Lava Adds Awesome
, but it doesn't usually just show up in your backyard. Instead, writers need to take you somewhere a little more exotic to see it, like the inside of a cavern. While this makes sense, as that can lead to magma, sometimes the writers take this far too liberally. As a result, you may find yourself watching an adventure cartoon where, if a locale is sufficiently separated from your normal environment, lava may flow in it.
Usually associated with caves and a City of Adventure
but can show up in other "exotic" locales like an alien nest in deep space, or prehistoric times. This trope specifically applies Lava or Magma, and is not limited to New York, or even caves necessarily — for instance, it could be in The Mountains of Illinois
How did the spelunkers miss these?*
- In one of the stages of the NES Double Dragon, you must enter a cave from the woods just outside. Only about 15 feet below you is a Lava Pit. In New York.
- The MSX version of Contra featured stages late in the game where one had to navigate magma caverns. Given, this is deep within a tropical island with a mountain on it.
- In Zelda II: The Adventure of Link, the only liquid Link could encounter in a cave was Lava. There's even a lava cave on a beach, early on.
- In an excellent "alien" adaptation of the trope, The third scenario of Doom suggests that Hell is located not that far from Mars. Cue red skies and seas of lava.
- Duke Nukem 3D didn't shy away from this trope much. In a level themed after the San Andreas Fault, a massive lava lake can be found just a short distance into a cave. While the area is no doubt without frequent tectonic snaps, its generally not known for its lava.
- There's also the secret level "Fusion Station", a space/alien level situated over (what else?) a lava pit.
- In Batman: Return of the Joker for the Nintendo Entertainment System, part of stage 3-2 involves sailing across a lava pit on a small piece of land. This stage is supposed to be some underground mine in or near Gotham City.
- In the original FDS version of Super Mario Bros.: The Lost Levels, World 1-2 had pits of water (if Mario/Luigi fell into these, he will drown) both at the very beginning and in the Warp Zone to World 4. However, in the SNES remake, the pit of water at the beginning is emptied out, and the pits of water in World 4's warp area are replaced with pits of lava.
- The Demon Ruins and Lost Izalith in Dark Souls does this. They Demon Ruins is at most 50 feet underground. mind you, it is heavily hinted that all the lava comes from the flame of chaos.
- In Minecraft, due to the randomly-generated nature of the game, it's fully possible to encounter an NPC town with a cavern full of lava just underneath or an open lava lake right next to it.
- While the world won't generate this way in Dwarf Fortress, you can "import" magma from way below the surface or the nearest volcano. This is very useful both as a source of infinite free heat and particularly fiendish traps... and for spectacularly destroying your fortress if you're careless.
- Featured into several episodes of Teenage Mutant Ninja Turtles, particularly with the Technodrome. May have been prevalent in Dimension X as well.
- One episode of The Fairly OddParents had the family end up inside a volcano instead of their destination every time. Although the volcano was pretty close to their destination.
- 200 million years ago this was Real Life. When North America tore away from Eurasia and Africa (eventually forming the Atlantic Ocean), lava oozed to the surface in the New York area (well, New Jersey to be precise), forming the New Jersey Palisades.