Follow TV Tropes

Following

History VideoGame / DeepLabyrinth

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter in the first chapter (but not the second chapter), then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or locking yourself out when you use that key for the later door to the bonus boss]].

to:

* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) an OptionalBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter in the first chapter (but not the second chapter), then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or locking yourself out when you use that key for the later door to the bonus boss]].



** The earlier door you can use Rainbow Key on in the second chapter is meant to unlock a safer, longer alternative route in 3F's Chamber of Spirits besides the shorter, deadly light trap-laden path where you can get the Mirror Shield. You need to use Amadeus (obtained from an optional boss) to pass through the light traps unharmed and effectively avoid using the Rainbow Key on the earlier door and save it for [[spoiler:a BonusBoss, plus the Falcon Armor, the Invisible Stone and [[DVDCommentary developer commentary]].]]

to:

** The earlier door you can use Rainbow Key on in the second chapter is meant to unlock a safer, longer alternative route in 3F's Chamber of Spirits besides the shorter, deadly light trap-laden path where you can get the Mirror Shield. You need to use Amadeus (obtained from an optional boss) to pass through the light traps unharmed and effectively avoid using the Rainbow Key on the earlier door and save it for [[spoiler:a BonusBoss, [[spoiler:an OptionalBoss, plus the Falcon Armor, the Invisible Stone and [[DVDCommentary developer commentary]].]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EdgeGravity / InvisibleWall: The final dungeon of the first chapter is set high up in the sky, comprising a giant network of floating platforms connected by bridges. Good thing you can't fall off from them!

Added: 425

Changed: 185

Is there an issue? Send a MessageReason:
None


* ButThouMust: The fight with the White Dragon in the adult story: he says he will kill you if you don't help the girl in the crystal, which you were going to do anyway thanks to CharacterDevelopment.

to:

* ButThouMust: ButThouMust:
** In the child story, if you don't [[spoiler:defeat the Faceless Woman before Ace's health reaches zero, Ace won't be able to protect you from an unavoidable OneHitKill attack, so you have to repeat the battle until Ace is kept alive]].
**
The fight with the White Dragon in the adult story: he says he will kill you if you don't help the girl in the crystal, which you were going to do anyway thanks to CharacterDevelopment.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BarrierChangeBoss: [[spoiler:The FinalBoss of the first chapter becomes this on his second phase, turning into a giant glowing orb that changes color and altitude, glowing either red at a high position, blue at a low position or yellow at the exact middle of the arena. You have to be on the same arena floor as the boss in order to attack him, and if he isn't blue, he will be too far for you to hit with your sword, which is ultimately useless anyway as it only inflicts a tiny amount of ScratchDamage. Spells are thus your only option for bringing down this boss quickly.]]
Is there an issue? Send a MessageReason:
None


* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter, then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or locking yourself out when you use that key for the later door to the bonus boss]].

to:

* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter, latter in the first chapter (but not the second chapter), then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or locking yourself out when you use that key for the later door to the bonus boss]].



* HeroicSacrifice / TakingTheBullet : In the first chapter, [[spoiler:after you defeat the Faceless Woman midway through the last dungeon, Eden, the Faceless Woman shoots a deadly bolt of magical energy aimed at Shawn that Ace leaps right in front of, killing him instead.]]

to:

* HeroicSacrifice / TakingTheBullet : In the first chapter, [[spoiler:after you defeat the Faceless Woman midway through the last dungeon, Eden, the Faceless Woman she shoots a deadly bolt of magical energy aimed at Shawn that Ace leaps right in front of, killing him instead.]]instead]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeroicSacrifice / TakingTheBullet : In the first chapter, [[spoiler:after you defeat the Faceless Woman midway through the last dungeon, Eden, the Faceless Woman shoots a deadly bolt of magical energy aimed at Shawn that Ace leaps right in front of, killing him instead.]]
Is there an issue? Send a MessageReason:
None


* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter, then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or [[Unwinnable locking yourself out]] when you use that key for the later door to the bonus boss]].

to:

* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter, then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or [[Unwinnable locking yourself out]] out when you use that key for the later door to the bonus boss]].

Added: 854

Changed: 1

Is there an issue? Send a MessageReason:
None


* BossOnlyLevel: Most bosses are fought in areas where they are the only enemy you can and must defeat.:

to:

* BossOnlyLevel: Most bosses are fought in areas where they are the only enemy you can and must defeat.:


Added DiffLines:

* DevelopersForesight: Late into both campaigns, there is an area with [[spoiler:two parallel passageways: a safe passageway that you can't pass through without using the Rainbow Key (which you would need to unlock a BonusBoss) and a dangerous passageway full of killer light traps that you can bypass by consuming Amadeus for temporary invincibility. If you go through the latter, then go backwards through the former and open the said door from the other side, that door will stay open for the rest of the game, meaning that you are no longer in danger of wasting the Rainbow Key, or [[Unwinnable locking yourself out]] when you use that key for the later door to the bonus boss]].
**[=NPCs=] in the first chapter don't always [[WelcomeToCorneria have just one spiel]] to spit out. Some have a different message for you if you perform certain actions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DamnYouMuscleMemory: For many DS games, the Start Button pauses the game. But for ''Deep Labyrinth'', that's not the case - you actually have to touch a special icon on the bottom-right corner of the screen to do so.

Added: 1607

Changed: 2818

Removed: 305

Is there an issue? Send a MessageReason:
Took trope names out of spoiler tags, fixed alphabetization and indentation, removed natter.


''Deep Labyrinth'' is a 3D HackAndSlash RPG originally released on the Japanese Vodafone in 2004, the Japanese FOMA phone in 2005, and the Creator/{{Nintendo}} UsefulNotes/{{DS}} in Japan, North America and Europe in 2006. It features an elaborate game [[TheMaze maze]]. The is by story by MasatoKato and music is by Creator/YasunoriMitsuda, the same pair who worked together on ''VideoGame/ChronoTrigger'', ''VideoGame/{{Xenogears}}'' and ''VideoGame/ChronoCross''.

to:

''Deep Labyrinth'' is a 3D HackAndSlash RPG developed and published by Interactive Brains. It was originally released on the Japanese Vodafone in 2004, and later on the Japanese FOMA phone in 2005, and the Creator/{{Nintendo}} UsefulNotes/{{DS}} UsefulNotes/NintendoDS in Japan, North America (published by Creator/{{Atlus}}) and Europe (published by [[Creator/FiveZeroFiveGames 505 Game Street]]) in 2006. It features an elaborate game [[TheMaze maze]]. The is by story is by MasatoKato and music is by Creator/YasunoriMitsuda, the same pair who worked together on ''VideoGame/ChronoTrigger'', ''VideoGame/{{Xenogears}}'' and ''VideoGame/ChronoCross''.






!!This game contains examples of:
%% * ABoyAndHisX: The child chapter, duh. It's even titled after that: Shawn and Ace. Administrivia/ZeroContextExample

to:

!!This game !!''Deep Labyrinth'' contains examples of:
%% * ABoyAndHisX: The child chapter, duh. It's even titled after that: Shawn and Ace. Administrivia/ZeroContextExample
of the following tropes



* BossOnlyLevel: Most bosses are fought in areas where they are the only enemy you can and must defeat.

to:

* BossOnlyLevel: Most bosses are fought in areas where they are the only enemy you can and must defeat.:
%% * ABoyAndHisX: The child chapter, duh. It's even titled after that: Shawn and Ace. Administrivia/ZeroContextExample



* DualWield: Ramia in the second chapter.

to:

* %%* DualWield: Ramia in the second chapter.



* GuideDangIt: There are a LOT of hidden areas in the labyrinth, including a whole AREA that the red (random) teleports in the adult story will rarely take you to. And some areas in plain sight have this, particularly the [[spoiler: Rainbow key doors (you're warned there's only one key, hope you saved it!]] Special mention goes to the Dragon Armor (best in the game) in the adult story, where you have to keep ''the first key you ever get''.

to:

* GuideDangIt: GuideDangIt:
**
There are a LOT lot of hidden areas in the labyrinth, including a whole AREA area that the red (random) teleports in the adult story will rarely take you to. And some areas in plain sight have this, particularly the [[spoiler: Rainbow key doors (you're warned there's only one key, hope you saved it!]] Special mention goes to the Dragon Armor (best in the game) in the adult story, where you have to keep ''the first key you ever get''.



* HackAndSlash: The primary style of gameplay while navigating the labyrinth.

to:

* %%* HackAndSlash: The primary style of gameplay while navigating the labyrinth.



* InfinityPlusOneSword: Child story only, you can have different swords. The absolute best ones fall under the aforementioned GuideDangIt... except for THE best, which is an ultra-rare drop from enemies that have one-shot kill spells and is initially ''seven and a half'' times as powerful as the second best is (no, seriously - Falcon Sword is 400% attack bonus, Redstone Sword is ''3000%'')

to:

* InfinityPlusOneSword: InfinityPlusOneSword:
**
Child story only, you can have different swords. The absolute best ones fall under the aforementioned GuideDangIt... except for THE best, which is an ultra-rare drop from enemies that have one-shot kill spells and is initially ''seven and a half'' times as powerful as the second best is (no, seriously - Falcon Sword is 400% attack bonus, Redstone Sword is ''3000%'')



* [[spoiler: PassionIsEvil: The main motif of the Faceless Woman to get rid of memories. With no memories, humanity will lose emotions contained in said memories. And since she already "tweaked" Theta to eat any kind of memories, including what humans will create next, there will be no emotion, at all.]]

to:

* [[spoiler: PassionIsEvil: The PassionIsEvil:
** [[spoiler:The
main motif of the Faceless Woman to get rid of memories. With no memories, humanity will lose emotions contained in said memories. And since she already "tweaked" Theta to eat any kind of memories, including what humans will create next, there will be no emotion, at all.]]



* SceneryPorn: Parts of it kinda grow on you after a while.

to:

* %%* SceneryPorn: Parts of it kinda grow on you after a while.



* TomatoInTheMirror: [[spoiler:In the adult story, the little girl in robe and the broken mask are actually soul fragments of the girl in the crystal. There's already a {{Foreshadowing}} about this. When you're in 3rd dungeon and the lamia shattered the crystal, they start weakening as well.]]
%%* TurnsRed: Ramia is a special case of this in the second chapter. And boy, does she get troublesome.



* [[spoiler: TomatoInTheMirror: In the adult story, the little girl in robe and the broken mask are actually soul fragments of the girl in the crystal. There's already a {{Foreshadowing}} about this. When you're in 3rd dungeon and the lamia shattered the crystal, they start weakening as well.]]
* TurnsRed: Ramia is a special case of this in the second chapter. And boy, does she get troublesome.
* [[spoiler: WasOnceAMan: In the adult story, ALL monsters are initially humans who [[DealWithTheDevil made a contract with the ruler of the labyrinth]] which later grants their wishes, and the price for that is that they have to stay in the labyrinth. Fueled with their grief and loneliness, the labyrinth will change humans trapped in it into monsters. Okay, [[Anime/PuellaMagiMadokaMagica this actually sounds kinda similar?]] By the way, the adult version was [[OlderThanTheyThink released for the first time on the cell phone in 2004.]] Oh, and the White Dragon? He's the girl in crystal's father, and you know this RIGHT BEFORE you fight him. You're lying if you say you don't feel [[TearJerker bad at all for killing a father who only tried to save his daughter]].]]
* WreckedWeapon: In the second chapter, you'll [[spoiler:break your sword defeating a boss on the second floor. Magic is your only option for the next few areas and the next boss fight]].

to:

* [[spoiler: TomatoInTheMirror: In WasOnceAMan: [[spoiler:In the adult story, the little girl in robe and the broken mask are actually soul fragments of the girl in the crystal. There's already a {{Foreshadowing}} about this. When you're in 3rd dungeon and the lamia shattered the crystal, they start weakening as well.]]
* TurnsRed: Ramia is a special case of this in the second chapter. And boy, does she get troublesome.
* [[spoiler: WasOnceAMan: In the adult story, ALL
all monsters are initially humans who [[DealWithTheDevil made a contract with the ruler of the labyrinth]] which later grants their wishes, and the price for that is that they have to stay in the labyrinth. Fueled with their grief and loneliness, the labyrinth will change humans trapped in it into monsters. Okay, [[Anime/PuellaMagiMadokaMagica this actually sounds kinda similar?]] By the way, the adult version was [[OlderThanTheyThink released for the first time on the cell phone in 2004.]] Oh, and the The White Dragon? He's Dragon in particular is the girl in crystal's father, and you know learn this RIGHT BEFORE right before you fight him. You're lying if you say you don't feel [[TearJerker bad at all for killing a father who only tried to save his daughter]].him.]]
* WreckedWeapon: In the second chapter, you'll [[spoiler:break your sword defeating a boss on the second floor. Magic is your only option for the next few areas and the next boss fight]].fight]].
----

Changed: 775

Removed: 221

Is there an issue? Send a MessageReason:
Toning down gushing.


''Deep Labyrinth'' is a 3D HackAndSlash RPG originally released on the Japanese Vodafone in 2004, the Japanese FOMA phone in 2005, and the Creator/{{Nintendo}} UsefulNotes/{{DS}} in Japan, North America and Europe in 2006. It features an elaborate game [[TheMaze maze]], and a...plot. While not the most impressive of video games, it did have the notability of having a story by MasatoKato and music by Creator/YasunoriMitsuda, who had also worked together on ''VideoGame/ChronoTrigger'', ''VideoGame/{{Xenogears}}'' and ''VideoGame/ChronoCross''. [[SugarWiki/AwesomeMusic The music alone may make the game worth playing]] -- see the Creator/YasunoriMitsuda page for links to music samples for this game.

to:

''Deep Labyrinth'' is a 3D HackAndSlash RPG originally released on the Japanese Vodafone in 2004, the Japanese FOMA phone in 2005, and the Creator/{{Nintendo}} UsefulNotes/{{DS}} in Japan, North America and Europe in 2006. It features an elaborate game [[TheMaze maze]], and a...plot. While not the most impressive of video games, it did have the notability of having a maze]]. The is by story by MasatoKato and music is by Creator/YasunoriMitsuda, the same pair who had also worked together on ''VideoGame/ChronoTrigger'', ''VideoGame/{{Xenogears}}'' and ''VideoGame/ChronoCross''. [[SugarWiki/AwesomeMusic The music alone may make the game worth playing]] -- see the Creator/YasunoriMitsuda page for links to music samples for this game.
''VideoGame/ChronoCross''.



* The original cell phone game is the "adult" storyline: A young man is trapped in a mysterious labyrinth with only a new-found sword to aid him, and is trying to find a way out. [[PlotDevelopment Plot]] and CharacterDevelopment ensue building upon the {{Backstory}} of his late girlfriend's untimely death. Yasunori Mitsuda composed the original music.
* A new "child" storyline game was written by Creator/MasatoKato with additional music by Yasunori Mitsuda. It is about a boy named Shawn who finds himself trapped in a [[TheWonderland Wonderland]], separated from his mother, father and his dog Ace. As with the original adult storyline, this storyline builds CharacterDevelopment of the characters involved, coming to suggest that [[DysfunctionalFamily his family was already beginning to crumble]] [[{{Backstory}} before the story began]].

to:

* The original cell phone game is the "adult" storyline: A young man is trapped in a mysterious labyrinth with only a new-found sword to aid him, and is trying to find a way out. [[PlotDevelopment Plot]] and CharacterDevelopment ensue building The story builds upon the {{Backstory}} of his late girlfriend's untimely death. Yasunori Mitsuda composed the original music.
death.
* A new "child" storyline game was written by Creator/MasatoKato with additional music by Yasunori Mitsuda.added. It is about a boy named Shawn who finds himself trapped in a [[TheWonderland Wonderland]], separated from his mother, father and his dog Ace. As with the original adult storyline, this storyline builds CharacterDevelopment of the characters involved, coming to suggest that explores their shared backstory showing how [[DysfunctionalFamily his the family was already beginning to crumble]] [[{{Backstory}} before the story began]].
began.



* AlienSky / RedSkyTakeWarning: The second half of the child story last dungeon and the place where you fight the final boss in the adult story have red skies, hinting at their status as the TheVeryDefinitelyFinalDungeon.



* [[spoiler:TheBigBad: In the adult storyline, it turns out to be ''your own sword'', combining this trope with EvilAllAlong and ItWasWithYouAllAlong. The entire labyrinth itself is also revealed to be ''part'' of the sword, making them both the same EldritchAbomination[=/=]EldritchLocation, it appears as a sword because that's the thing you wanted the most at that moment, and then offers you [[YourHeartsDesire anything you want]] as long you stay in the labyrinth, and making this a particularly {{Troperiffic}} Big Bad.]]

to:

* [[spoiler:TheBigBad: In BigBad: [[spoiler:In the adult storyline, it turns out to be ''your own sword'', combining this trope with EvilAllAlong and ItWasWithYouAllAlong. The entire labyrinth itself is also revealed to be ''part'' of the sword, making them both the same EldritchAbomination[=/=]EldritchLocation, it appears as a sword because that's the thing you wanted the most at that moment, and then offers you [[YourHeartsDesire anything you want]] as long you stay in the labyrinth, and making this a particularly {{Troperiffic}} Big Bad.]]



* NiceJobBreakingItHero: As explained by [[spoiler: [[BigBad The Faceless Woman]]]] in the child story.

to:

* NiceJobBreakingItHero: As explained by [[spoiler: [[BigBad [[spoiler:[[BigBad The Faceless Woman]]]] in the child story.



* OneWingedAngel: Two bosses of the child story do this. [[spoiler: First, it's Elephas, the pink elephant-headed man, whose actual form really is a pink elephant, and Theta, the last boss. After you defeat his first form he's nothing but a ball of light.]]

to:

* OneWingedAngel: Two bosses of the child story do this. [[spoiler: First, [[spoiler:First, it's Elephas, the pink elephant-headed man, whose actual form really is a pink elephant, and Theta, the last boss. After you defeat his first form he's nothing but a ball of light.]]



** [[spoiler: Also, the BigBad of the second part, after you defeat it, blatantly said it exists because of humanity's desires and will continue to exist as long humanity still have desire.]]

to:

** [[spoiler: Also, [[spoiler:Also, the BigBad of the second part, after you defeat it, blatantly said it exists because of humanity's desires and will continue to exist as long humanity still have desire.]]



* ThePlace

to:

* ThePlaceRedSkyTakeWarning: The second half of the child story last dungeon and the place where you fight the final boss in the adult story have red skies, hinting at their status as the TheVeryDefinitelyFinalDungeon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThePlace

Added: 304

Changed: 478

Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: The Invisible Stone in the second chapter if you kill the Cluster of Crystals at the top floor. It boosts item drops, but you'll have very little time to use it since you're pretty darn close to the FinalBoss.



* TheMaze: As you can tell by the title, it contains mazelike levels.



* TheMaze: As you can tell by the title, it contains mazelike levels.

to:

* TheMaze: As {{Superboss}}: The Cluster of Crystals near the end of the second chapter awaits you can tell by if you use the title, rainbow key in the Chamber of the Void just before the long stairway to the FinalBoss. Kill it contains mazelike levels.in a brutal battle (it has a [[MarathonBoss long health bar]] that [[NoFairCheating it fully replenishes if you leave the room]], plus more devastating attacks as [[TurnsRed it accumulates damage]]) and you'll be rewarded with a cell phone loaded with developer commentary and an accessory that boosts item drops.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BossOnlyLevel: Most bosses are fought in areas where they are the only enemy you can and must defeat.


Added DiffLines:

* DegradedBoss: Late into the second chapter, you'll face off against a floating, orange blob that can assume humanoid form as a mini-boss. After you've killed it to pick up a spell you need to unlock a door, expect to see a lot more of the said blob past such door on your way to the Final Boss.

Top