[[caption-width-right:160:The fate of all those who faced Moldorm.]]

Prior to ''VideoGame/TheLegendOfZeldaOracleGames'', there was one game that pioneered the Zeldaverse in portable form. Its name is ''VideoGame/TheLegendOfZeldaLinksAwakening''.

The game's mission was bringing the refined gameplay from ''VideoGame/TheLegendOfZeldaALinkToThePast'' on portables, but back then nobody could possibly predict it would have brought the series' well-known-by-now [[NightmareFuel/TheLegendOfZelda scare factor]] as well.

* When the true nature of Koholint is revealed. The player is faced with a MortonsFork. Do they proceed knowing the consequences of their actions? Or stop just before the final boss? The meaning of the cryptic owl statues is unraveled. [[spoiler: If Link does not escape the deity's dream, he'll age away and die of natural causes. As bad as that sounds, there's no guarantee he'll even pass on, as there are ghosts on the island. The hero will [[BarredFromTheAfterLife linger in this world for all eternity as a spirit]].]]
* The game ends [[spoiler:with a DreamApocalypse: you've just erased Koholint Island from existence, alongside Tarin, the villagers, the animals don't exist anymore, Bow-Wow the Chain Chomp, none of which exist anymore.]] Unless you get to unlock the [[ThatOneAchievement borderline achievable]] [[spoiler: special ending]], even [[spoiler:Marin]] is among the casualties.
* The southern Face Shrine as a whole is pretty disturbing for an 8-bit Zelda game, with the eerie fresco, the apocalyptic messages, and the somber music. It's also where the island's [[TownWithADarkSecret dark secret]] is discovered.
* Key Cavern's BGM starts a bit too loud, [[JumpScare which can make the moment you enter the dungeon pretty unnerving the first time around.]]
* The shopkeeper has one rule of thumb: ShopliftAndDie. You actually can get away with stealing: after getting out of the shop fine, the game goes, "You got it for free! Are you proud of yourself?", then a few hours later you forget all about it. The problem is, the shopkeeper didn't forget: he is just standing there before he - no kidding - delivers a OneHitKill with a [[ShockAndAwe lightning attack]] if you happen to access the shop again.
** Which means that if you're trying for the best ending, once you steal from him ''you can never return to the shop again, [[MarkOfShame THIEF]]''.
** There's something rather shady-looking about the shopkeeper. He has a creepy perpetual smile the entire time (even just before he kills you), and is always rubbing his hands in a methodical way. It's almost as if he's ''waiting'' for someone to shoplift from him, just so he'll have an excuse to kill someone.
* If you get knocked off the edge of the arena by the first boss, you won't just respawn with half a heart missing like in the rest of the game, oh no. You'll find yourself in some kind of execution chamber with skeletons hanging by chains from the ceiling.
* Dodongo snakes, an enemy unique to this game. They don't even attack you, but their shiny black ball-like design, their lack of any facial features but a gaping, grinning mouth and the fact that super-frantic music starts playing whenever you face them is more than a little unnerving.
* The final battle with the Nightmares takes on an extra edge when you realize they're using the shape of Link's personal nightmares to fight back. This implies the battles with Agahnim and Ganon in ''A Link to the Past'' had such an impact on you that deep down, you're still scared of them. And the Nightmares are exploiting that fear to defeat you. What's more, when you get to the final form, the Nightmares lose all shape and reason (though what Nightmares ARE reasonable?) and turn into the Lovecraftian mass known as [=DethI=] (pronounced "Death Eye"), wildly swinging in some vain hope of taking you down.
* The player is left with an ''existential nightmare'' after completing the game. [[spoiler:When Koholint Island suffers a DreamApocalypse, all are the characters of this magical world not just dead? [[CessationOfExistence But worse? Erased from existence?]] An ApocalypseHow "Z" class? Or will they be [[{{Reincarnation}} Reincarnated]] somehow? Do they live on in an alternate reality? Do they survive in Link's memories in the waking world? [[HopeIsScary Or were they never real]] to begin with?]]
* Near the end of the game, the monsters start to hit with a harrowing thought: [[spoiler:If you wake up the wind fish and end the dream with you in it...do you die with them?]]