[[caption-width-right:300:The one that started it all...]]

''Kirby's Dream Land'' (known as Hoshi no Kābī 星のカービィ in Japan) is a 1992 video game that was released for the GameBoy that was the introduction of Franchise/{{Kirby}}. The story is simple: King Dedede and his minions has stolen all of Dream Land's food and the Sparkling Stars that are used to harvest it. Hearing this, Kirby sets off and rescues the food and stars from King Dedede.

It was also released for the Nintendo 3DS in 2011 and appeared in ''Kirby's Dream Collection''. As well as remade as one of the games for both ''VideoGame/KirbySuperStar'' for the Super Nintendo and ''Super Star Ultra'' for the DS.

!!This game features the following tropes:
* {{Acrofatic}}: Not only is King Dedede fat, he moves very fast.
* AllTheWorldsAreAStage: Mt. [=DeDeDe=], which has elements of all four stages you have to go through in any order, before you can battle Dedede.
* BigBad: King Dedede. In fact, this is one of the few non-spinoff games where he actually holds the position of FinalBoss.
* BigBoosHaunt: Castle Lololo.
* BossRush: Like the ''[[VideoGame/MegaManClassic Mega Man]]'' series, Mt. [=DeDeDe=] is composed of rematches against the four initial bosses before King Dedede himself. Unlike ''Mega Man'', however, there are small levels before each one.
* BubblyClouds: The second half of Float Islands and the name of the fourth level. Also the [[Main/TropeNamers Trope Namer]].
* CutscenePowerToTheMax: Kirby in the ending inflates himself to be bigger than Dedede's castle so he can carry it and return the food inside to the Dream Landers. However, this could be explained as him drawing from the power of the Sparkling Stars, since they go into him before he does so.
* DualBoss: Lololo & Lalala in the second stage, Castle Lololo.
* EarlyInstallmentWeirdness:
** You can't copy abilities, dash, slide, or save progress after beating a stage. It's just simple suck-and-spit attacks. On top of that, Kirby doesn't fight a nightmarish EldritchAbomination at the end of this one; it's just him and Dedede.
** Western media also depicted Kirby as white due to the Game Boy's screen, though in Japan, Kirby was pink from day one.
* EnemyRollCall: The ending does this. {{Averted|Trope}} in ''Superstar''.
* GreenHillZone: Green Greens.
* NintendoHard: The Extra Mode can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!
* OneHitKill: Something that is rare for a Kirby game: Touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much HP he had.
* PalmtreePanic: Float Islands (the first half).
* PowerUpFood: This is the game that originally featured "Superspicy Curry", a dish that gives Kirby the ability to spit fire for a limited time and has not been seen again until the ''VideoGame/SuperSmashBros'' series (from ''Brawl'' onwards) and ''VideoGame/KirbyMassAttack''. Mint Leaves (called Sweet Potatoes in Japan) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating.
* PowerUpMotif: Two. One for the invincible candy, another for the Mint Leaf and Spicy Food.
* SmartBomb:
** The Mike item, which kills all enemies on screen. Unlike its ability counterpart in later games, it can only be used once.
** Just before each of the bosses in Mt. [=DeDeDe=], there is (for some reason) a dancing Kirby. Touching this kills all enemies on the screen.
* TheStinger: After beating the game the first time, you see King Dedede land in front of the code for for Extra Mode after getting tossed out his castle. He eventually recovers, throws a small tantrum and runs off. Once you beat the Extra Mode, he once more lands in the same area (this time for the Debug Mode) but can't even bring himself to get up. Kirby eventually shakes him awake and Dedede cries for moment before sulking off in defeat.
* ThrowDownTheBomblet: Certain levels have bombs which, when spat out, send explosions forward that decimate all enemies in their way.
* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola, is this.
* WakeUpCallBoss: Whispy Woods in Extra Mode. He drops Gordos, which do three units of damage out of six. And while he does that, you need to look for apples to fire at him.