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Baldi's Basics in a Little Bit of Everything is a mod of Baldi's Basics developed by Filename3, with the main focus being on mixing the old side of Baldi's Basics, including unused content, with some of the new content introduced during the Kickstarter and Plus.

The mod can be downloaded here.


I hope you like bees, 'cause it's time for some tropes!

  • Adaptation Expansion: Amongst the content added to this mod, there are several changes done to other bits of content to expand on it.
    • The random events; while most are ported over from the Public Demo and Plus with minor modifications, there are several new events to experience, such as the vending machines changing what they dispense, or the Principal of the Thing going for a coffee break and providing time out without him present.
    • The scrapped alternate subjects return, each tied to a specific notebook, though this needs to be enabled via the game's settings. There is also an option to stick to basic Math.
    • While the map used is based on the one made for the base game's public demo, several new locations are added, such as the library, bathrooms, a small hospital spot and a kitchen.
    • In the Field Trip demo and the camping field trip prior to Plus V0.3, only a small few characters showed up for the trip itself. In this mod, characters like Principal of the Thing and Playtime also come on the trip in the dedicated mode.
  • Adapted Out: While the Flood random event is present in this mod, there are no whirlpools to be seen here.
  • Anti-Frustration Features:
    • If the player gets an item they don't want, they can press a certain key to get it out of their inventory.
    • After interacting with Joe, he'll need to spend one minute to prepare a random food item for you to take. Thankfully, there's a timer in the kitchen to let you know when he'll be finished, and he'll let out a sudden scream once he's done.
  • Ascended Extra:
    • Joe, while not appearing in the base game at all, serves as the cook in the kitchen to provide you a food item to use.
    • Pencil Boy, who went scrapped in the base game along with the rule against stabbing others with pencils, returns in all his glory, and looking as nasty as one would expect.
  • Beware the Silly Ones: Pencil Boy may seem like another character designed just to annoy the player. However, he can get angered if he gets stabbed by a pencil or gets into trouble with the Principal for stabbing the player. In such cases, he's suddenly faster than normal and will angrily hunt them down, making him one of three characters in this mod that can cause a Game Over.
  • Creepy Child: Alice fits this trope, as she emits a creepy music box tune and wields a pair of scissors. The start of the game hints that she may not be nice in a sense, especially since she can One-Hit Kill the player upon contact. However, she can be useful on occasion, as she can snap Playtime's jumprope and buy you some time to escape her, and she can get in trouble with the Principal of the Thing for violating the rule against bullying. Turns out that it's all because she doesn't have any proper friends, hence why she always looks uneasy or frustrated. The player can give her ice cream to make her happy and non-hostile, and she's even present for the Happy Ending's celebration, thanking the player in her bio when they get it.
  • Multiple Endings: Several of these can come up depending on the criteria.
    • Normal Ending: Completing the game as normal will lead to the usual ending screen.
    • Bad Ending: Completing the game by getting every question right (only possible by activating 42 Mode in the settings for the impossible questions) will lead to a dark and lonely room with Alice simply standing alone. After going to the Characters menu afterwards, her description turns into a pained cry for help, alongside her Eyes Framed In Shadow.
    • What? Ending: One of the more silly endings, this is achieved by only getting exactly three questions wrong before escaping the schoolhouse.
    • Happy Ending: Completing the game by getting every question wrong will lead to a decked-out Baldi's Office where everybody buries the hatchet with the player to celebrate your victory. Alice even shows up, feeling a lot happier than she was.
  • The Nameless: Alice seems to qualify as this to begin with, since her name is seen to be blank in the Characters sub-menu. Subverted with the reveal of her proper name after getting the best possible ending.
  • Non-Standard Character Design: Compared to all of the other characters, who draw upon Stylistic Suck for their designs, Pencil Boy and Alice are fully rendered 3D models.
  • Number of the Beast: Entering this into the red notebook after the player's collected 6 notebooks in Story Mode will warp them to a demented realm, where another Baldi fangame antagonist lurks...
  • Related in the Adaptation: While Pencil Boy has never been confirmed to have any relationships for the base game, in this mod, he and Alice are siblings.
  • Walking Spoiler: Alice, due to appearing later on in the game as a surprise character.

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