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Compare ''VideoGame/BlacklightRetribution'', another free-to-play FPS with similar futuristic premise or ''VideoGame/NeoTokyo'', an old Source-based tactical shooter that is also inspired by ''Ghost in the Shell''.

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Compare ''VideoGame/BlacklightRetribution'', another free-to-play FPS with similar futuristic premise or ''VideoGame/NeoTokyo'', ''VideoGame/NeoTokyo2014'', an old Source-based tactical shooter that is also inspired by ''Ghost in the Shell''.
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On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Kodansha Publishing in Japan no longer felt the game was turning a profit, and [[DefunctOnlineVideoGames the game shut down[[ on December 6th, 2017.

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On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Kodansha Publishing in Japan no longer felt the game was turning a profit, and [[DefunctOnlineVideoGames the game shut down[[ down]] on December 6th, 2017.

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''Ghost in the Shell: Stand Alone Complex: First Assault Online'' is an online free to play multiplayer FirstPersonShooter developed by ''Creator/{{Nexon}} Entertainment''. You take on the role of Section 9 members Motoko Kusanagi, Batou, Togusa, Saito, Pazu, Borma, Ishikawa, and newcomer operatives Maven and Kuro. Each character has their own unique ability, some of which can be shared to other players using the Skill Sync system.

The game launched in December 2015, and is available on [[http://firstassault.nexon.net/en Nexon's website]] and on UsefulNotes/{{Steam}}.

On July 18th, 2017, the game entered into its "2.0" stage, adding three new characters (Azuma, Sitara, and Reiko) and assigned characters into three three different classes, each which their own playstyle and weapons.

On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Kodansha Publishing in Japan no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.

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''Ghost in the Shell: Stand Alone Complex: First Assault Online'' is was an online free to play free-to-play multiplayer FirstPersonShooter developed by ''Creator/{{Nexon}} Entertainment''. You take took on the role of Section 9 members Motoko Kusanagi, Batou, Togusa, Saito, Pazu, Borma, Ishikawa, and newcomer operatives Maven and Kuro. Each character has had their own unique ability, some of which can could be shared to other players using the Skill Sync system.

The game launched in December 2015, and is available on [[http://firstassault.nexon.net/en Nexon's website]] and on UsefulNotes/{{Steam}}.

2015. On July 18th, 2017, the game entered into its "2.0" stage, adding three new characters (Azuma, Sitara, and Reiko) and assigned characters into three three different classes, each which their own playstyle and weapons.

On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Kodansha Publishing in Japan no longer felt the game was turning a profit, and [[DefunctOnlineVideoGames the game shut down down[[ on December 6th, 2017.
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* ExcusePlot: Game story material indicates that the enemy forces in the game are part of a terrorist group known as Kraken.
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It should still be listed on the main page because it describes a feature of the game.

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* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.
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It's already in the character page. Of course if anyone disagrees with its presence there, go ahead and reinstate it.


* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.

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I think you removed EMP on accident, but I'm deleting Expy because apparently it has to be a conscious choice by the developers, and since I worked with the devs, I can say that intentional similarities were never discussed or brought up.


* {{Expy}}: Many aesthetics choices and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, and so on. Whether this can be deemed outright clone, it's clear that the developer/publisher did market research beforehand.

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* {{Expy}}: Many aesthetics choices {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, barriers (provided the turrets and so on. Whether this can be deemed outright clone, it's clear that barriers don't have reinforced hitpoints from the developer/publisher did market research beforehand.user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.
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!! Tropes

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!! Tropes
!!The game has the following tropes:



* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.

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* {{EMP}}: Kuro has {{Expy}}: Many aesthetics choices and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, and so on. Whether this can be deemed outright clone, it's clear that the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.developer/publisher did market research beforehand.
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* BadassAdorable: The Tachicoma returns in all its adorable squeaky glory as the allied Think Tank.
--> '''Tachicoma:''' "Online and ready for battle! Uhhh. What do I do?"
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* VFormationTeamShot: Your team is arranged in a V formation at the end of each match, with the highest scoring player front and center.
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Stranget that this didn't show up. Anyway, I moved that trope to the character page I made. If you think it's a no go, then feel free to put it back.


* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...

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There was no reason to delete Tsundere, Motoko's full dress uniform and Batou's Jacket were originally from SAC in the first place. They didn't have the licensing to create any skins that were loosely inspired by other versions of the franchise.


** Some of the clothes used by S9 are taken from various versions of Ghost in the Shell, such as Batou's brown jacket or Motoko's light brown JGSDF uniform.
** The classic Seburo weapons like the C-26A, C-30 and the SR are taken from the SAC series.


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* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...
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None

Added DiffLines:

** Some of the clothes used by S9 are taken from various versions of Ghost in the Shell, such as Batou's brown jacket or Motoko's light brown JGSDF uniform.
** The classic Seburo weapons like the C-26A, C-30 and the SR are taken from the SAC series.
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None


* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...
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None


On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Creator/{{Kodansha}} Publishing no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.

to:

On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Creator/{{Kodansha}} Kodansha Publishing in Japan no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.
Is there an issue? Send a MessageReason:
Sad to see it go, but December 6 is the confirmed date that this game will shut down.

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On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Creator/{{Kodansha}} Publishing no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.

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* CanonForeigner: Maven was created in order to balance out the roster at 8 characters and to give a second female character to play besides Motoko. Kuro would later also be added.

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* CanonForeigner: Maven was created in order to balance out the roster at 8 characters and to give a second female character to play besides Motoko. Kuro Kuro, Sitara, and Reiko would later also be added.


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* KickingAssInAllHerFinery: When Motoko or Maven are wearing their "Full Dress" legendary skins, they take to the battlefiend in formal military outfits, showing a bit of skin in the process.


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* RedEyesTakeWarning: Post ''2.0'', Enemy players all have red helmets with noticeable glowing red eyes that make them stand out on the battlefield.

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* SpiderTank: The Tachikomas and the enemy Think Tanks.



* SpiderTank: The Tachikomas and the enemy Think Tanks.

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* BoomHeadshot: Getting one will net you a view of your character's cyborg head exploding.



* BoomHeadshot: Getting one will net you a view of your character's cyborg head exploding.
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* FragileSpeedster: Pazu and Reiko are the fastest characters in the game, but have the least health. Reiko is only slightly slower, but has slightly more health.

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''Ghost in the Shell: Stand Alone Complex: First Assault Online'' is an online free to play tactical FirstPersonShooter developed by ''Creator/{{Nexon}} Entertainment''. You take on the role of Section 9 members Motoko Kusanagi, Batou, Togusa, Saito, Pazu, Borma, Ishikawa, and newcomer operatives Maven and Kuro. Each character has their own unique ability, some of which can be shared to other players using the Skill Sync system.

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''Ghost in the Shell: Stand Alone Complex: First Assault Online'' is an online free to play tactical multiplayer FirstPersonShooter developed by ''Creator/{{Nexon}} Entertainment''. You take on the role of Section 9 members Motoko Kusanagi, Batou, Togusa, Saito, Pazu, Borma, Ishikawa, and newcomer operatives Maven and Kuro. Each character has their own unique ability, some of which can be shared to other players using the Skill Sync system.

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On July 18th, 2017, the game entered into its "2.0" stage, adding three new characters (Azuma, Sitara, and Reiko) and assigned characters into three three different classes, each which their own playstyle and weapons.



* BarrierWarrior: Azuma's skills deploys a tactical riot shield, allowing him to tank damage. His T2 deploys a bubble shield around the surrounding area. Anyone can walk into and out of the shield, but only a heavy barrage of concentrated fire or Batou's rockets can destroy it fast enough.



* DroneDeployer: Togusa's ability has him activating an AttackDrone that seeks out the nearest target and explodes. It's an instant kill if you get hit by it. At level 2, two drones are deployed, and they release an EMP effect to the surrounding area when they explode.

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* DroneDeployer: DamnYouMuscleMemory: Prior to 2.0, the Q key was used for activating your skills, the E key for hacking enemy think tanks, activating another player's Skill Sync, and planting/defusing bombs. After 2.0, the Q key is used for Tier 2 skills, while E is used for Tier 1 skills, and the F key is used for skill syncing, hacking, and planting/defusing bombs.
* DroneDeployer:
**
Togusa's ability has him activating an AttackDrone that seeks out the nearest target and explodes. It's an instant kill if you get hit by it. At level 2, two three drones are deployed, and they release an EMP effect to the surrounding area when they explode.explode.
** Sitara can send out a hovering drone that can patrol a small area. Any enemies it detects will have their health slowly drained away. At tier 2, the drone has higher HP and can be reassigned a location with the E command.



* GasMaskMooks: Enemies on the District Ruins, Old Dejima, and Newport City maps appear as these. For Newport City in particular, they appear as the Newport riot police that show up in the series.

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* FighterMageThief: The characters are organized into "Assault, Disturb, and Support" classes.
** The Assault characters (Batou, Ishikawa, Borma, and Azuma) are the Fighters designed to tank. They have higher HP but a slower run speed, and are limited to Assault Rifles and Machine Guns-- both of which have relatively high power but low accuracy.
** The Disturb characters (Motoko, Maven, Pazu, Kuro, and Reiko) are the Thief characters. They have low HP but high mobility, being able to slide around the map after sprinting. They're restricted to Submachine Guns and shotguns, as well as a smoke grenade for concealment. They're designed for quick kills and disorienting enemies.
** The Support characters (Saito, Togusa, and Sitara) are the Mage characters. They're restricted to sniper rifles and personal defense weapons, as well as a scrambler grenade for disrupting enemies. They're designed for picking targets off from a distance, locating them using Saito's heat sensor, flushing out enemies with Togusa's seeker drones, and controlling areas with Sitara's hover drone.
* GasMaskMooks: Enemies Prior to 2.0, enemies on the District Ruins, Old Dejima, and Newport City maps appear as these. For Newport City and the Port maps in particular, they appear appeared as the Newport riot police that show up in the series.



* TheTurretMaster: Ishikawa fills this role. At level two, his turret has an increased firing radius.

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* TheTurretMaster: Ishikawa fills this role. The turret can rotate 360 degrees, but doesn't target too fast. At level two, his turret has an increased begins firing radius.rockets.

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* CanonForeigner: Maven was created in order to balance out the roster at 8 characters and to give a second female character to play besides Motoko. Kuro would later also be added.



* OriginalGeneration: Maven was created in order to balance out the roster at 8 characters and to give a second female character to play besides Motoko. Kuro would later also be added.
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* PlayEveryDay: The daily log-in system gives GP and XP boosters, or sometimes GP vouchers, which steadily increase over 10 days.

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* AllegedlyFreeGame: The developers have stated that there is no "Pay to Win" business model with this game. All in-game purchases are for cosmetic items, and XP or GP boosters. Leveling up in the game gives you no particular advantage. It just gives you more money to buy more guns, and you have to unlock the guns manually in the first place. It also lets you unlock more characters to play as beyond your initial choice.

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* AllegedlyFreeGame: The developers have stated that there is no "Pay to Win" business model with this game. All in-game purchases are for cosmetic items, and XP or GP boosters. Leveling up in the game gives you no particular advantage. It just gives you more money to buy more guns, guns and gun parts, and you have to unlock the certain guns manually in the first place. It also lets you unlock more characters to play as beyond your initial choice.choice.
* AllThereInTheManual: The cyber terrorists wear a red and black emblem that resembles an octopus with two legs. Preliminary information released before the game launched revealed that they're part of an organization known as "The Kraken", but there's no further information than that.
* AllYourBaseAreBelongToUs: Ghost Assault mode involves terrorist cyborgs hunting after Section 9 in a hardcore game of hide and seek. One of the maps in the mode is Section 9's own headquarters, a different map from the "Public Security Section 9" map that appears in Team Death Match and Demolition modes.



* AttackItsWeakPoint: The vulnerable parts of the enemy think tank are its eyes. Shooting at them enough times will momentarily disable it and drop its defenses. Hacking it outright will cause significant damage and lower defenses even further.



* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers, and any enemies caught in the blast will be unable to use any of their own skills and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.

to:

* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers, barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will be unable take some damage, aren't able to use any of their own skills skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.



* OneWayVisor: All members of Section 9 may be randomly given a combat visor in battle. The enemies for the Public Security Section 9 map are wearing black sunglass visors as well.

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* MythologyGag: The randomized default names of Custom Match rooms are taken from the names of songs from the soundtrack of the ''[[Anime/GhostInTheShellStandAloneComplex Stand Alone Complex]]'' series.
* OneWayVisor: All members of Section 9 may be randomly given wear a combat visor in battle.battle (although Borma's is more of a helmet). The enemies for the Public Security Section 9 map are wearing black sunglass visors as well.



* SadisticChoice: Let the enemy Think Tank decimates your team, or hack it at the risk of revealing your position.
* ShoutOut: The randomized default names of Custom Match rooms are taken from the name of the soundtracks for ''[[Anime/GhostInTheShellStandAloneComplex Stand Alone Complex]]'' series.

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* SadisticChoice: Let the enemy Think Tank decimates your team, or hack it at the risk of revealing your position.
* ShoutOut: The randomized default names of Custom Match rooms are taken from the name of the soundtracks for ''[[Anime/GhostInTheShellStandAloneComplex Stand Alone Complex]]'' series.
position. If you're playing as Batou, [[TakingAThirdOption you can just blow it up with your arm launcher.]]


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* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...

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That's a scripted dialogue that plays out even if you take your time and properly follow his instructions.


* DevelopersForesight: If you rush through the tutorial, the Major will snap at Batou that she knows this already and to stop wasting her time. It's also a very in-character thing for the Major.
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* DevelopersForesight: If you rush through the tutorial, the Major will snap at Batou that she knows this already and to stop wasting her time. It's also a very in-character thing for the Major.
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* SadisticChoice: Let the eneemy Think Tank decimates your team, or hack it at the risk of revealing your position.

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* SadisticChoice: Let the eneemy enemy Think Tank decimates your team, or hack it at the risk of revealing your position.
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*SadisticChoice: Let the eneemy Think Tank decimates your team, or hack it at the risk of revealing your position.

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