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Fire Emblem: Shackled Power is a Game Mod of Fire Emblem: The Sacred Stones made by Sphealnuke. Like many mods, the campaign here is fully custom, with a fleshed out story and characters and brand new maps to experience.

The story chronicles a war between Altina's two powerhouse nations, the southern Birene and the northern Gothen. After a lengthy war many years ago, the two nations were, for a moment, at a stalemate, until Gothen's queen Birgitta is emboldened to finally reignite the fighting with the goal of conquest. Her subordinates are able to obtain the Imprisoner Whip, an incredibly powerful artifact that the Arduin Church had been keeping hidden for many years. All is not lost however, as the king of Birene has recently opened up knighthood to the common citizenry when it was once only open to nobility. He placed his youngest son, the headstrong Prosel, in charge of recruitment, and it's this Ragtag Bunch of Misfits, including Deuteragonist Marilyn from the Church, that Prosel enlists that prove to be the strongest hope Birene has of surviving the war.


Tropes in Fire Emblem: Shackled Power:

  • Big Bad: Birgitta, queen of Gothen, is the villain from the start and remains so to the end.
  • Crutch Character: Larry Haban appears from the start and has the unique trait of being the only playable Great Knight in the game. He starts strong, and full weapon triangle access and Canto+ give him a niche, but all of his growths outside of Strength and Skill are terrible.
  • Guest-Star Party Member: Peirhok joins your army for a chapter before leaving. You're ultimately forced to kill him later on.
  • The High King: Despite Birene occasionally being referred to as an empire, Aster is referred to as a king rather than an emperor.
  • Hopeless Boss Fight: Fulshir appears in Chapter 2, blocking the way to a pair of chests. He's a Berserker with high stats and powerful weapons, meaning he's all but guaranteed to kill any unit he gets into a fight with. However, once he starts moving, you can bait him into chasing Eileen, your Pegasus Knight. This enables Prosel to open the chests, which contain a White Gem and an Elysian Whip well before you would normally be able to get your hands on them.
  • Magikarp Power: The closest equivalent this project has to an Est-type unit is Nidas, Prosel's brother. He joins unpromoted at a point where basically every other unit should be promoted, and his bases, while not bad, are a fair bit lower than your other recent recruits.
  • Modest Royalty: Not Aster or Nidas, but youngest son Prosel certainly fits the bill.
  • Mutually Exclusive Party Members: In old builds, lategame recruits Madari and Evans were this, though later patches allowed the one you didn't pick to join in a later chapter as long as the one you did pick survived to that point.
  • Royals Who Actually Do Something: Every royal is shown to participate in the fighting at some point; your main Lord is one, and his family will join your army late in the game as well.
  • Throw Down the Bomblet: Bombs are a new weapon type introduced in this hack, only usable by the Guerrilla and Thief class lines and Prosel's promoted class. They have a range similar to bows, though they strike resistance instead of defense.
  • Warrior Prince: Prosel, and to a slightly lesser extent his older brother Nidas.
  • What's Up, King Dude?: Invoked by Prosel, who ditches his royal garb for old and worn-down armor to seem more approachable to the common folk he's recruiting.
  • White Mage: Marilyn is obstentially this, being able to use both staves and holy magic. She also gains acces to dark magic on promotion.

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