[[quoteright:308:[[Website/{{Cracked}} http://static.tvtropes.org/pmwiki/pub/images/cracked-board-game_8136.jpg]]]]
[[caption-width-right:308: [[TVTropesWillRuinYourLife The game never ends.]]]]

->'''''[[http://sydlexia.com/ateam_boardgame.htm Syd Lexia's]] First Law of Pop Culture:''' If it was popular between 1975 and 1995, then there is a board game based on it.''

You've seen [[TheFilmOfTheBook the movie]]. You've read [[TieInNovel the books]]. You've watched the [[RecycledTheSeries entire TV series]] and achieved every ending in [[LicensedGame the video game]].

Now it's time to play... [[TitleDrop the board game]].

This is [[ExactlyWhatItSaysOnTheTin pretty much what it sounds like]]: A board-game adaptation of a popular book, movie, TV show, or even video game. A subtrope of this is the HomeGame, for board-game adaptations of {{game show}}s. Common tropes include player markers shaped like characters or props from the work, landing spots on the board themed after places in the work's universe, and chance cards based on incidents from the [[{{Canon}} work's history]].

A SubTrope of TheMerch.

See also: ThemedStockBoardGame for when a pre-existing game is re-released in a special tie-in edition, and TheRolePlayingGame for pen-and-paper adaptations.



[[folder:Adapted From Comic Books]]
* ''ComicBook/TheWalkingDead'' has at least two board games, one of which is not at all bad for a standard "move around the board collecting tokens and avoiding hazards" adaptation. What makes it is the sheer brutality; zombie encounters require decent weapons to even have a chance at escaping intact, but most weapons are single-use and once the deck is exhausted there's no more to scavenge. Allies act as extra hit points but again are removed permanently once they die. Oh, and the first couple of players to be eliminated come back as zombies trying to kill the survivors.

[[folder:Adapted From Film]]
* ''Film/DawnOfTheDead1978'' spawned a surprisingly good tactical board game which captured the glacial inevitability of the zombies well. It even sported a solo play mode where one had to weld all of the doors shut and then eliminate all of the zombies in the mall.
* ''Film/TheShadow'' and ''Film/TheMask'' both received 3D board games.
* Despite the [[BrokenBase mixed reception]] it received, ''Franchise/StarWars: Film/ThePhantomMenace'' was adapted by Hasbro into the surprisingly good ''Star Wars: The Queen's Gambit''. It was a simulation of the climax of the film on [[FourLinesAllWaiting all four fronts]] (Amidala in the palace, Gungans vs. droids, Jedi vs. Maul, and Anakin in the space battle).
** A number of the Parker Brothers ''Star Wars'' licensed versions of regular games actually add in new game mechanics to make the game a bit different. Force Jumping TabletopGame/{{Stratego}} pieces, anyone?

[[folder:Adapted From Literature]]
* ''TabletopGame/ArkhamHorror'', a highly-rated and much-expanded boardgame set in the Franchise/CthulhuMythos universe. Not a short game, though, and not easy either.
* ''Literature/ASongOfIceAndFire'' was given a very good board game treatment by Fantasy Flight Games.
* ''Literature/TheBabySittersClub'' spawned two actually. A regular one and a mystery one.
* The ''Literature/{{Discworld}}'' board game, Thud, has proved quite sucessful, largely because it's not so much a game based on the books as a game they might play in the books (and has since appeared as such). This is because Terry Pratchett maintains a high standard on spin-offs; in one piece about Thud he mentions the some of the ''other'' game ideas he'd been sent: "'In this game there's a war between the wizards and the witches...' No, I think there isn't, actually."
** Two more board games have come out, both set in Ankh-Morpork, but made by different companies. Treefrog's ''Ankh-Morpork'' concerns power struggles between the various factions of city politics, while in Backspindle's ''Guards! Guards!'' the players are watchmen trying to track down the Eight Spells.
** Treefrog later released ''The Witches'', in which the players are the junior witches from the Tiffany Aching books, proceeding round Lancre helping people.
** Backspindle later released ''Clacks'', based on the Discworld's optical telegraph network.
* The 1979 ''TabletopGame/{{Dune}}'' board game, designed by Eon and published by Creator/AvalonHill, is widely considered a classic. That didn't stop them from allowing Parker Brothers to make yet another ''Dune'' game in 1984, which hardly anyone cares about.
* ''Literature/{{Goosebumps}}'' board games:
** One of those boardgames had an appropriately NightmareFuel -ish ending where two of the kids playing turned into zombies.
** One game involved various kids from different books sneaking through a graveyard. It truly was rife with NightmareFuel, a faceless grim-reaper figure, being turned into trees, death by falling into empty graves and tombs. Spooky stuff.
* The ''VideoGame/HarryPotter'' series spawned a large non-trading card game based on the game Quidditch. It wasn't half bad, actually.
* Both ''Film/{{Jumanji}}'' and ''Film/{{Zathura}}'' received board-game adaptations. The Zathura one could even be considered a mass-produced prop replica, too.
* ''Literature/TheLordOfTheRings'' has had many, many board game adaptations.
** ''Lord of the Rings: the Confrontation'' is a highly rated boardgame that is similar to ''Stratego'', except vastly better, seeing as each piece has different abilities, and players also get a hand of cards that they play to alter the course of a conflict. More importantly, it gets the feel of the books right. Boromir always dies early, Sauron's forces are MUCH stronger combat wise but lose if Frodo sneaks by them, and Gandalf god-modes the **censored** out of everything.
** ''TabletopGame/TheLordOfTheRingsStrategyBattleGame'' from Games Workshop, which may very well be the most financially successful tabletop adaptation ever. It is (as of this writing) the third most popular game that the company offers, behind the two ''Warhammer'' franchises.
** Back in its glory days in 1977, SPI produced ''The War of the Ring'' in its usual hexagon-and-die-cut-counter format. It's a visually appealing game with nice Tim Kirk art (characters in the story were represented on cards with a Tim Kirk portrait of the character). It's also a fairly decent simulation of the war that allows for some interesting and weird "what-if" scenarios. (E.g. what if Gandalf had stayed dead? What if Merry and Pippin had stayed behind in Rivendell?) It won the 1977 Charles S. Roberts Best Fantasy Board Game of the Year award. SPI also produced two other games to accompany it simulating the siege of Minas Tirith (''Gondor'') and the battle of Dagorlad (the climax of the Last Alliance) (''Sauron'').
** There's also the Reiner Knizia version, in which the players play as the four hobbits (plus Fatty Bolger in the five-player game) and, rather than competing against each other, have to cooperate and plan strategies to beat the game.
** Middle Earth Quest is regarded as one of the best licensed games for LOTR. It has up to three players as champions of the forces of good against one player acting as Sauron. Its popularity stems from the way it lets the Sauron player set up a web of schemes and smokescreens while the heroes struggle to uncover and stop their plans.

[[folder:Adapted From Live-Action TV]]
* ''Series/BuffyTheVampireSlayer'' has a fun search-and-fight boardgame adaptation with scenarios covering the first four seasons. There was also a different ''Buffy'' game, and an ''Series/{{Angel}}'' one, which were the usual awful licensed fodder.
* ''Series/DoctorWho'' has had its fair share of board games, but the most unusual was "War of the Daleks," which was Parcheesi, but with a twist: turning the central Dalek Emperor piece caused the Dalek pawns to whirl about on fixed paths. If the Daleks reached one of the pawns, it was considered "exterminated." Woe betide the careless owner who breaks the small, toothed end-cap on the Daleks' base--they won't move at all without them.
* The ''Series/{{Battlestar Galactica|2003}}'' board game is reportedly extremely unique and fun, especially if it's played similar to a roleplaying game: the game is co-operative, but one or more of the players is a Cylon and is actively, and secretly, trying to undermine everyone else. [[spoiler:(In a nice thematic twist, a player may only discover they're a Cylon partway through the game and therefore might not want to play too strongly in the early game....)]]
* Then there's ''Series/{{Lost}}: The Game''. It came out early in the run of the show. There's probably something in the game that has been contradicted in the show.
* ''Franchise/StarTrek''-based wargame ''TabletopGame/StarFleetBattles'' is one of the most successful tabletop space combat games out there. However, with the exception of a few names, it has almost nothing to do with the show or movies. This is because it was mostly taken from the ''Technical Manuals'', and went off into its own universe (and license) prior to the movies.
* ''Series/{{Charmed}}'' had an eponymous {{Adventure Board Game|s}} adaptation.

[[folder:Adapted From Magazines]]
* ''[[Magazine/{{Mad}} The MAD Magazine Game]]'' (Parker Brothers, 1979) was specifically a parody of Monopoly-style games; the object of the game is to ''lose'' all your money, and the Community Chest cards bear instructions such as "Switch places with the person sitting to your left" or "This card may only be played on a Friday."

[[folder:Adapted From Tabletop [=RPGs=] & Card Games]]
* ''TabletopGame/{{Exalted}}'' has two board game adaptations: ''War For the Throne'' and ''Legacy of the Unconquered Sun''.
* ''Vampire: Prince of the City'' is the board game version of ''TabletopGame/VampireTheRequiem''. Since it was made and published by the same company it is faithful to the spirit of the RPG while still being fun to play.
* ''TabletopGame/{{Warhammer}}'' AND ''TabletopGame/{{Warhammer 40000}}'' have seen a number of quality games from Fantasy Flight Games. Chaos In The Old World puts each player in the role of the Chaos Powers in a race to conquer the ''TabletopGame/WarhammerFantasy'' world first. Literature/HorusHeresy is ExactlyWhatItSaysOnTheTin, an reenactment of the infamous event with one player as the traitors and the other as the Imperium. Part of what makes these games fun is the multiple paths to victory in addition to the random events/scenarios that prevent the game from getting stale too quickly.
* ''TabletopGame/DungeonsAndDragons'', the juggernaut of a franchise it is, spawned a number of board game adaptations:
** ''Dungeons & Dragons: The Fantasy {{Adventure Board Game|s}}'' (2002) was one of the first official attempts to codify the RPG into a board game.
** The early [[TheNewTens 2010s]] saw a slew of new adventure board games based on the ''D&D'' [=IPs=], such as ''[[TabletopGame/{{Ravenloft}} Castle Ravenloft]]'' (2010), ''Literature/TheLegendOfDrizzt'' (2011), and ''Wrath of Ashardalon'' (2011). The conspiracy-minded would almost suspect these to have been an apology by the Creator/{{Wizards|OfTheCoast}} to the fans of the tactical combat gameplay of ''D&D'' 4E for the radical shift back to the freeform Theater of the Mind in 5E.
** ''Lords of Waterdeep'' (2012) is a [[SomethingCompletelyDifferent worker placement game]] taking place in the TabletopGame/ForgottenRealms setting.
* ''Candamir: The First Settlers'' turns ''TabletopGame/SettlersOfCatan'', of all things, into an adventure board game.

[[folder:Adapted From Theatre]]
* ''Theatre/HowToSucceedInBusinessWithoutReallyTrying'' "is probably the only musical to have inspired a board game," according to ''The Complete Book of 1960s Broadway Musicals''. The board game was released by Creator/MiltonBradley in 1963.

[[folder:Adapted From Toys]]
* ''Toys/{{Bionicle}}'' had three separate board games over the course of its development. The first was Quest for Makuta, a tile-exploration game that was generally well-received by the fans. The second was known as the Mask of Light, with a variable board size but a more linear gameplay. Finally there was one called simply The Quest, which introduced random cards but had no board variation.

[[folder:Adapted From Video Games]]
* Blizzard has licensed several of its computer games to Fantasy Flight for boardgame versions, including ''VideoGame/{{Warcraft}}'', ''VideoGame/WorldOfWarcraft'' and ''VideoGame/StarCraft''. Probably because the makers of these games are tabletop game players themselves. In particular, the ''Starcraft'' boardgame has the feel and spirit of ''Twilight Imperium'', but with several unusually clever mechanics.
* ''VideoGame/{{Doom}}: The Board Game'', again by Fantasy Flight.
* If you want to play a first-person shooter on a board, Steve Jackson Games' ''[[http://www.sjgames.com/frag/ Frag]]'' is designed to be this, from the ground up. You'll need a Santa's sack full of d6 to play it, though.
* ''VideoGame/GearsOfWar: The Board Game'', also by FFG.
* In 2002, Eagle Games made a Board Game adaptation of ''VideoGame/{{Civilization}}'' called ''[[http://www.boardgamegeek.com/boardgame/3633/sid-meiers-civilization-the-boardgame Civilization: the Boardgame]]''[[note]]Which is interesting, as ''Civilization'' itself is a video game adaptation of a board game[[/note]] Although the rules can be quite convulted at times, there currently exists two [[http://rhye.civfanatics.net/pages/bg-menu.php interesting]] [[http://www.mindcreations.com/projects/civilization/creatorhouserules/index.php variations]] which seeks to streamline and make it more faithful to the game, respectively.
* ''Pooyan'' had a board-game version that was actually quite well done.
* ''Franchise/{{Pokemon}}'' had a few board games, such as ''Pokemon Master Trainer".
* ''VideoGame/GanbareGoemon'' had a [[http://www.hardcoregaming101.net/goemon/goemon7.htm#boardgame board game]] released in Japan to tie in with the first Famicom game.
* There was a ''VideoGame/{{Tetris}}'' board game during its heyday, a kind of an ersatz 2D Jenga in reverse. And there appears to be a new version that operates more as a Connect-4 setup.
* ''VideoGame/PacMan'' received a ''Hungry Hungry Hippos''-ish game in which players moved their Pacs along a maze; these could actually "eat" the marble dots. There were ghosts and energizers, too, and one could even use a differently-colored marble as a "fruit" piece. Sadly, it was quite boring. A ''VideoGame/MsPacMan'' game was made, but with very different mechanics.
* While ''Franchise/TheWitcher'' series originated as books, ''The Witcher Adventure Game'' is based on the [[VideoGame/TheWitcher video games]] instead ([[TabletopGame/TheWitcherGameOfImagination the first RPG]], on the other hand, is firmly rooted in the novels, as it preceded the video games by six years).
* The official ''VideoGame/DarkSouls: The Board Game'' went to Website/{{Kickstarter}} around the time of ''VideoGame/DarkSoulsIII'' release and smashed through all of its goals. Its [[DuelingWorks/{{Games}} unofficial underdog competitor]], ''TabletopGame/DarklightMementoMori'' debuted a bit earlier and had more moderate success.
* ''Mr. Card Game'' is licensed from ''VideoGame/KingdomOfLoathing'', and it kind of works as a purely abstract numbers game. It doesn't have much to do with the game, though, and borrows its [[StylisticSuck artwork]] but not its humor.

[[folder:Adapted From Webcomics]]
* ''Webcomic/TheOrderOfTheStick'' has a board game that's basically a much simplified version of ''TabletopGame/DungeonsAndDragons'', filled to the brim with lampshade hangings. Of course even when simplified, it still takes a good hour to get through all the rules of the game and understanding how it all works. To help this he also includes a small comic to explain the basic gist of the game, and says if you don't feel like reading the manual, you can just wing it on stuff you don't get.

* For some laughs, read the rules for the [[http://flyingmoose.org/tolksarc/boardgame/lotrgame.htm "Melkor-Bradley" board game version]] of ''Literature/TheLordOfTheRings''. [[StealthParody It's so awful it almost could be real.]]
* Parodied by ''Series/{{MADtv}}'' in the sketch ''VideoGame/GrandTheftAuto: The Boardgame''. MisaimedMarketing at its finest: The game pieces are criminals such as drug kingpins and pimps, you can snort fake cocaine and get makeshift tattoos, and the game includes guns, drugs, and real cash for the family to fight over. Ironically, there was a real life board game based on ''TabletopGame/{{Monopoly}}'' that was sort of like this: "[[http://en.wikipedia.org/wiki/Ghettopoly Ghettopoly]]", set in an inner-city criminal neighbourhood. For obvious reasons, there was a public backlash and the game was discontinued.
* Parodied by ''Website/CollegeHumor'' with ''Film/TheHungerGames: The Boardgame''. The story about a publicly televised duel game in which teenagers have to kill each other until only one is left is now marketed towards love-crazed teen girls. (There is a fan-made non-collectible ''Literature/TheHungerGames'' card game which, while obviously a ''TabletopGame/{{Munchkin}}'' reskin, isn't half bad.)

* ''Series/StarTrekTheNextGeneration'' and ''WesternAnimation/{{Gargoyles}}'' received "interactive" VCR board games. Which is to say, not very interactive at all, but it's the thought that counts.