* AcclaimedFlop: It's hard to believe that the most beloved work of Clover Studios is also the one that led to their dissolution… ([[Creator/PlatinumGames for a little while]]).
* ApprovalOfGod: Despite not working on it, Hideki Kamiya has given his approval to [[PolishedPort the PS3 remastered version]], going as far as to tell someone to play that instead when a fan told him he bought the Wii version.
* CreatorBacklash: Creator/HidekiKamiya [[https://twitter.com/PG_kamiya/status/603823178494775296 doesn't look back on the Wii remake too fondly.]]
* DevelopmentGag: The idea of a more realistic setting was scrapped relatively early in development, but the realistic Ammy nonetheless appears as a PaletteSwap that can be won upon finishing the game and starting a NewGamePlus.
* NamesTheSame:
** Kuni (''Kuninushi'' in the Japanese version) appears to be named after Okuninushi, one of the lesser known kami.
** The name "Ōkami" was first used by Capcom in [[{{VideoGame/Commando}} Senjou no Okami]] shoot'em up series.
* WhatCouldHaveBeen:
** Initially, the game would have been [[https://www.youtube.com/watch?v=sWlNUIH-KRA much more realistic looking.]] However, this was changed early on, since the the watercolor look helped convey the concept of restoration.
*** Another reason, more pragmatic, is that the UsefulNotes/PlayStation2 simply could not handle a more detailed version of the game (without cutting out objects or making the levels smaller).
** Ammy could fire laser beams from mirrors and had to fight monkeys and panthers. These can be seen in the videos, if you have more than 30 hours of playtime.
** According to the art book for the game, Ammy could have transformed into a dolphin upon diving into a deep body of water, and into an eagle upon launching herself off a high cliff.
** Sakuya would have had a third, more powerful form where she is completely naked except for strategically placed smoke. It was vetoed, but concept art of it exists.
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