TabletopGames engine published by Atomic Sock Monkey Press. Instead of having a set list of attributes, players can choose any trait they can describe in a few words (subject to GameMaster approval), and then assign a rank to it from Poor [-2] to Master [+6]. The rank acts as a modifier to any die rolls related to that trait, and players are encouraged to justify using their traits in as many situations as possible. Damage (physical, social and otherwise) takes the form of reductions in trait ranks.

Products in the PDQ line include:
* ''Dead Inside'', a horror game about characters who have somehow [[OurSoulsAreDifferent lost their souls]] and want them back.
* ''Monkey Ninja Pirate Robot'', a lighthearted NinjaPirateZombieRobot (with [[EverythingsBetterWithMonkeys monkeys]] instead of zombies) style search for plutonium.
* ''Truth & Justice'', a {{Superhero}} game
* ''The Zorcerer of Zo'', a FairyTale game based on settings like [[Literature/TheChroniclesOfNarnia Narnia]], [[Literature/LandOfOz Oz]] and [[Literature/AliceInWonderland Wonderland]].
* ''Swashbucklers of the Seven Skies'' uses PDQ-Sharp (PDQ#), which adds, among other things, Duels (physical or other contests with multiple rounds of attack and defense) and Style Dice (analogous to Fate Points or Drama Points in other systems).

Other publishers have licensed the PDQ rules for their own products, including Aethereal Forge (the second edition of ''Ninja Burger'', ''Vox''), Atomic Overmind Press (''Adventures Into Darkness'' for T&J) and Silver Branch Games (''Questers of the Middle Realms'', ''Legends Walk'' for T&J, ''Jaws of the Six Serpents'').

Core rule book found [[ here]].

Not to be confused with Music/PDQBach, or the 1960s [[Creator/MerrillHeatter Heatter-Quigley]] GameShow ''PDQ'' (hosted by [[Series/ThePriceIsRight Dennis James]]; it was later reworked into the 1973-74 Creator/{{NBC}} game ''Baffle'').