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[[caption-width-right:300:The one that started it all...]]
''Kirby's Dream Land'' (known as ''Hoshi no Kirby'' in Japan, meaning "Starry Kirby" or "Kirby of the Stars") is a 1992 UsefulNotes/GameBoy game developed by Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. It is the first game of the ''Franchise/{{Kirby}}'' series. The story is simple: King Dedede and his minions have stolen all of Dream Land's food and the Sparkling Stars used to harvest it, so Kirby sets off to right these wrongdoings after hearing about it on his travels.

Created and directed by a young HAL employee named Creator/MasahiroSakurai (he was just '''19''' when he came up with the Kirby character), the game was deliberately designed to be short and easy to allow younger kids to get into video games without having to contend with the [[NintendoHard high difficulty]] that Nintendo titles were infamous for. The venture proved to be a success, sparking the growth of one of HAL's most famous franchises.

It was also released for the UsefulNotes/Nintendo3DS UsefulNotes/VirtualConsole in 2011 and appeared in ''Kirby's Dream Collection: Special Edition'' in 2012. It also served as heavy inspiration for the "Spring Breeze" sub-game in ''VideoGame/KirbySuperStar'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], as well as "Revenge of the King" in the ''Kirby Super Star Ultra'' [[VideoGameRemake remake]] for the UsefulNotes/NintendoDS.

!!This game features the following tropes:
* {{Acrofatic}}: King Dedede moves surprisingly fast, for a fat penguin. Especially on Extra Mode.
* AllTheWorldsAreAStage: Mt. [=DeDeDe=], which has elements of all four stages you have to go through in any order, before you can battle Dedede.
* BigBad: King Dedede. In fact, this is one of the few non-spinoff games where he actually holds the position of FinalBoss.
* BigBoosHaunt: Castle Lololo.
* BossRush: Like the ''[[VideoGame/MegaManClassic Mega Man]]'' series, Mt. [=DeDeDe=] is composed of rematches against the four initial bosses before King Dedede himself. Unlike ''Mega Man'', however, there are small levels before each one.
* BubblyClouds: The second half of Float Islands and the entirety of the fourth level. Also the [[Main/TropeNamers Trope Namer]].
* CutscenePowerToTheMax: Kirby inflates himself in the ending to be bigger than Dedede's castle so he can carry it and return the food inside to the Dream Landers. However, this is explained as him drawing from the power of the Sparkling Stars, since they go into him before he does so.
* DropTheHammer: King Dedede's WeaponOfChoice.
* DualBoss: Lololo & Lalala in the second stage, Castle Lololo.
* DubNameChange: Some of the items were renamed in the original localization: Mike became Microphone, Superspicy Curry became Spicy Food, Sweet Potato became Mint Leaf, and [[HyperactiveMetabolism Energy Drink]] became Pep Brew. The oddest has to be the [[TrademarkFavoriteFood Maxim Tomato]] which became a "Bag of Magic Food".
* EarlyInstallmentWeirdness:
** You can't copy abilities, dash, slide, or save progress after beating a stage. It's just simple suck-and-spit attacks. On top of that, King Dedede is the BigBad in this game rather than simply possessed or fighting Kirby due to a misunderstanding.
** Western commercials and box art also depicted Kirby as white just like the typical Game Boy screen, though Kirby was pink in Japan from day one.
* EnemyRollCall: The Extra Game ending does this. {{Averted|Trope}} in ''Kirby Super Star'' and ''Kirby Super Star Ultra''.
* FiveBadBand:
** BigBad: King Dedede
** TheDragon: Kracko
** EvilGenius: Lololo & Lalala
** TheBrute: Whispy Woods
** DarkChick: Kabula
* FlunkyBoss: Kracko summons Waddle Doos during his boss fight against him.
* GreenHillZone: Green Greens.
* TheGoomba: Waddle Dee.
* NintendoHard: The Extra Game can be very punishing to unfamiliar players. Enemy damage is doubled and they move faster, some enemies have newer strategies, and the final boss moves much faster. New enemies have been added in place of some weaker enemies. Also, you can set the health and extra lives counter all the way down to one--one slip up, and it's all the way back to the title screen!
* {{Oculothorax}}: Kracko and Waddle Doo.
* OneHitKill: Something that is rare for a ''Kirby'' game, touching the Gordos in Mt. [=DeDeDe=] instantly kills Kirby, regardless of how much vitality he had.
* PalmtreePanic: Float Islands (the first half).
* PowerUpFood:
** This is the game that originally featured "Superspicy Curry", a dish that gives Kirby the ability to spit fire for a limited time and has not been seen again until the ''VideoGame/SuperSmashBros'' series (from ''Brawl'' onwards) and ''VideoGame/KirbyMassAttack''.
** Mint Leaves (Sweet Potatoes in the original Japanese version) were also another item that appeared in this game, allowing Kirby to temporarily infinitely shoot air pellets without deflating. Like the Superspicy Curry, they don't make a reappearance until ''VideoGame/KirbyTripleDeluxe'''s ''Kirby Fighters'' mode.
* PowerUpMotif: Two. One for the invincible Candy, another for the Mint Leaf and Superspicy Curry.
* ShockAndAwe: Kracko, a [[{{Oculothorax}} cycloptic]] thunder cloud boss. Also the Waddle Doos fire an electrical "Beam Whip" from their eye.
* SmartBomb:
** The Mike item, which kills all enemies on screen. Unlike its ability counterpart in later games, it can only be used once.
** Just before each of the bosses in Mt. [=DeDeDe=], there is (for some reason) a dancing Kirby. Touching this kills all enemies on the screen.
* TheStinger: After beating the game normally, King Dedede is seen landing in front of the Extra Game code after getting tossed out his castle. He eventually recovers, throws a small tantrum, and runs off. Once the Extra Game is beaten, he instead lands in the same area (this time showing the Config Mode code) but can't even bring himself to get up. Kirby eventually shakes him awake and Dedede cries for moment before sulking off in defeat.
* ThrowDownTheBomblet: Certain levels have Bomb items which, when spat out, send explosions forward that decimate all enemies in their way.
* UnexpectedShmupLevel: The fight with the boss of Float Islands, Kaboola(later renamed Kabula in ''Ultra''), is this. These would later go on to become a staple of the series.
* WakeUpCallBoss: Whispy Woods in Extra Game. He drops Gordos, which do three units of damage out of six. And while he does that, you need to look for apples to fire at him.
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