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** "[[http://mlpccg.wikia.com/wiki/Dr._Hooves%2C_Too_Splashy Dr. Hooves, Too Splashy]]" let's the player draw two cards and then discard two cards when said player confronts this card's problem.

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** "[[http://mlpccg.wikia.com/wiki/Dr._Hooves%2C_Too_Splashy Dr. Hooves, Too Splashy]]" let's lets the player draw two cards and then discard two cards when said player confronts this card's problem.
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** Rainbow Dash, Flier Extraordinaire" requires you to confront a problem with a Troublemaker. Difficult, yes, especially when opposing Troublemakers and all Epic Troublemakers block your side from confronting. Awesome? Once flipped, yes since she can move multiple characters at once and has Swift to drop movement costs.

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** Rainbow "Rainbow Dash, Flier Extraordinaire" requires you to confront a problem with a Troublemaker. Difficult, yes, especially when opposing Troublemakers and all Epic Troublemakers block your side from confronting. Awesome? Once flipped, yes since she can move multiple characters at once and has Swift to drop movement costs.
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The ''My Little Pony Colectible Card Game'' is a TradingCardGame developed by Enterplay in late 2013. As the name implies, it is based on ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The game requires each player to form a deck with one mane character, 10 problem cards, and a large number of other cards representing friends, resources, and other concepts; [[ContinuityPorn all based on elements from the show]]. The goal is to play cards from one's hand to face off against any problems put forth by either player, scoring points for doing so. The player to score 15 points wins.

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The ''My Little Pony Colectible Card Game'' is a TradingCardGame CollectibleCardGame developed by Enterplay in late 2013. As the name implies, it is based on ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The game requires each player to form a deck with one mane character, 10 problem cards, and a large number of other cards representing friends, resources, and other concepts; [[ContinuityPorn all based on elements from the show]]. The goal is to play cards from one's hand to face off against any problems put forth by either player, scoring points for doing so. The player to score 15 points wins.
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** The [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png unnamed card]] is a Friend with 3 colorless power for the price of just one point. Oh, and if you flip it (like during a faceoff), you ''instantly lose the game''.
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* NonStandardGameOver: Flip [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png this card]], and you lose instantly.
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While many of the cards are heavily inspired by ''TabletopGame/MagicTheGathering'',the game engine itself is quite different. Since, unlike Magic, your unspent action Tokens (the equivalent of Magic's mana) carry over from one turn to the next, it requires more long-term thinking than most card games.

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While many of the cards are heavily inspired by ''TabletopGame/MagicTheGathering'',the ''TabletopGame/MagicTheGathering'', the game engine itself is quite different. Since, unlike Magic, your unspent action Tokens (the equivalent of Magic's mana) carry over from one turn to the next, it requires more long-term thinking than most card games.
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** Normally, when a Villain Troublemaker flips, every friend at it's problem is Frightened (that is, turned facedown and loses its abilities, power, and color; it's controller can pay 2 Action Tokens to unfrighten[=/=]rally it). "Steam Roller, Juggernaut", when it has a card banished underneath it, as well as anything equipped with "Stone Cold", is immune to frightening.

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** Normally, when a Villain Troublemaker flips, every friend at it's problem is Frightened (that is, turned facedown and loses its abilities, power, and color; it's its controller can pay 2 Action Tokens to unfrighten[=/=]rally it). "Steam Roller, Juggernaut", when it has a card banished underneath it, as well as anything equipped with "Stone Cold", is immune to frightening.

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* AprilFoolsDay: [[http://cloudchaserandflitterexplain.tumblr.com/post/116588647251/gyro-and-berry-dreams-explain-card-draw This]]edition of Cloudchaser and Flitter explain.

* AscendedExtra: The two most played Mane Characters are Maud Pie and [=DJpon-3=], a minor and backgroung character, respectively, in the original show.

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* AprilFoolsDay: [[http://cloudchaserandflitterexplain.tumblr.com/post/116588647251/gyro-and-berry-dreams-explain-card-draw This]]edition This]] edition of Cloudchaser and Flitter explain.

explain.
* AscendedExtra: The two most played Mane Characters are Maud Pie and [=DJpon-3=], a minor and backgroung background character, respectively, in the original show.
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->Let the My Little Pony games begin

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->Let the My Little Pony games beginbegin.

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Natter; please do not make third level bullets to respond to second level bullets. Also, adding new entry and removing a parabomb.


** "Prismatic" cards get stronger and stronger effects the more colors they have. However, getting all colors on them requires a lot of effort and cannot consistently get the maximum possible strength.
*** Inverted with "Pinkie Pie, Crystalized" who is quite good without any additional colors as that gives you an extra flip. Additional colors give you more flips, but since you have to ignore all but one that doesn't help much.
** The Elements of Harmony Mane Six Cards. Each of them has a potent effect and 5 power, making them good to flip during faceoffs and allowing them to confront most problems solo. However, they also cost 6 Action Tokens and require 6 power of a particular color (Blue for Rainbow Dash, White for Rarity, Pink for Pinkie Pie, etc), making them quite difficult to bring out.
*** But not so for Applejack who you can put into play for free if your opponent tries to force you to discard it.

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** "Prismatic" cards get stronger and stronger effects the more colors they have. However, getting all colors on them requires a lot of effort and cannot consistently get the maximum possible strength.
***
strength. Inverted with "Pinkie Pie, Crystalized" who is quite good without any additional colors as that gives you an extra flip. Additional colors give you more flips, but since you have to ignore all but one that doesn't help much.
** The Elements of Harmony Mane Six Cards. Each of them has a potent effect and 5 power, making them good to flip during faceoffs and allowing them to confront most problems solo. However, they also cost 6 Action Tokens and require 6 power of a particular color (Blue for Rainbow Dash, White for Rarity, Pink for Pinkie Pie, etc), making them quite difficult to bring out.
*** But not so for Applejack who you can put
out. "Applejack, Element of Honesty" and "Twilight Sparkle, Element of Magic" are exceptions; the former comes into play for free if your should the opponent tries to force you to discard it.her, and the latter allowed for such combos that she got banned from tournament play.



** "Fluttershy, Monster Tamer" is an Ultra Rare with 2 power, 4 cost, and 4 Yellow requirement. When it's played to a problem, she banishes at the problem. Then, when she leaves the problem, the Troublemaker is played back there under your control. It sounds good, but the high cost and requirement make her difficult to bring out. That, and there is the distinct possibility that she will just be dead weight while there are no Troublemakers out.

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** "Fluttershy, Monster Tamer" is an Ultra Rare with 2 power, 4 cost, and 4 Yellow requirement. When it's played to a problem, she banishes a Troublemaker at the problem. Then, when she leaves the problem, the Troublemaker is played back there under your control. It sounds good, but the high cost and requirement make her difficult to bring out. That, and there is the distinct possibility that she will just be dead weight while there are no Troublemakers out.



** "[[http://mlpccg.wikia.com/wiki/Tank%2C_Burrower Tank, Burrower]]" allows you to draw and card and then discard one when he enters play.
** "[[http://mlpccg.wikia.com/wiki/Starlight_Glimmer%2C_Chrono_Trigger Starlight Glimmer, Chrono Trigger]]" eventually does this to the entire field. Her effect banishes cards from the tops of both players' decks. Then, if there's 20 cards banished by her effect, she clears the board, banishes herself, and puts all friends and troublemakers banished by her effect into play.



* PressXToDie: If you flip [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png this card]] during a faceoff, you instantly lose. (Otherwise, you can draw and play the card normally; it is considerably cheaper than other cards of the same power, though colorless.)

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* PressXToDie: If you flip [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png this card]] during a faceoff, you instantly lose. (Otherwise, you can draw and play the card normally; it is considerably cheaper than other cards of the same power, though colorless.)



* VillainProtagonist: Invoked with [[http://mlpccg.wikia.com/wiki/Nightmare_Moon%2C_Mistress_of_the_Night Nightmare Moon, Mistress of the Night]] and [[http://mlpccg.wikia.com/wiki/Queen_Chrysalis%2C_Commanding_Queen Queen Chrysalis, Commanding Queen]]. Both of them are Mane Characters, which means you lead off with them and they lead your deck.

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* ThereCanOnlyBeOne: Invoked by the Unique trait. Any card with that trait can only have one copy of itself on the board at any given time. One such card, "[[http://mlpccg.wikia.com/wiki/Trenderhoof%2C_Trailblazer Trenderhoof, Trailblazer]]," adds this trait to all cards in play.
* VillainProtagonist: Invoked with [[http://mlpccg.wikia.com/wiki/Nightmare_Moon%2C_Mistress_of_the_Night Nightmare Moon, Mistress of the Night]] and Night]], [[http://mlpccg.wikia.com/wiki/Queen_Chrysalis%2C_Commanding_Queen Queen Chrysalis, Commanding Queen]]. Both Queen]], and [[http://mlpccg.wikia.com/wiki/Queen_Chrysalis%2C_Changeling_Pretender Queen Chrysalis, Changeling Pretender]]. All of them are Mane Characters, which means you lead off with them and they lead your deck.
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* AscendedMeme: [[http://https://www.facebook.com/Enterplayllc/photos/a.370057933089229.87672.357514917676864/915209305240753/?type=1&theater This]] official playmat features Sweetie Bot.

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* AscendedMeme: [[http://https://www.[[https://www.facebook.com/Enterplayllc/photos/a.370057933089229.87672.357514917676864/915209305240753/?type=1&theater This]] official playmat features Sweetie Bot.
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Correction (you don't lose on drawing the card, which would have been unenforceable anyway)


* PressXToDie: If you draw [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png this card]], you instantly lose.

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* PressXToDie: If you draw flip [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png this card]], card]] during a faceoff, you instantly lose.lose. (Otherwise, you can draw and play the card normally; it is considerably cheaper than other cards of the same power, though colorless.)

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The ''My Little Pony Colectible Card Game'' is a TradingCardGame developed by Enterplay in late 2013. As the name implies, it is based on WesternAnimation/MyLittlePonyFriendshipIsMagic. The game requires each player to form a deck with one mane character, 10 problem cards, and a large number of other cards representing friends, resources, and other concepts; [[ContinuityPorn all based on elements from the show]]. The goal is to play cards from one's hand to face off against any problems put forth by either player, scoring points for doing so. The player to score 15 points wins.

to:

The ''My Little Pony Colectible Card Game'' is a TradingCardGame developed by Enterplay in late 2013. As the name implies, it is based on WesternAnimation/MyLittlePonyFriendshipIsMagic.''WesternAnimation/MyLittlePonyFriendshipIsMagic''. The game requires each player to form a deck with one mane character, 10 problem cards, and a large number of other cards representing friends, resources, and other concepts; [[ContinuityPorn all based on elements from the show]]. The goal is to play cards from one's hand to face off against any problems put forth by either player, scoring points for doing so. The player to score 15 points wins.
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Added DiffLines:

* PressXToDie: If you draw [[http://4.bp.blogspot.com/-Ojf_T61fO80/VXcUOGTOscI/AAAAAAAABdg/UoZQduJ8FGE/s1600/hewatches.png this card]], you instantly lose.
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* AprilFoolsDay: [[http://http://cloudchaserandflitterexplain.tumblr.com/post/116588647251/gyro-and-berry-dreams-explain-card-draw This]]edition of Cloudchaser and Flitter explain.

to:

* AprilFoolsDay: [[http://http://cloudchaserandflitterexplain.[[http://cloudchaserandflitterexplain.tumblr.com/post/116588647251/gyro-and-berry-dreams-explain-card-draw This]]edition of Cloudchaser and Flitter explain.

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