'''''Mario Sports Mix''''' (2010) for the Wii is the SpiritualSuccessor to ''Mario Hoops 3-on-3.'' Like its predecessor, it was developed by Creator/SquareEnix, and features teams of up to three characters facing off in certain sports on fields with different gimmicks. It features three new sports and one sport returning from the aforementioned ''Mario Hoops 3-on-3'': volleyball, dodgeball, hockey, and basketball.
!!This game provides examples of:
* AmazingTechnicolorBattlefield: The Star Ship. Especialy outside of tournaments, when crystals that you can collect rain down during the match. The Behemoth's battlefield counts as well.
* BadassMustache: The usual offenders, namely Mario, Luigi, Wario, and Waluigi.
* BananaPeel: One of the available items.
* BeehiveBarrier: The White Mage can make one in front of herself.
* BigBoosHaunt: Luigiís Mansion and Ghoulish Galleon.
* BlackMage: The TropeNamer himself appears.
* BlackoutBasement: Luigi's Mansion again.
* BlowYouAway: Inverted InNameOnly with Luigi in his special move, where he takes out his vacuum.
* CasinoPark: Bowser Jr. Blvd., which lacks the slot machine but has icons on the ground that affect the points when a player scores while standing on one.
* CombinationAttack: It's possible to pull one off during the battle with the Behemoth.
* ConfusionFu[=/=]LethalJokeCharacter: The Tricky characters (Black Mage, Moogle, Cactuar, and Slime) usually have one stat that they excel in, while the other two are utterly awful and plain bad respectively. They make up for this by having a repertoire of strange moves up their sleeve (Black Mage), [[UpToEleven breaking their max stat]] (Cactuar), or having their excellent stat be one that people usually doesn't expect ([[GlacierWaif Slime]]).
* ConvectionSchmonvection: In Bowser's Castle.
* CoolAirship: The Star Ship stage.
* CrosshairAware: You can tell where your enemy is aiming their special shots.
* {{Crossover}}: With ''Franchise/FinalFantasy''
* DarkIsNotEvil: Black Mage, sort of.
* DeathFromAbove: Invoked by several characters' special shots. Additionally, the [[TrueFinalBoss Behemoth]] has an attack that makes meteors rain down from the sky.
* DiskOneNuke: Sort of. Itís possible to unlock [[Franchise/FinalFantasy White Mage, Black Mage, and Ninja]] earlier than normal.
* DoppelgangerAttack: The Ninjaís special ability.
* EveryoneCallsHimBarkeep: Ninja, White Mage, and Black Mage are known only by their [[CharacterClassSystem class.]]
* FinalBossNewDimension: You get teleported to a new arena for the battle with the [[TrueFinalBoss Behemoth.]]
* FlashStep: The Ninja does a few.
%%* FragileSpeedster: Toad, Diddy Kong, Bowser Junior, and Cactaur, who turns this trope UpToEleven.
* GangplankGalleon: The Ghoulish Galleon is more of a DerelictGraveyard version.
* GiantSpaceFleaFromNowhere: First the ''Franchise/FinalFantasy'' gang, followed by the Behemoth.
* GratuitousNinja: As a SecretCharacter.
* GreenHillZone: Peachís Castle and to a slightly lesser extent, Daisy Garden.
* GreenThumb: Toad can spawn mushrooms to hamper opponents, while Daisy does something similar with a small garden.
* GuestFighter: [[Franchise/FinalFantasy Ninja, White Mage, Black Mage, Moogle, Cactuar]] and [[Franchise/DragonQuest Slime.]]
* HarderThanHard: The Expert level on basketball is [[{{Understatement}} pretty insane]]. It's not just harder than the Hard level: it rockets the AI to an unbelievable state, usually bordering unfair play. They are ''always'' getting dribbling speed boosts even when you're not anywhere close to them, it's nearly impossible to steal the ball from them due to sheer dribbling spamming (which they seemingly can do faster than you, by the way), they take advantage of every one of your cooldowns if you KO them after attempting a dunk by having another teammate do the dunk or a lay-up instead, they block 95% of your shots, they can utterly block your way to the basket so they KO you and steal the ball, chaotic alley-oops where [=KOing=] one of the dunkers allows the other one to dunk instead are everywhere, they get the ball back 50% of the time immediately after you steal them even if you're closer to the ball than them, they can force you to steal four or five times in a row alternating the holder between all possible opponents, they will get up again and again when you KO them with a power character ace shot so you don't score... And this is just the tip of the iceberg. You'll need to pull out ''all'' your GameBreaker techniques and never ever let your guard down if you want to win.
* HauntedHouse: Luigi's Mansion has ghosts as obstacles.
* HighlyVisibleNinja: Red isn't exactly a stealthy color. Unless, of course, it's a dark red.
* HolyHandGrenade: The White Mage's specialty.
* HomingProjectile: Red Shells, which act somewhat similar to their ''VideoGame/MarioKart'' counterparts.
* InconvenientlyPlacedConveyorBelt: Wario Factory
* InstantRunes: The White Mage uses this instead of the circle used by other characters to aim their special abilities. She also uses them in place of a dive in volleyball. They also appear when your team uses their special attack against the Behemoth.
%%* JackOfAllStats: Mario. As well as Luigi, Yoshi, and Ninja. The Mii as well.
%%* JungleJapes: DK Dock.
* LimitBreak: All playable characters have a unique special ability that can only be used occasionally throughout the game. There's a gauge on screen that lets the player see how much is left until the character is ready, and it slowly fills every time the player makes a certain succesful action in each sport (for example, in volleyball it's when you make a stable receive).
* [[MesACrowd Me's A Crowd]]: The Ninja can do this.
* MetalSlime: Appears a color pallete for Slime.
%%* MightyGlacier: Bowser, Donkey Kong, and Wario.
* MineralMacGuffin: The Four Crystals, in grand ''Franchise/FinalFantasy'' tradition.
* NonElemental[=/=]PureEnergy[=/=]CombinedEnergyAttack: This is presumably what the Mii uses in his/her special move.
* PalmtreePanic: Koopa Troopa Beach.
* PetalPower: Princess Daisy uses flowers for her special moves.
* PinballZone: Waluigi Pinball, which first appeared in the ''VideoGame/MarioKart'' games.
* PlayingWithFire: Black Mage notably uses a fire spell to hit out-of-reach volleyballs. Mario also uses fire in his special move of course.
* PowerCrystal: Again, a ''Franchise/FinalFantasy'' tradition, presumably because the game was developed by Creator/SquareEnix.
* RidiculouslyCuteCritter: '''[[Franchise/FinalFantasy KUPO!]]'''
* SecretCharacter: Moogle, Cactuar, Ninja, Black Mage, and White Mage, all from ''Franchise/FinalFantasy'', as well as [[Franchise/DragonQuest a Slime]].
* ShockAndAwe: Black Mage mostly uses thunder spells to block or stop incoming balls. He also uses it in his special move. Waluigi also fires electric balls when performing his special move.
* SuperMovePortraitAttack: Every time a character uses their LimitBreak, the camera zooms in to show their determined, furious face. You know you're screwed when it's a character who has a particularly obnoxious limit.
* TheComputerIsACheatingBastard: Hey... how did the AI get all those coins so quickly? This espescially applies in hockey, where one goal leads near the end of a game are not safe at all. The computer will usually gather up five or six coins in a matter of 10 seconds, and then score. Now your one goal lead has turned into a five goal deficit. You're pretty much screwed after that.
* TrueFinalBoss: The Behemoth, which can only be faced when the ''Franchise/FinalFantasy'' team has been defeated in every sport. A harder version, the Behemoth King, is fought in Sports Mix mode.
* WeakButSkilled: Peach, Daisy, White Mage, Waluigi, Moogle, and Black Mage, who all have high Technique ratings to make up for low power and/or speed.
* WhatHappenedToTheMouse: The ''Franchise/FinalFantasy'' team disappears after you fight the [[TrueFinalBoss Behemoth.]]
* WhiteMage: The TropeNamer makes an appearance.