Follow TV Tropes

Following

History VideoGame / Darksiders

Go To

OR

Changed: 69

Removed: 59

Is there an issue? Send a MessageReason:
None


* AngelUnaware: [[spoiler:"Jones" displays an unusual amount of knowledge about supernatural beings for a supposed human, along with being fearless enough to [[DidYouJustFlipOffCthulhu openly snark at Fury despite her threatening to kill him. A sharp-eared player might note he also tends toward referring to humanity in the third person. All of this seems to hint toward his ''actual'' identity as '''Strife''' before TheReveal at the end of ''Darksiders III'']]]].

to:

* AngelUnaware: [[spoiler:"Jones" displays an unusual amount of knowledge about supernatural beings for a supposed human, along with being fearless enough to [[DidYouJustFlipOffCthulhu openly snark at Fury despite her threatening to kill him.him]]. A sharp-eared player might note he also tends toward referring to humanity in the third person. All of this seems to hint toward his ''actual'' identity as '''Strife''' before TheReveal at the end of ''Darksiders III'']]]].III'']].



** Fury from ''III'' takes this trope to a T. She's arrogant, [[{{Jerkass}}|rude to almost everyone,]] [[BloodKnight makes no secret of how much she would like to go on a killing spree to relieve her boredom]] and (quite unlike her siblings) is thoroughly contemptuous of humanity. [[spoiler:Her character arc in the game revolves around her slowly growing out of this, particularly after the experience with Envy's betrayal and her talk with "Jones".]]

to:

** Fury from ''III'' takes this trope to a T. She's arrogant, [[{{Jerkass}}|rude [[{{Jerkass}} rude to almost everyone,]] everyone]], [[BloodKnight makes no secret of how much she would like to go on a killing spree to relieve her boredom]] and (quite unlike her siblings) is thoroughly contemptuous of humanity. [[spoiler:Her character arc in the game revolves around her slowly growing out of this, particularly after the experience with Envy's betrayal and her talk with "Jones".]]



** Azrael is the Archangel of Death. Despite that, he's mainly occupied with scholarly research or protecting the Well of Souls, largely because Death takes over the
"overseeing death and ushering souls" part of that concept.

to:

** Azrael is the Archangel of Death. Despite that, he's mainly occupied with scholarly research or protecting the Well of Souls, largely because Death takes over the
the "overseeing death and ushering souls" part of that concept.



** [[spoiler:Lilith]] offers [[spoiler:Abaddon]] one after the failed Endwar, asking him "Would you serve in Heaven? Or rule in Hell?" He accepted, and subsequently became [[BigBad the Destroyer]]. [[spoiler:When Abaddon later offers War the same deal before their final confrontation after an attempted HannibalLecture, War responds with [[ShutUpHannibal "I choose what once... a coward did not."]]

to:

** [[spoiler:Lilith]] offers [[spoiler:Abaddon]] one after the failed Endwar, asking him "Would you serve in Heaven? Or rule in Hell?" He accepted, and subsequently became [[BigBad the Destroyer]]. [[spoiler:When Abaddon later offers War the same deal before their final confrontation after an attempted HannibalLecture, War responds with [[ShutUpHannibal "I choose what once... a coward did not."]]"]]]]

Added: 3236

Changed: 4346

Removed: 251

Is there an issue? Send a MessageReason:
None


* ActionGirl: Fury for the Horsemen, and Uriel for the Angels, which is funny, since in Christian tradition Uriel is considered male or androgynous.

to:

* ActionGirl: Fury for the Horsemen, and Uriel for the Angels, which is funny, since in Christian tradition Angels. Amusingly, Uriel is traditionally considered male or androgynous.androgynous in Christianity.



* AntiHero: All of the Four Horsemen themselves. They are all ruthless, brooding {{Blood Knight}}s with an unrestrained thirst for violence in their quest to maintain BalanceBetweenGoodAndEvil in the ruined Earth to defeat the forces of Heaven and Hell, but their methods are often violent if not outright bloody.
** Strife is a brooding, aloof SadClown, but is quite known for his ruthlessness like his siblings. He was an AxCrazy [[spoiler:who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with the Charred Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.]]
** Fury from ''III'' takes this trope to a T, when all she wanted is to start a mass-slaughter to satiate her boredom and only saving humanity when the situation demands it [[spoiler:albeit the experience with Envy's betrayal mellowed her down after her talk with "Jones".]]

to:

* AntiHero: AngelUnaware: [[spoiler:"Jones" displays an unusual amount of knowledge about supernatural beings for a supposed human, along with being fearless enough to [[DidYouJustFlipOffCthulhu openly snark at Fury despite her threatening to kill him. A sharp-eared player might note he also tends toward referring to humanity in the third person. All of this seems to hint toward his ''actual'' identity as '''Strife''' before TheReveal at the end of ''Darksiders III'']]]].
* AntiHero:
**
All of the Four Horsemen themselves. They are all ruthless, brooding {{Blood Knight}}s with an unrestrained thirst for violence in their quest to maintain BalanceBetweenGoodAndEvil in the ruined Earth to defeat the forces of Heaven and Hell, but their methods are often violent if not outright bloody.
** Strife is a brooding, aloof SadClown, but is quite known for his ruthlessness like his siblings. He By his own admission, he was [[spoiler: an AxCrazy [[spoiler:who PsychoForHire who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with enjoying the Charred act of killing; while willing to exterminate the rest of the Nephilim on the Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.orders, it also deeply disturbed him.]]
** Fury from ''III'' takes this trope to a T, when all T. She's arrogant, [[{{Jerkass}}|rude to almost everyone,]] [[BloodKnight makes no secret of how much she wanted is would like to start go on a mass-slaughter killing spree to satiate relieve her boredom boredom]] and only saving humanity when (quite unlike her siblings) is thoroughly contemptuous of humanity. [[spoiler:Her character arc in the situation demands it [[spoiler:albeit game revolves around her slowly growing out of this, particularly after the experience with Envy's betrayal mellowed her down after and her talk with "Jones".]]



* ArchangelAzrael: Azrael is the Archangel of Death. He isn't however very involved with overseeing death or ushering souls, largely because that overlap with the thematic focus of Death, the second game's protagonist, and is instead a scholar and the protector of important places such as the Well of Souls.
** Azrael is directly, though reluctantly, responsible for causing the Apocalypse prematurely through his alliance with the angel Abaddon and the Maker Ulthane, as he destroyed six of the seven seals[[note]]The seventh would have summoned all four Horsemen at full strength, which is why they didn't destroy that particular seal and forged six false seals to hide the evidence of their crimes[[/note]] with the Armageddon Blade, in a bid by Abaddon to draw out Hell's champions and destroy Hell altogether. The plan failed as Hell was far better prepared than they expected, and the Charred Council sent the Horseman War anyway, which distracted Abaddon long enough for one of Hell's champions to kill him and then depowered War. In the 100 years after, and after being imprisoned by Abaddon (who shortly after his death agreed to serve [[GreaterScopeVillain Lucifer]]), Azrael deeply regretted his actions and willingly aided War once again when War returned to Earth, [[DeathSeeker fully expecting]] War to kill him when he no longer had any use for the angel. [[spoiler:War simply asks Azrael to send him to Abaddon's location so that War can fulfill his mission to kill Abaddon, and it's the last they ever see of each other.]]

to:

* ArchangelAzrael: ArchangelAzrael:
**
Azrael is the Archangel of Death. He isn't however very involved Despite that, he's mainly occupied with overseeing death scholarly research or ushering souls, protecting the Well of Souls, largely because Death takes over the
"overseeing death and ushering souls" part of
that overlap with the thematic focus of Death, the second game's protagonist, and is instead a scholar and the protector of important places such as the Well of Souls.
concept.
** Azrael is [[spoiler:He's also directly, though reluctantly, responsible for causing the Apocalypse prematurely through his alliance with the angel Abaddon and the Maker Ulthane, as he destroyed six of the seven seals[[note]]The seventh would have summoned all four Horsemen at full strength, which is why they didn't destroy that particular seal and forged six false seals to hide the evidence of their crimes[[/note]] with the Armageddon Blade, in a bid by Abaddon to draw out Hell's champions and destroy Hell altogether. The plan failed as Hell was far better prepared than they expected, and the Charred Council sent the Horseman War anyway, which distracted Abaddon long enough for one of Hell's champions to kill him and then depowered War. In the 100 years after, and after being imprisoned by Abaddon (who shortly after his death agreed to serve [[GreaterScopeVillain Lucifer]]), Azrael deeply regretted his actions and willingly aided War once again when War returned to Earth, [[DeathSeeker fully expecting]] War to kill him when he no longer had any use for the angel. [[spoiler:War War simply asks Azrael to send him to Abaddon's location so that War can fulfill his mission to kill Abaddon, and it's the last they ever see of each other.]]



* DealWithTheDevil: "Would you serve in Heaven? Or rule in Hell?"
** "I choose what once... a coward did not."
** War's deal with Samael turns into this [[spoiler:when it turns out Samael lied to him about the purpose of the Chosens' hearts were]].

to:

* DealWithTheDevil: DealWithTheDevil:
** [[spoiler:Lilith]] offers [[spoiler:Abaddon]] one after the failed Endwar, asking him
"Would you serve in Heaven? Or rule in Hell?"
**
Hell?" He accepted, and subsequently became [[BigBad the Destroyer]]. [[spoiler:When Abaddon later offers War the same deal before their final confrontation after an attempted HannibalLecture, War responds with [[ShutUpHannibal "I choose what once... a coward did not."
"]]
** War's deal with Samael turns into this [[spoiler:when it turns out Samael lied to him about the purpose of the Chosens' Chosen's' hearts were]].



* TheEndOfTheWorldAsWeKnowIt: Uses a variation. The apocalypse is not only inevitable but there's a system in place to ensure that it ''DOES'' happen.
** To be fair, the Apocalypse was only officially meant to occur when the Earth was "ready" and we assume is capable of defending itself fairly. We clearly were not at this point yet (hence the reason for the first game) and were suitably annihilated.

to:

* TheEndOfTheWorldAsWeKnowIt: Uses a variation. The apocalypse is not only inevitable but there's a system in place to ensure that it ''DOES'' happen.
** To be fair,
happen. However, the Apocalypse was system is set up so that the apocalypse would only officially meant to occur when the Earth was "ready" and we assume is presumably capable of defending itself fairly. We clearly were not at this point yet (hence the reason for core conflict of the first game) and were suitably annihilated.



* AGodIsYou: The Horsemen qualify.

to:

%%How? * AGodIsYou: The Horsemen qualify.



* HeartContainer: Lifestones.
* HellishHorse: Ruin, the Red Horse of War.

to:

* HeartContainer: Lifestones.
Lifestones act as these to War. They essentially act as backup health bars, refilling his main one when he runs out of life.
* HellishHorse: Ruin, the Red Horse of War. He looks like he's made partly out of molten rock and is constantly on fire.



* HubLevel: The Scalding Gallow serves as one for ''Darksiders'' - every other area is accessed (directly or otherwise) from here.



* HumanitysWake: The majority of ''Darksiders'' takes place in the ruins of a former human city, now populated only by demons and the [[OurZombiesAreDifferent Wicked]] formed from dead humans; the Watcher even notes that "the last of the mouth-breathers [have] died off" since War last went to Earth. [[spoiler:''Darksiders II'' hints this may not be the case with the Hunter's existence, and ''Darksiders III'' outright subverts this by revealing Haven and the human survivors populating it]].



* OrderVersusChaos: Angels versus demons, guess which side is which.

to:

* OrderVersusChaos: Angels versus demons, guess which side is which. The first are a rigidly-structured military whose laws are dictated by a book so complex only those born into Angelic society can truly comprehend it; the other are split between barely-organised hordes of rampaging monsters and a handful of ruthless, scheming overlords.



* OverdrawnAtTheBloodBank: Most demons, there is even a trophy/achievement in the first game for disgorging 5000 gallons of demon blood.

to:

* OverdrawnAtTheBloodBank: Most demons, there is even a A trophy/achievement in the first game for requires disgorging 5000 gallons of demon blood.



* PlanetHeck: What's left of Earth generally, The Scalding Gallow specifically.

to:

* PlanetHeck: What's left of PlanetHeck:
**
Earth generally, itself is essentially turned into this in ''Darksiders'', particularly in the areas where the Chosen have taken full control.
**
The Scalding Gallow specifically.[[DemonLordsAndArchdevils demon lord Samael's]] stronghold of Blackstone Keep (located in Hell) is visited by Death in the second game. ''Genesis'' also gives a look at several other hellish territories.





Added DiffLines:

* ThemeNaming: The Horsemen's mounts are all named after something that "follows" their respective Horseman. For instance, Ruin follows War and Despair follows Death.
Is there an issue? Send a MessageReason:
None


** Strife is a brooding, aloof SadClown, but is quite a lot known for his ruthlessness like his siblings. He was an AxCrazy [[spoiler:who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with the Charred Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.]]

to:

** Strife is a brooding, aloof SadClown, but is quite a lot known for his ruthlessness like his siblings. He was an AxCrazy [[spoiler:who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with the Charred Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.]]
Is there an issue? Send a MessageReason:
None


** Strife is a brooding, aloof SadClown, despite his ruthlessness. He was an AxCrazy [[spoiler:who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with the Charred Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.]]

to:

** Strife is a brooding, aloof SadClown, despite but is quite a lot known for his ruthlessness.ruthlessness like his siblings. He was an AxCrazy [[spoiler:who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with the Charred Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.]]

Added: 623

Changed: 282

Is there an issue? Send a MessageReason:
None


* AntiHero: All of the Four Horsemen themselves. They are all ruthless {{Blood Knight}}s with an unrestrained thirst for violence in their quest to maintain BalanceBetweenGoodAndEvil in the ruined Earth to defeat the forces of Heaven and Hell, but their methods are often violent if not outright bloody. Fury from ''III'' takes this trope to a T, when all she wanted is to start a mass-slaughter to satiate her boredom and only saving humanity when the situation demands it [[spoiler:albeit the experience with Envy's betrayal mellowed her down after her talk with "Jones".]]

to:

* AntiHero: All of the Four Horsemen themselves. They are all ruthless ruthless, brooding {{Blood Knight}}s with an unrestrained thirst for violence in their quest to maintain BalanceBetweenGoodAndEvil in the ruined Earth to defeat the forces of Heaven and Hell, but their methods are often violent if not outright bloody. bloody.
** Strife is a brooding, aloof SadClown, despite his ruthlessness. He was an AxCrazy [[spoiler:who killed people in the past for no reason other than to make himself enjoy]]; and he became [[spoiler:accepting with the Charred Council's orders for him and his siblings to kill their own race, which is a fact that greatly horrified him to this day.]]
**
Fury from ''III'' takes this trope to a T, when all she wanted is to start a mass-slaughter to satiate her boredom and only saving humanity when the situation demands it [[spoiler:albeit the experience with Envy's betrayal mellowed her down after her talk with "Jones".]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AntiHero: All of the Four Horsemen themselves. They are all ruthless {{Blood Knight}}s with an unrestrained thirst for violence in their quest to maintain BalanceBetweenGoodAndEvil in the ruined Earth to defeat the forces of Heaven and Hell, but their methods are often violent if not outright bloody. Fury from ''III'' takes this trope to a T, when all she wanted is to start a mass-slaughter to satiate her boredom and only saving humanity when the situation demands it [[spoiler:albeit the experience with Envy's betrayal mellowed her down after her talk with "Jones".]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The offer that Lilith gave to Abaddon to become the Destroyer, which Abaddon also offers to War before the final boss: "Would you serve in Heaven, or rule in Hell?" This is a reference to the classic epic poem ''Literature/ParadiseLost'', in which {{Satan}} addresses his followers with a RousingSpeech after being banished to Hell by God ending with the classic line: "Better to reign in Hell, than serve in Heaven."

Added: 170

Changed: 283

Removed: 479

Is there an issue? Send a MessageReason:
None


Skip ahead to the present day, when the End War begins...except that the Seven Seals were never broken. War stands accused of starting it early and siding with Hell, but claims he was only answering the Seals' summons; in lieu of execution, the Charred Council sends him to hunt down those truly responsible. Death flies into a rage upon hearing the news, knowing of his brother's innocence. Knowing that the truth will not change War's fate, he chooses to erase the crime entirely by travelling to The Abyss and restoring mankind. Also at that time, Fury is tasked with hunting down the embodiments of the SevenDeadlySins. The fate of Earth hangs in the balance as their stories intertwine...

to:

Skip ahead to the present day, when the End War begins...except that the Seven Seals were never broken. War stands accused of starting it early and siding with Hell, but claims he was only answering the Seals' summons; in lieu of execution, the Charred Council sends him to hunt down those truly responsible. Death flies into a rage upon hearing the news, knowing of his brother's innocence. Knowing that the truth will not change War's fate, he chooses to erase the crime entirely by travelling to The Abyss Well of Souls and restoring mankind. Also at that time, Fury is tasked with hunting down the embodiments of the SevenDeadlySins.SevenDeadlySins, while Strife attends to matters unknown. The fate of Earth hangs in the balance as their stories intertwine...



* GenocideFromTheInside: As ''Darksiders II'' reveals/retcons, the Nephilim were destroyed by the Four Horsemen themselves as their first mission for the Charred Council.



* LastOfHisKind: The Horsemen are the last survivors of their ancient race (the Nephilim). The rest were killed off in the war that consumed their kind. The Charred Council took in the four and charged them with enforcing the Balance.
** Retconned in Darksiders II, where not only the Nephilim are the offspring of angels and demons (and therefore, not exactly as ancient as Heaven and Hell), but '''the Horsemen themselves''' (with some help from Heaven) killed off their own race as their first mission from the Charred Council.
*** JustifiedTrope: Considering that said Nephilim were going on a mass world-destroying spree that would have destroyed the Balance and humanity was next on the list of their victims.

to:

* LastOfHisKind: The Horsemen are the last survivors of their the Nephilim, a fairly ancient race (the Nephilim). of angel-demon hybrids. The rest were killed off in majority of the war that consumed their kind. The Charred Council took in the four and charged them with enforcing the Balance.
** Retconned in Darksiders II, where not only the Nephilim are the offspring of angels and demons (and therefore, not exactly as ancient as Heaven and Hell), but '''the Horsemen themselves''' (with some help from Heaven) killed off their own race as their first mission from the Charred Council.
*** JustifiedTrope: Considering that said
Nephilim were wiped out by the Horsemen themselves after they joined the Charred Council, as the Nephilim had been going on a mass world-destroying spree that would have destroyed the Balance and humanity was next on the list of their victims.Balance.
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* LightningBruiser: As well as being strong enough to juggle cars, War can zip around like he has rockets attached to his boots. The developers' stated intent is for [[UpToEleven Death to be the]] FragileSpeedster to War's MightyGlacier.

to:

* LightningBruiser: As well as being strong enough to juggle cars, War can zip around like he has rockets attached to his boots. The developers' stated intent is for [[UpToEleven Death to be the]] the FragileSpeedster to War's MightyGlacier.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AtrociousArthropods: Some of the bosses and enemies have arthropod-like appearances.
** ''VideoGame/DarksidersI'': Among the villains in this game are The Chosen, abyssal creatures from the Abyss that predate angels and demons. Two of them qualify as Atrocious Arthropods: Silitha, a GiantSpider who feeds those who wonder into her territory to her young or keeps alive as her prisoners if they have information, and the Griever, a massive, feral, insectoid beast. Both of these creatures also have offspring, the Broodlings and the Swarm respectively, who serve as enemies to the player.
** ''VideoGame/DarksidersII'': Some of the enemies featured are Stingers, hornet monsters that swarm death and can only be stopped from spawning by destroying their hive, and Scarabs, insect monsters encountered in the dungeons of the Dead Kingdom. The latter have larger and stronger variants called Scarab Hulks.
** ''VideoGame/DarksidersIII'': One of the bosses is Sloth of the SevenDeadlySins. His appearance is that of a large, green, grotesque bed-bug. He also calls upon insectoid monsters to fight Fury.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WarriorUndead: Some of [[DemBones the Undead]] have armor and weapons that they can wield with varying degrees of skill. Perhaps the deadliest example is the Skeleton Champion who fights with a [[CarryABigStick club]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeadCrushing: [[HorsemenOfTheApocalypse War]] does this to [[spoiler:the Watcher]] after Uriel [[spoiler:breaks the Seventh Seal, thereby freeing War of the leash the Watcher held him by]]. To make it more impressive, he does it with one hand- specifically, his massive metal hand.

Added: 10

Changed: 381

Is there an issue? Send a MessageReason:
None


* ''VideoGame/DarksidersI'' (2010) - The original game, starring War.
* ''VideoGame/DarksidersII'' (2012) - A sequel starring Death as the new playable Horseman.
* ''VideoGame/DarksidersIII'' (2018) - The third game starring Fury as the new protagonist.
* ''VideoGame/DarksidersGenesis'' (2020) - A top down ActionRPG {{Prequel}} featuring the horseman Strife.

to:

[[index]]
* ''VideoGame/DarksidersI'' (2010) - -- The original game, starring War.
* ''VideoGame/DarksidersII'' (2012) - -- A sequel starring Death as the new playable Horseman.
* ''VideoGame/DarksidersIII'' (2018) - -- The third game starring Fury as the new protagonist.
* ''VideoGame/DarksidersGenesis'' (2020) - -- A top down top-down ActionRPG {{Prequel}} featuring the horseman Strife.


Added DiffLines:

[[/index]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArchangelAzrael: Azrael is the Archangel of Death. He isn't however very involved with overseeing death or ushering souls, largely because that overlap with the thematic focus of Death, the second game's protagonist, and is instead a scholar and the protector of important places such as the Well of Souls.
** Azrael is directly, though reluctantly, responsible for causing the Apocalypse prematurely through his alliance with the angel Abaddon and the Maker Ulthane, as he destroyed six of the seven seals[[note]]The seventh would have summoned all four Horsemen at full strength, which is why they didn't destroy that particular seal and forged six false seals to hide the evidence of their crimes[[/note]] with the Armageddon Blade, in a bid by Abaddon to draw out Hell's champions and destroy Hell altogether. The plan failed as Hell was far better prepared than they expected, and the Charred Council sent the Horseman War anyway, which distracted Abaddon long enough for one of Hell's champions to kill him and then depowered War. In the 100 years after, and after being imprisoned by Abaddon (who shortly after his death agreed to serve [[GreaterScopeVillain Lucifer]]), Azrael deeply regretted his actions and willingly aided War once again when War returned to Earth, [[DeathSeeker fully expecting]] War to kill him when he no longer had any use for the angel. [[spoiler:War simply asks Azrael to send him to Abaddon's location so that War can fulfill his mission to kill Abaddon, and it's the last they ever see of each other.]]
** During the events of the prequel novel ''The Abomination Vault'', Azrael is among the angels sent to reinforce a garrison defending Eden from the Construct Army sent by the Maker Belisatra to retrieve the lost Nephilim weapons that were left from battles past. Though he and his forces emerge victorious, the carnage is so great that he feels compelled to cast powerful illusion magic to hide it; even the Horseman Death himself is almost completely fooled by the spell when the Charred Council sent him to investigate what happened. He later aids the Horsemen by supplying them vital knowledge on Belisatra and her allies, and helps Death and War defeat the true BigBad, an angel named Hadrimon, by disguising himself as Hadrimon's former lover and distracting the insane angel.
Is there an issue? Send a MessageReason:
None


** For those who want to [[{{YMMV}} judge for themselves]]: The canonical description used to identify the white rider as Conquest/Pestilence is "He who sat on it had a ''bow''; and a ''crown'' was given to him, and he went out ''conquering and to conquer''." The crown and conquering suggest Conquest and the bow is linked to Pestilence (which spreads far and wide, rapidly); some translations render the "fourth part of the earth" list as "to kill by sword, by famine, by ''plague'', and by the beasts of the earth", which suggests one of the four should be responsible for it. For the black horse as Famine, the line is "he that sat on him had a pair of balances in his hand. And I heard a voice in the midst of the four beasts say, 'A measure of wheat for a penny, and three measures of barley for a penny; and see thou hurt not the oil and the wine.'", suggesting that luxuries are flowing freely to the rich, but commoner's food is very expensive. The update from bow to guns is certainly within spec, but the crown is gone and Strife does not seem interested in conquering anything. For Fury ({{Rule63}} aside) her closer adherence to the Balance matches the symbol she is said to carry, but she is more interested in protecting humanity than in creating inequality or scarcity.

to:

** For those who want to [[{{YMMV}} judge for themselves]]: themselves: The canonical description used to identify the white rider as Conquest/Pestilence is "He who sat on it had a ''bow''; and a ''crown'' was given to him, and he went out ''conquering and to conquer''." The crown and conquering suggest Conquest and the bow is linked to Pestilence (which spreads far and wide, rapidly); some translations render the "fourth part of the earth" list as "to kill by sword, by famine, by ''plague'', and by the beasts of the earth", which suggests one of the four should be responsible for it. For the black horse as Famine, the line is "he that sat on him had a pair of balances in his hand. And I heard a voice in the midst of the four beasts say, 'A measure of wheat for a penny, and three measures of barley for a penny; and see thou hurt not the oil and the wine.'", suggesting that luxuries are flowing freely to the rich, but commoner's food is very expensive. The update from bow to guns is certainly within spec, but the crown is gone and Strife does not seem interested in conquering anything. For Fury ({{Rule63}} aside) her closer adherence to the Balance matches the symbol she is said to carry, but she is more interested in protecting humanity than in creating inequality or scarcity.

Added: 1285

Changed: 1542

Is there an issue? Send a MessageReason:
Four Horsemen myth


* SadlyMythtaken:
** The most well known interpretation of the Horsemen of the Apocalypse are that of Conquest, War, Famine, and Death; Pestilence replaces Conquest in some versions. However none of the names of the horsemen are explicitly stated in Bible except for Death. The names Conquest (or Pestilence), War, and Famine are taken from popular ''interpretations'' of how they're described in the Bible. Granted, they are very famous interpretations but none the less the source remains open to new definitions. Thus, it could be argued that having the white Rider as Strife and the Black Rider as Fury is in fact as valid as any other rendition making this an[[spoiler:other]] [[AvertedTrope aversion of the trope]].

to:

* SadlyMythtaken:
**
SadlyMythtaken: The most well known classical interpretation of the four Horsemen were the white horse bearing a symbol of conquest and royalty, the red horse bearing a symbol of internal strife, civil war, and pointless slaughter, the black horse bearing a symbol of famine and inequality, and the fourth pale/pallid horse bearing Death. The KingJamesBible then says "And power was given to them over a fourth of the Apocalypse are that earth, to kill with sword, with hunger, with death, and by the beasts of the earth." In antiquity, this was usually glossed as Conquest, War, Civil War/Strife/Slaughter, Famine, and Death; Death.
** Modern interpretations, particularly in pop culture, rename the white rider to
Pestilence replaces and the red rider to War, keeping Famine and Death; without Conquest in some versions. However none of the names of lineup, "to take peace from the horsemen are earth, and that they should kill one another: and there was given unto him a great sword" naturally expands to cover all forms of War and violence. However, only the fourth rider, Death, is explicitly stated named in Bible except for Death. any version of the Bible. The names Conquest (or Pestilence), War, Conquest/Pestilence, War/Slaughter, and Famine are taken from popular ''interpretations'' of how they're described their descriptions. Famous and well-researched interpretations, but DeathOfTheAuthor certainly applies[[note]]Unless you're Catholic, in which case there may be a literal WordOfGod, as delivered via the Bible. Granted, they are very famous interpretations but none the less the source remains open to new definitions. Thus, it could be argued that Pope.[[/note]]. So having the white Rider as White Horse bearing Strife and the Black Rider as Horse bearing Fury is in fact not an outright contradiction and the trope could be judged {{Averted}} or {{Justified}}.
** For those who want to [[{{YMMV}} judge for themselves]]: The canonical description used to identify the white rider
as valid as any other rendition making this an[[spoiler:other]] [[AvertedTrope aversion Conquest/Pestilence is "He who sat on it had a ''bow''; and a ''crown'' was given to him, and he went out ''conquering and to conquer''." The crown and conquering suggest Conquest and the bow is linked to Pestilence (which spreads far and wide, rapidly); some translations render the "fourth part of the trope]].earth" list as "to kill by sword, by famine, by ''plague'', and by the beasts of the earth", which suggests one of the four should be responsible for it. For the black horse as Famine, the line is "he that sat on him had a pair of balances in his hand. And I heard a voice in the midst of the four beasts say, 'A measure of wheat for a penny, and three measures of barley for a penny; and see thou hurt not the oil and the wine.'", suggesting that luxuries are flowing freely to the rich, but commoner's food is very expensive. The update from bow to guns is certainly within spec, but the crown is gone and Strife does not seem interested in conquering anything. For Fury ({{Rule63}} aside) her closer adherence to the Balance matches the symbol she is said to carry, but she is more interested in protecting humanity than in creating inequality or scarcity.



** Oh, it doesn't stop there. There's the Empty Vessel, which you can fill with souls of enemies so you can use it later (Empty Bottle). There's the Hoardseeker, which reveals the location of all the treasure chests in a dungeon (Compass). There's the Mask of Shadows, which lets you see hidden objects (Lens of Truth). And... [[spoiler:You have to collect shards of the Armageddon Blade before you can fight the final boss (The Triforce shards)]]

to:

** Oh, it It doesn't stop there. There's the Empty Vessel, which you can fill with souls of enemies so you can use it later (Empty Bottle). There's the Hoardseeker, which reveals the location of all the treasure chests in a dungeon (Compass). There's the Mask of Shadows, which lets you see hidden objects (Lens of Truth). And... [[spoiler:You have to collect shards of the Armageddon Blade Blade/Triforce to assemble it into a LegendaryWeapon/Master Sword before you can fight the final boss (The Triforce shards)]]boss]]

Changed: 738

Is there an issue? Send a MessageReason:
None


* GameplayRoulette: Each game takes a different direction from its predecessors. ''1'' is largely a hack-and-slash game in the vein of ''VideoGame/GodOfWar'', ''2'' takes a dive into more RPG-like elements with various customization options, ''3'' is a Souls-like, and ''Genesis'' is a top-down hack-and-slash in the vein of ''VideoGame/{{Diablo}}'' and its clones.

to:

* GameplayRoulette: Each game takes a different direction from its predecessors. ''1'' is largely a hack-and-slash game in the vein of ''VideoGame/GodOfWar'', ''2'' takes a dive into more RPG-like elements with various customization options, ''3'' is a Souls-like, and ''Genesis'' is a top-down hack-and-slash in the vein of ''VideoGame/{{Diablo}}'' and its clones. Though the first three all have significant echoes of ''Franchise/TheLegendOfZelda''-but-GrimDark.



* GoldAndWhiteAreDivine: This is the color scheme of most of the angels and their angelic gryphon mount that the protagonist steals from them.

to:

* GoldAndWhiteAreDivine: This is the color scheme of most of the angels and their angelic gryphon mount that the protagonist briefly steals from them.



** Azrael, the Angel of Death, who is an ally to War in his game.

to:

** Azrael, the Angel of Death, who is an ally to War in his game. Though he seems to be primarily responsible for moving the souls of the dead into the Well of Souls and arranging for their rebirths, rather than taking a direct role in ending their lives.



* HorsemenOfTheApocalypse: The main characters are these. Two of the traditional Horsemen have been replaced: Strife replaces Conquest and Fury replaces Famine. WordOfGod is that they were thinking in terms of the War, Death, Pestilence, and Famine set, and they didn't think Pestilence and Famine were suitably militant and dynamic for an action game series.

to:

* HorsemenOfTheApocalypse: The main characters are these. Two of the traditional Horsemen have been replaced: Strife replaces Conquest Conquest(/Pestilince) and Fury replaces Famine. WordOfGod is that they were thinking in terms of the War, Death, Pestilence, and Famine set, and they didn't think Pestilence and Famine were suitably militant and dynamic for an action game series. (Strictly speaking, the old classical portrayals would have the red horse's rider as Civil War or Slaughter, rather than War; he couldn't have all of War because some of it belonged to Conquest.)



* MookChivalry: Enemies, even the [[GiantMook Giant Mooks]], stop attacking and cordially get out the way during an ActionCommand so the Horsemen can layeth the smacketh down.

to:

* MookChivalry: Enemies, even the [[GiantMook Giant Mooks]], stop attacking and cordially get out the way during an ActionCommand so the Horsemen can layeth the smacketh down. Though frequently the 'execution' will also hit the surrounding mooks that don't get out of the way quickly enough, so this may be [[Justified]].



* NobleDemon: War, with his code of honor, can classify.

to:

* NobleDemon: War, with his code of honor, can classify. Some enemies respond to him assuming his Chaos Form by saying 'The Red Demon awakes!'
Is there an issue? Send a MessageReason:
added crosswick

Added DiffLines:

* HighTechHeaven: Angels in this game have PoweredArmor and large energy weapons. Demons tend to have more biological and magical trappings to them.
Is there an issue? Send a MessageReason:
None


An ActionAdventure game series from Vigil Games and published by THQ, ''Darksiders'' puts you in the role of the HorsemenOfTheApocalypse.

to:

An ActionAdventure game series from Vigil Games and published by THQ, Creator/{{THQ}}, ''Darksiders'' puts you in the role of the HorsemenOfTheApocalypse.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameplayRoulette: Each game takes a different direction from its predecessors. ''1'' is largely a hack-and-slash game in the vein of ''VideoGame/GodOfWar'', ''2'' takes a dive into more RPG-like elements with various customization options, ''3'' is a Souls-like, and ''Genesis'' is a top-down hack-and-slash in the vein of ''VideoGame/{{Diablo}}'' and its clones.
Is there an issue? Send a MessageReason:
None


Skip ahead to the present day, when the End War begins...except that the Seven Seals were never broken. War stands accused of starting early and siding Hell, but claims he was only answering the Seals' summons; in lieu of execution, the Charred Council sends him to hunt down those truly responsible. Death flies into a rage upon hearing the news, knowing of his brother's innocence. Knowing that the truth will not change War's fate, he chooses to erase the crime entirely by travelling to The Abyss and restoring mankind. Also at that time, Fury is tasked with hunting down the embodiments of the SevenDeadlySins. The fate of Earth hangs in the balance as their stories intertwine...

to:

Skip ahead to the present day, when the End War begins...except that the Seven Seals were never broken. War stands accused of starting it early and siding with Hell, but claims he was only answering the Seals' summons; in lieu of execution, the Charred Council sends him to hunt down those truly responsible. Death flies into a rage upon hearing the news, knowing of his brother's innocence. Knowing that the truth will not change War's fate, he chooses to erase the crime entirely by travelling to The Abyss and restoring mankind. Also at that time, Fury is tasked with hunting down the embodiments of the SevenDeadlySins. The fate of Earth hangs in the balance as their stories intertwine...
Is there an issue? Send a MessageReason:
None


An ActionAdventure game series from Vigil Games and published by THQ, ''Darksiders'' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of the HorsemenOfTheApocalypse.

to:

An ActionAdventure game series from Vigil Games and published by THQ, ''Darksiders'' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of the HorsemenOfTheApocalypse.



Skip ahead to the present day, where the Earth is being pelted by a meteor storm...only it's not meteors, but demons. The angelic Hellguard arrive to fight them and War appears in the middle of the battle. But the other Horsemen are not there and the archangel Abaddon, leader of the Hellguard, states that neither should War since the seals weren't broken. An incredibly powerful demon appears, kills Abaddon and nearly kills the Horseman. Hauled before the Charred Council, War stands accused of starting the End War early and siding with Hell. War claims he was only answering the summons of the Seals, but they are still intact. In lieu of being executed for violating the balance, the Council agrees to send War on a RoaringRampageOfRevenge to hunt down those responsible, be they from Heaven or Hell. And so starts a series of events that eventually get all of the Horsemen involved, to decide Earth's ultimate fate...

to:

Skip ahead to the present day, where when the Earth is being pelted by a meteor storm...only it's not meteors, but demons. The angelic Hellguard arrive to fight them and End War appears in the middle of the battle. But the other Horsemen are not there and the archangel Abaddon, leader of the Hellguard, states begins...except that neither should War since the seals weren't Seven Seals were never broken. An incredibly powerful demon appears, kills Abaddon and nearly kills the Horseman. Hauled before the Charred Council, War stands accused of starting the End War early and siding with Hell. War Hell, but claims he was only answering the summons of the Seals, but they are still intact. In Seals' summons; in lieu of being executed for violating execution, the balance, the Charred Council agrees to send War on a RoaringRampageOfRevenge sends him to hunt down those responsible, be they from Heaven or Hell. And so starts truly responsible. Death flies into a series rage upon hearing the news, knowing of events his brother's innocence. Knowing that eventually get all the truth will not change War's fate, he chooses to erase the crime entirely by travelling to The Abyss and restoring mankind. Also at that time, Fury is tasked with hunting down the embodiments of the Horsemen involved, to decide Earth's ultimate fate...
SevenDeadlySins. The fate of Earth hangs in the balance as their stories intertwine...



* ''VideoGame/DarksidersII'' (2012) - A sequel featuring Death as the new playable Horseman.

to:

* ''VideoGame/DarksidersII'' (2012) - A sequel featuring starring Death as the new playable Horseman.



* ''VideoGame/DarksidersGenesis'' (2020) - A top down ActionRPG featuring the horseman Strife.

to:

* ''VideoGame/DarksidersGenesis'' (2020) - A top down ActionRPG {{Prequel}} featuring the horseman Strife.

Changed: 118

Removed: 512

Is there an issue? Send a MessageReason:
None


Skip ahead to the present day, where the Earth is being pelted by a meteor storm...only it's not meteors, but demons. The angelic Hellguard arrive to fight them and War appears in the middle of the battle. But the other Horsemen are not there and the archangel Abaddon, leader of the Hellguard, states that neither should War since the seals weren't broken. An incredibly powerful demon appears, kills Abaddon and nearly kills the Horseman. Hauled before the Charred Council, War stands accused of starting the End War early and siding with Hell. War claims he was only answering the summons of the Seals, but they are still intact. In lieu of being executed for violating the balance, the Council agrees to send War on a RoaringRampageOfRevenge to hunt down those responsible, be they from Heaven or Hell.

A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]], and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.

to:

Skip ahead to the present day, where the Earth is being pelted by a meteor storm...only it's not meteors, but demons. The angelic Hellguard arrive to fight them and War appears in the middle of the battle. But the other Horsemen are not there and the archangel Abaddon, leader of the Hellguard, states that neither should War since the seals weren't broken. An incredibly powerful demon appears, kills Abaddon and nearly kills the Horseman. Hauled before the Charred Council, War stands accused of starting the End War early and siding with Hell. War claims he was only answering the summons of the Seals, but they are still intact. In lieu of being executed for violating the balance, the Council agrees to send War on a RoaringRampageOfRevenge to hunt down those responsible, be they from Heaven or Hell.

A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with
Hell. And so starts a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]], and owners series of events that eventually get all of the original version of ''Darksiders'' in their Steam or GOG library can upgrade Horsemen involved, to the remastered version free of charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.
decide Earth's ultimate fate...

Top