!!''Dragon's Lair''
* HeyItsThatVoice: Michael Rye provided the voice of the narrator in the attract mode. Rye was a prolific actor who did voice work for ''scores'' of Creator/HannaBarbera cartoons in the 70s and 80s, as well as providing the voice of Duke Igthorn and King Gregor in ''WesternAnimation/AdventuresOfTheGummiBears''.
* NoBudget: Initially, this game was produced on a shoestring budget of $1 million. Only one professional actor was invited (and only the attract mode gives him showtime as a narrator), while the others have been voiced by the animators themselves; Dirk, for instance, was voiced by Dan Molina, the film editor, who in turn would later do the sounds for [[Disney/ChickenLittle Fish Out of Water]], and Daphne's voice originally belonged to Vera Lanpher, who was the head of the clean-up department. All the staff's soul they have put into the development, however, paid off magnificently.
* PortOverdosed: Almost every console and computer in the 1980s got some version of ''Dragon's Lair'', and the Laserdisc version has been ported many times, too, to Windows, early CD consoles, DVD players, and even the GameBoyColor (!). It is one of the most ubiquitous video games in history.
* WordOfGod: The designers went through PlayBoy magazines for the inspiration of Daphne.

!!''Dragon's Lair II: Time Warp''
* CrossDressingVoices: Daphne's Mother is voiced by Hal Smith, the same voice actor as the villain of the picture!
* DevelopmentHell: Production on ''Dragon's Lair II'' started in 1983, but TheGreatVideoGameCrashOf1983 caused Cinematronics to freeze royalties to Creator/DonBluth's animation studio, driving them into bankruptcy and shelving the project for years before its eventual completion and release in 1991.
* TalkingToHimself: Mordroc, Daphne's mother, The Time Machine, the Cheshire Cat and the Card Soliders are voiced by Hal Smith.
* WhatCouldHaveBeen: The prototype version of ''Dragon's Lair II'', despite not having deleted scenes like its predecessor, actually had an entirely different soundtrack.
** There was originally going to be a level set on a pirate ship, but the model for the ship was lost when production resumed, and the level had to be scrapped.