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Flutter Island is a game with an anonymous creator. It stars Fluttershy traversing a dark and foggy maze, while an evil looking Applebloom chases her down. There are 3 games in the series: Flutter Island 1 and 2, and a prequel, Apples Everywhere, which has Applebloom as the main character. The latter game has been remade.


Flutter Island 1 and 2 provide examples of:

  • Ambiguous Situation: After Fluttershy goes to the gala and meets Applebloom, all the other ponies seemingly become evil. It isn't clear if the ponies were possessed, or if they were fakes the whole time.
  • Black Eyes of Evil: All the ponies get these after Applebloom turns around at the gala. Dark Fluttershy also has them. Fluttershy gets them as well, though they seem to be a result of injury rather than evil.
  • Creepy Child: Applebloom, the main antagonist. Subverted in that it is actually a dark Fluttershy in disguise.
  • Darker and Edgier: Darker than the source material.
  • Faceless Eye: The last scene of the first game has Applebloom's giant eye star at a crying Fluttershy.
  • The Fourth Wall Will Not Protect You: After the second game closes, it opens up again, with Dark Fluttershy telling the player that she knows they've been helping her, you aren't safe, and something big is coming that will cause you to know true terror.
  • Jumpscare: There are a few, all of Applebloom's face in the shadows. One in particular has the image all in red.
  • Mood Whiplash: In all 3 games:
    • The first game begins with Fluttershy collecting coins in the night sky, set to cheerful music. After collecting the last coin, a Jumpscare appears of Applebloom, setting the creepy tone for the rest of the game.
    • In the second game, after walking past Applebloom at the gala, the cheerful music stops, and she turns around and disappears. Walking backwards after this reveals the other ponies have seemingly become evil as well.
  • Non-Standard Game Over: The only way to get a game over in the first game is to let Applebloom catch Fluttershy when she starts chasing her, leading to a jumpscare of Applebloom's face in red, afterwards closing the game. There is no game over possible in the second game.
  • Ominous Music Box Tune: The first game utilizes this in the first couple of areas.

Apples Everywhere provides examples of:

  • Collect-a-Thon Platformer: The entirety of the game play consists of collecting apples.
  • Killed Offscreen: This happens to Applejack if Applebloom collects the rotten apple in the remake.
  • Gainax Ending: In Apples Everywhere, after Applebloom finishes collecting all the apples, she meets up with Fluttershy. A few seconds later, a wagon falls on top of her (a giant apple in the remake), transporting her to a dark and foggy place, much like the maze in Flutter Island. She meets Dark Fluttershy, and the game ends saying "And so it began...".
  • Mood Whiplash: Every ending to the game.
    • In the main ending, after Applebloom has collected all the apples, she comes across Fluttershy. Then Applejack warns of a wagon falling (or a giant apple in the remake), hitting Fluttershy and bringing her to the familiar dark mazes.
      • In the remake, if she successfully gets through the maze, Fluttershy will wake up on an island with a gravestone for someone she apparently knew.
    • The secret ending as well, in which while traveling too far from the acres, Applebloom comes across a graveyard, and after traveling through it, finds an invitation to a birthday party. And then a jumpscare of the creepy Applebloom appears, wearing a birthday hat. Even more so in the remake: before the jumpscare happens, the player takes control of Luna, right out of nowhere.
    • The remake's other secret ending. If Applebloom collects the rotten apple, she heads back to find Applejack ripped in pieces and with black eyes. Then Big Mac comes from behind and chases Applebloom, leading to another jumpscare.
  • Multiple Endings: Apples Everywhere has 2, one being a secret. The remake adds 2 more endings.
  • Shout-Out: The secret graveyard is playing the theme of Lavender Town, as well as having its color scheme.
    • In the remake, the scene after the graveyard, with Princess Luna travelling on a grassy plain at night, is a clear shout out to Luna Game.

Flutter Island <—- the link


I Became A Dog is a retro-themed pixel RPG that was created by a company called "We like games." It released on August 21, 2017, to wide accord, for iOS and Android. In the game, well, it's Exactly What It Says on the Tin, you become a dog. There are six dogs in the house, including you:

Tomy, a nice, sweet, angelic girl Chihuahua, who is secretly a murderous sociopath who kills anyone that eats her dog food.

James, a harsh Labrador who is a perfect example of Undying Loyalty, and wants to have a romantic relationship with Tomy

Julia, a large husky who is also a mother and wants to get back at Tomy as Tomy murdered her puppy by biting its neck and letting it bleed to death.

Sony, an old dog who was once human and now wants to get back into a human

Chris, an unidentified dog who stays in his doghouse out of fear.


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