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Axelay is a ShootEmUp for the UsefulNotes/{{SNES}}, made by Creator/{{Konami}} and released in the US in 1993. It has also been released onto the UsefulNotes/{{Wii}}'s Virtual Console service. It pushed the limits of what was capable for the SNES's graphics and sound capabilities.

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Axelay is a ShootEmUp for the UsefulNotes/{{SNES}}, Platform/{{SNES}}, made by Creator/{{Konami}} and released in the US in 1993. It has also been released onto the UsefulNotes/{{Wii}}'s Platform/{{Wii}}'s Virtual Console service. It pushed the limits of what was capable for the SNES's graphics and sound capabilities.
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the One Hit Point Wonder example fits better as "Downplayed" in my opinion.


* OneHitPointWonder: Averted. You get four hit points, in theory, unless your ship hits something like the walls or an enemy, in which case you die instantly.

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* OneHitPointWonder: Averted. You Downplayed. in theory, you get four hit points, points (you get three weapons that each tank in theory, unless your ship hits something like the walls or one hit), but they only work against bullets, hitting anything else is an enemy, in which case you die instantly.instant death.
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* OneBulletAtATime: The threshold is high and varies per weapon.
* OneHitPointWonder: Averted. You get four hit points, in theory, unless your ship hits something like the walls or an enemy, in which case you die instantly.



%%** Also the last one to an higher extent, for obvious reasons.
* NinjaPirateZombieRobot: The boss for stage 5 is a giant cyborg lava ogre. It was featured on the cover art.

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%%** Also the last one to an a higher extent, for obvious reasons.
* NinjaPirateZombieRobot: The boss for stage 5 is a giant cyborg lava ogre. It was featured on the cover art.
* OneBulletAtATime: The threshold is high and varies per weapon.
* OneHitPointWonder: Averted. You get four hit points, in theory, unless your ship hits something like the walls or an enemy, in which case you die instantly.
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* AllThereInTheManual: While it's renamed to Corliss in the English version, the homeworld you see destroyed in the intro was originally named Mother. Only knowable through the soundtrack, the third level's song is titled "Mother" suggesting it is the same planet being colonized by enemy machines following the holocaust. The credits song that wraps up the conflict is "Return to Mother" implying it will one day recover.
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TRS disambig


* UltimateEvil: Veinion is made out to be this in the instruction manual.

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* UltimateEvil: UnseenEvil: Veinion is made out to be this in the instruction manual.

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Whoops, forgot a Trivia entry, also commented out a ZCE


* DoingItForTheArt: The ''VideoGame/ChronoTrigger'' of shooters, though not nearly as well-known.



* MoreDakka: The boss in stage 3 does this.
** Also the [[ThatOneBoss last one]] to an higher extent, for obvious reasons.

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* %%* MoreDakka: The boss in stage 3 does this.
** %%** Also the [[ThatOneBoss last one]] one to an higher extent, for obvious reasons.
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Axelay is a ShootEmUp for the UsefulNotes/{{SNES}}, made by Creator/{{Konami}} and released in the US in 1993. It has also been released onto the UsefulNotes/{{Wii}}'s Virtual Console service. It pushed the limits of what was capable for the SNES's graphics and sound capabilities

to:

Axelay is a ShootEmUp for the UsefulNotes/{{SNES}}, made by Creator/{{Konami}} and released in the US in 1993. It has also been released onto the UsefulNotes/{{Wii}}'s Virtual Console service. It pushed the limits of what was capable for the SNES's graphics and sound capabilities
capabilities.

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Moving what ended up being Trivia


%%* FloatingContinent: Stage 1.

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%%* * FloatingContinent: Stage 1.1 is a sky scattered with floating islands, some of which are destructible.



%%* SequelHook: Beating the game on its hardest difficulty level gives you this. But [[MemeticMutation the miracle never happen]].
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* AllThereInTheManual: While it's renamed to Corliss in the English version, the homeworld you see destroyed in the intro was originally named Mother. Only knowable through the soundtrack, the third level's song is titled "Mother" suggesting it is the same planet being being colonized by enemy machines following the holocaust. The credits song that wraps up the conflict is "Return to Mother" implying it will one day recover.

to:

* AllThereInTheManual: While it's renamed to Corliss in the English version, the homeworld you see destroyed in the intro was originally named Mother. Only knowable through the soundtrack, the third level's song is titled "Mother" suggesting it is the same planet being being colonized by enemy machines following the holocaust. The credits song that wraps up the conflict is "Return to Mother" implying it will one day recover.

Added: 442

Removed: 438

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Disambiguating; deleting and renaming wicks as appropriate


* OneBulletAtATime: The threshold is high and varies per weapon.
* OneHitPointWonder: Averted. You get four hit points, in theory, unless your ship hits something like the walls or an enemy, in which case you die instantly.



* AmbushingEnemy: Stage 4 has a few enemies hiding in a pod, who spring out when you get too close. It's not a good idea to kill them, though, as they'll spawn the amoeba-things (see PersonalSpaceInvader) when destroyed.



* OneBulletAtATime: The threshold is high and varies per weapon.
* OneHitPointWonder: Averted. You get four hit points, in theory, unless your ship hits something like the walls or an enemy, in which case you die instantly.



* WallMaster: Stage 4 has a few enemies hiding in a pod, who spring out when you get too close. It's not a good idea to kill them, though, as they'll spawn the amoeba-things (see PersonalSpaceInvader) when destroyed.

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Commented out ZC Es


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



* BattleshipRaid: The first part of stage 6.
* BeamSpam: The Needle Cracker weapon.

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* %%* BattleshipRaid: The first part of stage 6.
* %%* BeamSpam: The Needle Cracker weapon.



* DownTheDrain: Stage 4.

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* %%* DownTheDrain: Stage 4.



* EternalEngine: Last part of stage 6, arguably stage 2.

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* %%* EternalEngine: Last part of stage 6, arguably stage 2.



* FloatingContinent: Stage 1.

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* %%* FloatingContinent: Stage 1.



* LethalLavaLand: Stage 5.

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* %%* LethalLavaLand: Stage 5.



* SequelHook: Beating the game on its hardest difficulty level gives you this. But [[MemeticMutation the miracle never happen]].
* ShockAndAwe: The boss of Stage 4's primary way of attacking.

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* %%* SequelHook: Beating the game on its hardest difficulty level gives you this. But [[MemeticMutation the miracle never happen]].
* %%* ShockAndAwe: The boss of Stage 4's primary way of attacking.



* [[WhyDidItHaveToBeSnakes Why Did It Have To Be Spiders?]]: [[AllThereInTheManual According to the manual]], the first boss [[GiantSpider Arachnatron]] was "engineered to intimidate the enemy so much that they freeze up from fear".

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* [[WhyDidItHaveToBeSnakes Why Did It Have To Be Spiders?]]: WhyDidItHaveToBeSnakes: [[AllThereInTheManual According to the manual]], the first boss [[GiantSpider Arachnatron]] was "engineered to intimidate the enemy so much that they freeze up from fear".
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Difficulty Spike is now YMMV; this is a Zero Context Example


* DifficultySpike: The first five stages are a mere harm-up. Just wait until you get to the last one...
** May the game have mercy on you if you're playing on [[HarderThanHard Hardest/Expert]]
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* UltimateEvil: Veinion is made out to be this in the instruction manuel.

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* UltimateEvil: Veinion is made out to be this in the instruction manuel.manual.
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How To Write An Example - Don't Write Reviews


* NinjaPirateZombieRobot: The boss for stage 5 is a giant cyborg lava ogre. [[CrowningMomentofAwesome AWESOME]]. So awesome, in fact, it was featured on the cover art.

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* NinjaPirateZombieRobot: The boss for stage 5 is a giant cyborg lava ogre. [[CrowningMomentofAwesome AWESOME]]. So awesome, in fact, it It was featured on the cover art.

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Fourth, the bosses. This game has some awesome bosses.

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Fourth, the bosses. [[BestBossEver This game has some awesome bosses.
bosses.]]



* AIIsACrapshoot: The FinalBoss scans your ship, then sends out multiple evil clones of them at you. They follow your every vertical movement as well as firing their primary/secondary weapon whenever you fire yours, making it look like a nightmare to avoid. Hint: What happens if you ''don't'' fire?

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* AIIsACrapshoot: The FinalBoss scans your ship, then sends out multiple evil clones of them at you. They follow your every vertical movement as well as firing their primary/secondary weapon whenever you fire yours, making it look like a nightmare to avoid. Hint: What [[spoiler:What happens if you ''don't'' fire?fire?]]



* BeamSpam: the Needle Cracker weapon
* BossRemix: The boss themes are darker remixes of the stage themes.

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* BeamSpam: the The Needle Cracker weapon
weapon.
* BossRemix: The boss themes are darker remixes of the stage themes. [[spoiler:The stage clear theme is also remixed into the final boss's last phase.]]



* ChickenWalker: The second boss, "Towbar," and the invincible walker inside the final battleship..

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* ChickenWalker: The second boss, T-36 "Towbar," and the invincible walker inside the final battleship..



* DefeatingTheUndefeatable: Defeating Regenertoid is this, if the manual is to be believed.



* EvilIsVisceral: The final part of the FinalBoss is some freakish organic alien thing.

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* EvilIsVisceral: The final part of the FinalBoss FinalBoss, Veinion, is some freakish organic alien thing.



* FlyingSaucer: The boss in stage 3, Regenertoid, resembles one in it's second phase. The third phase is more or less the same, but [[TurnsRed heavily reinforced in red armor with laser cannons.]]



* LightningCanDoAnything: The boss in stage 4 uses it to change your weapons involuntarily.

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* LightningBruiser: Arachnatron is a valid case, especially given it's utterly massive while being the fastest boss in the game.
* LightningCanDoAnything: The boss in stage 4 4, Aquadon, uses it to change your weapons involuntarily.involuntarily.
* LivingWeapon: Aquadon may very well be a case of this.
* LoadBearingBoss: [[spoiler:The final boss is a case of this. Uniquely, it only happens at the end of the second phase, with the last one consisting of chasing and shooting down Veinion while the explosions slowly catch up with you.]]


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* MagmaMan: A more literal case with Stage 5's boss, Wayler, a towering machine partially made of lava.
* MascotVillain: A minor case, with Wayler getting to be featured on the cover art.


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* ShockAndAwe: The boss of Stage 4's primary way of attacking.


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* UltimateEvil: Veinion is made out to be this in the instruction manuel.
--> "[[TheSpook There is no data on this life force.]] You will be the first to know what horror it's capable of."


Added DiffLines:

* WaveMotionGun: T-36 Towbar's most powerful attack, or a forward mounted, two-megaton cannon and laser as the manual describes it.

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