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Playing With / Lost in the Maize

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Basic Trope: Being lost in a field of corn or tall grass gets Played for Horror.

  • Straight: Bob gets lost in a cornfield while trying to get gas for his car and runs afoul of a Scary Scarecrow.
  • Exaggerated: Stepping into a cornfield spells almost certain, horrible death.
  • Downplayed: Bob gets lost in a cornfield and gets scared but not injured.
  • Justified: Bob gets lost in a cornfield while trying to retrieve a baseball that got knocked in the cornfield.
  • Inverted: Bob ducks into the cornfield so he can hide from a monster. It works.
  • Subverted: Bob gets lost in a cornfield. He hears a rustling noise coming closer and closer...and it turns out to be Alice, who came looking for him after he took so long to come back.
  • Double Subverted: ...But then a Scary Scarecrow springs out and the two have to run for their lives.
  • Parodied: ???
  • Zig Zagged: ???
  • Averted:
    • There are no cornfields in the story.
    • Cornfields in the story are no more dangerous than in real life.
  • Enforced: The author has a very limited budget and is using a cornfield so the characters can walk around a lot and experience a spooky, claustrophobic atmosphere without the need for a fancy set.
  • Lampshaded:
    Bob: Oh look, a spooky cornfield. I hate spooky cornfields.
  • Invoked: ???
  • Exploited: ???
  • Defied: Bob is Properly Paranoid and bypasses the cornfield.
  • Discussed:
    Bob: We've been stuck in this cornfield for five hours.
    Alice: Is a scarecrow supposed to jump out and kill us or something? Cause that's usually what happens in the movies.
  • Conversed: "What, is this sitcom character scared of corn or something?"

Back to Lost in the Maize... and don't get turned around; you don't want to see what's out here.

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