'YOU... MASOCHISTIC, TASTELESS PHILISTINES! You actually think LOST LEVELS is a good game? NO! IT'S CRAP! WHAT ABOUT THIS!? WHAT ABOUT THIS!? WHAT ABOUT THIS!? WHAT ABOUT THIS!? WHAT ABOUT THI—'
'There were... things in the Japanese Super Mario 2 that made it not so palatable. At the time, I didn't really know if Miyamoto had driven these changes or not, and it made me question whether he just lucked out to begin with.'
— Howard Philips, Nintendo of America spokesperson
'...I mean, Holy... *Bleep*! If there was an award for the most obnoxious difficult spike in a sequel, THIS GAME WOULD WIN THE AWARD 3 YEARS IN A ROW! The wind, the obstacles, the level design... Oh, the level design, IT ALL SCREAMS HELL!!'