[[quoteright:350:[[Franchise/SuperMarioBros http://static.tvtropes.org/pmwiki/pub/images/evolutionofmario.jpg]]]]
[[caption-width-right:350:Mario, through the years (Thanks to http://kolom-mario.blogspot.com )[[note]]Though the most recent picture [[VideoGame/SuperSmashBros isn't actually from a Mario game]].[[/note]]]]

Video games as a medium are significantly younger than [[LongRunners TV]] or [[PrintLongRunners print]], but that doesn't mean that there aren't a few classics of the genre.

Some games are memorable for their [[SugarWiki/AwesomeMusic soundtracks]], turning [=MIDI=] beeps into a work of sonic art that is instantly recognized years later. Sometimes the story paints an epic that draws in the player until they suddenly come up for air at 3:00 AM wondering what happened to the day, or it just has that JustOneMoreLevel effect that causes the same. Some games have a character that is like the imaginary friend that grows up with you, and is always ready to welcome you back for a visit.

And then there's those that have the total package. The winners of the test of time and [[TechnologyMarchesOn advancing technology]]. Here we honor the Video Game Long Runners.

To be added, a franchise should have at least six games in its main series and span ten years. Sports games based on real-world leagues are generally disqualified, since they get an update every year.

The presence of CapcomSequelStagnation is of course, up for debate.
----
!!Examples:

[[index]]

* ''Franchise/AceAttorney'': Originally released for the GameBoyAdvance in Japan in 2001, although not seen in the U.S. until the NintendoDS port in 2005. Currently at eight releases, including two ''VisualNovel/AceAttorneyInvestigations'' games (the second of which is currently [[NoExportForYou available only in Japanese]]), and two crossovers.
* ''VideoGame/AceCombat'': Starting with the two arcade games in 1992 and 1995, now up to 8 major console releases alongside five games for the UsefulNotes/GameBoyAdvance, iPhone, UsefulNotes/PlayStationPortable, and UsefulNotes/Nintendo3DS.
* ''VideoGame/ArmoredCore'' - Chugging along since July 10, 1997 (16 years) with its 15th game in the "main" series currently in development, along with a few spinoffs like Formula Front, some mobile phone and [[UsefulNotes/PlayStationPortable PSP]] ports.
* ''Franchise/{{Atelier}}''
* ''VideoGame/BackyardSports'': The series started in 1997 and put out installments every year through 2010.
* {{Bemani}} games in general:
** ''VideoGame/{{beatmania}} IIDX'': Launched in 1999 as a SpinOff of the original ''beatmania'' (which started in 1997). The current version is ''beatmania IIDX 24 SINOBUZ''[[note]]However, ''beatmania IIDX substream'' falls outside of the usual numbering conventions, so this is actually the ''25th'' arcade game in the series.[[/note]].
** ''VideoGame/DanceDanceRevolution'': Launched in 1998. As of this writing, there have been 13 main series arcade installments released, plus countless console versions.
** ''GuitarFreaks'' was first released in February 1999, and its sister game ''DrumMania'' came along in July that year alongside ''[=GuitarFreaks=] 2nd Mix''. They're now up to 26 and 25 installments respectively and still counting.
** ''VideoGame/PopNMusic'': Launched in 1998, currently at 23 installments.
* While they don't use a continous naming pattern as Square Enix does with their Final Fantasy series, {{Creator/BioWare}} has created their own special type of western [=RPGs=] that share many major features, which are continously developed further. Starting with [[VideoGame/BaldursGate Baldur's Gate]] in 1998, they released 11 games with 5 additional ones developed by [=Black Isle/Obsidian Entertainment=]. [[note]]Baldur's Gate (1998), Baldur's Gate II (2000), Neverwinter Nights (2002), Knights of the Old Republic (2003), Jade Empire (2005), Mass Effect (2007), Dragon Age (2009), Mass Effect 2 (2010), Dragon Age 2 (2011), Mass Effect 3 (2012), Dragon Age 3 (2014). By [=Black Isle/Obsidian Entertainment=] Planescape: Torment (1999), Icewind Dale (2000), Icewind Dale 2 (2002), Knights of the Old Republic 2 (2005), Neverwinter Night 2 (2006).[[/note]]
* The MinigameGame ''Bishi Bashi'' series with numerous arcade, UsefulNotes/PlayStation, and mobile titles since 1996.
* ''VideoGame/{{Bomberman}}'' - This little guy's branched out a lot. See ThatOtherWiki's [[http://en.wikipedia.org/wiki/Bomberman_(series) entry]] for details.
* ''VideoGame/BubbleBobble'' - Nine games in the main series since 1986, six more games in the ''Rainbow Islands'' spinoff series, and another dozen [[VideoGame/BubbleBobble Puzzle Bobble]]/Bust-a-Move PuzzleGame spinoffs. The spinoffs themselves are long runners in their own right, with ''Rainbow Islands'' starting in 1987 and ''Puzzle Bobble'' starting in 1994.
* ''Franchise/{{Castlevania}}'' - A franchise that started on the NES in 1986, and has been going ever since. The series has dozens of titles across myriad systems, and helped define numerous game and horror tropes.
* The ''Chessmaster'' series of computer games is on its eleventh installment, and dates back to 1986.
* The ''VideoGame/{{Civilization}}'' series has seen six distinct versions starting from 1991, beefed-up re-issues of Civ II and Civ IV, and [[SpiritualSuccessor spiritual successors]] ''VideoGame/SidMeiersAlphaCentauri'' and ''VideoGame/CivilizationBeyondEarth.'' Also including {{Spin Off}}s like VideoGame/CallToPower or VideoGame/FreeCiv.
* ''VideoGame/CommandAndConquer'': As a franchise, it's been around since 1995 and has a grand total of nineteen games (counting {{expansion pack}}s) and counting. Two of the three continuities also qualify in and of themselves.
** ''VideoGame/CommandAndConquerTiberianSeries'': Seven games, 1995-2010.
** ''VideoGame/CommandAndConquerRedAlertSeries'': Nine games, 1996-2009.
* Konami's ''VideoGame/{{Contra}}'' series dates back to the coin-operated original in 1987. Although, the new games are not produced at the same rate as other Konami franchises, it has still managed to accumulate over twelve original installments thorough the years, the latest ones being ''Contra 4'' for the DS and ''Contra Rebirth'' for Wiiware.
* There have been a total of 17 ''Franchise/CrashBandicoot'' including mobile phone games and & 15 excluding them since 1996. 7 of them are part of the "main" series developed for 3D platformers.
* The ''VideoGame/{{Darius}}'' series by Taito. Nine unique games since 1986, as well as multiple ports and remakes.
* ''VideoGame/DokaponKingdom'' - Since 1993 on the [[SuperNintendo Super Famicom]] with entries on several console and handheld platforms, including a now-defunct online version. However, other than the [=PS2=]/Wii ''Dokapon Kingdom'' and DS ''Dokapon Journey'', none of those games were released in the US.
* ''Franchise/{{Disgaea}}'' - Since 2003 with six games in its main series (numbered games up to 5, and ''VideoGame/DisgaeaD2'' which is a direct sequel to the storyline of the first game) and spinoffs. Some say it is part of the ''Marl Kingdom'' series, which has been around slightly longer (since 1998), but the ''Disgaea'' series is a long runner in its own right.
* ''VideoGame/DonkeyKong''[=/=]''VideoGame/DonkeyKongCountry''. Two series, but possibly the oldest franchise in much of video games. First arcade game released in 1981, which was also [[Franchise/SuperMarioBros Mario]]'s gaming debut, with ''VideoGame/DonkeyKongCountry1'' released in 1994 and the most recent game, ''VideoGame/DonkeyKongCountryTropicalFreeze,'' released in February 2014.
* The ''VideoGame/DonPachi'' series by {{Cave}}: 6 games in the main arcade series since 1995, plus a bunch of spin-offs and ports.
* ''VideoGame/DragonQuest'' (Dragon Warrior) - 10 main series titles as of ''VideoGame/DragonQuestX'' (''XI'' is currently in development), plus spinoffs such as ''VideoGame/DragonQuestMonsters'' (itself a long runner, going since 1999 with 10+ titles). Celebrated its 30th anniversary in 2016.
** Unlike ''Franchise/FinalFantasy'', ''VideoGame/DragonQuestI'', ''[[VideoGame/DragonQuestII II]]'' and ''[[VideoGame/DragonQuestIII III]]'' are considered to be a linked narrative, as are ''[[VideoGame/DragonQuestIV IV]]'', ''[[VideoGame/DragonQuestV V]]'' and ''[[VideoGame/DragonQuestVI VI]]'' (which were given [[VideoGameRemake enhanced remakes]] on the [=DS=]). ''[[VideoGame/DragonQuestVII VII]]'', ''[[VideoGame/DragonQuestVIII VIII]]'', and ''[[VideoGame/DragonQuestIX IX]]'' are separate.
* ''Franchise/{{Drakengard}}'', the brainchild of creative director Creator/TaroYoko in 2003. Started as nothing more that a cult classic for a small audience but eventually gained momentum with ''VideoGame/NieR'', leading to the series getting more sequels and side materials even after the closure of Cavia.
* ''VideoGame/DynastyWarriors'' and by extension, the whole ''Warriors''/''Musou'' franchise either started in 1997 with ''Dynasty Warriors''[[note]]''Sangoku Musou''[[/note]], a fighting game for the UsefulNotes/PlayStation, or in 2000 with ''Dynasty Warriors 2''[[note]]''Shin Sangoku Musou''[[/note]], a very early UsefulNotes/PlayStation2 hack and slash game which is the codifier of all other games in the franchise which spans over a dozen games. Creator/{{Koei}} officially uses the latter game for counting {{Milestone Celebration}}s in Japan.
* ''Franchise/TheElderScrolls'' series. The first game, ''[[VideoGame/TheElderScrollsArena Arena]]'' was released back in 1994. For the record, ''TES'' is the only WesternRPG series that survived the genre's crash of the mid-90s that killed off most of the Golden Age brands like ''Franchise/{{Ultima}}'', ''VideoGame/{{Wizardry}}'' (though admittedly it is attempting a comeback), and ''VideoGame/MightAndMagic'' (well, the latter's death [[{{Revival}} turned out to have been clinical]]).
* The ''Falcon'' hardcore F-16 flight sim series is a long runner in a different way. The first game was released in 1984, and the latest game, Falcon 4.0, came out way back in 1998. However, a dedicated community has maintained this up to the present day, with the latest mod package, BMS 4.33, coming out on October 30, 2015.
* ''VideoGame/FZero'' with many games, {{ExpansionPack}}s, and {{MissionPackSequel}}s since 1990, with the most recent game, ''F-Zero Climax'' being released in 2004.
* ''Videogame/{{Fallout}}'' joins this list in 2015 with four numbered installments dating back to 1997, plus Videogame/FalloutNewVegas and the spinoffs Videogame/FalloutTactics and Videogame/FalloutBrotherhoodOfSteel, plus a mobile game.
* ''Franchise/FinalFantasy'' - Not ExactlyWhatItSaysOnTheTin at ''all''. Industry legend has it that it was named such because it was the last gasp of a struggling Square Soft. It was a hit, and the rest is history. The series celebrated its 25-year anniversary on December 18, 2012.
** The online ''VideoGame/FinalFantasyXI'' itself has been going on since 2002, with five expansions and other add-ons. It was supported for consoles through the end of ''March 2016'', and ''still is'' supported for PC.
* ''VideoGame/FireEmblem'' has been considered a mainstay of the SRPG genre since its debut in 1990, though the series didn't leave Japan until the ''seventh'' game was released in North America in ''2003''.
* VideoGame/FireProWrestling has a huge library of games, [[NoExportForYou though most people outside Japan don't know about most of them]].
* ''{{VideoGame/Frogger}}'' is mainly known for its arcade title, but that didn't stop it from spawning several sequels during the early 2000s. Examples include ''Frogger II'', ''Frogger 2: Swampy's Revenge'', ''Frogger: The Great Quest'', ''Frogger's Adventures: Temple of the Frog'', and ''Frogger Beyond'', to name a few.
* The original ''VideoGame/GameAndWatch'' line lasted for eleven years, from Ball in 1980 to Mario the Juggler in 1991. This is not counting the UpdatedRerelease ''Gallery'' series, which ran from 1997 to 2002.
* The ''VideoGame/GodOfWarSeries'' just recently celebrated its tenth anniversary. Since the first title on the UsefulNotes/PlayStation2, Kratos' story has been chronicled in six canonical games, as well as a non-canonical mobile game.
* ''Franchise/{{Godzilla}}'' made his debut in 1983 on the UsefulNotes/{{Commodore64}} and since then, he has starred in over ''40'' video games.
* The ''VideoGame/{{Gradius}}'' series
* ''Videogame/GrandTheftAuto''. Five main games, ten spinoffs. Operating since 1997. [[VideoGame/GrandTheftAutoIII The third main game]] [[SequelDisplacement overshadowing the ones that came before.]]
* ''VideoGame/{{Habbo}}'', which is a game slash social network had been around for a while. First released in Finland in 2000, with the first "hotel" for english speakers in the UK in 2001. Gradually more hotels had been added.
* The ''VideoGame/HalfLife'' series (1998 - ???) turned 15 in 2013. In that time we've had [[VideoGame/HalfLife1 the first game]] (1998), three POVSequel {{expansion pack}}s[[labelnote:*]]''Opposing Force'', ''Blue Shift'', and ''Decay''[[/labelnote]] that have Valve's blessing as AscendedFanon (1999 - 2001), a "[[VideoGameRemake remake]]"[[labelnote:*]](read: "[[UpdatedRerelease poor Source port]]")[[/labelnote]] of the first game (2004), [[VideoGame/HalfLife2 a sequel]] (2004), two {{Episodic Game}}s[[labelnote:*]]''Episode One'' and ''Episode Two''[[/labelnote]] (2006 & 2007), and a glorious [[VideoGame/BlackMesa fan remake of the first game]] (2012) or at least the first 3/4 of it. Which is nothing to say of the ''VideoGame/{{Portal}}'' series (2007 & 2011), which is set in the same universe; the deathmatch games; or the ''Lost Coast'' {{tech demo| game}}. Hopefully, by the time ''Half-Life'' is ''20'' years old, we'll have ''Half-Life 3'', ''Portal 3''(?), the [[DevelopmentHell forthcoming]] [[http://tripminestudios.com/forum/portal.php fan remakes]][[labelnote:*]]''Operation: Black Mesa'' and ''Guard Duty''[[/labelnote]] of the first two expansion packs, and the last 1/4 (and multiplayer component!) of ''Black Mesa'' (not yet released as of fall 2014).
* The ''Franchise/{{Halo}}'' series qualified with the release of ''VideoGame/HaloReach''. Since the release of ''VideoGame/HaloCombatEvolved'' in 2001, the series consists of five main games, six gaiden games, and {{Video Game Remake}}s of the first two games.
* ''VideoGame/{{Harpoon}}'' has existed in some form since 1989.
* ''Franchise/HarvestMoon'' - 25 titles (not including {{updated rerelease}}s) since 1997.
* The Mario and ''Dragon Quest'' crossover Monopoly-like ''Itadaki Street''/''Fortune Street''/''Boom Street'' has been going on since 1991 with 10+ titles. None of those games made it out of Japan until the [[VideoGame/FortuneStreet Wii release]] ''20 years later'' and the most recent entry for smart devices.
* ''Franchise/KingdomHearts'' - Seven titles, two [[VideoGameRemake remakes]], and three {{updated rerelease}}s since 2002.
* ''VideoGame/TheKingOfFighters'', [[DuelingGames a rival series]] to FightingGame [[TropeCodifier giant]] ''Franchise/StreetFighter'' (see below) created by {{SNK}} in 1994 [[MassiveMultiplayerCrossover by pooling together several of their series]], all of which it outlasted. Up until the tenth installment (''KOF 2003''), ''there was a new game every year''. As of the summer of 2016, there are fourteen iterations. [[http://en.wikipedia.org/wiki/List_of_The_King_of_Fighters_video_games This doesn't include]] {{Compilation Rerelease}}s, {{Updated Rerelease}}s (such as ''[='99=]: Evolution'', ''[='98=]: Ultimate Match'', and ''2002: Unlimited Match''), non-canon SpinOff ''Neowave'' (essentially a reworked port of ''2002''), ''two'' AlternateContinuity series (''EX'' and ''Maximum Impact''; the former with two titles, the latter with three), a semi-canon [[RolePlayingGame RPG]] [[{{Interquel}} set inbetween]] ''[='96=]'' and ''[='97=]'' starring the series' [[TheProtagonist protagonist]] (''The King of Fighters: Kyo''), several handheld ports, a quiz game (''Quiz King of Fighters''), a board game (''The King of Fighters: Battle de Paradise''), a BulletHell (''KOFSkyStage''), an upcoming [[MassivelyMultiplayerOnlineRolePlayingGame MMORPG]] (''The King of Fighters Online''), and several niche titles such as pachinko games and mobile titles [[{{Fanservice}} focusing on the female competitors]]...[[MaleGaze in bikinis]]...[[VideoGame/DeadOrAlive playing volleyball]].
* ''VideoGame/KingsQuest'': Eight canonical games from 1984-1998 (The last one is a ContestedSequel), and FanSequel games continuing to the present day. It came back officially in 2015.
* Franchise/{{Kirby}} turned 20 years old in 2012. Pretty unbelievable considering it started out as just a game about a blob that ate and spit out things.
** [[http://en.wikipedia.org/wiki/List_of_Kirby_games 12 titles]].
* Eight ''VideoGame/LeisureSuitLarry'' titles have been released since 1987. A ninth is supposedly in the works.
* ''Franchise/TheLegendOfZelda'' series - Started back in 1986 on the NES, and has had entries on nearly every Nintendo system in existence since.
* - If any sports series qualifies as a long runner, it's the ''VideoGame/MaddenNFL'' series, with the first game being released in 1988 and, starting in 1990, at least one game per year.
* UsefulNotes/{{Konami}}'s ''Mahjong Fight Club'' and ''UsefulNotes/{{Sega}} Network Taisen Mahjong'' form the oligopoly of arcade mahjong games in Japan. Both have been going since 2002 with numerous entries in either series. While the latter is only on its 5th numbered entry, there have been numerous version refreshes in the more recent numbered versions, as well as ports for consumer systems.
* [[Franchise/SuperMarioBros Mario]] - The Main Man, our very own [[Pantheon/{{Commerce}} God of Mascots and Fun]], more well-known than [[WesternAnimation/ClassicDisneyShorts Mickey Mouse]], Mr. Video Game himself. He's only down here because of alphabetical order. Games in this series have a reputation for being [[SoCoolItsAwesome top of the heap]] in design and innovation. Listing all the games associated with Mario would make for a ridiculously long list.
* Related is the ''VideoGame/MarioParty'' series, the first being released in late 1998 for the Nintendo 64. As of this writing, there are nine games in the main series with one each for the Game Boy Advance and DS (with a 3DS installment on the way), making for 12 games total over 15 years.
* ''Videogame/MechWarrior'', the RealRobotGenre MechaGame simulator adapted from ''Tabletopgame/BattleTech'' had its first game, ''[=MechWarrior=]'' released in 1989 [[note]] 1988 if one were to include the ''Battletech: The Crescent Hawks Inception'' turn-based game[[/note]]. Eight games over 25 years, though with a large hiatus from 2002 to 2009. The series had two spinoffs (which were less successful, though both received a sequel) - ''Videogame/MechCommander'' and ''Videogame/MechAssault''
* The ''VideoGame/MedalOfHonor'' series first came out in 1999, and includes 16 games spanning the past 3 console generations and a variety of handhelds and other ports.
* Franchise/MegaMan - The little blue RidiculouslyHumanRobot with the ArmCannon, and the former TropeNamer for PowerCopying we've all come to know. He's ''so'' prolific, the SequelSeries qualify as LongRunners themselves.
** ''VideoGame/MegaManX''
** ''VideoGame/MegaManZero'' + ''VideoGame/MegaManZX''
* ''VideoGame/MetalGear'' started back in 1987 on the [=MSX2=], but it was ''VideoGame/MetalGearSolid'' on the original {{PlayStation}} in 1998 that made it a mainstay franchise, with nine mainline games ([[SequelNumberSnarl counting]] ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'' and ''[[VideoGame/MetalGearSolidVGroundZeroes Ground Zeroes]]'') and a few spinoffs.
* ''VideoGame/{{Metroid}}'' - The earliest example of a strong female character in games, though [[TomatoSurprise we didn't know that at first]]. Now it's no secret that SamusIsAGirl.
* ''VideoGame/MightAndMagic''. The main series consists of nine RPG games (first one being released in 1986 - nearly OlderThanTheNES), although it is mostly known for the spinoff series ''VideoGame/HeroesOfMightAndMagic'' that so far has six installments. Other spinoffs amount to 20 games, making the grand total of 35 games.
* The ''VideoGame/MonkeyIsland'' series (1990-2010); five installments and two remakes/updated rereleases.
* [[Franchise/MortalKombat MORTAL KOMBAT!!!]] - The game that spawned a ratings system. Best known for sheer, balls-to-the-wall bloody freakiness.
* The ''VideoGame/{{MOTHER}}'' trilogy of games mainly stands as one due to copious amounts of DevelopmentHell between each entry. [[VideoGame/EarthBoundBeginnings The first game]] was released in 1989, while [[VideoGame/Mother3 the last one]] came out in 2006, 17 years later.
* ''VideoGame/NeedForSpeed''. Starts from 1994; has twenty main titles and is the oldest non-sports franchise of Creator/ElectronicArts.
* The ''VideoGame/NinjaGaiden'' series consist of the original arcade game, the NES trilogy, ''Ninja Gaiden Shadow'' for the GameBoy, the two Xbox games, and ''Ninja Gaiden Dragon Sword'' for the DS, as well as a UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear game.
* ''{{VideoGame/Nintendo Wars}}'' - Another Intelligent Systems title, this series has spanned a total of twelve games since its inception in 1988.
* ''VideoGame/NobunagasAmbition'' started in 1983 and is still producing games to this very day. Is currently up to 14, and that's not counting spinoffs like ''VideoGame/SamuraiWarriors'' and ''VideoGame/PokemonConquest''.
* ''VideoGame/PacMan''. Numerous spin-offs, sequels, re-imaginings, conversions, rip-offs... and still going since 1980. He's even older than Mario himself.
* The ''Franchise/{{Pokemon}}'' series qualified in 2012 with the release of ''VideGgame/PokemonBlack2AndWhite2'', as these were ''sequels'' to [[VideoGame/PokemonBlackAndWhite the games that started the 5th generation]], not "[[UpdatedRerelease third versions]]" or [[VideoGameRemake Remakes]] like as happened in other generations. For those counting ''VideoGame/PokemonColosseum'' and ''its'' [[VideoGame/PokemonXDGaleOfDarkness sequel]],[[note]]These were the only {{Gaiden Game}}s where the game mechanics were similar enough to the main series to be considered,[[/note]] it attained this in 2006[[note]]The franchise's tenth anniversary[[/note]] with ''VideoGame/PokemonDiamondAndPearl''.
* ''VideoGame/PumpItUp'': A dancing game Launched in 1999. They're up to 24 games now with #25 coming out in December 2012.
* ''VideoGame/PuyoPuyo'' started in 1991, having 7 main and 5 side games (sixth coming out in 8th December 2016).
* ''VideoGame/{{Repton}}''. Started in 1985, the series suffered a hiatus with the decline of its original home platform, the UsefulNotes/BBCMicro, but has more recently been resurrected with remakes for the PC and iPod Touch. There's still a large community of fans who play the original versions via emulator, and a new game, ''Repton: The Lost Realms'' came out in late 2010. This was the eighth UsefulNotes/BBCMicro game in the series and the ninth overall, since ''Repton Spectacular'' is PC-only. Two more PC-only games are currently in the works as well.
* ''Franchise/ResidentEvil''. The main series has numbered installments that goes from ''Zero'' (a {{prequel}}) to ''6'', as well as ''Code: Veronica''. There's also a few sub-series such as the ''Gun Survivor'' and ''Outbreak'' games, as well as the ''Chronicles'' series for the Wii.
* The ''VideoGame/RomanceOfTheThreeKingdoms'' series is an extremely long series which very few people outside of Asia have ever heard of and even fewer have ever played. There are currently 11 games in the main series and a variety of spinoffs including online games. The series spans 17 different consoles (including mobile phone).
** This series was also the forerunner of the ''VideoGame/DynastyWarriors'' series which is currently up to 8 installments (as well as numerous expansions such as ''Xtreme Legends'' and ''Empires'') and has subsequently spun off into ''VideoGame/SamuraiWarriors'', ''VIdeoGame/WarriorsOrochi'' and a lot of licensed installments featuring other intellectual properties.
* ''VideoGame/RatchetAndClank'' with 11 games since 2002.
* The ''VideoGame/SaGa'' series, though not as legendary as some on this page, still has quite a few games under its belt since the time it evolved off of ''VideoGame/FinalFantasyII''. Started in 1989 on the GameBoy, was somewhat dormant after ''VideoGame/UnlimitedSaga'' with only remakes for about a decade after, and then spawned a couple social games lately with a sequel planned for the Vita.
* The ''Franchise/ShiningSeries'' which started off in 1991 as a first person dungeon crawler. It evolved into a TurnBasedStrategy with the popular ''VideoGame/ShiningForce''. That didn't stop the series from also releasing some action RPG's. While the series isn't Sega's most loved franchise it's still going strong with over 30 titles released across various platforms; with the last title released in 2012 for the UsefulNotes/PlayStationPortable.
* ''Franchise/ShinMegamiTensei'' predates ''{{Pokemon}}'' in the Mons genre, and has spawned a multitude of games. Most of the early games have not been exported, however, and the franchise didn't really have mainstream popularity in the West until the success of ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', and later even greater success of ''VideoGame/{{Persona 5}}''. Apart from the main series and ''[[Franchise/ShinMegamiTenseiPersona Persona]]'', other notable lines in the franchise include ''VideoGame/DevilSummoner'', ''VideoGame/DigitalDevilSaga'', and ''VideoGame/DevilSurvivor''.
* Although many tend to forget, ''VideoGame/SimCity'' is in fact, ''the'' mother of all WideOpenSandbox and Simulation games. With about 7 games on various consoles and the computer, it's become a world-loved game by many different people. It helped launch off the studio of Maxis as well as to create ''VideoGame/TheSims'' and ''VideoGame/{{Spore}}'', and several other "Sim" titles.
* Franchise/SonicTheHedgehog - The ''[[Franchise/MegaMan other]]'' famous little blue guy. Has [[http://en.wikipedia.org/wiki/List_of_games_featuring_Sonic_the_Hedgehog lots of titles]].
* VideoGame/SoulSeries (you might know it as ''Soul Calibur'') - Bandai Namco's weapon-based 3D fighting games, running since 1995 and with six main titles under its belt.
* ''VideoGame/SpaceInvaders'' - One of the oldest franchises in video game history, running since 1978. TheOtherWiki needs a ''separate, categorized page'' just to list all of its sequels, related games, and ports.
* ''VideoGame/SteelPanthers'' - The original game came out in 1995, and two of its sequels (published by Shrapnel Games) still receive annual updates. All in all, six Steel Panthers games have been made to date.
* The ''Franchise/StreetFighter'' series - The series had many installments with numerous [[MissionPackSequel expanded versions]] to the point that Capcom considers each Street Fighter game to be its own sub-series.
* ''VideoGame/SuperRobotWars'' - A MassivelyMultiplayerCrossover between HumongousMecha from various anime franchises that NEVER get old. Oh, and the OriginalGeneration keep coming.
** Its massive lineup of games since the first game from 1991 can be found [[http://www.suparobo.jp/srw_lineup/index.php on its official website]].
* ''VideoGame/TheTaleOfAlltynex'' by Siter Skain started on the FM Towns computer in 1997 and has spanned 3 games and 2 remakes since.
* The Franchise/TalesSeries, which started with ''VideoGame/TalesOfPhantasia'' back in 1995.
* ''VideoGame/TestDrive'' - This racing game series has spawned 11 main games and an ''Off-Road'' spin-off series of 4 games since 1987.
* The ''VideoGame/{{Tekken}}'' series - 7 main games and 4 side games since 1994.
* ''VideoGame/{{Tetris}}'' - While there are [[http://en.wikipedia.org/wiki/List_of_Tetris_variants a crazy amount]] of versions of this game around, it is best known for having a version of the classic on just about any piece of hardware you can name, including keychains and ''entire office buildings''. Geeks were [[http://everything2.com/title/Tetris+complete doing "Can it run Tetris?"]] before ''Doom'' ever came about.
* ''Franchise/TokimekiMemorial'' - [[FollowTheLeader The founder series]] of the Non-H DatingSim genre spanned over 15 years since the original on PC-Engine in 1994, and is still ongoing.
* ''Franchise/TombRaider'' - Easily having one of the most recognisable protagonists, Lara Croft, the ''Tomb Raider'' games have been coming out since 1996, being one of the first 3D ActionAdventure games. With over a dozen games to date, the series definitely has had its highs and lows. However, there's no denying that its first installment was revolutionary, establishing many of the conventions of the ActionAdventure genre.
* ''VideoGame/TotalWar'' - A series of epic PC strategy games from British developer Creator/CreativeAssembly (and published by Sega), which has around since the start of the 21st Century and still ongoing.
* ''VideoGame/{{Touhou}} Project'' - One of the most well-known BulletHell titles, made all the more amazing in that these games are made by a single amateur game designer. Touhou began in 1996 on the PC-98, then moved to Windows after five games. The main series currently boasts 15 games, with 9 official spin-offs and countless fan-made games.
* ''Franchise/{{Ultima}}'' - Probably the single longest runner of them all. The series began with ''Akalabeth'' in 1980, and although the Avatar's saga concluded nearly 20 years later in 1999's ''VideoGame/UltimaIX'', the adventuring still goes strong to this very day in ''VideoGame/UltimaOnline'', and a reboot in form of ''Ultima Forever'' has been announced in 2012. That's over 30 years of ''Ultima'', folks.
* ''VideoGame/WarioLand'' - A spinoff of ''VideoGame/SuperMarioLand'', it was first released on the GameBoy in 1994 (15 years ago), with the last game released in 2008, albeit with only six games in the series.
* The ''VideoGame/{{Warcraft}}'' series began with ''Orcs and Humans'' in 1994. There have been two RTS sequels, with an expansion pack for each, an aborted adventure game, and an MMO with four expansion packs.
* VideoGame/WildARMs: Since 1996 in Japan and slightly later elsewhere, with the most recent numbered game in the series being ''WildARMs5'' (2006) and the most recent game overall being the spin-off ''WildARMsXF'' (2007). There also was an EnhancedRemake of the first game, ''Alter Code F''. There are rumors of a 6th numbered game.
* VideoGame/WingCommander: Although it's fallen on hard times since the bottom dropped out of the space sim market in [[TheNineties late nineties]], up to and including the release of ''VideoGame/WingCommander Secret Ops'' there was, on average, no more than a year between new games following the original, including add-ons.
* ''VideoGame/{{Worms}}'' has been wriggling along since 1995 with over 10 games in the series.
* The ''[[VideoGame/{{X}} X-Universe]]'', which has been around since 1999, with seven games.
* ''VideoGame/{{Yakuza}}'' - Known as ''Ryu Ga Gotoku'' (lit. ''Like a Dragon'') in Japan, the series began in 2005 and was heavily acclaimed as one of the first games to explore the culture of Japan's criminal underworld in depth. A CultClassic in other regions, it has since become one of Sega's most popular franchises in Japan, with six entries in the main series (and a seventh on the way), five spin-offs along with a couple of remakes, nearly all of which have been best sellers in the country.
* ''VideoGame/YouDontKnowJack'' - Since 1995 with six numbered games, numerous spinoffs on various platforms, and reboot 2011 and 2015 versions.
* ''Franchise/{{Ys}}'' has been around since 1987, with the most recent game (''Ys Seven'') having been released in 2009 and '10 in Japan and America respectively. Nine games total.
* ''VideoGame/{{Zork}}'' (1977-2009)

[[AC: Video Game Systems (10 years or above)]]
* The UsefulNotes/AppleII family - 1977-1993. The first mass-marketed home computer platform, these machines were ubiquitous in school computer labs in UsefulNotes/TheEighties and UsefulNotes/TheNineties. Apple introduced more powerful machines like the [=IIgs=], but the introduction of lower cost Macs spelled the end of the platform. Along with other major classic computer platforms, the Apple II series still has a devoted following over 20 years after the last Apple [=IIe=] rolled off the assembly line.
* The UsefulNotes/AppleMacintosh has also been going strong since its introduction in 1984. As the first affordable computer with a graphical user interface, it was originally intended as a serious business machine. The Mac's advanced graphics and sound for the time still attracted a number of game developers, even if it was only in black and white at first. Apple downplayed the presence of games on the system, but developers still made games for the platform and ported games popular on other platforms. The company suffered a major DorkAge in UsefulNotes/TheNineties, but Creator/SteveJobs made a return toward the end of the decade and revitalized Apple, making it one of the most successful tech companies. In 2001, Apple released Mac OS X, a major overhaul to the aging Mac OS. The new operating system makes it impossible to run older Mac games unless using Classic mode on a [=PowerPC=] processor. The platform is mainly marketed to creative professionals (musicians, graphic artists, video editors) but still has some games available. The introduction of Steam to the Mac (and EA following suit with Origin shortly after) has awakened interest in Mac gaming.
* UsefulNotes/{{Atari 2600}} - 1977-1992. The first widely popular console. Sold over 40 million, also holds much of the responsibility for UsefulNotes/TheGreatVideoGameCrashOf1983. Has an active indie scene continuing to make games for it since 1995.
* UsefulNotes/{{Commodore 64}} Computer - 1982-1994. Considered to be the best-selling personal computer model of all time, it even outlasted several of its would-be successors. Commodore discontinued the C-64 in North America in 1990, but it was still being produced and sold in Europe when the company went bankrupt in 1994.
* [[NintendoEntertainmentSystem Family Computer]] - 1983-2003. Its counterpart, the [=NES=], was produced from 1985-1994. Final official release Stateside was ''Wario's Woods'' in 1994. Including unlicensed games, the [=NES=] becomes a long runner as well since ''VideoGame/BattleKid2MountainOfTorment'' came out in 2012. ''VideoGame/AdventureIsland 4'' was the last release for the Famicom.
* [[SuperNintendoEntertainmentSystem Super Famicom]] - 1990-2000. The Japanese version of the SNES managed to outlive its western counterpart by a few more years thanks to the Nintendo Power downloadable game service in Japan. The last game released for the console was a remake of the late-era Famicom game ''MetalSladerGlory''. Hardware was produced in Japan until September 2003.
* UsefulNotes/GameBoy - 1989-2001. While succeeded by the GameBoyColor in 1998, Nintendo officially counts it as a newer model of the original rather than a full-fledged successor like the later GameBoyAdvance. This is mainly due to the fact that certain GBC games were cross-compatible with the earlier model. Following that line of thought, the final US (and worldwide) release for this hardware line was a ''Literature/HarryPotterAndTheChamberOfSecrets'' tie-in game in 2002.
* UsefulNotes/NintendoDS - 2004-2015. Games stopped being released in 2014 or early 2015 depending on the region. The last official physical game released was a ''Disney/BigHero6'' tie-in game, while the last [=DSiWare=] game released was ''Around the World in 80 Days'', both released early 2015 in Europe. The [=DSiWare=] store will function until the end of March 2017.
* UsefulNotes/SegaMasterSystem: Despite being unable to dethrone the NES in North America, the system still lives on in UsefulNotes/{{Brazil}}, where [[http://www.tectoy.com.br/master-system-evolution-blue-com-132-jogos-na-memoria/p/995020351822 plug-and-play]] [[http://www.tectoy.com.br/console-master-system-3-c-131-super-jogos-na-memoria-tectoy/p/995020321825 variations]] of the console are still being sold to this day by Tectoy, Sega's representative in the region. As a matter of fact, the Master System is so popular in the country that it even rivaled recent consoles such as the UsefulNotes/PlayStation4 in terms of units sold, and that conversions of titles like ''VideoGame/StreetFighterII'' and games based on local franchises such as ''ComicBook/MonicasGang'' were made to appeal to local tastes. It makes sense considering how it's way less expensive than newer systems, coupled with NostalgiaFilter by Brazilians who grew up playing games on the Master System.
* UsefulNotes/SegaGenesis/Mega Drive - 1988-1998. The final official release was a cheap port of ''VideoGame/{{Frogger}}'' in 1998; by serendipity, this same port was also the final game for the Genesis's rival, the SNES. Has had an interesting afterlife, however: Versions of the console, officially licensed by Sega, are still for sale today, meaning the argument could be made that its lifespan is still ongoing. The system also has games released for it sporadically since its official discontinuation by third party developers up to the present day such as ''VideoGame/PierSolarAndTheGreatArchitects''.
* UsefulNotes/NeoGeo - 1990-2004. Last official release was ''VideoGame/SamuraiShodown V Special''.
* The king of them all: The [[UsefulNotes/IBMPersonalComputer PC]] (1981-present and going!) was created before AND has outlasted every other platform ever made to date. The birthplace of ''VideoGame/{{Doom}}'' and now-and-forever the de facto platform of independent developers. However, its hardware has been constantly updated and altered and new operating systems have been created to the point where it can be a struggle to get some of your old games working on any of the new stuff. Like the Macintosh, it wasn't originally a gaming machine, but eventually picked up good graphics and sound.
* UsefulNotes/PlayStation - 1994-2005. Second best-selling home console ever, behind only its successor, the UsefulNotes/PlayStation2. Games started to wane after the [=PS2=]'s international release in 2001 - but over ''7000'' titles were released. Last in US: ''VideoGame/{{FIFA|Soccer}} 2005'' (2004). Last in Europe: ''Hugo: Black Diamond Fever'' (2005).
* UsefulNotes/PlayStation2 - 2000-2013. Production ended in Japan on December 28, 2012 and worldwide on January 4, 2013. Coexisted with its successor, the UsefulNotes/PlayStation3, with hardware still being released. Lasted until a month and a half before the announcement of the UsefulNotes/PlayStation4. Last release in US: ''FIFA 14'' (2013). Last in Europe: ''FIFA''[='=]s rival ''Pro Evolution Soccer'' 2014 (2013). As an example of the console's longevity, ''FIFA 14'' is both one of the [=PS2=]'s final titles and one of the [=PS4=]'s launch titles (and a regular [=PS3=] release too) in the space of only two months! As mentioned above, ''VideoGame/FinalFantasyXI'' had updates to its [=PS2=] version going until March 2016.
* UsefulNotes/Playstation3 - 2006-present, has hit the long-runner mark in November 2016, with hardware still being produced everywhere but New Zealand and games scheduled for 2017 on it.
* UsefulNotes/PlayStationPortable - 2004-2016. Production ended in 2014 worldwide. The last physical release was the limited edition of the American localization of the ''VideoGame/SummonNight 5'' and the last digital release was a port of ''VideoGame/RetroCityRampage'', both belated releases in the first half of 2016 (''Summon Night 5'' was initially released in Japan in 2013 and digitally in America in 2015, and the first release of ''Retro City Rampage'' on any hardware was in 2012, or 4 years earlier... that game just likes living up to its name.).
* The much-loved British home computer the Sinclair UsefulNotes/ZXSpectrum. Its commercial life lasted from 1982 until around 1993 when the last games were published and the last Spectrum gaming magazine (''Your Sinclair'') finally folded. It had quite a history - it was originally conceived as a hobbyists' computer (it had no dedicated graphics or sound hardware making its success as a gaming platform highly ironic) with only 16K expandable to 48K. In 1986, a 128K model with a dedicated sound chip (but still the same graphics) was released. It even survived the buying-out of Sinclair computers by rivals Amstrad who rebuilt the 128K Spectrum with a more professional keyboard a (rather plain) new case and a built in tape recorder or disk drive. Although the 128K Spectrum was more successful than similar "upgrades" for rival computers (e.g. the Commodore 128) and its abilities were usually taken advantage of the old 48K model was still supported by the game publishers right to the end. Even today the "Speccy" has a large fanbase and new indie games are still being published for it, at the rate of dozens per year.
* CP System II - 1993-2004. This arcade hardware was used for many Capcom arcade games in the mid to late 90s, and then eventually by other companies. The last game was ''Hyper Street Fighter II: The Anniversary Edition'', released December 2003 in Japan and updated/internationally released in February 2004. It outlasted the CP System III which only had six games released on it (including the entire ''VideoGame/StreetFighterIII'' trilogy) from 1997-1999.
* Sega NAOMI - 1998-2009. Arcade hardware by Sega that is very similar to that of the [[UsefulNotes/SegaDreamcast Dreamcast]] and allowed for easy porting of games to said system. The most recent game was ''Radirgy Noa''.
* {{Creator/Taito}} Type X - 2004-present. PC-based arcade hardware with a refresh in specifications every few years.
* UsefulNotes/{{Wii}} - 2006-present. The console saw its production ended in Japan on October 20, 2013, but it is still produced overseas albeit only in budget models lacking some hardware features. The most recent game release so far is ''VideoGame/JustDance 2017'' (2016); like ''FIFA 14'' above, it will have seen release on three different Nintendo generations (One of the Wii's final titles, a release on the UsefulNotes/WiiU and one of the UsefulNotes/NintendoSwitch's launch titles).
* UsefulNotes/Xbox360 - 2005-2016. The console's discontinuation was announced on April 20, 2016, but will still be supported for the foreseeable future.

[[/index]]
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