[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/DQ_VII_box_art_9337.jpg]]

The first ''VideoGame/DragonQuest'' game on the UsefulNotes/PlayStation, ''Dragon Quest VII: Fragments of the Forgotten Past'' (JP Subtitle: Warriors of Eden; NA Title: Dragon Warrior VII) tells the story of a simple fisherman's son. His two best friends are Prince Kiefer, a RebelPrince who regularly flouts his father's restrictions, and Maribel, the [[RichBitch spoiled]] {{Tsundere}} daughter of the richest merchant in town. Theirs is an idyllic lifestyle, with no monsters haunting the countryside, no threats to their kingdom...

...And no other countries or continents beyond their small stretch of land.

See, during the final showdown between Good and Evil, most of the world got sealed away by the Demon Lord/Demon King... and [[TheGodsMustBeLazy God/the Almighty never got around to fixing things]]. Whoops. Of course, that's where our hero comes into play, as he and his friends stumble across a great secret hidden in their island's Ancient Ruins and have to SetRightWhatOnceWentWrong via TimeTravel. [[TimeyWimeyBall Or something like that, anyway.]]

[=DQVII=] introduced the concept of 'Party Chat' to the series. By selecting 'Talk' whenever you weren't facing an NPC, your party members would comment on whatever just happened. This wasn't restricted to major plot events, either; Kiefer, Maribel, and the others almost ''always'' had something to say about even the most minor NPC's 'WelcomeToCorneria'. This feature made it into ''VideoGame/DragonQuestVIII'' and several of {{the remake}}s of earlier games.

A [[VideoGameRemake remake]] was released for the UsefulNotes/Nintendo3DS in Japan in 2013, and was released in the West on September 16, 2016.

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!!''Dragon Quest VII'' provides examples of:

* AcceptableBreaksFromReality: In Disc 2, when [[spoiler: the continents that are home to the great spirits are sealed off]], curiously, Alltrades Abbey, one of the most crucial locations in the game, is still accessible despite that it does not fit the apparent criteria. But see also the fridge section.
* AfterTheEnd: Your little island is the only part of the world that wasn't sealed away. The game starts with one little island with two towns, a castle and a fishing village, and a ruins that everyone is forbidden to enter. The rest of the story is nothing but [[SetRightWhatOnceWentWrong saving each island before it was lost]].
* AllOfTheOtherReindeer: Oh, the game ''adores'' this one.
** [[CassandraTruth Pamala/Palmela]] from Engow/Emberdale warns the villagers that it'll be dangerous to climb the volcano to worship their god and gets shunned for it.
** [[MadScientist Zebbot/Autonymus]] and [[RobotMaid Eri/ELLIE]] from Falrish/Frobisher; one is a misanthropic cientist who chooses to live away from people, the other is robot, robots being widely feared in the island.
** [[{{Jerkass}} Baloch/Pomposa]] in Litorud/El Ciclo is admired by the townsfolk, but is also a mad genius and lives far away from them.
** Sieble/Buddy and his {{pet|BabyWildAnimal}}s from Loomin/Nottagen get shunned because the townsfolk are fearful of monsters due to two previous massive attacks.
** Firia/Fidelia from Gorges/Aeolus Vale deserves special mention here, because [[spoiler:it turns out ''she's not an outsider at all''. She was just [[WingedHumanoid born without wings]], and her worthless father decided to 'raise her as an orphan' and let her little sister treat her like a ''slave'' rather than admit she's his daughter by blood. She takes the news surprisingly well; your party, on the other hand, gets righteously upset.]]
%%** Lief/Lev in Labres/Vogograd.
* AndIMustScream: In one village, everyone was turned to stone by the Gray Rain... [[spoiler:and have been worn away by the seasons for ''decades'', rendering it impossible to save anyone. With one exception...]]
** [[spoiler:The worst part about this is that they ''glow'' at night. Poor Clayman assumes this is their hatred for him radiating off of them. In reality, they are just trying to pass on their memories so they can "die" in peace.]]
** [[spoiler:Later on, you come across a village that was ''just hit'' by the Gray Rain, and can get revenge on the monster responsible before saving everyone.]]
* ApologeticAttacker: The first world-sector boss is [[spoiler:Matilda/Maeve]], who refuses to fight. This becomes a cross between TearJerker and free exp...
* ArbitraryHeadcountLimit: Like usual, you can only have four heroes in your party. The game handles this by having party members leave for various reasons at certain points: [[spoiler:Kiefer permanently leaves shortly before you gain access to the Shrine of Dharma and character classes; Maribel leaves after the events in Past!Mardra, opening a place for Aira to join almost immediately afterward; Melvin gets isolated from your team during the start of Disc 2, allowing Maribel to rejoin you...]] You do ''eventually'' get the chance to ''choose'' your team, but really, given that you've only got ''five'' heroes total... a fifth slot in battle would've saved a ''lot'' of headaches.
* ArtificialStupidity: Some of the guest characters can be stupid, such as using herbs when not needed or "observing the situation" rather than just ''killing the enemies''. Fortunately they don't waste inventory items.
** With the exception of the hero/Auster, who is always manually controlled, the playable characters can optionally be assigned one of five AI patterns: Show No Mercy (always do the maximum possible damage), Fight Wisely (switch between support and high damage), Watch My Back (no attacking, only support and defending), Don't Use Magic (attack and support that don't require MP) and Focus On Healing (heal any damaged characters, if everyone is at full HP then attack or support). While these are relatively good and have the advantage of deciding their move right before acting as opposed to at the start of the turn, it also means they're limited to what the AI allows them, e.g., no MP means no MP usage at all. Conversely, all but Don't Use Magic prioritize reviving a fallen ally over any other action, so they can be stuck casting Zing (which has a 50% chance of failing a.k.a. wasting a turn) instead of delivering the finishing blow. They can use a few non-consumable items, but ignore most of the DLC rewards which are often MP-free copies of powerful spells and abilities. Fortunately, you can reassign them a different AI or switch back to manual controls at the start of every turn.
* AntiFrustrationFeatures: The 3DS remake does the following:
** A flashing indicator on the lower screen indicates if an area contains uncollected tablets, which are required to progress through the game. It's grey if all have been collected in the area, flashes slowly if the dungeon or town contains at least one undiscovered tablet, and quickly if the immediate room or dungeon floor contains a tablet. Furthermore, the minimap on the lower screen often shows exactly where a tablet is located.
*** There is also a feature that'll tell you which areas the tablets are, as well as a (rather useful, but not direct) hint on where in said area it is. (e.g, "It is in this volcano dungeon in the present, on the floor", "It is in L'arca, check in the buildings")
** RandomEncounters have been dropped and monsters are now shown on the map, allowing you to try and avoid them if you want. This isn't always possible, though: you may not be able to get around them in cramped areas, they may come in suddenly from offscreen depending on the camera angle, or they may even spawn right under your feet with no chance to dodge.
** EXP has generally been increased so that the characters level up faster. It also takes fewer battles to rank up classes, but in exchange the AntiGrinding cap has been lowered in several places so that you hit the point where battles stop counting towards class progression sooner.
** In the original game, the immigrant town had to be filled with 5 fixed [=NPCs=] and 30 random [=NPCs=] to be maxed out. This was a frustrating feature because they spawned less frequently as your town got bigger, and you would need to reshape your town's population five times to get all of the possible bonuses, usually resulting in seeking out 60+ random townspeople. The remake's town is filled up entirely by talking to fixed [=NPCs=] with clues to their locations given by existing townspeople. Once you find all but one of them, all bonuses from the previous game's five town types are available all at once. This turns a multi-hour chore into as little as a 20 minute following of a walkthrough.
** The game prologue has been streamlined to shorten [[ProlongedPrologue its unusual length]], such as cutting out a few of the extraneous rooms you had to travel through and eliminating some puzzles. The shrine where you placed the tablets has similarly been simplified, as before you had to travel through multiple rooms to get to the various pedestals but now they're all in one place and handled by a menu.
** Originally, there were hidden job skills that could only be unlocked by using certain combinations of jobs consecutively. In the 3DS version, this was removed and the skills were distributed among the normal skill trees.
** The 3DS version also inverts it and ''adds'' a roadblock involving job skills: many high-level skills are now locked to their job, instead of carrying over to any job once learned. This was done to promote job diversity and avoid ComplacentGamingSyndrome, as originally many players would simply have all their characters learn the best skills and leave no real difference between them.
*** In a moment of GuideDangIt, you can get around the vocation area cap woes by using any Tablet in Haven and battle the monsters there, even lowly slimes. Yes that's right, you can turn all your characters into uber powerhouses with their jobs shortly after the Alltrades Abbey Arc!
* AntiGrinding: Until you reach certain late-game areas or Disc 2, each area you visit has a [[{{Cap}} Level Cap]] on how far you can take your class/skill grinding. [[GuideDangIt You aren't really informed of this; battles simply stop counting towards your class mastery]]. Thankfully, it takes longer to level up in this game compared to nearly all other Dragon Quest games. There is no restriction for your character's battle level though.
* AwesomeYetImpractical: Blade of Ultimate Power / Ultra Hit. The final ability of the Champion / Godhand class, an ability that deals close to 400-500 damage and costs 20 MP to use. In the 3DS version, the ability is tied to the Champion class, which has rather low MP so using it will cause your MP to get drained ''fast''. What's more, it's not even affected by Oomph, Muster Strength, or Sap - a champion can deal more damage to a single target by delivering a knuckle sandwich.
** Curiously enough, Ultra Hit was BoringButPractical in the Playstation version, due to the fact that abilities were kept upon mastery. Because the characters would get hundreds of MP by endgame, spamming Ultra Hit was a great way to beat the FinalBoss.
** In addition, it's also practical while on hunts for Metal Slimes in the 3DS version. Because the attack always does 400-500 damage and doesn't miss in that version, the attack can 1HKO Metal Slimes without breaking a sweat. It also counts as TheresNoKillLikeOverkill, as Metal Slimes tend to have very little HP but very high defenses.
* BadassBookworm: Quite a few NPC allies and helpers qualify, but none as much as Saide. He filled a house with books on other cities and traveling, and is one damn good brawler.
* BadassGrandpa: Melvin/Mervyn.
* BadassNormal: Kiefer, as he never learns any spells, although he does gain a flaming sword technique. Some of your NPC allies also qualify.
** [[spoiler:Sharkeye, or at least his crew, qualify. You later realize Borkano was this all along.]]
* BalefulPolymorph: The town of L'Arca, where the people have been turned into animals by a terrible curse and the exact opposite happens to the actual animals themselves. Fortunately, they are changed back except for Ruff who is out of luck since the hackrobat made his spell permanent. Later on, another town has been hit with a similar curse where the children of the town are transformed into monsters on their first full moon.
* BigBeautifulWoman: Mollie/Pearl, the hero's mother. In addition to being a SupremeChef, she's noted to have aged quite gracefully by some [=NPCs=].
* BigDamnHeroes: Most of the time, your heroes arrive just in time to save various towns and lands from destruction and despair. [[TearJerker Most of the time]].
* BilingualBonus: In the remake:
** Dialac is renamed Regenstein, where the townspeople speak German (or English mixed with German words). Regenstein means "rain-stone" (because it's the first place you visit where people get turned to stone, and you can't do a thing about it).
** Orph is renamed L'Arca, where the townspeople speak Italian (or English mixed with Italian words). L'Arca means "The Ark" (because it's full of animals).
** Litorud is renamed El Ciclo, which is full of Spanish people. El Ciclo means "The Cycle" (the town is going through a [[spoiler:GroundhogDayLoop]]).
* BittersweetEnding: For some towns, you don't give them their happy endings. Greenthumb Garden is a great example.
** Ballymolloy: [[spoiler:The monsters are defeated and the town's women are rescued, but the tragic story of Maev leaves the party shaken and hammers it into them that their adventures are NotAGame.]]
** Faraday: [[spoiler:The Automatons are defeated, but ELLIE, who was instrumental in the victory, is ostracized and abused by the very people she helped saved simply because she herself is an Automaton. To make matters worse, Automynous learns ''[[IgnoredEpiphany absolutely nothing]]'' from the whole ordeal and spends the rest of his days in bitter, misanthropic seclusion.]]
** Labres/Vogogard seems almost like it has NoEnding with the priest just walking off with a goddess statue... except wait a minute, [[TimeyWimeyBall wasn't there a wandering priest a while ago who wound up sacrificing himself to save everyone in a plot around a goddess statue?]]
* BlessedWithSuck: In the Deja tribe/Roamers, two ''special'' bloodlines are maintained as according to prophecy, descendants of both bloodlines will eventually be called upon to perform a special ceremony. ...A ceremony that will only work ''once''. And nobody's sure just ''when'' that duty will need to be performed.
** Then there's Coastal, where [[spoiler:any babies born there are cursed to turn into hideous monsters and run away from their parents on the first full moon after their birth.]]
* BoisterousBruiser: Kiefer, through and through.
* BonusBoss: God. Literally.
** [[MyFriendsAndZoidberg And]] [[FourIsDeath his four sidekicks]], who can be almost as hard or harder, depending on your skills.
* BookEnds: The game begins in Fishbell/Pilchard Bay during the Amitt Harvest when your mother gives you a Fishsub to deliver to your father, but he sails off before you have a chance to give it to him. You also discover [[FieryRedhead Maribel]] stowing away on his ship, and she promptly gets kicked off. Later, [[spoiler:at the start of disc 2, after the [[DiscOneFinalBoss first fight with Orgodemir]] and [[NiceJobBreakingItHero resurrecting "God"]]]], you are given another Fishsub by your mother to deliver to your father, but this time, it actually gets delivered. Then, [[spoiler:after the rematch with [[BigBad Orgodemir]]]], the annual Amitt Harvest begins again, and once again you are given another Fishsub to deliver to your father, but this time she makes one for you to bring with you on your first [[TurnOutLikeHisFather fishing voyage with your father.]] Once again, you find Maribel stowing away on the ship, but before she gets kicked off, Borkano allows her to stay on just this once.
* BoringButPractical: Have everyone master the Dancer and Sailor professions - the ultimate ability for the Sailor is Lightning. This is an ability that hits ''everything'' on the field, whereas Muscle Dance just hits a group. Neither cost anything, and while Lightning becomes weaker later on (and outclassed by other abilities) it is still great for the mid-game.
** Thin Air. Paladins and Pirates learn this skill and does at least 90-100 damage to every enemy for free, crowd-clearing enemies up to the end game. The Champion and Hero classes learn this too. Even the enemies who resist it will take enough damage to be taken out the following round. Even fewer enemies are immune to it, and there is often something else that can be used that will knock them out (such as Boulder toss or the breath attacks) or it will just be easy to [[AttackAttackAttack have everyone smack them]].
** Knuckle Sandwich from the Martial Artist vocation. You will probably find yourself using it on every boss all the way to endgame, where it becomes even ''more'' powerful. For only 2 MP, you deliver a very powerful attack. Combine this with Focus strength or Muster Strength (Two other abilities you can learn early on) and you'll deal almost 500 damage. Combine it with Oomph, you'll deal close to 1100 damage as a fighter class.
* BraggingRightsReward: Your reward for beating the bonus bosses? God moves to your immigrant town.
* BrainwashedAndCrazy: [[spoiler:The well water in Krage/Gröndal is poisoned by monsters]], causing everyone who drinks it to think they're the Demon King.
* BrokenBridge: Will be opened tomorrow. [[spoiler:[[GroundhogDayLoop If you can get to it.]]]]
* ButThouMust: Mostly played straight, but interestingly averted in Loomin/Nottagen when given the choice what to do about Chibi.
* CallingTheOldManOut: An interesting variation in Gorges: [[spoiler:Grandma Pendragon calls out her pathetic son over his treatment of his daughter, [[LoveMartyr Firia]]. The asshole ''definitely'' deserves it.]]
* CantCatchUp: For a many a player, Maribel can become this. Some try to get her out of this, others [[spoiler:know of her leaving ahead of time, and]] purposefully ditch her. Regardless, all of her stats end up lower than anyone's save MP, Intelligence, and Style. The remakes fixed this by giving her access to spells such as Bang, giving her a boost to her speed, and making her level way faster.
** Aira/Aishe as well, for entirely different reasons. The problem with her is that she comes ''very'' late in the game, starts out underleveled and most importantly, only begins with points in the Warrior and Dancer vocation when most of your party is working on a second second-tier vocation at this point. Even with Maribel's [[spoiler: disappearing act]], she still ends up being much closer to a third-tier job and will have a much wider range of skills than Aishe when she [[spoiler: returns]]. Any final party that doesn't ditch Maribel will ditch Aishe.
** This also can apply to Sir Mervyn. Due to the fact that the characters' battle level and job levels increase faster in the 3DS version, Sir Mervyn may be as many as ten levels behind the hero and Ruff, and that's not ''counting'' the amount of abilities and jobs that have been acquired. It seems that many a player of the 3DS version found themselves ditching ''Mervyn'', when the PSX {{Metagame}} said to ditch ''Maribel''.
* ChangelingFantasy: Implied, although it never comes to the hero's attention. Early in the game it is noted that the hero had an unusually short gestation -- only five months -- before being born as healthy as a full term baby. During the Buccanham chapter, the player meets Anais, the pregnant wife of the {{pirate}} Sharkeye, in poor condition due to worrying about both the curse of the island [[spoiler:that turns all babies into monsters the first full moon after their birth]] and her husband [[spoiler:sealed off in [[HumanPopsicle demonic ice]] somewhere far away after having fought the Demon King.]] After clearing the curse and restoring the island, Anais disappears. [[spoiler:Her prayer reached the Undersea King, who abducted her and turned her into a mermaid in order to live long enough to be reunited with Sharkeye when he were to be defrosted.]] Meanwhile, her unborn baby is said to have been transported to another land, possibly another time by the Water Spirit. This baby is strongly implied to be the hero. [[spoiler:Later it is all but confirmed as both he and Sharkeye bear halves of the mark of the Water Spirit, Sharkeye passing his half to who would've been his son.]]
* ChestMonster: As in every ''VideoGame/DragonQuest'' game. ''VII'' is notable for not only having standard Canniboxs and Mimics, but Evil Books, Evil Pots, and Evil Well monsters. Be careful when exploring castles.
* ChildhoodFriendRomance: Maribel has feelings for the hero and is jealous of Princess Michaela who does as well, though it's unknown if the hero returns either girls' feelings. In the manga, Maribel also had feelings for Prince Keifer, though in the game they just have a platonic friendship.
* ChivalrousPervert: Kiefer flirts shamelessly, but won't go any further.
* CollectionSidequest: One {{Sidequest}} sees you founding and expanding your own town. To do so, you travel around [[PresentDay Present Time]] searching for Immigrants, who [[RandomEncounters randomly appear]] in various 'hot spots' in different villages. Oh, and collect enough of different types of Immigrants, and your town will turn out ''extra-special''...
** The Monster Park {{Sidequest}}, meanwhile, has you recruiting monsters. Not for battle partners like in [[VideoGame/DragonQuestV other]] [[VideoGame/DragonQuestVI installments]], mind; just for the park. Oh, and you need to find Blueprints for the various parts of the park, first. And if you manage to recruit every monster available? [[spoiler:You get a Momento of [[PetBabyWildAnimal Chibi]].]]
* ConspicuousCG: With the sprites rendered in classic Toriyama-style 2D looking very much like upgraded ''VideoGame/DragonQuestVI'' sprites as well as 3D backgrounds and attacks... it can look a bit... style-breaking.
** [[AvertedTrope Averted]] in the remake.
* ContinuityNod: Numerous to earlier games, as usual, including some of the names of minor characters. Most notable is the return of the town-building sidequest from ''VideoGame/DragonQuestIII''.
* ContinuitySnarl: After your first fight (against Slimes, of course), Kiefer's reaction suggests this is the first time he's ever encountered monsters, let alone fought some. Then ''VideoGame/DragonQuestMonsters Caravan Heart'' came out, which consists of the Kiefer's childhood adventures.
* CoolBoat: The Marle de Dragonne, which is more of a floating castle than anything else. It is, more or less ''two'' boats, glued together by the castle in the middle. It even has its own SugarWiki/AwesomeMusic. [[http://www.youtube.com/watch?v=CCKu19IXzXY#t=0m57s Now that's one Nice Boat.]]
* CrazyPrepared: '''SAIDE'''. The guy is implied to have never been outside of the desert, but is strong as heck for an NPC, has some mad skills, and hasn't even started on his first ''real'' adventure until the end of the game. Sure, he's Hadeed's descendant, but Hadeed was never as strong as Saide despite having ''more'' fighting experience than Saide!
* CutAndPasteEnvironments: The bonus dungeons. ''Both'' of them.
** The tablet quests from the 3DS remake are literally this: just takes areas from the game and fill them with the tablet's monsters. The chests and pots are present there as well, but have different loot.
* CuteClumsyGirl: Aimy/Antonia of Litorud/El Ciclo looks like this at first, falling down the stairs every morning... [[spoiler:[[GroundhogDayLoop But that's not entirely her fault]].]]
* DarkerAndEdgier: This may just be the darkest ''VideoGame/DragonQuest'' ever. While previous and future entries often dealt with some rather dark material, [=DQ7=] dives headlong into stuff like racism, slavery, ''multiple'' acts of genocide, horrific natural disasters, the brutality of war, and more.
* DidYouJustPunchOutCthulhu: [[http://www.youtube.com/watch?v=tMv2cdOHz3k&feature=related God was defeated!]]
* DidIJustSayThatOutLoud: [[spoiler:After the Time Sage is defeated, as he dies he boasts that even with him gone, El Ciclo will remain trapped in his time loop...unless his giant hourglass is destroyed. Bonus points for how he actually [[OhCrap realizes his blunder]] just before he dies.]]
* DirtyCoward: If you get trapped inside Pilgrim's Perdition (and you have your skills drained by the evil priest), your option of escaping is to use the Soulstealer to kill five other people (taking their souls) and have the babygoyles get you out. Of course, as the [=NPCs=] note, it's considered morally reprehensible, and Strom will NOT put up with it.
* DiscOneFinalBoss: [[spoiler:The first fight with Orgodemir]] is an utterly perfect example. You fight him at the end of a long, treacherous dungeon (which is conspicuously devoid of treasure). The plot revolves around fighting him. He goes OneWingedAngel midway through the battle with him, and afterward, you don't get any experience or gold from the battle (which is typical for final bosses). Except, you're still on disc one of two. There's more game to come, but for now, change to disc two to continue the story.
* DiscOneNuke: As is standard for the series, once the casino becomes available, it's remarkably easy to use SaveScumming to reload your way into an incredible gambling winning streak, with the tokens then traded in for gear that will outclass anything that will be found for several dungeons. [[spoiler:Given that the casino first appears right before all of your skills and spells get locked away, this might just count as DevelopersForesight.]]
** An almost literal example in the form of Bang. When Maribel learns it (Which is within Engow's scenario usually), it is basically an "I Win" button for almost all random encounters. By the time you reach Dharma Temple / Alltrades Abbey, you'll have access to boomerangs that attack everything and whips which attack enemy groups. You will find yourself using them a lot.
* DoesThisRemindYouOfAnything: A village, in the present, [[UsefulNotes/FurryFandom dresses up in animal costumes in a celebration]].
* DoomMagnet: Loomin/Nottagen's an entire ''town'' suffering from this. And no, it's not a DoomedHometown, either. [[spoiler:[[NiceJobBreakingItHero Unless you screw up.]]]]
* DownerEnding: Dialac/Regenstein. You arrive too late to save the townspeople from their TakenForGranite state, as the statues are degrading. The bright spot is that there are two survivors and the island gets restored anyway.
** Loomin/Nottagen if [[spoiler:you make the wrong choice regarding Chibi/Wiggles (i.e. kill him)]].
** Greenthumb Gardens. The LoveDodecahedron ends in a non-solution and eventually leads to the decline and abandonment of the town.
* DubNameChange: The 3DS remake in English changes pretty much changes '''everything's''' name from the PSX version. Check the Character's page to see the original/remake.
* EverythingTryingToKillYou: Up to and including wine bottles, books, pots, wells, and columns.
* FamedInStory: The party, by virtue of the game's time travel elements. Whenever you visit a town in the present, they are bound to talk about the travelers who saved their town, oblivious that those same travelers are before them now. The people of Dune even recognize the group, despite the centuries between visits.
* AFeteWorseThanDeath: The Festival of Engow/Emberdale, which involves [[spoiler:throwing torches into the volcano -- something the local BigBad plans to turn to his advantage by stoking the [=EvilFlame=]/Black Flame and setting off an eruption.]]
* FieryRedhead: Maribel.
* {{Foreshadowing}}: When you return to Emberdale during the Greenthumb Gardens arc, speaking to the man who married the dancer will cause Kiefer to muse about how being married is incompatible with being an adventurer. [[spoiler:This ends up foreshadowing his decision to remain in the past with the Roamers.]]
** Sometimes, if you talk to Mayor Mayde after completing an island, he'll remark that sometimes he worries so much about Maribel that it makes him sick. At the time, you probably consider it a figure of speech, [[spoiler:but he in fact ''does'' become critically ill after the events in Mardra/Hubble (or Probina/Providence or Loomin/Nottagen if you finished Mardra/Hubble before them).]]
* FluffyFashionFeathers: The Angel leotard has a bunch of feathers arranged like a ShowgirlSkirt. But this is just in the artwork, not the game itself.
* FortuneTeller: Pamala/Palmela of Engow/Emberdale. She's stuck playing TheCassandra when you first meet, warning of [[ChekhovsVolcano disaster]] that you have to avert. [[spoiler:Later, she [[ChekhovsBoomerang comes back into play]] a couple more times.]]
* FreeRotatingCamera: Some areas lock it though.
* GambitRoulette: Played by [[spoiler:GOD/the ALMIGHTY]] of all people. Blocked entirely for plot contents. [[spoiler:God/The Almighty has set up his battle with [[BigBad Orgodemir]] so that his four Spirits can be revived if they fell. He sealed his warrior Melvin/Sir Mervyn away for the Hero/Auster to gain and add strength to his party. The Hero was about to be born in a DoomedHometown, but God saved him and moved him to the continent of Estard in the future when the Ruins could be used. The Hero was originally a child marked with the Aqua Spirit's brand -- but only half, his father Sharkeye was not killed, only Sealed in ice until needed so that the Hero can gain the entire seal. Estard, on the other hand, was the ONLY island that was spared from Orgodemir's destruction. On that island was the Ruins that allow the Hero to go into the past and save all the worlds. The shards to get to each world are arranged in difficulty to allow the Hero to grow. Then, right after the Hero has killed Orgodemir, the revival ceremony to revive God is allowed to finally work. Sadly, right after that is the Body Snatcher incident, but... God's Gambit works perfectly.]]
* GameplayAndStoryIntegration: One party member is Gabo / Ruff, who joins you at level one. It seems a little weird... except that Gabo is a [[RaisedByWolves feral child]] and technically an adolescent - ergo it makes ''perfect'' sense that he doesn't have a lot of combat prowess ''or'' experience. Melvin/Mervyn and Aira/Aishe, meanwhile, are at a much higher level when they join.
** Additionally, Melvin/Mervyn, a paladin who was a warrior of God, joins your party, yet he is only slightly stronger than you are or even ''weaker''. Except that [[SealedGoodInACan he had been sealed away for God knows how long]] -- not staying in shape. A DLC dungeon in the 3DS version further addresses this: [[spoiler:the Almighty intended to give Mervyn his strength back upon awakening, but instead gave that power to Priestess Jacquelyn so she could cleanse Alltrades Abbey of the evil that had tainted it during the main story. Mervyn has no problems with this, and is pleased that it was used for such a good cause.]]
** Keifer learns Flame Slash as one of his first abilities. The 3DS remake of course shows him attempting it on a monster in a cutscene.
** When Aira/Aishe joins, she already has the dancer class mastered, as well as several levels into Warrior. This is indeed befitting of her status as the village dancer as well as someone who is at the very least knowledgeable about weaponry. Additionally, the reason why it's only at level three makes sense as well -- she mentions her parents usually don't like her fighting, so she isn't able to do a lot of training.
* GettingCrapPastTheRadar: Talking to everyone, both the various [=NPCs=] and your own party via Party Chat, results in a lot of questionable scenes.
** In one instance, you can talk to two kids trying unsuccessfully to milk a cow. Your party observes among themselves that said cow is male, and Melvin/Mervyn comments that he milked many a teat in his day.
--> '''Engow Mayor''': Let's go get piss drunk!
** The 3DS version has less party chat, but you can still get a few gems. Namely, Maribel mentioning that [[DoesThisRemindYouOfAnything a currently unwed woman can lay with whoever she wants]] and it's none of their business.
** In the ending, you can see an old woman sitting across from another woman using the "Playboy bunny" model. Talking to both reveals [[GenderBender the playboy bunny was an old man originally and profession changed at Alltrades]]... and the woman asks if she should [[GenderBender become a strongman for her husband-turned-playboy bunny]].
* GodIsEvil: Subverted, the God you first resurrect is actually [[spoiler:the Demonlord in disguise]].
** [[spoiler:Also, the real God is a BonusBoss, and when you fight him, [[GodIsGood it's just a friendly test of strength in combat. He even looks pretty friendly]].]]
* TheGodsMustBeLazy: [[spoiler:Turns out God won the war against the Demon Lord, but after sealing him away and recovering, he decided to let humanity and the four elemental spirits clean up the fallout themselves in spite of being both stronger than the Demon Lord and free to fix the problems created by the sealing of the world.]]
** [[spoiler:You actually get the opportunity to call God out on this when you meet him as the BonusBoss. He responds by telling you that you do not realize what true suffering is as he prepares to visit upon you the full wrath of God!]]
* GottaCatchEmAll:
** The main story requires gathering map pieces to restore islands. Additional fragments are used to unlock late game and post game dungeons.
** Collection sidequests include recording every monster in the [[MonsterCompendium Big Book of Beasts]], sending all recruitable monsters to the Monster Park/Meadows, and finding enough mini medals to cash in all the prizes from King Maximo.
* GroundhogDayLoop: One region is stuck in this, prompting further {{timey wimey|Ball}} antics trying to hunt down the cause.
* GuestStarPartyMember: Numerous guests "join" you and some even contribute in combat. You cannot control them.
** [[spoiler:Kiefer, somewhat infuriatingly.]]
* GuideDangIt: Many map pieces, which are needed to advance the plot, are hidden in out-of-the-way places. This fortunately becomes averted in the 3DS version, which will often direct you to the next tablet fragment, but even then a player may find themselves confused onto just what these hints mean.
** Want the best monster class-forms or the town-type of your choice? You're gonna need a guide.
** At one point late in the game, you must use the Empty Bottle to collect Rainbow Dew. The Rainbow Dew could be collected hours earlier - but the game doesn't really direct you to do so or tell you just ''where'' you can find it. Fortunately it's out of the way.
** Hybrid skills are mentioned PSX version's manual, but it never explains exactly ''how'' to get them. After reaching a certain rank in a class, the character will be mentioned as having "matured"; the character must then immediate switch to the other class and mature in order to learn the skill. The 3DS version gets rid of hybrid skills, simply relocating them to the classes' main skillsets. However, in doing so, they ended up introducing a different problem...
*** In the 3DS version, intermediate and advanced human vocations have powerful spells and skills that are locked, e.g. only the Monster Masher can use breath attacks they learn, and etc. This means that if you master a vocation and switch to another one, you lose the ability to use those powerful skills. Monster vocations have the benefit of learning some of those skills permanently, but again, the game never explains this outright.
* HelloInsertNameHere: Once again, your hero.
* HeroicMime: {{Lampshaded}} by the Party Talk feature; your allies frequently prompt you to respond, or react as if you had actually said something to them... or just given them a Meaningful Look or two.
* HeroicSacrifice:
** [[spoiler: Matilda/Maeve - however, it's a case of ICannotSelfTerminate]]
** [[spoiler: The warrior in Pink manages to do it, earning himself a RedemptionEqualsDeath]]
** The Priest of Providence. [[spoiler: As it turns out he was more than willing to do this in the past...]]
** Twice in Nottagen:
*** Buddy's first monster pet, a rock monster, detonates to save Buddy from the vine monster.
*** Wiggles will, if spared, fight off the rest of the hell worms to save Buddy and die of his wounds.
* HonorBeforeReason: Averted by Hadid. When a monster you just defeated produces his Queen's amulet and tries to get out of the beating by claiming Hadid's people must obey whoever carries the amulet, his only reaction is to ask "Are you quite finished?" before dealing the final blow.
* HopelessBossFight:
** You get a couple, both in [[spoiler:the Dharma/Alltrades area when your spells/abilities are stolen]]. What's more, the other boss fights in the area that you're actually intended to win [[ThatOneBoss aren't any picnic either,]] even after [[spoiler:you've gotten your spells/abilities back]].
** The first round against [[spoiler:the corrupted King Zeppel/Hybris]] is also one of these.
* HumanityEnsues: A few times.
** In L'Arca as a result of the [[BalefulPolymorph curse of Deathpal/Hackrobat]], which turned all the humans into animals and all the animals, including party member Gabo/Ruff into humans. The curse is done, but not before the monster makes it permanent for the young White Wolf.
** When returning to L'Arca, it turns out that [[spoiler:Deathpal/Hackrobat himself has become (a rather scruffy) human due to his powers being sealed]]. His attempt to undo Gabo/Ruff's curse results in Gabo/Ruff learning to talk just like a human.
** In the 3DS remake, Haven is a home for reformed monsters who have become human.
* ImAHumanitarian: Monsters boast about eating people alive.
* {{Hunk}}: The hero's dad Borkano/Pollock, who's ridiculously muscular, tanned, and has a mighty beard upon his square jaw. Being the best fisherman on the island will keep you in shape.
* JackOfAllStats: Your hero, naturally. Dharma/Alltrades Abbey lets him become TheAce more easily than other characters.
* {{Jerkass}}: Hondara/Pike, for being a lazy, good-for-nothing drunkard who stoops to bullying kids.
** That warrior in the pink armor. After having his abilities stripped of him, he takes the demons up on their offer to use the Soulshatter Sword to shatter five souls, with his justification being that he deserves better than everyone else in Penal Town/Pilgrims' Perdition. The last soul shattered ends up being Neris/Nava's kid brother Zaji/Zev. You meet up with him again later, and not only is he not the least bit repentant for what he's done, he actually mocks Neris/Nava for wanting revenge.
** The present day Mayor of Labres is this, CrazyPrepared, and AxCrazy. He feared someone was going to find the tablet eventually, and had a giant axe ready to smash it to bits when they did.
* JerkassHasAPoint: The people of Nottagen are distrustful of Buddy's second monster pet. They're clearly not meant to be sympathised with, even though they ''do'' have a point that a monster may not be the ideal choice for a pet, especially since they were just saved from monsters who attacked and took over the village ''twice'' in the past couple months. Of course, [[VideoGameCrueltyPotential you could always decide to castigate them for their behaviour...]]
* JerkWithAHeartOfGold: [[spoiler:"The Pink Soldier" dies protecting another man from a monster attack, which is the only time he ever thinks for anyone other than himself.]]
* JumpedAtTheCall: Kiefer. He's so ''excited'' by the prospect of adventure, that after your first actual fight (against mere ''[[MascotMook slimes]]'', no less), he goes into a hysterical laughing fit from the adrenaline rush.
** After ''VideoGame/DragonQuestMonsters: Caravan Heart'', we know the reasons behind all this: [[spoiler:he'd been transported to Alefgard as a child, and has been bored stiff with the lack of adventure ever since.]]
* KarmicTransformation: Deathpal/Hackrobat. [[spoiler:After transforming all of the humans in L'Arca to animals (and vice verse), he himself [[HumanityEnsues becomes human]] due to being drained of his power. He's reduced to using his scary voice to intimidate other monsters, because if they saw him they would attack him. He decides to make it up to Ruff for cursing him earlier by changing him back into a wolf, but only succeeds in letting him talk just like a human...but as it turned out, he prefers his new human form.]]
* KavorkaMan: According to the Wind Spirit, ''[[RaisedByWolves Gabo]].''
* KillerRobot: The Mechsoldiers/automata assaulting Falrish/Frobisher. [[spoiler:Comes complete with TurnedAgainstTheirMasters / HoistByHisOwnPetard when the strongest Mechsoldier/Slaughtomaton ''crushes'' the monster commanding them.]]
* KnightTemplarParent: The King of Estard, who forbids Kiefer from helping to restore the world. [[RebelliousPrincess Not that it stops him]]. [[spoiler:Tragically, by the time he comes around and is willing to give Kiefer his blessing, it's too late...]]
* LampshadeHanging: Done quite a bit with party chat. Special mention goes to when you finally are going up to the actual church in Alltrades Abbey... when even the ''other npcs'' are getting frustrated at how long it's taking and comment just how impossibly fast it was for the monsters to set up an arena.
* LinearWarriorsQuadraticWizards: Inverted -- Both fighters and mages get a lot of fancy abilities. Unfortunately, the problem with mages is that they don't have anything to multiply the power of their abilities like warriors do. Warriors have several abilities that are boosted in power by Sap (lowers enemy defence), Focus or Muster Strength (allows the next attack to deal more damage) and Oomph (Doubles attack power). This enables mages to deal only just above triple digit damage, whereas an oomphed Focus Strengthed warrior will hit for over a thousand damage with Knuckle Sandwich (And this will only take a couple rounds to set up, too). Even for clearing out groups of enemies, mages fall behind since most [[PrestigeClass prestige warrior classes]] get access to useful abilities like Thin Air, which hits harder than any of the Boom spells do ''and'' costs nothing. Later on, mages are useful primarily for healing, buffing, and debuffing.
* LoveDodecahedron: ''Hoo boy''. [[spoiler:In Verdham: [[UpperClassTwit Iwan]] has an ArrangedMarriage with Linda, but Linda loves his gardener, [[NiceGuy Pepe]]. Iwan's {{m|eido}}aid Kaya loves him, and [[{{Yandere}} jokes about]] ''[[PerfectPoison poisoning everyone]]'' to get what she wants. Linda and Kaya both pressure Pepe to fight for her, but he [[ExtremeDoormat cracks under the pressure]] of trying to please everyone and [[IWantMyBelovedToBeHappy leaves town so she can marry and live well]]. Nobody's happy, and even Maribel and Kiefer get ''pissed'' at the non-solution.]]
** And it goes FromBadToWorse, folks. [[spoiler:We get to revisit Verdham down the road, and we get to see the results of the fact that everyone went stupid the last time you were here -- Iwan loses the house and is worthless, Kaya has married the new owner of the house, we find out that her poisoning jokes weren't exactly jokes, Linda abandoned her family to become a nun at a convent overlooking Pepe's estate at Mentare and recently passed away pining for Pepe, and Pepe has become a confirmed bachelor. Perhaps it's for the best that Verdham in the present is a ruin, with only the decaying herb garden left to mark that it even existed.]]
* LoveAtFirstSight: Michaela has elements of this with the hero. What really hits it off for her is his age similarity to herself (a breath of fresh air when your castle is full of older people) and kind nature. Though it's never really explored much, the Hero is noted by allies to get a bit shy around her when Party Chatting, and is said to be rather happy to be kissed by her in the epilogue. This is all to Maribel's chagrin, of course.
* MagicKnight: Melvin/Mervyn, who is more magic-centric. Aira/Aishe is a more combat-centric example. The armamentalist class focuses on this.
* MarathonLevel: Dharma Temple/Alltrades Abbey.
** Nottagen -- you have to save the village ''three times''. [[spoiler:Even though you ''can'' doom them, but [[VideoGameCrueltyPotential why would you]] do that?]]
* MeaningfulName: Loomin and Nottagen. Loomin because the threat of evil is always [[IncrediblyLamePun looming]] over the town... and Nottagen because when the player goes back for the ''third time'' to restore the town, they are probably thinking [[IncrediblyLamePun Not Again!]] (See MarathonLevel)
* {{Metamorphosis}}: [[spoiler:Little Gabo/Ruff]] got hit by this.
* MistakenForOwnMurderer: Exploited by the head of the monsters in one area. It strikes a deal with the local priest, claiming that as long as the priest lives in a cursed, monstrous form, it will leave his hometown and everyone living there alone. However, the transformed man is forced to return home and try to live among the residents, who naturally tend to assume that he killed the real priest and is mocking them. In other words, the monster expects them to invalidate the deal by killing the transformed priest themselves, at which point it can swoop in and finish them off...
* MoralEventHorizon: InUniverse. While Orgodemir is called the Demon Lord for good reason, the party outright states in Party Chat that turning newborn children into monsters and making them attack their parents in Buccanham has ''unequivocally'' crossed the line!
* MoneySpider: [=GoldSlime=] / Gem Slimes found at the bottom of the volcano near the end of the game drop three thousand gold apiece while other enemies drop a couple hundred gold apiece, and are quite common. Since late game equipment starts to cost tens of thousands of gold they really are a treasure.
* MyGodWhatHaveIDone: In present-Faraday, [[spoiler:upon witnessing his guards critically damage ELLIE under the false belief she was about to attack Ambrose, the King finally realizes that ELLIE is more than just a machine and how his blind obsession with advancing Faraday's technology was preventing him from seeing the big picture. He immediately agrees to return ELLIE to Autonymous's house and resolves to be more mindful and ethical in his technological pursuits.]]
* MythologyGag: The female Sage costume in the 3DS version is a pure white variation on Fosse's (Jacqueline's) robes from ''Caravan Heart''.
* {{Nerf}}: Happened to some abilities by making them limited to some classes. The most notable being the Blade of Ultimate Power.
* NiceJobBreakingItHero: Make the wrong choices in certain cases, and...
** Nottagen's scenario forces you to do this -- by clearing the darkness, you cause a huge man-eating plant monster to return. Oops. You can make this even ''worse'' by deciding to [[spoiler: kill Chibi / Wiggles, resulting in the entire town save one getting killed]].
* NobleWolf: The White Wolves of Orph. [[spoiler:Also, Gabo.]]
* NoCelebritiesWereHarmed: Pomposo is a clear analogue to Antoni Gaudi, with the buildings he designs evoking Gaudi's SignatureStyle. Made even clearer in the remake, where the local town of El Ciclo gains a Spanish accent.
* NowWhereWasIGoingAgain: "Party Talk" will often be this -- especially in the 3DS version, wherein the characters will mention what you were doing last. Very useful in a game of this length and if one sets the game down for awhile.
* OneManParty: Amazingly, it's not the hero. [[spoiler:Protip: Despite it being [[GuideDangIt completely against common sense]], teach Gabo healing spells. He's the only character that never leaves your party, including the main character, and running out of healers ''sucks.'']]
* OnlySaneMan: In Krage, [[spoiler:only the elderly mayor manages to resist the poisoned water long enough for you to retrieve the cure, and only he drinks the Holy Dew willingly.]]
* OurSoulsAreDifferent: They can be sucked out by a magical sword. [[spoiler:And restored by stabbing the victim with the same blade.]]
* PapaWolf: Borkano. The remaining sea-monsters in the world are why he's so against you and Maribel traveling with him.
** [[spoiler:In a later example, he's rescued by Sharkeye, after it's implied that he's been fighting monsters on the sea -- ''ALONE'' -- for a good while, no less.]]
* ParentalObliviousness: {{Subverted}}; the heroes' parents find out what they're doing early on and cope with it... to varying degrees.
* PermanentlyMissableContent: An entire town. [[spoiler:If you make the wrong choice in past-Loomin and kill Chibi, the town is destroyed and there's nothing you can do about it.]]
* PetBabyWildAnimal: Sieble/Buddy does this ''twice'', with Rocky the Bombcrag and Chibi the larval Hellworm. Um... yeah. Guy has exotic tastes.
* PowerFist: Gabo/Ruff uses claw versions, they do look like powerfists in the game but the icon and artwork shows them as claws. His high strength still lets him give a good haymaker though!
* PowerOfTheGodHand: One of three [[PrestigeClass Advanced classes]] is called the Godhand.
* PrestigeClass: The advanced classes are this -- as they require you to master multiple basic classes and intermediate classes to be able to promote to and give powerful abilities. Godhand/Champion and Summoner/Druid are these for fighters and mages, respectively.
* PrecisionFStrike: Averted. A lot of other "bad words" are used though. Even by Gabo/Ruff. Pretty jarring considering the NES and GBC entries...
* ProlongedPrologue: You need to spend at least two hours of gameplay to get into a first dungeon and first battle with a slime. The 3DS remake trims it down considerably, but there's still a fair bit of time before the first battle.
* TheQuisling: In Dune, Hadeed insists that Queen Ferid has become this. [[spoiler:Ultimately, she's a sympathetic example, struggling to protect her people while undermining the monsters wherever possible.]]
* RaisedByNatives: Firia, a [[HeartwarmingOrphan sweet little girl]] adopted by Pendragon, the leader of the winged Lefa tribe. She faces constant [[KidsAreCruel bullying by her peers and step-sister]], and copes as best she can... [[spoiler:And then the whole thing gets [[{{Subverted}} turned on its head]] by [[TheReveal her father admitting that she's]] ''[[TomatoInTheMirror not adopted]]''. He IS her father -- she was just born without wings, and he thought it was better to let her grow up [[AllOfTheOtherReindeer treated like an outsider]] than admit she was really his own.]]
* RaisedByWolves: Gabo/Ruff, with good reason: [[spoiler:he ''IS'' a wolf.]]
* RandomDrop: The monster hearts are a particularly annoying example of this. You can find some in chests (in limited supply), win some from the Lucky Panel minigame (infinite supply, if you have the patience and luck), but some (such as Boltrat, Dumbira, and [=LizardMan=], all three of which must be mastered to work up to some of the best advanced monster classes) can only be obtained by battling the monsters and hoping you get lucky. Expect to spend many hours of farming before you see your first Dumbira heart, if you don't give up before that point.
** The thief and pirate class actually work like this, you don't get the item until the battle is over.
* RandomEventsPlot: The plot arcs for each island are usually separate from each other.
* RealMenWearPink: Played with; the party meets a warrior in pink armor who's headed to the Shrine of Dharma/Alltrades Abbey to change classes. [[spoiler:He's stripped of his powers by the monsters' trap and shunted to the shanty town like everyone else. He then goes mad and takes the demons up on their soul-stealing deal, and is ultimately killed during an uprising... But dies while defending another man, who is inspired by his sacrifice and calls him a hero.]]
* RebelliousPrincess: Kiefer hits every part of this trope's description save gender.
** Later on, there's Aira/Aishe of the Deja tribe/Roamers, who's just as rebellious. [[LikeFatherLikeSon There's a reason for that.]]
** Maribel is a Mayor's daughter. Pretty close.
* RedemptionEqualsDeath: In Dharma Temple/Alltrades Abbey, [[spoiler:the pink armored warrior ends up sacrificing himself to save a child from monsters.]]
* RedundantResearcher: The desert scholar.
* ReplacementGoldfish: [[spoiler:Eri/E.L.L.I.E., for {{Jerkass}} Zebbot/Autonymus's dead wife.]]
* RewatchBonus: [[spoiler: When the Almighty is revived he doesn't initially recognize Sir Mervyn. On first viewing this just looks like a side effect of being asleep for so long, but in hindsight it's obvious because he's really Orogodemir, because why would the Almighty not remember his closest ally?]]
* RippleEffectProofMemory: Possessed only by your party and the other people on your island.
* RobotMaid: Eri. ''Not'' a {{Ridiculously Human Robot|s}}.
* RuleOfFunny: WHEE!! I'm selling my old weapons to a CHICKEN!! Wait, he [[FunnyAneurysmMoment used to be a human]]? Oh well. How much for this [[VendorTrash Copper Sword?]] Cock-a-doodle-do!
** Combined with PokeThePoodle: The brainwashed citizens of Krage/Grondal attempt to chop down the roots of Ygg... by wielding a club and a cypress stick against the tree, which causes little to no damage at all!
* SadlyMythtaken: Happens in-universe; thanks to TimeTravel, the heroes witness several events which are then twisted by the passage of time, leading to various effects. In at least one instance, the twisting is deliberate to guard the town's reputation.
* {{Satan}}: [[spoiler:Orgodemir is clearly meant to be a parallel to him.]]
** He's certainly cruel enough. Not to mention, extremely prideful.
* SealedGoodInACan: The hero Melvin/Mervyn was sealed away in case the Demon Lord happened to rise again.
** The crew of the Marle de Dragonne were sealed away by a curse of the Demon Lord, frozen in a block of ice for hundreds of years. It's possible to run into the frozen ship long before there's any hint in the game whatsoever what happened to it. When [[spoiler:the Demon Lord is revived and casts the world into darkness, this has the side-effect of dispelling the ice that froze the Marle de Dragoone, and they arrive at Fishbel just in time to provide some help.]]
* SetRightWhatOnceWentWrong: The majority of the journey in Disc 1 is restoring the world to its original state. In the present day, all the other lands have long fallen into despair and destruction from Orgodemir's minions and ultimately sealed away as a result of their schemes. The party uses the Fane to go back to the past of each land when the crisis can still be averted and set things right to restore the land in the present.
* ShootTheDog: In Loomin/Nottagen, the townsfolk ask you do this [[spoiler:to Chibi, Sieble's beloved [[PetBabyWildAnimal baby Hellworm]]. It's ''clearly'' [[NotQuiteTheRightThing the wrong choice]], however, and results in [[ShootTheShaggyDog a BAD END for all involved]].]]
* ShoutOut:
** The man who tasks you with building your own town? ''VideoGame/{{Sim|City}}''.
** The 3DS version has a boss called [[Film/TheToweringInferno The Glowering Inferno]].
** In Verdham/Greenthumb Gardens, there's a pair of sisters who are references to [[VideoGame/DragonQuestIV Meena and Maya]]. One of them is a dancer and mentions that her sister hasn't been the same since they took revenge for their father.
** One nun at the church overlooking the past version of Wilted Heart prays in memory of [[Music/{{Eurythmics}} the sisters who did it for themselves]].
** The [[Film/{{Woodstock}} Hubbstock]] festival has among its torban candidates Music/{{Jimi|Hendrix}}, Music/{{Eddie|VanHalen}}, [[Music/{{Motorhead}} Lemmy]] and Music/{{Yngwie|Malmsteen}}.
** The [=BoltRat=] / Serial Quiller enemy is an [[Franchise/{{Pokemon}} electric yellow rodent]].
* TheCasino: One located near Alltrades Abbey... oddly in the well. Another is in a palace. In the 3DS version, the Haven eventually builds one, too.
* TheSlacker: Hondara/Pike, the hero's worthless wannabe ConMan uncle. Your mother frequently worries that her son might turn out the same way. [[spoiler:The Holy Water he offers to sell you, though? The real deal. Surprises the hell out of his neighbors. The Hot Stone he's trying to pawn off also turns out to be very significant to the plot.]]
* SoLongAndThanksForAllTheGear: Averted; [[spoiler:when Kiefer leaves, he gives back all the equipment you gave him.]]
** Played straight in the original with [[spoiler:Maribel, with no warning. Hope she wasn't carrying anything useful, like the Bless Staff or Tiny Medals... [[{{Unwinnable}} or that empty bottle]]. No idea what would happen if she was holding the [=DarkRuby=], which would normally be taken from you later beyond your control.]] In the 3DS version, [[spoiler:she sheds all the items she's not equipped with into the bag]].
* SquishyWizard: Maribel starts off as one with her natural stat growth and offensive spells learned by default, but unlocking the Job system allows her to take another path.
* StableTimeLoop: During the game, you hear from various people or in books about the climatic battle between God and the Demon Lord, with the implication that God was defeated in the battle. So why doesn't the Demon Lord exist in the present? [[spoiler: Turns out the Demon Lord was left heavily wounded by God and the party is the one who goes back in time using the final Pedastal to finish him off. Until he's inadvertently revived by the Deja/Roamer tribe at least.]]
%%* StarCrossedLovers: Several.
* SwordOfPlotAdvancement: The Aquagon sword. It's initially provided by the King of Coastal as a reward for saving the kingdom, and is by far the best weapon for the hero available at the time (and for a long time after). Later on, it's the key to convincing [[spoiler:Sharkeye that you're telling the truth, and it helps to revive the Aqua Spirit.]]
* SupportingProtagonist: For a lot of towns your party is not the main heroes of the story, they're just the muscle that showed up at a convenient time to do all the heavy lifting for the real hero to save the day.
* TalkingIsAFreeAction: You can talk to your other party members at any time, even during battle! ...However, if you choose to talk [[RuleOfThree three times]] in a single turn instead of selecting your actions for that round, the enemy gets a free round of attacks.
* ThereIsNoGod: The Glowering Inferno believes that the deity that the citizens of Emberdale are worshipping doesn't exist at all. [[spoiler:It turns out he does.]]
* TimeSkip: Aside from the obvious, you get to revisit a few 'past time' towns while working on ''other'' villages in the region. One case gives you an update on the LoveDodecahedron mentioned above: [[spoiler:Iwan married Linda, but lost his family fortune and now works for the new rich guy in town; Linda's become a MissingMom and left her resentful son with Iwan; Kaya married the new guy and is slowly {{p|erfectPoison}}oisoning him as revenge in Iwan's name...]]
* TimeyWimeyBall: ''Oh yeah''. There's no static amount of time set between the present and the past version of any island (it's approximately several hundred years), so you end visiting certain townships at multiple points in history.
* TorchesAndPitchforks: Shows up in [[spoiler:Labres, when the citizens try lynching a monster that's holed up in the church. Turns out, however, that the 'monster' is the kindly priest, who ''voluntarily'' [[BalefulPolymorph changed into a monster]] to protect them for as long as he lived as a mute, hideous demon.]]
* TownWithADarkSecret: A minor version, but still irritating: [[spoiler:Present day Labres turned the tale of how they nearly killed the priest who sacrificed so much to ''protect'' them into a yarn about them protecting the priest from 'evil travelers', and treat the family that's been passing down the ''truth'' like freaks. While you can expose the truth, the adults just keep covering it up -- but hey, at least the kids find out what really happened and decide to work to overturn those lies.]]
* TragicMonster: [[spoiler:Matilda/Maeve. Her fate leaves your little group a bit shaken and forces them to recognize that their quest is NotAGame.]]
* TranslationTrainWreck: There are numerous typos in the English version, but given the sheer amount of text they had to translate... Fortunately this is fixed in the 3DS version.
* TraumaCongaLine: Buddy - first he is kicked out of his house by monsters. When he goes back, one stays with him but then [[HeroicSacrifice blows itself up so Buddy won't be taken by the vines]]. Then he gets a pet monster who the townsfolk want to kill and who [[spoiler:sacrifices himself too when the town gets attacked by monsters once again]].
* TriangRelations: [[spoiler:Layla/Lala and Jann/Florin are in a relationship, but there are complications even ''before'' Kiefer enters the equation...]]
* {{Tsundere}}: Maribel is an interesting case; she actually appeared before the ''Tsundere'' trope was properly codified in Japan, so she doesn't do the ''dere-dere'' flip so much as she simply mellows out over time.
* TwoGuysAndAGirl: Your hero, Kiefer, and Maribel, once they leave to go discover new islands. After [[spoiler:Kiefer leaves forever and until you get Mervyn, which is quite a while]], Hero, Maribel, and Gabo/Ruff.
* UnpleasableFanbase: InUniverse example: No matter how the town old man Sim is making turns out in the end, he doesn't like it. He particularly hates the cathedral form, wishing a fiery death on its inhabitants, but he isn't particularly pleased with any other result. The closest to "happy" he gets is with the default town, where he simply complains about the fact that it feels like the town is slipping away from him. His successor in the 3DS version is completely the opposite.
* UselessUsefulSpell: Zig-zagged - only a couple bosses are immune or resistant to Sap, and only a couple trash mobs are outright immune to instant-death spells. However, it is often better (and more practical) to just spam cost-free abilities that hit harder and sometimes all enemies, or use a scepter later in the game that will cast a powerful spell for free.
* ValleyGirl: The people in Nottagen ("Worst. Town. Ever."), like, totally talk like this. Even the elderly say things like "ASAP".
* VideoGame3DLeap: The leap was very minor in this case, with ''VideoGame/DragonQuestVIII'' seeing the full presentation upgrade.
** The 3DS remake opted to ape its successors, with full 3D models for the whole cast and in-engine cutscenes.
* VideoGameCrueltyPotential: You can cause Nottagen to be destroyed in the present by [[spoiler:deciding to just go ShootTheDog]].
* VideoGameRemake: Released for the UsefulNotes/Nintendo3DS in Japan in February 2013 and in America in September 2016.
* WarIsHell: The central theme of Faraday and Probina/Providence is the brutality and tragedy of war.
* WaterSourceTampering: Krage's sole source of water is a single well in the middle of town. Then it gets spiked with a poison that makes [[BrainwashedAndCrazy everyone believe that they're]] [[BigBad the Demon Lord]]. Considerable amounts of StupidEvil antics ensue until your merry band is able to do anything about it.
* WhipItGood: Maribel primarily uses whips, but a certain whip can be used by the Hero.
* WildChild: Gabo/Ruff, due to originally being a wolf.
* WingedHumanoid: The Lefa Tribe of Gorges in the past.
* YourPrincessIsInAnotherCastle: You ''finally'' made it back to Alltrades Abbey... oh wait, now they built an arena. [[LampshadeHanging In an impossibly short amount of time -- the characters are just as surprised as the player is.]]
** Great job, you resurrected God/the Almighty! [[spoiler:Wait a minute... he's starting to enslave everyone... and seal off the world again.]]
** Congratulations! You've just destroyed the Demon King and finally brought peace to the world. [[spoiler:Except you're still on Disc 1.]]
** You have just killed the monster causing darkness around Nottagen. Wait a moment, why is it still ruined? Back to fix it! Well, now you saved them from a man-eating plant. Now let's see what-wait why are they ''still'' ruined?
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