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Trivia / Castlevania: Harmony of Despair

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  • Dummied Out:
    • Sprites for weapons such as the Shield Rod are in game, but are not used.
    • There's also Spoiled Rotten Milk that was never implemented. Hacking one into your inventory reveals that it drops your health to 1.
    • Sprites are present of Yeti and Alura Une from Castlevania: Dawn of Sorrow, Death from Portrait of Ruin, Maneater from Order of Ecclesia, and various monsters that Dracula's final form would have apparently consumed as in Symphony of the Night, among other such leftovers like Alucard's bat form.
    • There's a ton of unused dialogue including:
      • Voice work for everyone calling out every Dual Crush, including "Time be still", a possible version of Time Stop.
      • Everyone calling out a Dual Crush with Hammer.
      • Possible cutscenes for Puppet Master, Death and Dracula.
      • Extra lines for Yoko that seem to be for the Succubus.
  • Fan Remake: Initially beginning as a port, fans have been working on porting the game to PC via the Unity engine, including new stages, enemies, bosses, and playable characters to boot.
    • The new stages include "Muddled Bloodline" and "Stupid Disciples", both with a new boss. The former is a fight with Whip's Memory in a stage based on the Royal Chapel and Coliseum. The latter has three bosses all from Order of Ecclesia, Arthroverta, Brachyura, and Barlowe, all in a stage amalgamating areas from the game.
    • The new characters are the Old Axe Armor, making her Promoted to Playable instead of a placeholder skin for DLC characters, and Albus making use of his abilities from his game of origin.
      • Due to not being characters in the original, OAA uses clips of Shanoa to fill in for her mute status, while Albus reuses clips from his origin to fill in for his chat bubbles. Barlowe does the same during the fight, using a different Punctuated Pounding for if Shanoa is not fighting him.
    • Along with the previously mentioned bosses, an alternate Stage 6 can be accessed which uses a different fight against Dracula, one borrowing from Order of Ecclesia. All of his voice clips from the fight are also lifted from Order of Ecclesia, with some alternate clips thrown in as well.
    • Due to the original creator of the port dropping work on it altogether (either out of exhaustion or fear of a cease-and-desist from Konami), as well as not releasing stages 9-11 as well as the missing Simon, Yoko, and Fuma, the port has now taken on the identity of a remake in every sense of the word.
  • Marth Debuted in "Smash Bros.": With the worldwide release of Getsu Fuma and his stage, this is the first time he appears in any (non-card) game outside of Japan.
  • Prop Recycling: Nearly all of the sprite art and quite a few of the sound effects/voices are recycled from previous Castlevania games (especially the three Nintendo DS iterations).

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