[[caption-width-right:288:[[{{Tagline}} You've got to fight to finish!]]]]
->''"And now, [[MegaCorp VWBT]] is proud to present the show that squashes reality like a bug. That's right, you better be ready to: [[TitleDrop MegaRace]]!"''
-->-- '''The Announcer'''

A RacingGame / VehicularCombat series created by CryoInteractive in 1993.

Taking place in TheFuture, ''[=MegaRace=]'' is a series created by Virtual World Broadcast Television.[[note]]Or [=VWBT=] for short.[[/note]] Designed to inject a little excitement into the monotony of everyday life, [=MegaRace=] lets [[AnAdventurerIsYou whoever is interested]] participate in high-speed races against vicious criminal gangs that the rule the roads of the future. The catch is that the races are [[{{Cyberspace}} entirely virtual]], so no harm befalls anyone.

The host of ''[=MegaRace=]'' is the [[LargeHam eccentric]] [[PunnyName Lance Boyle]], who initially encourages the contestants, but won't hesitate to insult them if they fail.

There are three games in the series, [[http://www.gog.com/en/gamecard/megarace_1_2 all]] [[http://www.gog.com/en/gamecard/megarace_3 three]] are available on Good Old Games and have more recently been re-released for Android and iOS. Plans for a reboot have also been announced as of 2014.
!!Tropes throughout the series:
* AcmeProducts: Numerous companies throughout the first two games.
* AnAdventurerIsYou: Anyone can become The Enforcer.
* AmbiguousRobots: It's implied in the first game that Lance Boyle may not be real, but it's never followed through on. Though his behavior does become more erratic with each game.
-->'''Lance Boyle''': "Hi, I'm Lance Boyle, [[LampshadeHanging and people often wonder if I'm real]]."
* CrapsackWorld: Implied to take place in one.
* {{Cyberspace}}: The races all take place in a virtual environment.
* TheFuture: The series takes place in an unspecified time in the future.
* FuturisticSuperhighway: Several tracks from the first game, and all of the tracks in [=MegaRace=] 3.
* HaveANiceDeath: Happens a lot, and Lance actually says this verbatim in the first game.
* JustJokingJustification: Lance's insults and threats are often followed by him saying "Just kidding!".
* LampshadeHanging: Lots and lots of it.
* LargeHam: Lance Boyle, especially in the sequels.
* LeaningOnTheFourthWall: This is Lance Boyle's entire reason for existing.
* MegaCorp: [=VWBT=] is implied to be one.
* MindRape: While no one actually dies in the virtual world, Lance hints that prolonged exposure to the virtual world can fry your brain.
-->'''Lance Boyle''': I got the statistics right here, only I'm not allowed to tell.
* MinimalistCast: Lance Boyle is the only major character in all three games, though he does have an assistant in the second game.
* NintendoHard: The games get very hard after awhile.
* PunnyName: Lance Boyle.
* SerialEscalation: Each game is more violent than the last, and Lance gets increasingly hostile too.
-->'''Lance Boyle''': "You're with [=MegaRace=] 2, it's like [=MegaRace=] 1, only a lot more brutal!"
* VehicularCombat: There's more of an emphasis on it in the first game, though it is still present in the sequels.
* WeaponizedCar: Several of them, some of them upgradable.
* AWinnerIsYou: *Finish final race* *Brief celebration* *Roll credits*
* {{Zeerust}}: Mostly in the first game, though it is present in the sequels.

!!Tropes in specific games:

[[folder:[=MegaRace=] 1 Tropes]]
* AlienGeometries: The Skyholder.
* AllThereInTheManual: The Can apparently takes place in Tokyo, though you wouldn't know that without looking at the level select screen.
* BonusStage: Two of them: The Skyholder and The Can.
* CarFu: One of the possible ways to defeat the speed-gangs. The most common way, in fact, if you suck at conserving ammo.
* CosmeticAward: Successfully finishing a race nets you a completely meaninglessly prize, though it's all for RuleOfFunny.
-->'''Lance Boyle''': "A fully-qualified, dolphin dentist. Open wide, you won't feel a thing! This unique gift is offered by the makers of "Bigger, Plastic Crocodiles": [[ExactlyWhatItSaysOnTheTin they're plastic and they're like crocodiles, only bigger]]."
* CoversAlwaysLie: None of those cars on the cover ever show up in the game.
* DerelictGraveyard: The Orbital Junkyard.
* EverythingsBetterWithSpinning: The Big Zero; a giant, spinning circle.
* GameBreakingBug: Finishing a race with your weapons disabled causes them to be disabled by default in the next race, and not all tracks have symbols that can restore your weapons.
** While not game-breaking, there's a bug that replaces some of the level introduction videos with earlier ones if you've reloaded at all. The only way to see them all is to play through in one sitting, [[NoDamageRun without dying]].
* GuiltBasedGaming: Lance will belittle and insult the player for quitting, but if you quit after a good winning streak this is averted; then he'll compliment you on your skill and say you've earned a break.
* IDontLikeTheSoundOfThatPlace: Terminal City.
* IndustrialGhetto: Wasteland is one.
* InterfaceScrew: One of the symbols on the road causes your screen to waver for a few seconds. Another causes your {{HUD}} to go dark.
* LongList: Lance rattles a list of mad scientist projects in alphabetical order.
-->'''Lance Boyle''': "[...]vast armies of giant psycho-mutant aardvarks... beagles, caterpillars, dolphins, enzymes, frogs, girl guides, houseplants, iguanas, jellyfish, koalas, lepidoptera, mushrooms, newts, orangutans, polyps, quarks, rodents, spiders, tuna fish, umbrella birds, vegetarians, wasps, xerophytes, yaks and zygodactyls.
* MadeOfExplodium / EveryCarIsAPinto: Rival cars explode when you pass them.
* MercyMode: The Can, aka The Last-Chance Speedway, an extra speedway that's unlocked after you've successfully finished several races, and then lose a few.
* NewGamePlus: Completing the game on the "Novice" difficulty will automatically start the game over on the "Hardened" difficulty, with all the cars unlocked. You can start with the "Hardened" difficulty right away, but the cars won't be unlocked yet.
** Loading a game that's been beaten on "Hardened" lets you select any of the tracks, including the two bonus speedways.
* NewNeoCity: [=NewSan=] is this to [[UsefulNotes/SanFrancisco [=OldSan=]]].
** The Golden Gate Speedway is a tribute to the original.
* NoOSHACompliance: Factory Land.
* NoodleIncident: We're never told what happened to [=OldSan=].
* PowerUp: Played straight and inverted. The tracks are covered in symbols, which can either help you[[note]]Improved weapons, extra points, etc.[[/note]] or hurt you[[note]]Weakened/Disabled weapons, InterfaceScrew, etc.[[/note]].
* SharkTunnel: The Aquatube, present in all of the Maeva speedways.
* SoiledCityOnAHill: Terminal City is said to be one.
* SpaceWhale: Belly of the Beast takes place [[WombLevel inside one]].
* SuspiciouslySpecificDenial: Gee, Lance sure is awfully insistent that nobody dies on this show, isn't he?
** The speed gangs keep coming back for more, so he probably means it. That said, "virtual" death is said to look and feel just like the real thing, and Lance suggests that it might not be completely harmless after all:
-->'''Lance:''' "Of course, he only got splattered ''virtually'', but even so; how many times can somebody's neurons take that kind of partying? I've got the statistics right here... only I'm not allowed to tell."
* TheThemeParkVersion: Magical Maeva is this to {{Atlantis}}.
** The Blue Lagoon Funworld is an actual theme park.
* UnexpectedGameplayChange: While Lance does mention that your brakes have been cut on The Skyholder, he neglects to mention that your opponents are now racing ''towards'' you.
* WelcomeToCorneria: Lance Boyle's dialogue is very limited, so expect him to repeat himself a lot. Same goes for the prizes.
** {{Lampshaded}}:
-->'''Lance Boyle''': "Hey, I'd go for one of these myself, if I didn't already have a boxful."

[[folder:[=MegaRace=] 2 Tropes]]
* AccidentalMisnaming: Lance calls his assistant a different name every time.
* CameraScrew: It focuses on the track, not at your car. If you stop, it changes to a still shot of the track util you get moving offscreen. Because of that, it's difficult to gauge turns.
* HealThyself: After each race, you're taken to a garage to repair and/or upgrade your car.
* MsFanservice: Lance's assistant.
* SecondPlaceIsForLosers: Play very straight in [=MegaRace=] 2, where ending up other than the first place won't get you any respect.
* SoWhatDoWeDoNow: Brought up by Lance:
--> '''Lance Boyle''': "[The winner] is crowned King [=MegaRacer=] 2, he experiences [[BraggingRightsReward a sense of achievement]] and returns in regal triumph to reality, where he will probably never readapt."
* SuspiciouslySimilarSubstitute: Lampshaded in the intro.
-->'''Lance Boyle''': "You're fired." *{{beat}}* "Just kidding, folks. You'll be seeing Charlene, or somebody surprisingly similar, throughout the show. Believe me, you won't tell the difference. I won't, and I should know."

[[folder:[=MegaRace=] 3 Tropes]]
* ChuckCunninghamSyndrome: Lance's assistant from [=MegaRace=] 2 is nowhere to be seen in this game.
* FlyingCar: Replacing the normal, wheeled vehicles in the first two games are shiny, sleek jet-type vehicles.
* OddlyNamedSequel2ElectricBoogaloo: The third game was originally released with the subtitle "Nanotech Disaster", which has nothing to do with the game. It was left off of future releases.
* TookALevelInJerkass: Lance is much more hostile in this game than he is in the previous two games.
* UnexpectedGameplayChange: The first two games are pre-rendered and on-rails, this game is rendered in real-time with free movement.
''"Have a nice death, baby!"''