Tabletop Game / The Fantasy Trip

The Fantasy Trip was Steve Jackson's first Role-Playing Game. Starting with Melee in 1977, later expanding with Wizard (which added magical combat), the rules started out as a simple yet tactical set of combat rules. When In the Labyrinth came out, the rules expanded to a full-on RPG one of the earliest RPGs, along with Dungeons & Dragons and Tunnels & Trolls, in 1980. For a while, The Fantasy Trip was the second-best selling RPG of all time.

Unfortunately, Metagaming went out of business only a few years later. Steve Jackson tried to buy the rights to the game, but instead went on to his new company, Steve Jackson Games, and wrote a set of rules that was, more or less, The Fantasy Trip Advanced.

On December 26, 2017, Steve Jackson announced he'd finally reacquired the rights to the eight TFT releases he'd written himself (Melee, Wizard, Death Test, Death Test 2, Advanced Melee, Advanced Wizard, In the Labyrinth and Tollenkar's Lair), with future plans as yet undecided.

Despite being out of print for almost three decades, The Fantasy Trip still has a cult following. Its rules are viewed by its fans as a more elegant version of GURPS, as the rules were very simple and focused on fantasy. There have been conversions to other settings on the Internet.

This tabletop RPG provides examples of: