[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/cfww12431451_3725.png]] [[caption-width-right:300:No one is safe now.]]
''Despair hangs over the tiny village as disappearances have become too numerous to ignore. Clues from the disappearances have all pointed to the same thing: Werewolves. Frightened, the Villagers must band together to find the werewolves among them before they're slaughtered one by one. But fear not Villagers because there is a hidden Seer among you!''

The forum/party game Werewolf has a strong presence on the Website/ComicFury forums. The game is simple: There are Werewolves among the players. The players have to figure out who they are and lynch them before everyone dies.

During the day phase, the village chooses someone to lynch, and during the night, the wolves choose someone to kill. The game ends when either the amount of wolves is equal or more than the amount of villagers OR the villagers successfully lynch every wolf.

Over time the games have expanded to include art work by the hosts to illustrate events in the game and fully fledged storylines (Mostly involving a [[BigBad wizard]]). There are multiple variants of Werewolf played on [=ComicFury=], presently including Werewolf and Mafia. Each game includes between fifteen and twenty five players.

!!Below are a list of Werewolf and Mafia games.
||[[http://comicfury.com/forum/viewthread.php?id=2797 WW I]]||Linden|| ||
||[[http://comicfury.com/forum/viewthread.php?id=2872 WW II]]||Linden|| ||
||[[http://comicfury.com/forum/viewthread.php?id=3018 WW III]]||[=SuperPie=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=3154 WW IV]]||Magravan||Introduced personalised death scenes.||
||[[http://comicfury.com/forum/viewthread.php?id=3237 WW V]]||Tamdrin|| ||
||[[http://comicfury.com/forum/viewthread.php?id=3352 WW VI]]||Jacob Gristwood|| ||
||[[http://comicfury.com/forum/viewthread.php?id=3509 WW VII]]||Frosty||Included drawings of death scenes.||
||[[http://comicfury.com/forum/viewthread.php?id=3682 WW VIII]]||[=JimiRaffety=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=3753 WW IX]]||Cyborg||Attempted making roles public.||
||[[http://comicfury.com/forum/viewthread.php?id=3948 WW X]]||Kristy|| ||
||[[http://comicfury.com/forum/viewthread.php?id=4120 WW XI]]||[=SuperPie=]||Game abandoned and epilogue written by Espeh.||
||[[http://comicfury.com/forum/viewthread.php?id=4680 WW XII]]||Frosty|| ||
||[[http://comicfury.com/forum/viewthread.php?id=4965 WW 13]]||Ranger||Players nominated roles for inclusion.||
||[[http://comicfury.com/forum/viewthread.php?id=5561&page=1 WW XIV]]||Sarge||Sarge vanished and the game was abandoned.||
||[[http://comicfury.com/forum/viewthread.php?id=7049 WW XV]]||Lalaland||Lalaland had to abandon the game. [=MatthewJA=] completed it.||
||[[http://comicfury.com/forum/viewthread.php?id=8627 WW XVI]]||[=MatthewJA=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=8967 WW XVII]]||Onecanofsprite|| ||
||[[http://comicfury.com/forum/viewthread.php?id=9501 WW XVIII]]||Macey|| ||
||[[http://comicfury.com/forum/viewthread.php?id=9668 WW XIX]]||Xseraphiim|| ||
||[[http://comicfury.com/forum/viewthread.php?id=10328 WW XX]]||Frosty/Kristy||Exclusive to pre-WW X players.||
||[[http://comicfury.com/forum/viewthread.php?id=4943 M I]]||Onecanofsprite|| ||
||[[http://comicfury.com/forum/viewthread.php?id=5118 M II]]||Onecanofsprite||Two sets of antagonist parties.||
||[[http://comicfury.com/forum/viewthread.php?id=5411 M III]]||Onecanofsprite|| ||
||[[http://comicfury.com/forum/viewthread.php?id=5686 M IV]]||[=MatthewJA=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=6071 M V]]||Onecanofsprite|| ||
||[[http://comicfury.com/forum/viewthread.php?id=6352 M VI]]||[=MatthewJA=]/Lady||Every player had a role.||
||[[http://comicfury.com/forum/viewthread.php?id=6703 M VII]]||Capps|| ||
||[[http://comicfury.com/forum/viewthread.php?id=7257 M VIII]]||POTC||[[KillEmAll All players died on day three due to unexplained rules.]]||
||[[http://comicfury.com/forum/viewthread.php?id=7634 M IX]]||[=MatthewJA=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=7962 M X]]||Onecanofsprite/[=MatthewJA=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=8279 M XI]]||Silver Streak/Zomburai|| ||
||[[http://comicfury.com/forum/viewthread.php?id=8792 M XII]]||Onecanofsprite||Sprite pretended to be Gabe Newell to host.||
||[[http://comicfury.com/forum/viewthread.php?id=9004 M 13]]||[=MatthewJA=]/Xseraphiim||Introduced flavor roles.||
||[[http://comicfury.com/forum/viewthread.php?id=9286 M XIV]]||Frosty/Xseraphiim||Roles were not revealed on death.||
||[[http://comicfury.com/forum/viewthread.php?id=9459 M XV]]||Onecanofsprite/[=MatthewJA=]||Supposed to be the final mafia game.||
||[[http://comicfury.com/forum/viewthread.php?id=9723 M XVI]]||Meed|| ||
||[[http://comicfury.com/forum/viewthread.php?id=9922 M XVII]]||Sleepy||Encrypted clues were provided on death.||
||[[http://comicfury.com/forum/viewthread.php?id=10125 M XVIII]]||Spinnerlink||Game abandoned.||
||[[http://comicfury.com/forum/viewthread.php?id=10272 M XIX]]||[=NekoSuave=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=10457 M XX]]||[=MatthewJA=]|| ||
||[[http://comicfury.com/forum/viewthread.php?id=10869 M XXI]]||thatguy/[=MatthewJA=]||'''THE HORSE'''||
||[[http://comicfury.com/forum/viewthread.php?id=11097 M XXII]]||Onecanofsprite|| ||
||[[http://comicfury.com/forum/viewthread.php?id=11291 M XXIII]]||Nightsky/Lee|| ||
||[[http://comicfury.com/forum/viewthread.php?id=11528 M XXIV]]||Kojiru|| ||
||[[http://comicfury.com/forum/viewthread.php?id=11703 M XXV]]||[=MatthewJA=]/Thatguy||Used VideoGame/{{Minecraft}} videos for the death scenes.||
||[[http://comicfury.com/forum/viewthread.php?id=11885 M XXVI]]||Paul Stinzi/[=OfFoolsAndVikings=]||30 Player Game||
||[[http://comicfury.com/forum/viewthread.php?id=12177 M XXVII]]||Loungegecko||Role claiming and role revealing allowed. ||
||[[http://comicfury.com/forum/viewthread.php?id=12329 M XXVIII]]||[=NekoSuave=]|| ||
||M XXIX||Sivrus||Ongoing||
||M XXX||[=MatthewJA=]||Not yet completed.||
||[[http://comicfury.com/forum/viewthread.php?id=8281 DitF]]||Magravan/Skrael||Star Wars themed mafia game.||

!!Comicfury Werewolf and Mafia contains examples of the following tropes
* AcquittedTooLate: The fate of innocent villagers up for lynching after being accused of being a werewolf.
* AGodAmI: Ranger attempts this for Werewolf 13.
* ArchEnemy: Many players have arch-rivals. Frosty/Ranger, Matt/Sprite...
* AuthorExistenceFailure: [=SuperPie=], Sarge and Spinnerlink have all abandoned their games.
* AvengingTheVillain: In game-verse, the characters are all offspring of their previous games selves. This lead to awkward moments in Mafia II.
* AWizardDidIt: Explanation for the existence of the werewolves since Werewolf VII.
** The mafia games had Adesa, who served the same purpose as the wizard. As of Werewolf XX, the Wizard and Adesa are no longer used.
* BackToBackBadasses: Cyborg and Sarge were this in Werewolf XII.
* BackupFromOtherworld: The ghost has the potential to do this.
* BadassNormal: Any village which manages to lynch wolves without the assistance of the seer, counts or--even more impressively--without the ghost, without the guardian, without the...
* BatDeduction: Ranger's use of the word "logic" is...somewhat different from most players. He's well aware of it.
* BlatantLies: "I'm not a wolf!" - Ranger, Werewolf XI, '''''after''''' he had been lynched, and Matthew in Werewolf XIV, after he had been called out as a wolf by the seer on night one and actually admitted it.
* BloodierAndGorier: Everyone's death scenes by Xseraphiim in Werewolf XIX, and Sprite's non-canon ending in Mafia 13.
* BolivianArmyEnding: Sarge and Cyborg died this way in Werewolf 12.
* BookEnds: Werewolf 13 began and ended with Ranger being lynched.
* BreakingTheFourthWall: Players naturally refer to the current and previous games all the time.
** The Metagamer role is an instance of this trope - they know they're in a game, and can break the rules accordingly.
* BreakingSpeech: From the werewolves or mafia, after they have been revealed.
* CloudCuckoolander: Potsie's game-winning behaviour in Mafia VI.
* CompanionCube: Ol' Lynchy is the trusty lynching tree that has been in all the Werewolf games.
* CurbStompBattle: Werewolf VIII. All three wolves were discovered and lynched in the first three days. Only two villagers died.
* DeadpanSnarker: Jimi in Werewolf II, Capps in most Mafia games.
* DeathByGenreSavviness: Ranger, Sleepy and Matt are all well aware of their impending doom, and are ''all powerless to stop it.''
* DependingOnTheWriter: The werewolves have gone through various levels of strength. With some, the most mundane things are just as lethal as they are to humans. Other times, they have superhuman abilities and only die under special circumstances. The roles themselves change also - the Seer was initially a far more powerful role, before it was downsized in early Werewolf games; the wolves were very powered-up in and since Werewolf XII; some games like Mafia XVI completely alter what some consider basic roles.
* DetectEvil: The seer's power.
* DidNotSeeThatComing: The final and unexpected revelation of who the mafia or wolves truly are!
* DownerEnding: In Werewolf IX, the town finally wins... but the Wizard comes in and kills them all, anyway. While the mafia won in Mafia XIX, Orangelink ended up getting brutally killed at the hands of his idol.
* DumbassHasAPoint / TheCuckoolanderWasRight: edi-san mentioned in Werewolf II how the wolves would probably be defending him.
* DyingMomentOfAwesome: The seer often calls out a wolf or mafia before dying in a ''blaze of glory''. Other examples include Magravan's death in Werewolf X, Jrade's in Werewolf XII, and Matthew's in Werewolf XIV (from the wolves perspective, anyway).
* [[EatTheDog Eat the Werewolf]] / IAteWhat?: Milanor the Silver Wolf made stew out of [=MatthewJA=] after he admitted to being to Alpha Wolf in Werewolf XIV. The wolves ate each other in Werewolf XIX. The mafia made brownies out of Muffinman in Mafia XXI, and [=MasterofWeirdness=] proceeded to eat the entire plate.
* EnemyMine: The end of Werewolf XII saw both the remaining wolves and villagers teaming up in order to try and kill the wizards. Most survivors in Mafia VI teamed up with the mafia to survive.
* EpicFail: Werewolf I involved the back-to-back lynching of the Seer and Guardian, the mafia in Mafia I failed to kill a single power role, and the town in Mafia XXIII virtually crusaded against the town roles.
* EvilLaugh: The mafia and wolves laugh evilly constantly.
* EvilDuo: Espeh and Frosty in Werewolf X, Xseraphiim and Tylinn in Werewolf XVI, Sleepy and Magravan in Mafia XIII.
* EvilGloating: Ranger in the epilogue of Mafia IV (although outside the flavour text, he totally denied himself of gloating).
* FaceHeelTurn: The traitor role. Additionally, Frosty in Mafia XX - who, after being converted, proceeded to lynch every single one of the mafia.
** In Mafia XXIII [[spoiler:In the end, Lee V. was a double agent working with the FBI and the Mafia. She killed Nightsky and walked off with Magravan.]]
* FakeUltimateHero: Ranger in Werewolf X, who ended up being the main contributor to the town's demise. He also did a good job of misleading the town in Werewolf XIV.
* FanWebComics: Wolfie Town, Wolf Hunt and Werewolf: The Game were past webcomics about the game. Fun and Games is a still-running comic about the games.
* FictionalPoliticalParty: Skrael (who is mayor) holds a one-woman re-election campaign in Werewolf IX. It is completely ineffectual, as the Mayor role is removed in Werewolf X.
* FromNobodyToNightmare: Espeh became the alpha wolf on her first game in Werewolf X. Tylinn was also thrust into the role of head bad guy, in Mafia 13.
* GambitPileup: Sleepy enlisted Frosty's help to defeat the mafia in Mafia XX... not realising that Frosty was mafia. But Frosty was actually manipulating the mafia to ensure he was going to survive until endgame. But Orangelink was both mafia and Sleepy's lover!
* GameFace: In the event of a werewolf victory, said wolves will transform in public in order to kill the remaining villagers off just for the fun of it.
* HeelFaceDoorSlam: Inverted: The traitor has been lynched in every game since it actually would be converted into a wolf. Before that, the traitor was still killed/lynched in almost every game as well.
* HeroicBSOD: Ranger's speechless death in Werewolf X.
* HiddenVillain: Nobody knows who the bad guys are until the game is over, except the mafia themselves. ...Although in Mafia VIII, even the mafia didn't know.
* ImAHumanitarian: The werewolves ate other werewolves in Werewolf XIX, and Muffinman was consumed by the town after being baked into brownies in Mafia XX.
* ImpaledWithExtremePrejudice: Happened to both Hedge and [=BlackMageBrad=] via the means of a cliff in Werewolf VII. Sprite's long, hard, gelled hair is also a veritable impaling weapon.
* ImprovisedWeapon: Throw custard at the wolves! That should stop them. Capps also used worms as a weapon in Werewolf XX.
** "I... just... I'm so very confused... I mean, what possible reason do you have for thinking; "Oh, hey, the werewolves are coming. I'll just grab this here bowl of custard to defend myself with..." '''''WHY IS IT SO?!?!'''''"--Antihero, on Sarge using Custard as a weapon.
* JustForPun: Salty's name resulted in this in Werewolf X. He was violently a-salt-ed by the wolves.
* KillEmAll: Werewolf XIX, Mafia XX, Mafia VI, and Mafia XIX involve the death of practically every player at the end.
* LockedRoomMystery: Jacob Gristwood is found to be in one of these upon his death in Werewolf VII. The solution was not presented. Deaths in Mafia XIV also involved this trope.
* LudicrousGibs: Some of the death descriptions can be... messy.
* MercyKill: Done by the wolves for Skrael in Werewolf X, who was having to leave the game and was disheartened she wouldn't get a death scene.
* MoreDeadlyThanTheMale: Werewolf X brought about the first instance of the Alpha Werewolf, in charge of the other wolves.
* MurderIsTheBestSolution: The villagers solution to deal with the werewolf/mafia problem is to systematically lynch people until they get their guy.
* MyDeathIsJustTheBeginning: In Werewolf XI Espeh knowingly posed as the seer with the intention that if she were killed, the REAL seer would be alive to pinpoint the suspects as guilty.
* MyGodWhatHaveIDone: Common reaction to lynching roles like the Seer and Guardian.
* MysteriousProtector: The Guardian.
* NamesTheSame: Milanor the Silver Wolf received some negative publicity for being a wolf in a werewolf game. Meanwhile, Jacob was having similar troubles...
* NiceHat: Kristy had one at the end of Werewolf VII. All of the mafia have nice hats, as it would be improper not to.
* NotSoDifferent: The frequent analysts often attack each other in their analysis for doing the exact thing they're doing.
* OurWerewolvesAreDifferent: Werewolves that change everyday, are controlled by wizards & only kill, not infect? Totally not [[http://tvtropes.org/pmwiki/pmwiki.php/Main/Twilight Jacob]]
* PlayingDrunk: Antihero is often found under Ol' Lynchy, having drunk the entirety of the town's whiskey supply.
* PoorCommunicationKills: Mafia 8. Unexplained rules killed EVERYONE on day 3.
* PowderKegCrowd: A popular tactic is to bandwagon onto voting for one player. Often, mafia and wolves will target easily lynched players on day one to avoid suspicion and push a lynch toward a townie. Once a bandwagon begins, it's very hard to stop.
** One example of it BEING swung is the first lynch in Werewolf XIV, Where everyone voted for [=MatthewJA=], and then he convinced them to switch to Onecanofsprite.
* PoweredByAForsakenChild: The motive provided for the Wizard's antics is to gather HumanSouls for his BlackMagic.
* {{Pride}}: Frosty and Ranger.
* RedHerring: The Village Idiot must act like a wolf/mafia and get lynched.
* RetCon: "Olí Lynchy had been with them for generations. It had helped them solve all of their problems. There were rumours of him being replaced with a set of gallows at one point, but the very idea was ludicrous."
* {{Revenge}}: The first vote each game is generally a revenge vote for something that happened last game. And it's a good idea to seer [=MatthewJA=] or Sleepy on night one, too.
* RevengeBeforeReason: A few cases have existed throughout the games. Shaggers voted Antihero in Game 5, for their standing grudge. Jimi voted for Tobar in Werewolf 7 for revenge for ''Werwolf Two''. And, most recently, Ice specifically manipulated circumstances to get Perfect Revenge on Ranger in Werewolf 10.
** And in a more fitting example of this trope, Ranger tried to do the exact same thing as Ice did. And it almost worked.
** After her conversion in Werwolf 16, Xseraphiim exacts her four-way revenge on Frosty, Onecanofsprite, Orangelink, and Spinnerlink all for various reasons in a game that Magravan hosted. It almost did not go as planned. She wasn't satisfied after she died in Game 17, to which she wrote her [[http://comicfury.com/forum/viewthread.php?id=9004&page=17 infamous]] death scene of Onecanofsprite in a [[CruelAndUnusualDeath terrifyingly]] nightmarish [[ColdBloodedTorture and]] [[LudicrousGibs gruesome]] [[DisproportionateRetribution fashion]].
* RightForTheWrongReasons: Ranger's logic is often seen as wrong, but he's gained a reputation for being right often.
* RivalTurnedEvil: Sort-of. Ranger had been known in previous games to be the rival of Ice. When Game 11 came around, Ranger for the first time was a Werewolf.
* RuleOfFunny: In the first game phase of game 13, Ranger (the host) was chosen to be lynched. The Ranger that got lynched was really an illusion made out of frogs.
* RunningGag: Ever since Mafia V, Milanor been sleeping in holes.
** Custard! For whatever reason, Sarge keeps getting ended in custardy deaths. It's pretty much the TrademarkFavouriteFood of the town.
* SayItWithHearts: Xseraphiim takes this fur☆ther using☣ other symbols when Game☠16 ended~♥
* ScheduleSlip: Ranger being Ranger, he suffered '''''very''''' frequently from this. Often, situations arose where he could choose to end the phase early or end it late--due to his personal experience, he has forbidden himself from doing the former.
** However, now that there are less night-action roles, he's inclined to end the night as soon as all actions are in.
* ScrewDestiny: Ranger, in particular, has this attitude on odd-numbered games. [[spoiler: And in game IX, he finally succeeded.]]
* SecretIdentity: The entire premise of the game is that the werewolves keep theirs hidden.
* SeriousBusiness: PlayedForLaughs. "THIS IS SERIOUS BUSINESS, LEIKO!" -[=ThatGuy1280=]
* SesquipedalianLoquaciousness: Most famously done by Tezcatlipoca. Others have indulged themselves from time to time as well.
* SlowClap: Mafia XIX had a variation when Fastbro was lynched.
* SpannerInTheWorks: Four in Game 10, against two different people. [[spoiler: Sarge had a guilty against Espeh, throwing a wrench in Ice's plans. Ranger managed to nail Ice and Espeh on the last day, making town victory a real possibility. However, Ranger miscalculated the time of the deadline due to Daylight Savings Time, in addition to Kristy moving the deadline forward one hour, meaning he was actually two hours late. This gave Salty plenty of time to finish the game in the Wolves' favor.]]
** Someone's becoming a frequent victim of this. [[spoiler: Ranger]] had Game 11 pretty much as a sealed deal, [[spoiler: until the last day, where the seer, tres, made her move, having worked with Espeh to out-gambit Ranger.]]
* SpiritAdvisor: Rules forbid the dead from giving game information to the living, however, that doesn't stop them from commenting. The Ghost can technically fill this role, as there's never been a rule against talking to the Ghost, though it became restricted to the Medium in game 8 and different Seers in games 9 & 10.
** Ranger is normally among these, for he continues his analysis after death. In a cruel bit of irony, he was alive towards the end of Game 10, watching the other dead players who knew when he himself had his doubts. [[spoiler: Turns out this was intentional. Ice wanted revenge against Ranger in Game 6, who figured him out well before he was lynched.]]
*** In Game 11, Ranger was most certainly '''not''' a spirit advisor, what, with him [[spoiler: being a wolf and all...]]
*** Still didn't stop him from trying, though! Much to the annoyance of the remaining players, of course.
* SuperpoweredEvilSide: By day, the werewolves are just like any other villagers. But by night...
* SpinOff: Of Wolf Hunt--Ranger created a Poem, Spirit of the Analyst, which he intended to make a full-blown short story. Instead, he decided it'd be best as its own webcomic.
** Also, Mafia is technically a SpinOff of Werewolf.
* TakingYouWithMe: Jrade attempted one in game 12, to no avail.
* TemptingFate: Done plenty of times.
** "And Ranger's gone in the first round? We'll be done in 5 pages!" -1337Salty, page 13, after the end of Day 1. 17 pages later...
* TheChessmaster: Ranger developed a game-breaking strategy in Game nine by coordinating the town roles. In general, Ranger's analysis sometimes leads to this in games, and one of the most fun moments for Ranger was when he entered a mental battle against Ice in Game 6.
** He had another [[spoiler: against the same person, Ice]] in Game 10. [[spoiler: It did not go well.]]
** Ice OutGambitted Ranger in Game 10, having Chessmastered him the entire time, for revenge in Game 6. Ranger considers Ice to ''at least'' be his equal.
** Ranger pulled it off, again. This time, however, [[spoiler: it wasn't as a member of the town.]] He was on his way to defeating Ice [[spoiler: as a wolf]], but at the last minute, was defeated by [[spoiler: yet again being OutGambitted, once again thanks mainly to a new player unheard of before, helping Ice.]]
** Game 12 could arguably firmly put [[spoiler: Espeh]] into this position given [[spoiler: her being the one to call Magravan's conversion as the Mercenary, a feat which would later proove to more or less near win the game for the wolves]] along with feats in game 10 and 11 of [[spoiler: her team-up with Ice but more notably in Game 11, her tricking not only the wolves but ice himself into thinking she was the seer so the REAL seer would be left alive and firmly able to pinpoint the wolves. It worked brilliantly.]]
** Game 12 was more [[spoiler: Magravan's, given that he got Ranger and MatthewJA lynched, forced the wolves to sacrifice Tres and then directed many of the Wolves' moves after his conversion. While doing so, he also worked the Villagers to make sure that they didn't lynch a wolf or the Ghost (the one threat who could bypass his lynch kill) and successfully survived to the end. Stabbing the Alpha when he was village aligned and the Sheriff post conversion didn't hurt either.]]
* TheHunterBecomesTheHunted: Sometimes literally with the "Hunter" role, but a more accurate fitting of this Trope would be the Mercenary in Game 10, hunting wolves and getting killed by them.
** Still fits the literal definition, in a ContinuityNod, because the Mercenary inherited the Hunter's ability to kill the last person on their wagon.
** ''Technically'', this can apply to anytime a wolf is lynched.
** If you consider a pro-town player to be by definition a werewolf hunter, then this can also apply to any time a player is killed by them. In this situation, it can occasionally be inverted when someone known for being a wolf-hunter not a wolf actually receives a wolf-role. [[spoiler: Like Ranger did in game 11.]]
* TheJailer: The role of the sheriff.
* TheMole: The roll of the fraud was basically this.
** [[spoiler: Ranger]], ironically as this very role, used the lynch of the corrupt vigilante to [[spoiler: his advantage, becoming this in game 11, where he managed to learn most of the power roles due to his favorable situation.]]
*** Key word, however, being [[spoiler: "most". He missed one, and that one role made quite the huge difference...]]
* TheOnlyOneAllowedToDefeatYou: Pretty common rivalries have developed over the games.
** Most famous would be Ranger and Ice, but they are by far not alone.
* TheReveal: After an individuals death, it's announced what role they were assigned to play.
* TheVirus: Game 9 brings in some traditional werewolf lore, with this becoming a real possibility for those who survive a werewolf attack. They could be allies one day, and then the next...
* TheyDiedBecauseOfYou: Played to a T by Ranger in game 10. His analysis was, as always, a strong factor in the game's direction. [[spoiler: It was just unfortunate that he himself was being played all along by the werewolves, whom he'd gone out of his way to protect in game therefore helping to kill off a large part of the village in a roundabout way. While Ranger was able to figure out two of the three wolves before the end of the game, he made a series of unfortunate small miscalculations which ended up letting the wolves kill the Sheriff, Brad.]]
** It looked like Game 11 was heading this way as well, initially with [[spoiler: '''''Ice''''' as the victim]], but it was later reversed, [[spoiler: to yet again be Ranger, whose actions lead to all of his wolf buddies being mostly exposed, meaning that the town would likely have had four back-to-back werewolf lynches for the win.]]
* TheyLookJustLikeEveryoneElse: There is no way to tell who is a werewolf and who is a villager during the day phase from face value alone.
* ThinkNothingOfIt: Ranger insists that people take this attitude towards his analysis when it's right, because he knows he's far from perfect. [[spoiler: Ranger semi-thanked Ice for quite nicely proving this point '''very''' well in Game 10.]]
* ThisWasHisTrueForm: Subverted. Upon death, werewolves revert from humans to their wolf forms, not the opposite.
* TonightSomeoneDies: Pretty much every night/day in the village.
* UnknownRival: Has happened from time to time. Any Werewolf is technically this, after all.
** Most famously would be [[spoiler: Ice]] in Game 6 eluding Ranger...[[spoiler: until Ranger died, at least]].
*** However, [[spoiler: Ice bit back in Game 10]], once again fulfilling this role.
*** And '''yet again''', this happened in Game 11, [[spoiler: only this time inverted with '''''Ranger''''' as the wolf!]]
* [[spoiler: UnsettlingGenderReveal: In Mafia XXIII, someone by the name of Stella disappear before she was question. Turns out Sleepy, a man, was Stella.]]
** [[spoiler: Which gets confusing when Sleepy's profile is already a girl.]]
* UnwittingPawn: Ranger, in Game [[spoiler: 10, fell right into Ice's hands until the last day.]]
** In a cruel twist of fate, [[spoiler: Ice was this until the last day]] in Game 11, but [[spoiler: instead, Ranger was yet again OutGambitted and fell sucker to tres working with Espeh.]]
* VillainousBSOD: It wasn't made public, but when Ice was jailed on the final day of Game X, [[spoiler: He and Espeh pretty much gave up all hope and had resigned themselves to their fate. They'd even arranged to skip the next two phases so they could die together (whilst taking Ranger out, out of spite). Then [[IdiotBall Ranger unvoted]]...]]
** ''Averted'' in Game 11. The wolves had two potential-BSOD-moments. The first is when [[spoiler: Ice PM'd Ranger]] and said that [[spoiler: Kristy]] was a wolf. [[spoiler: Ranger told the wolves that it could work out in their advantage.]] It did. The second time is when [[spoiler: Ice nailed the original wolf team--Ranger included, when Ice had consistently been Ranger's ally]] for most of the game. Once again, [[spoiler: Ranger insisted that it wasn't over until it was over, that they had a fighting chance, and were actually in a relatively-good position, all things considered.]]
* WallOfText: While others are guilty of this, Ranger is the undisputed champion of this trope. It's gotten so bad that someone was unnerved when his posts were '''''short'''''.
** Ranger, however, is not amused by this, knowing nobody reads his wall-posts and has since cut down...when he's not in danger of being lynched.
*** (Which he always is.)
* WeCanNotGoOnWithoutYou: If one of the Lovers die, they both die.
* WhamEpisode: Game 19 pulls this off when Orangelink and Sleepy were killed off in one of the night phases. It then turns out that Sleepy was the target for conversion, but it was too late when the Alpha targeted Orangelink to be killed, but Sleepy kills him instead and then himself.
* WhatCouldHaveBeen: There were many ways Game 11 could have ended. [=SuperPie=]'s injury preventing him from hosting means that people can only speculate.
* WhosLaughingNow: [[spoiler: Ice in Game 10 got his revenge against Ranger from Game 6.]]
* WillNotTellALie: This is typically how Magravan is known for playing.
** Because of this, what he says may be more twisted than what it seems...
* WorthyOpponent: Ranger has expressed considering Ice his. Super Pie also managed to completely stump Ranger for most of Game 7, even when Ranger was dead and had information from beyond the grave.
** Whether it still holds true or not (Ice has gotten better), Ice considered Ranger to be one in Game 6. [[spoiler: So much so, that when Ice was a wolf again in Game 10, he went out of his way to make sure Ranger was utterly and completely humiliated.]]
* YouAreTooLate: Much to [[spoiler: Ranger's]] disappointment, it turned out that [[spoiler: he was wrong about the deadline, and came only after the game had ended, due to DLST and Kristy moving the deadline.]] He was ''not'' amused.
* YouCantFightFate: Odd games have always been Werewolf victories, Even games have always been town victories. Ranger_Brian_New noticed this in game six, and had no objection, being town. In seven, however, he screamed, "BREAK THE CYCLE, BREAK THE CYCLE!" [[spoiler: It didn't work.]]. [[spoiler: But then, the cycle was broken; Game 9 was won by the town. To restore balance, Game 10 was won by the wolves.]]
** [[spoiler:Espeh has been a werewolf all but one of the games she's played, gaining her the nickname of 'werewolf queen' and 'damned wolf'.]]
* YouHaveOutlivedYourUsefulness: In game seven, the wolves decided to kill off their own traitor after they figured he wasn't exactly too useful to them anymore. Was even quoted in the death scene.