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While the original ''Metafight'' achieved only middling success in its home country, ''Blaster Master'' became far more popular in the West, and has since been deemed a CultClassic for the UsefulNotes/NintendoEntertainmentSystem. Sunsoft would later continue the series with multiple sequels (and one unofficial Creator/{{Broderbund}} sequel) of [[SoOkayItsAverage varying quality]].
to:
While the original ''Metafight'' achieved only middling success in its home country, ''Blaster Master'' became far more popular in the West, and has since been deemed a CultClassic for the UsefulNotes/NintendoEntertainmentSystem.Platform/NintendoEntertainmentSystem. Sunsoft would later continue the series with multiple sequels (and one unofficial Creator/{{Broderbund}} sequel) of [[SoOkayItsAverage varying quality]].
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#''Chou Wakusei Senki -- Metafight/Blaster Master'' (UsefulNotes/{{NES}}, UsefulNotes/{{Wii}}/[[UsefulNotes/Nintendo3DS 3DS]]/UsefulNotes/WiiU UsefulNotes/VirtualConsole, and [[UsefulNotes/NintendoSwitch Nintendo Switch Online]])
#''Blaster Master 2'' (UsefulNotes/SegaGenesis)[[note]]Developed by Creator/{{Broderbund}}. Due to its lackluster quality, radically different gameplay and the fact that it wasn't made by Sunsoft, [[CanonDiscontinuity its existence is mostly ignored by future installments]], with ''Enemy Below'' being the proper sequel to the original game[[/note]]
#''Blaster Master Boy/Blaster Master Jr.'' (UsefulNotes/GameBoy)[[note]]This was actually the sequel to ''VideoGame/{{Robowarrior}}'' that was remarketed for international release.[[/note]]
#''Metafight EX/Blaster Master: Enemy Below'' (UsefulNotes/GameBoyColor, 3DS UsefulNotes/VirtualConsole, and [[UsefulNotes/NintendoSwitch NSO]])
#''Blaster Master: Blasting Again'' (UsefulNotes/PlayStation)
#''Blaster Master Overdrive'' (UsefulNotes/WiiWare)
#''Blaster Master 2'' (UsefulNotes/SegaGenesis)[[note]]Developed by Creator/{{Broderbund}}. Due to its lackluster quality, radically different gameplay and the fact that it wasn't made by Sunsoft, [[CanonDiscontinuity its existence is mostly ignored by future installments]], with ''Enemy Below'' being the proper sequel to the original game[[/note]]
#''Blaster Master Boy/Blaster Master Jr.'' (UsefulNotes/GameBoy)[[note]]This was actually the sequel to ''VideoGame/{{Robowarrior}}'' that was remarketed for international release.[[/note]]
#''Metafight EX/Blaster Master: Enemy Below'' (UsefulNotes/GameBoyColor, 3DS UsefulNotes/VirtualConsole, and [[UsefulNotes/NintendoSwitch NSO]])
#''Blaster Master: Blasting Again'' (UsefulNotes/PlayStation)
#''Blaster Master Overdrive'' (UsefulNotes/WiiWare)
to:
#''Chou Wakusei Senki -- Metafight/Blaster Master'' (UsefulNotes/{{NES}}, UsefulNotes/{{Wii}}/[[UsefulNotes/Nintendo3DS 3DS]]/UsefulNotes/WiiU UsefulNotes/VirtualConsole, ([[Platform/NintendoEntertainmentSystem NES]], Platform/{{Wii}}/[[Platform/Nintendo3DS 3DS]]/Platform/WiiU Platform/VirtualConsole, and [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch Nintendo Switch Online]])
#''Blaster Master 2''(UsefulNotes/SegaGenesis)[[note]]Developed (Platform/SegaGenesis)[[note]]Developed by Creator/{{Broderbund}}. Due to its lackluster quality, radically different gameplay and the fact that it wasn't made by Sunsoft, [[CanonDiscontinuity its existence is mostly ignored by future installments]], with ''Enemy Below'' being the proper sequel to the original game[[/note]]
#''Blaster Master Boy/Blaster Master Jr.''(UsefulNotes/GameBoy)[[note]]This (Platform/GameBoy)[[note]]This was actually the sequel to ''VideoGame/{{Robowarrior}}'' that was remarketed for international release.[[/note]]
#''Metafight EX/Blaster Master: Enemy Below''(UsefulNotes/GameBoyColor, (Platform/GameBoyColor, 3DS UsefulNotes/VirtualConsole, Platform/VirtualConsole, and [[UsefulNotes/NintendoSwitch [[Platform/NintendoSwitch NSO]])
#''Blaster Master: Blasting Again''(UsefulNotes/PlayStation)
(Platform/PlayStation)
#''Blaster Master Overdrive''(UsefulNotes/WiiWare)
(Platform/WiiWare)
#''Blaster Master 2''
#''Blaster Master Boy/Blaster Master Jr.''
#''Metafight EX/Blaster Master: Enemy Below''
#''Blaster Master: Blasting Again''
#''Blaster Master Overdrive''
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#''VideoGame/BlasterMasterZero'' (2017, UsefulNotes/Nintendo3DS / UsefulNotes/NintendoSwitch / UsefulNotes/XboxOne / UsefulNotes/PC)
#''VideoGame/BlasterMasterZeroII'' (2019, UsefulNotes/NintendoSwitch / UsefulNotes/XboxOne / PC)
#''VideoGame/BlasterMasterZeroIII'' (2021, UsefulNotes/NintendoSwitch / UsefulNotes/PlayStation4 / UsefulNotes/XboxOne / PC)
#''[[CompilationRerelease Blaster Master Zero Trilogy]]'' (2021, UsefulNotes/NintendoSwitch / UsefulNotes/PlayStation4)
#''VideoGame/BlasterMasterZeroII'' (2019, UsefulNotes/NintendoSwitch / UsefulNotes/XboxOne / PC)
#''VideoGame/BlasterMasterZeroIII'' (2021, UsefulNotes/NintendoSwitch / UsefulNotes/PlayStation4 / UsefulNotes/XboxOne / PC)
#''[[CompilationRerelease Blaster Master Zero Trilogy]]'' (2021, UsefulNotes/NintendoSwitch / UsefulNotes/PlayStation4)
to:
#''VideoGame/BlasterMasterZero'' (2017, UsefulNotes/Nintendo3DS Platform/Nintendo3DS / UsefulNotes/NintendoSwitch Platform/NintendoSwitch / UsefulNotes/XboxOne Platform/XboxOne / UsefulNotes/PC)
PC)
#''VideoGame/BlasterMasterZeroII'' (2019,UsefulNotes/NintendoSwitch Platform/NintendoSwitch / UsefulNotes/XboxOne Platform/XboxOne / PC)
#''VideoGame/BlasterMasterZeroIII'' (2021,UsefulNotes/NintendoSwitch Platform/NintendoSwitch / UsefulNotes/PlayStation4 Platform/PlayStation4 / UsefulNotes/XboxOne Platform/XboxOne / PC)
#''[[CompilationRerelease Blaster Master Zero Trilogy]]'' (2021,UsefulNotes/NintendoSwitch Platform/NintendoSwitch / UsefulNotes/PlayStation4)
Platform/PlayStation4)
#''VideoGame/BlasterMasterZeroII'' (2019,
#''VideoGame/BlasterMasterZeroIII'' (2021,
#''[[CompilationRerelease Blaster Master Zero Trilogy]]'' (2021,
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** In the UsefulNotes/{{NES}} game, after entering a BossRoom, the screen begins to repeatedly flash as an alert siren stops the music, before fading out the screen completely and revealing the boss. Interestingly, you can leave the room just before the screen fades out completely.
to:
** In the UsefulNotes/{{NES}} NES game, after entering a BossRoom, the screen begins to repeatedly flash as an alert siren stops the music, before fading out the screen completely and revealing the boss. Interestingly, you can leave the room just before the screen fades out completely.