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Playing With: Cutscene Boss
Basic Trope: The Final Boss is defeated in a cutscene.
  • Straight: In Tales of Troperia, Bob fights his way through a castle, slashing through hundreds of mooks, and finally reaches the lair of Sir Evil. Instead of a typical battle, the game shows a cutscene of Bob throwing his sword and slaying Lord Evil.
  • Exaggerated: Every single battle Bob gets into, even against minor mooks, plays out in a cutscene.
  • Downplayed:
  • Justified: The Unfought.
  • Inverted: The whole game is cutscenes except for the boss battles.
  • Subverted:
  • Double Subverted: The real battle lasts for a few moments with nothing happening, then goes back to a cutscene of Bob defeating Sir Evil.
  • Parodied: The gameplay engine (or the cutscene itself) depicts Sir Evil showing Bob a video of how the battle would play out in a cutscene; then Sir Evil keels over defeated.
  • Zig Zagged: Bob fights the boss as usually, but after bringing HP to zero, a cutscene plays him finishing the boss... just to revealed that boss still has two more forms, which are fought in traditional way aside from the finishing part where Bob deals a final blow for both formes in a cutscene.
  • Averted: Bob doesn't defeat any bosses in a cutscene.
  • Enforced: The creators had a cool way to kill off the villain that can't be achieved with the usual game mechanics.
  • Lampshaded: ???
  • Invoked: ???
  • Exploited: ???
  • Defied: ???
  • Discussed: ???
  • Conversed: ???

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