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* EverythingTryingToKillYou: Other than the UFO, all the other tanks are trying to destroy you.
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* EverythingTryingToKillYou: Other than the UFO, all the other tanks enemies are trying to destroy you.
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* OverflowError: The game started the player out with slower, boxy tanks to shoot, until the player had blasted five of them, then the game threw quicker, sleeker tanks at the player. That is, up until the player had 255 tanks killed; thereafter, the register overflowed to -1, an error code. The game however simply interpreted this as "player has not yet killed enough slow tanks" and thereafter fielded the older, slower boxy tanks. This typically happens around the 80000 to 90000 point mark.
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* OverflowError: OverflowError:
** The game started the player out with slower, boxy tanks to shoot, until the player had blasted five of them, then the game threw quicker, sleeker tanks at the player. That is, up until the player had 255 tanks killed; thereafter, the register overflowed to -1, an error code. The game however simply interpreted this as "player has not yet killed enough slow tanks" and thereafter fielded the older, slower boxy tanks. This typically happens around the 80000 to 90000 pointmark.mark.
** A related bug would give the player a bogus high score, typically over 1 million points.
** The game started the player out with slower, boxy tanks to shoot, until the player had blasted five of them, then the game threw quicker, sleeker tanks at the player. That is, up until the player had 255 tanks killed; thereafter, the register overflowed to -1, an error code. The game however simply interpreted this as "player has not yet killed enough slow tanks" and thereafter fielded the older, slower boxy tanks. This typically happens around the 80000 to 90000 point
** A related bug would give the player a bogus high score, typically over 1 million points.
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Irrelevant? We have Video Game/Battlezone, Google Search should find fine?
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->''Not to be confused with the various other video games named'' VideoGame/{{Battlezone}}
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* OverflowError: The game started the player out with slower, boxy tanks to shoot, until the player had blasted five of them, then the game threw quicker, sleeker tanks at the player. That is, up until the player had 255 tanks killed; thereafter, the register overflowed to -1, an error code. The game however simply interpreted this as "player has not yet killed enough slow tanks" and thereafter fielded the older, slower boxy tanks. This typically happens around the 80000 to 90000 point mark.
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* EpicTankOnTankAction: Tanks vs tanks. You control tanks and try to defeat other tanks.
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* HoverTank: All vehicles use vectored thrusters to hover.
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* HoverTank: All vehicles (except the walkers) use vectored thrusters to hover.
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* HoverTank: All vehicles use vectored thrusters to hover.
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''Not to be confused with the various other video games named'' VideoGame/{{Battlezone}}
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''Not to be confused with the various other video games named'' VideoGame/{{Battlezone}}
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For the 1998 FPS/RTS [[VideoGameRemake remake]] and its sequel, click [[VideoGame/{{Battlezone1998}} here]].
[[Creator/{{Rebellion}} Rebellion Developments]] has [[http://www.rebellion.co.uk/blog/2015/6/29/an-open-letter-to-battlezone-fans announced]] a reimagining of the classic game, featuring heavy VR elements.
[[Creator/{{Rebellion}} Rebellion Developments]] has [[http://www.rebellion.co.uk/blog/2015/6/29/an-open-letter-to-battlezone-fans announced]] a reimagining of the classic game, featuring heavy VR elements.
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