it causes it to self-destruct.
* HiddenWeapons: The Meganites have a foldable weapon in each hand. The right hand is powers up melee but uses up energy with every hit, while the left hand powers up range but has limited ammo.
** Vavel has [[ThisIsADrill a drill]] in his right hand and [[FireBreathingWeapon a flame thrower]] in his left. Surprisingly an aversion of VideoGameFlamethrowersSuck once you destroy the enemies' defenses. Fairly good range, decent damage up close (which is Vavel's specialty anyway) and ut can even become a fire extinguisher in certain stages.
** Laguiole has [[ShockAndAwe a lightning gun and shock prods in the appropriate hands]]. They do a good job of buffing up Laguiole's damage, though the lightning does go out of hand and sometimes hits surrounding buildings.
** Gllang has a [[MacrossMissileMassacre spread bomb launcher]] in his left hand and [[DropTheHammer a hammer]] in his right. The spread bomb launcher does go out of control sometimes, but the hammer reliably buffs up Gllang's already ludicrous damage.
* HumongousMecha: Vavel, Gllang, and Laguiole. The latter are also TransformingMecha, able to turn into a tank and a plane.
* InfiniteSupplies: Subverted. The organization is nearly bankrupt from building and maintaining the Meganites, so early in the game they arrange a deal with the government to be paid bounties on dead Volgara.
* InterfaceScrew: Some levels (including the one mentioned in the DavidVersusGoliath entry) involve the controls of your Meganite being jammed, preventing you from operating it. As the game progresses, you're forced to seek out the jamming devices and destroy them, then later stay within dangerously close proximity of your Meganite to counteract the jamming, before a permanent solution to the jamming can be devised.
* JackOfAllStats: Vavel is the most 'average' of the Meganites, with fairly balanced speed, strength, and defenses. In exchange, he gets a SuperMode that turns him into a powerful LightningBruiser, but will self destruct [[ExactTimeFailure in two minutes.]]
* {{Kaiju}}: Most of the enemies are robotic creatures called Volgara, but one is a dinosaur-ish monster named Dantarion (they evidently wanted to work that in so much that they ignored the fact that space travel is lethal to organic life in this game).
* KillItWithFire: Vavel can be upgraded to use a flamethrower.
* TheKidWithTheRemoteControl: Meganites are operated remotely, which means you need to find a good vantage point without getting blown up or stepped on.
* NegativeSpaceWedgie: Nectar Radiance is a form of radiation that permeates all of space. It is lethal to all organic life, making space travel impossible. Humanity is spared thanks to the Earth's atmosphere blocking the Radiance. [[spoiler:Volgara can travel through it unscathed, due to being completely mechanical.]]
* ThisIsADrill: Vavel's Drill Gear.
* LazyBackup: Sort of. You can only use one Meganite in any given battle, despite having three at your disposal. Whichever one you choose to use is presumed to be the only one 'ready' at the time. Other missions force you to use a given one, usually with the HandWave that the others are undergoing maintenance.
* MoreDakka: Gllang's "Fire All Ordnance," which unloads every weapon the 'bot has.
* RealRobot: The three Meganites mostly use conventional weaponry, are quite tedious to move and undergo several problems throughout the story.
** SuperRobot: On the other hand, the Meganites have a limited degree of sentience and sapience. Vavel is the most super of the three, as it has a SuperMode transformation and its most powerful attacks are fire-based.
* RedShirtArmy: At best, the tank commanders do scratch damage on the Volgara.
* RoboticReveal: [[spoiler:When a human-sized robot appears in Senjo, Tsukioka thinks they can communicate with them, believing them to be the Volgara's pilot. They soon learn that it's just a scouting droid. The Volgara aren't piloted at all: they are purely MechanicalLifeforms.]]
* RocketPunch: Vavel, the most SuperRobot of the Meganites, of course has this in Assault Knuckle. And yes, you can combine it with a drill punch by pulling out the drill on your right arm. Later on, other Volgara start to gain their own Assault Knuckle though.
* [[TokyoIsTheCenterOfTheUniverse Senjo Is the Center of the Universe:]] Every threat in Senjo is treated as if it would put the entire world in danger, when in reality, Japan would be the only country affected.
** Could be they're concentrating their efforts there because that's where the heaviest resistance is. The opening shows the Volgara are a global problem, and according to the ending we lost a hefty percentage of the human race before they were finally defeated. Japan probably weathered the storm better than everywhere else specifically because as far as we're told, it's the only country protected by anything beyond its conventional (and largely ineffective) military.
* SoBadItsGood: In-universe, the voice acting in this game is ''intentionally'' bad as an homage to poor quality dubbing of late 70's-early 80's anime.
* ShockAndAwe: Most of Laguiole's special weapons that aren't lasers or missiles involve zapping the living hell out of the enemy with electricity.
* ShoutOut: The entire game is one to all the retro HumongousMecha anime out there. Yui bases her wadrobe on the heroines of those shows. And Vavel has a RocketPunch and a finishing attack awfully similar to Anime/MazingerZ's Breast Fire. Also, fighting Dantarion in Tokyo is a clear ShoutOut to ''Franchise/{{Godzilla}}''.
** You also have the option (unsafe in some cases as it is) to direct the battle [[GiantRobo from on top of your mecha's shoulder.]]
* SchrodingersPlayerCharacter: The profiles in the manual makes it sound like Naoto, Ryo and Yui are siblings, but only your chosen avatar is ever mentioned in the game itself.
* StealthPun: The city where most of the battles take place is named Senjou ("battlefield").
* SuperpoweredEvilSide: [[spoiler: Genesis Mode, which was meant to eliminate half of humanity to ensure its survival to the year three thousand. Averted later on when the protagonist rewrites its programming.]]
* SpiritualSuccessor: To Human's ''[[http://www.gamefaqs.com/ps/575595-remote-control-dandy Romote Control Dandy]]'' on [=PS1=]. Additionally, an actual sequel also was made to that game, by the same company that made this game.
* TanksForNothing: Given the giant robots are really big, but the tanks have literally no effect on the battle and occasionally even require protecting.
* TeleportersAndTransporters: The Volgara's teleportation allows them to avoid most long-range attacks, which is the {{handwave}} given for why you need to fight them with giant robots; oddly, when they use it in gameplay, they always teleport straight up, and come plummeting back to the ground. Eventually, though, humanity develops missiles that can target them anyway.
* ThemeMusicPowerUp: The battle music shifts depending on who has the upper hand. It gets more downbeat and desperate if you're losing, but goes into a triumphant battle theme when you start to win, or if you gain a new weapon.
* ThisIsADrill: Vavel can turn one of his hands into a drill, and some of the Volgara have drill-hands as well.
* ThoseTwoGuys: The two tank pilots.
* TransformingMecha: Gllang turns into a tank, while Laguiole turns into a jet. Vavel doesn't transform, but instead gets a SuperMode.