* In a rare multi-million dollar live action example: the live action ''Franchise/TransformersFilmSeries'', which in spite of utilizing Creator/IndustrialLightAndMagic, still ends up having several glaring moments of this:
** ''Film/TransformersRevengeOfTheFallen'' contains three notable examples. In one scene during the Shanghai battle[[note]]the chase with Sideways, to be exact[[/note]], Mudflap and Skids switch voice actors. Two more appear during the desert battle - In one instance, Ironhide ejects his guns at one point and regains them in another and the CG predator drone shown in the film doesn't look like anything like its actual counterpart, which also happened to be used in the film.
** ''Film/TransformersDarkOfTheMoon'', during the standoff between Ironhide, Sideswipe and The Dreads, Ironhide drops his guns. When he gets shot, his CGI model shows them attached onto his back instead. From that point on, from the rest of the standoff until he dies, they remain absent, as they should be. Bumblebee's paint job is also noticeably off, with his robot mode having a different pinstripe design than his car form.
*** Also from ''Dark of the Moon'', Soundwave's voice can be heard (and seen) coming out of Barricade during the scene where the two of them execute Que. Whether or not this was intentional, or just an animator not paying attention[[note]]which wouldn't be all ''that'' unbelievable, given the designs[[/note]] remains unclear.
* Creator/TheAsylum, who falls into this with so much gusto that it's not funny. ''Mega Piranha'', ''100 Million BC'' and ''Film/{{Transmorphers}}'' are quite possibly the worst cases. It's a damn shame when you consider that Synapse FX (responsible for the effects in ''Transmorphers'') actually made fairly detailed and complex models (roughly about as complex as Wheelie or Frenzy from the above-mentioned ''Transformers'' films) of [[http://www.synapsefx.com/images/stories/vfx_gal/CG_Mech_Robot.jpg the titular robots]].
* ''Film/TheMatrixReloaded''. Watch the "Burly Brawl" scene. Most of the fight is CGI and if you can get a close enough look at Neo's face you can tell that it looks absolutely nothing like Keanu Reeves - though most people probably wouldn't see it the first few times they watched it.
* Happens in ''Film/TheBlackScorpion'' whenever there's a close up on the eponymous monster's face. It looks nothing like the stop-motion version [[Film/KingKong Willis O'Brien]] animated.
* [[http://www.youtube.com/watch?v=AWo_9CKbSXE The Ed Wood film One Million AC/DC]]. Ignoring the fact that this '''''is''''' a porno, the ([[{{Narm}} Laughably]] [[SpecialEffectsFailure fake]]) puppet T-Rex featured in close-ups looks nothing like the [[OffTheShelfFX toy T-Rex]] used in the far shots. "Tragedy is done" indeed.
* The Xenomorphs in the ''Film/AlienVsPredator'' movie switch between animatronics and CG. While not necessarily a bad thing in and of itself, it ''is'' worth pointing out that the CG Xenomorphs have an extra joint in the ankles, a trait that the costume lack.
* While ''Film/DragonBallFightForVictorySonGoku'' is largely based upon its [[Manga/DragonBall source material]], some of the non-human characters, mainly Puar and Turtle, ended up receiving slight color changes[[note]]Turtle having an obvious seam on his beak and Puar being a plush toy notwithstanding[[/note]]. On the poster however, is a rather odd-looking Shenron wearing sunglasses for reasons unknown (In the movie itself, he fares better design-wise, but is depicted as a glowing green outline).
* Not even ''Film/KingKong'' is immune. Close up shots of the beast in the 1933 film involved a mechanical face and hands that gave him a more cartoonish look. This tradition continued in the 1976 remake, in which the 40-foot tall robot[[note]]itself a (widely publicized) effects failure[[/note]] looks absolutely nothing like the [[PeopleInRubberSuits suit]].
* In the first ''Film/SpiderMan1'' film, the costumes for both Spider-Man and Green Goblin seem to lack certain details when shown as CG models. Specifically, Green Goblin's helmet does not have Norman's mouth - something that the actual costume ''does'' show. This fault ends up carrying over to most of the action figures based on that design.
* Most of the original ''Franchise/{{Godzilla}}'' films do this during any scene taking place in the water by using a costume from an earlier film instead of the costume built for the current film (so as to not damage the current suit).
** This was especially noticeable during the late '60s and throughout the mid '70s, when the budgets were very low. It got to the point where one suit started to fall apart during the filming of ''Film/GodzillaVsGigan''[[note]]it's worth pointing out that the aforementioned suit, which was in use since 1968, was retired after filming[[/note]]. Other major examples include:
** In both ''Film/{{Gojira}}'' and ''Film/GodzillaRaidsAgain'', the monster's close-ups are operated by a hand puppet that isn't an exact match to the suit, especially with the eyes and hands. Meanwhile, the "photo" (really a painting) that the professor uses to identify the monster looks nothing like either. In ''Raids Again'', the hand puppet for Godzilla actually ''looked'' creepy when he burns Anguirus after defeating him.
** In ''Film/KingKongVsGodzilla'', the stop-motion model used for Godzilla's infamous dropkick only resembles the suit '''very''' slightly. The Kong puppet used for closeups and the suit itself also qualify. Likewise his arm prosthetics, which keep disappearing and reappearing depending on the scene.
** For ''Film/TheReturnOfGodzilla'', a 20 foot tall animatronic was constructed and heavily publicized, much like the above mentioned 40-foot Kong[[note]]but unlike Kong, it actually ''worked''[[/note]]. Whenever the robot's used, it has a greenish tint to it (the suit itself was greyish-black) and a face that would remind one of the Live-Action ''Film/TeenageMutantNinjaTurtles''. The positions of the eyes are also radically different from the suit's.
*** The suit itself is also different than the later Heisei entries, as it was originally made for another stuntman in mind.
** In a few scenes of ''Film/{{Godzilla 2000}}'', a CG version of the titular character was used. It doesn't look ''anything'' like the suit.
** Zilla in ''Film/GodzillaFinalWars'' is given less detail than his appearance in the [[Film/{{Godzilla 1998}} 1998 film]]. This may have been intentional, however.
* Watch ''Film/MightyMorphinPowerRangersTheMovie'', then watch [[MightyMorphinPowerRangers the series proper]]. Notice that the CGI Ninja Mega Falconzord looks absolutely nothing like the costume. This is apparently because they modeled the CG version after a smaller version of the toy.
** The costumes for Zed and Goldar are also completely different than what they normally look like on the TV show. Though in the former's case, this helps enhance the [[NightmareFuel creepiness]] of the character.
* An "In-Universe" example: ''Film/Terminator2JudgmentDay'' after the T-1000 is damaged by its freezing, it keeps going off-model. In the director's cut of the film, [[spoiler: this spoils its impersonation of Sarah Connor]].
** in a more meta sense of this trope, expect to see this with the animatronic Arnold in a few scenes of the second film. Such as near the end when he fights the T-1000.
** Likewise, the robot double of Arnold shown in the [[Film/TheTerminator first film]] looks more chubby around the cheeks and chin. And he develops an inhuman rubbery sheen.
* The theatrical release of ''Film/StarTrekTheMotionPicture'' has some horribly drawn mattes of the USS Enterprise's saucer when Kirk and company emerge from it to walk over to V'Ger. This was fixed in the 2001 [[{{Recut}} Director's Edition]], which redid the scene to match Creator/RobertWise's original storyboards showing the formation of the walkway, and used a CGI rendering of the original filming model of the Enterprise.
** And leaving aside all of its [[SpecialEffectsFailure other effects shortcomings]], ''Film/StarTrekVTheFinalFrontier'' features a scene when the USS Enterprise is depicted as a hand-drawn image that not only deviates from the model, but makes Creator/{{Filmation}}'s [[WesternAnimation/StarTrekTheAnimatedSeries version of the ship]] look creditable.
* The CG model of ''Franchise/JurassicPark'''s lead T-Rex has a slightly squarer jaw than that of the animatronic.
* In the first scene of the rock scorpion battle in the 2010 ''ClashOfTheTitans'' remake, said rock scorpion is missing part of its tail.
* In the first film, the CG Film/IronMan suit had narrower hips than the real world counterpart.
* This was (one of) the reasons why the third ''[[Film/TeenageMutantNinjaTurtlesIII Ninja Turtles]]'' film was derided by fans and general audiences. It's not hard to see why considering the turtles suddenly sport cartoonishly big heads, bright colors and an overall frog-like aesthetic unlike the previous films. To say nothing about what they did to Splinter in that film.
** Most Live action adaptations of the franchise tend to screw up the designs of the Turtles to some extent (such as the ''Coming Out of their Shells Tour'', where the Turtles have two sets of costumes and Splinter becomes a hairball with limbs). But the best example is ''[[https://www.youtube.com/watch?v=wFP1KQpxqFQ Operation Blue Line]]'' where the turtles look like their action figures (complete with unmoving mouths), which in and of itself is not the best idea. Worse still, they managed to screw the torsos of Michelangelo and Donatello up not just for a scene or two, but for the '''''entire''''' short. [[TheyJustDidntCare And no one seemed to notice or care enough to realize this]].
* ''Film/TheNeverEndingStory'', while not having spectacular effects, ''did'' do them competently enough. The second movie was a step down, with Rockbiter getting a slightly brighter color scheme than the first film while Falkor's face is slightly changed between the two films.
** Then you get to the third film, where they get complete redesigns to make them more "family friendly". With Rockbiter becoming exactly like [[PeopleInRubberSuits he is]] and gaining several hundred pounds of girth, making him nothing more than a rocky version of [[WesternAnimation/TheSimpsons Homer Simpson]]. Falkor somehow managed to get it even worse, now looking like a six-legged French Poodle with an incredibly unfitting face on top of that.
* ''Film/NightOfTheDemon'' (1957) - the title demon looks considerably different in long shot, medium shot and close up - much of that would be due to ExecutiveMeddling that added in the close-ups where the director had only wanted it to be fleetingly seen (in the long and medium shots).
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