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Names The Same is no longer a trope
Deleted line(s) 5 (click to see context) :
* NamesTheSame: Teepo. Are we talking about the game's brood thief, or [[VideoGame/TalesOfXillia Elize Lutus' plushie and booster companion]]? They're both purple, too!
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Changed line(s) 9 (click to see context) from:
* WhatCouldHaveBeen: The character artist for the first two games and a long-time Capcom artist until 2011, Tatsuya Yoshikawa, was heading ''III'''s designs, and the concepts of Ryu, Teepo and Nina [[https://i.imgur.com/vJxtGBM.png can be found online]] as drastically different looks from their artwork for the final game. However, he opted to change his art style significantly for the game mid-development. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
to:
* WhatCouldHaveBeen: The character artist for the first two games and a long-time Capcom artist until 2011, Tatsuya Yoshikawa, was heading made ''III'''s designs, and the concepts of Ryu, Teepo and Nina [[https://i.imgur.com/vJxtGBM.png can be found online]] as drastically different looks from their artwork for the final game. However, he opted to change his art style significantly for the game mid-development. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
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None
Changed line(s) 9 (click to see context) from:
* WhatCouldHaveBeen: Originally, the character artist for the first two games was heading ''III'''s designs, and the concepts of Ryu, Teepo and Nina [[https://www.unseen64.net/wp-content/uploads/2010/10/bof3sprites.jpg can be found online]] as drastically different looks from their artwork for the final game. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
to:
* WhatCouldHaveBeen: Originally, the The character artist for the first two games and a long-time Capcom artist until 2011, Tatsuya Yoshikawa, was heading ''III'''s designs, and the concepts of Ryu, Teepo and Nina [[https://www.unseen64.net/wp-content/uploads/2010/10/bof3sprites.jpg [[https://i.imgur.com/vJxtGBM.png can be found online]] as drastically different looks from their artwork for the final game.game. However, he opted to change his art style significantly for the game mid-development. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
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None
Changed line(s) 9 (click to see context) from:
* WhatCouldHaveBeen: Originally, the character artist for the first two games was heading ''III'''s designs, and the concepts of Ryu, Teepo and Nina can be found online as drastically different looks from their artwork for the final game. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
to:
* WhatCouldHaveBeen: Originally, the character artist for the first two games was heading ''III'''s designs, and the concepts of Ryu, Teepo and Nina [[https://www.unseen64.net/wp-content/uploads/2010/10/bof3sprites.jpg can be found online online]] as drastically different looks from their artwork for the final game. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
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None
Added DiffLines:
* WhatCouldHaveBeen: Originally, the character artist for the first two games was heading ''III'''s designs, and the concepts of Ryu, Teepo and Nina can be found online as drastically different looks from their artwork for the final game. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
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Nevermind, all that skimming and I zeroed in on one mistake when there are tons to be put in here.
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* CowboyBebopAtHisComputer: The Prima Official guide has a section for strategies on the bosses, and some have pictures of them. However, instead of the Weretiger being displayed in its dedicated section, it was Ryu's Hybrid tiger form.
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* CowboyBebopAtHisComputer: The Prima Official guide has a section for strategies on the bosses, and some have pictures of them. However, instead of the Weretiger being displayed in its dedicated section, it was Ryu's Hybrid tiger form.
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None
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* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[SiblingTeam Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
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* UrbanLegendOfZelda: UrbanLegendOfZelda:
** Letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
** Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[SiblingTeam Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! Proof [[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685The proof is in the pudding here.]]
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.here]].
** Letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
** Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[SiblingTeam Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! Proof [[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
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* DummiedOut:
** A few unused spells are found within the code, though only one actually has both effect and animation intact.
** There's a healthy amount of unused text buried in the code. Among them an alternate version of the Balio and Sunder ambush, and one hinting at Rei being member of the Mafia.
** A few unused spells are found within the code, though only one actually has both effect and animation intact.
** There's a healthy amount of unused text buried in the code. Among them an alternate version of the Balio and Sunder ambush, and one hinting at Rei being member of the Mafia.
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None
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* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[ThoseTwoBadGuys Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]
to:
* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[ThoseTwoBadGuys [[SiblingTeam Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]
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None
Changed line(s) 3 (click to see context) from:
* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[ThoseTwoBadGuys Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[http://www.gamefaqs.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]
to:
* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[ThoseTwoBadGuys Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[http://www.gamefaqs.[[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]
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Teepo is a full dragon, as in a member of the brood.
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* NamesTheSame: Teepo. Are we talking about the game's half-dragon thief, or [[VideoGame/TalesOfXillia Elize Lutus' plushie and booster companion]]? They're both purple, too!
to:
* NamesTheSame: Teepo. Are we talking about the game's half-dragon brood thief, or [[VideoGame/TalesOfXillia Elize Lutus' plushie and booster companion]]? They're both purple, too!
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None
Changed line(s) 4 (click to see context) from:
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
to:
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.so.
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Added DiffLines:
* NamesTheSame: Teepo. Are we talking about the game's half-dragon thief, or [[VideoGame/TalesOfXillia Elize Lutus' plushie and booster companion]]? They're both purple, too!
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* LGBTFanbase: While the series is well known for this, [[MrFanservice Rei]] and [[TheBigGuy Garr]] are probably the two best known characters from the game.
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Changed line(s) 1 (click to see context) from:
* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[ThoseTwoBadGuys Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[http://www.gamefaqs.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]
to:
* UrbanLegendOfZelda: Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[ThoseTwoBadGuys Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! [[http://www.gamefaqs.com/ps/196817-breath-of-fire-iii/faqs/18685 The proof is in the pudding here.]]]]
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
** Also, letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.