History VideoGame / BlasterMaster

13th Nov '17 5:33:04 PM SonicGamer07
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* ContinuityPorn: ''Zero''. It uses the original story of ''Blaster Master'', features ''tons'' of references to ''Metafight'', and contains nods to nearly every single game in the franchise except ''Blaster Master 2'', and [[spoiler:is all but confirmed to be a StealthSequel to the original ''Metafight'' canon.]]
13th Nov '17 5:26:37 PM SonicGamer07
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* BreadEggsBreadedEggs: In the original ''Metafight'', Sophia III is the name of the planet the game takes place on, while the tank is named "Metal Attacker". In ''Blaster Master'', SOPHIA III is simply the name of the tank. ''Zero'' manages to ''combine'' both canons by revealing that [[spoiler:the SOPHIA III (the tank) is named after the planet that it originates from.]]
5th Oct '17 10:23:18 AM Gouken20xx
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** For Version 1.4, a couple of major ones were introduced.
*** ''All'' characters now can use the ability to call Sophia.
*** For the new Boss Rush mode, at least on NintendoSwitch, you can play it co-operatively, completely negating ThatOneBoss status, since you can use any character you have purchased.
4th Oct '17 10:39:56 PM Tenma-Yuuki
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* BossRush: All of the dungeons in ''Zero''[='=]s [[spoiler:Area 9]] consist solely of boss rushes.

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* BossRush: BossRush:
**
All of the dungeons in ''Zero''[='=]s [[spoiler:Area 9]] consist solely of boss rushes.rushes.
** The version 1.4 update in ''Zero'' adds Boss Blaster Mode, a time trialled boss rush which can be tackled either alone or with a second player.
2nd Sep '17 6:27:16 PM AnotherGamer
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* WaveMotionGun: The Acceleration Blast in ''Blasting Again'' and ''Zero'', which, following a charging period in which the SOPHIA mounts itself into the ground and charges up, spews a disproportionately large beam that ''disintegrates'' everything in its path. In ''Blasting Again'', this attack is used exclusively as the coup de grace against the FinalBoss. In ''Zero'', it is one of the final upgrades in the game, and is obtained by defeating Venom Master, which uses the Acceleration Blast itself in its boss battle. [[spoiler:Invem SOPHIA will also use it to deliver a devastating attack against you in the TrueFinalBoss fight when its health becomes low enough.]]

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* WaveMotionGun: The Acceleration Blast in ''Blasting Again'' and ''Zero'', which, following a charging period in which the SOPHIA mounts itself into the ground and charges up, spews a disproportionately large beam that ''disintegrates'' everything in its path. In ''Blasting Again'', this attack is used exclusively as the coup de grace against the FinalBoss. In ''Zero'', it is one of the final upgrades in the game, and is obtained by defeating Venom Master, which uses the Acceleration Blast itself in its boss battle. [[spoiler:Invem SOPHIA will also use it to deliver a devastating attack against you in the TrueFinalBoss fight when its health becomes drops low enough.]]



* ZeroEffortBoss: The Skeleton Boss in ''Zero''. It mostly consists of holding your ground while waiting for the SOPHIA to show up, then boarding it and charging your Acceleration Blast to inflict a OneHitKill. The alcove that the SOPHIA appears in is too small for the boss to hit you, allowing you to freely charge up your WaveMotionGun without worrying about being knocked out of it.

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* ZeroEffortBoss: The Skeleton Boss in ''Zero''. It mostly consists of holding your ground avoiding the boss's attacks while waiting for the climbing a set of platforms to reach a switch that lowers SOPHIA to show up, your location, then boarding it and charging your Acceleration Blast to inflict a OneHitKill. The alcove that the SOPHIA appears in is too small for the boss to hit you, allowing you to freely charge up your WaveMotionGun without worrying about being knocked out of it.
2nd Sep '17 5:03:29 PM AnotherGamer
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** The ''Metafight'' version of the room is brought back for ''Zero'', but is made significantly easier, in addition to the removal of limited lives.

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** The ''Metafight'' version of the room is brought back for ''Zero'', but is made significantly easier, easier by adding a broken ladder in the background that shows where you should aim and making it slightly longer, in addition to the removal of limited lives.
27th Aug '17 8:59:45 AM 3DDowner
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** ''Zero''[='=]s Gunvolt and Ekoro have Subweapon gauge replacements that function this way. Gunvolt has the EP Meter, and Ekoro has the Heart Gauge.

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** ''Zero''[='=]s Gunvolt and Ekoro DLC characters have Subweapon gauge replacements that function this way. Gunvolt has the EP Meter, and Ekoro has the Heart Gauge.Gauge, Shantae has a Magic Meter, and Shovel Knight has Magic Points.
25th Aug '17 11:46:00 AM Gouken20xx
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*** Which became even more hilarious when Gunvolt HIMSELF arrived in the first set of DownloadableContent, complete with a cameo by Lumen, and several pieces of fanart show Gunvolt, Jason, Lumen and Eve playing together.
16th Aug '17 8:46:02 AM Gouken20xx
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* CanonWielding: Eve in ''Blasting Again'', who canonically becomes the original owner of SOPHIA III.



* CanonWelding: Zero's plot combines the stories of both the localized Blaster Master and the original Metafight.

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* CanonWelding: Zero's plot combines the stories of both the localized Blaster Master and CanonImmigrant: Eve in ''Blasting Again'', who canonically becomes the original Metafight.owner of SOPHIA III in all the following games.
16th Aug '17 8:43:28 AM Gouken20xx
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'' In ''Zero'', there is a save point directly before most bosses, similar to VideoGame/MegaMan and VideoGame/MightyNo9, averting ContinuingIsPainful.

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'' ** In ''Zero'', there is a save point directly before most bosses, similar to VideoGame/MegaMan and VideoGame/MightyNo9, averting ContinuingIsPainful.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BlasterMaster