History VideoGame / BlasterMaster

16th Aug '16 10:37:06 PM NimmerStill
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16th Aug '16 10:37:05 PM NimmerStill
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* Foreshadowing: One of the very first enemies you come across in Area 1 in the first game will provide you with a power-up to fuel your Hover gauge. This would be a mystery to new players, since Sophia doesn't even have a Hover gauge at this time, and won't get one until the end of Area 3. Remembering this fact cal help players find the entrance to Area 4 [[Metroidvania on the cliff above the place they started the game]].

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* Foreshadowing: One of the very first enemies you come across in Area 1 in the first game will provide you with a power-up to fuel your Hover gauge. This would be a mystery to new players, since Sophia doesn't even have a Hover gauge at this time, and won't get one until the end of Area 3. Remembering this fact cal help players find the entrance to Area 4 [[Metroidvania [[{{Metroidvania}} on the cliff above the place they started the game]].
29th Jul '16 8:58:51 AM QuinineGlow
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Added DiffLines:

* Foreshadowing: One of the very first enemies you come across in Area 1 in the first game will provide you with a power-up to fuel your Hover gauge. This would be a mystery to new players, since Sophia doesn't even have a Hover gauge at this time, and won't get one until the end of Area 3. Remembering this fact cal help players find the entrance to Area 4 [[Metroidvania on the cliff above the place they started the game]].
6th Mar '16 7:37:42 PM NoxSky12599
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Added DiffLines:

* [[AFormYouAreComfortableWith A Form You Are UNcomfortable With]]: The novel states that the Plutonium Boss has no true form, but appears differently to each person based on their greatest fears.
29th Nov '15 5:17:09 PM nombretomado
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#''Blaster Master 2'' (SegaGenesis)
#''Blaster Master Boy'' (GameBoy)
#''Blaster Master: Enemy Below'' (GameBoyColor, and 3DS VirtualConsole)
#''Blaster Master: Blasting Again'' (PlayStation)

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#''Blaster Master 2'' (SegaGenesis)
(UsefulNotes/SegaGenesis)
#''Blaster Master Boy'' (GameBoy)
(UsefulNotes/GameBoy)
#''Blaster Master: Enemy Below'' (GameBoyColor, (UsefulNotes/GameBoyColor, and 3DS VirtualConsole)
#''Blaster Master: Blasting Again'' (PlayStation)(UsefulNotes/PlayStation)
27th Sep '15 4:19:48 AM Morgenthaler
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There was also a ''WorldsOfPower'' novelization of the first game. Elements from the novel were used in ''Blasting Again'', making it the only novel in the series to [[AscendedFanon become canon]].

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There was also a ''WorldsOfPower'' ''Literature/WorldsOfPower'' novelization of the first game. Elements from the novel were used in ''Blasting Again'', making it the only novel in the series to [[AscendedFanon become canon]].



* {{Novelization}}: Scholastic Publishing wrote a book based on the game as part of its ''WorldsOfPower'' series. While it takes several liberties with the plot of the first game, parts of it were [[AscendedFanon elevated into canon]] for ''Blasting Again'', particularly the character of Eve (who becomes Jason's wife and the mother of his children, Roddy and Elfie).

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* {{Novelization}}: Scholastic Publishing wrote a book based on the game as part of its ''WorldsOfPower'' ''Literature/WorldsOfPower'' series. While it takes several liberties with the plot of the first game, parts of it were [[AscendedFanon elevated into canon]] for ''Blasting Again'', particularly the character of Eve (who becomes Jason's wife and the mother of his children, Roddy and Elfie).
4th Aug '15 1:34:08 PM shimaspawn
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9th Jun '15 1:19:32 PM NoxSky12599
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* EnergyBeings / ShapeShifting: The Lightning Beings from ''Blaster Master 2'' and ''Blasting Again''. ''Blasting Again'' reveals that they're [[spoiler:Eve's species; survivors from when the Plutonium Boss destroyed their world.]]


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* HalfHumanHybrid: Roddy and Elfie. Human father, alien mother.
26th Jul '14 1:38:50 AM NoxSky12599
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#''Blaster Master'' (NES, and Wii and 3DS VirtualConsole[[note]]3DS VC in Japan & PAL regions only[[/note]])

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#''Blaster Master'' (NES, and Wii and 3DS VirtualConsole[[note]]3DS VC in Japan & PAL regions only[[/note]])VirtualConsole)
4th May '14 6:12:24 PM WillyFourEyes
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* BubbleGun: The crab boss from the original game spits bubbles, and fires more as it gets low on health.



* ExcusePlot: The first game.

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* ExcusePlot: The first game.game: Jason is simply out to catch his irradiated mutant pet frog and stumbles upon a mobile tank, which he uses to defeat demons from the underground.



* GiantEnemyCrab:
** 5th boss, 1st game.
** And the 3rd and 6th bosses of the 2nd game.
** 1st and 3rd bosses of ''Overdrive''.

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* GiantEnemyCrab:
** 5th boss, 1st game.
** And
GiantEnemyCrab: The fifth boss of the first game, the 3rd and 6th bosses of the 2nd game.
**
game, and the 1st and 3rd bosses of ''Overdrive''.



* InVehicleInvulnerability

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* InVehicleInvulnerabilityInVehicleInvulnerability: The protagonists and their vehicles have separate health bars. In some of the games (notably the original) it's possible for the driver to restore his health by exiting and re-entering the vehicle.



* SlippySlideyIceWorld:
** 6th area, 1st game.
** Keeping with tradition, 6th area of ''Overdrive''.

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* SlippySlideyIceWorld:
** 6th area, 1st game.
** Keeping with tradition, 6th area
SlippySlideyIceWorld: The sixth areas of the first game and ''Overdrive''.



* UnderTheSea: 5th area, 1st game.
** Area 5 of the 2nd game, as well as the 'Water' area in ''Blasting Again''.

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* UnderTheSea: 5th area, 1st game.
** Area 5 of
The fifth areas in the 2nd game, first and second games, as well as the 'Water' area in ''Blasting Again''.
This list shows the last 10 events of 39. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BlasterMaster