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[[quoteright:256:[[VideoGame/SuperMarioBros1 http://static.tvtropes.org/pmwiki/pub/images/super-not-drowning-skills_smb_morecheepcheeps_6053.png]]]]
[[caption-width-right:256:Don't worry, he'll just hold his breath... [[TimedMission for about 383 game seconds]]... and still [[RuleOfFun throw fireballs]].]]

->'''Max:''' Hey! Hang on a second! We don't have gills!\\
'''Sam:''' It's a cartoon, jarhead. We have remarkable lung-capacity!
-->-- ''[[WesternAnimation/SamAndMaxFreelancePolice Sam And Max: The Animated Series]]''

[[CaptainObvious Humans can't breathe underwater.]] We can hold our breath for a short time, [[VideoGame/MonkeyIsland some of us]] longer than others. Longer than two minutes (without training to hold your breath beforehand, the world record is 22 minutes) usually results in unconsciousness (and you'll automatically start to breathe again, which is very bad if your head is underwater).

However, this seems not to be the case with some VideoGame characters, who can swim underwater for infinite amounts of time and show absolutely no signs of discomfort. This incredible feat is never ever explained, or even mentioned as something out of the ordinary in these games.

Sometimes, the character gets a diving mask equipped with only a snorkel and absolutely no oxygen containers. While in the real world, this equipment would allow you to swim only a small depth under the surface of the water, in the games following this trope, it lets you plunge boldly into the deepest oceanic depths.

[[FridgeHorror The most unsettling part, if you think about it,]] is the imagery often accompanying this trope: once in a while tiny air bubbles escape from your character's mouth and happily go speeding towards the surface. In the [[RealLife real world]], it would mean that what little oxygen is still left in your character's lungs is gradually depleting, leading to an impending drowning.

This trope was mostly used in [[UnderTheSea underwater levels]] of pre-8-bit and early 8-bit {{Platform Game}}s. Due to programming limits it was easier to either invoke this trope, or just give the character SuperDrowningSkills. In the late 8-bit era, many games implemented a revolutionary [[SubvertedTrope subversion of this trope]], namely the OxygenMeter. Still, this trope continues to be used in VideoGames time after time up to the present day, and is even sometimes encountered in other media.

Super Not Drowning Skills is a SubTrope of AcceptableBreaksFromReality. It seems to be the opposite of SuperDrowningSkills; however, they both can be present in different levels of the same game.

Not to be confused with any characters who have the supernatural ability to breathe underwater, sometimes resulting in WaterIsAir. Super Not Drowning Skills happens when characters ''don't'' (or are very unlikely to) have this ability, but can survive underwater for an indefinite time anyway.

Compare with OlympicSwimmer. For the same trope, but [[RecycledINSPACE IN SPACE]], see BatmanCanBreatheInSpace. For similar extraordinary skills of surviving in ice, see HarmlessFreezing. See also ArtificialGill, TheNeedless. A person may be using a ReedSnorkel.

!Video game examples:

!!Played straight:


[[folder:Action Adventure]]
* ''Franchise/{{Castlevania}}'' series:
** In the ''VideoGame/CastlevaniaChroniclesOfSorrow'', the bonus characters have no real reason for why they can breathe underwater. [[RuleOfCool Don't ask questions]].
** Also in ''VideoGame/CastlevaniaOrderOfEcclesia'', once Shanoa has a Serpent Scale, she can move and breathe freely in water instead of floating up.
** For ''VideoGame/CastlevaniaSymphonyOfTheNight'', Alucard takes damage simply from touching water from the beginning of the game until you grab the Holy Symbol, which looks ''suspiciously like a snorkel''. After this, you can stay underwater as long as you want. {{Justified|Trope}} because Alucard is half-vampire and, as per traditional folklore, [[FridgeBrilliance running water is hazardous to him]]. He takes the same damage from a puddle as he does when 30 feet underwater, and the lack of oxygen appears to be of no concern.
*** It's the same for Nathan in ''VideoGame/CastlevaniaCircleOfTheMoon'', except that instead of grabbing a holy snorkel, you just have to purify the water. Then again, [[FanWank it's in Castlevania]] and some argue these are poison vats, so that might be enough of a HandWave.
** By virtue of having all of one room with water, no one in ''VideoGame/CastlevaniaPortraitOfRuin'' even needs an artifact to stay underwater indefinitely.
* VideoGame/{{Dizzy}} has no problem diving indefinitely as long as he's carrying a snorkel. Drop the snorkel and [[SuperDrowningSkills die]]...
* ''[[VideoGame/NinjaGaiden Ninja Gaiden II]]'' on Xbox 360 sometimes requires Ryu to swim through tunnels. Sometimes, he even has to fight enemies down there. Amazingly, he will stay under the surface as long as you want. Which is good, because [[NintendoHard the game can be excruciatingly difficult otherwise]], and we really don't need more than that, now do we?

[[folder:Action Game]]
* Dante can swim indefinitely in the underwater sections of the first ''Franchise/DevilMayCry''. However, a trap that starts flooding the room he's in ''hurts'' him...
* ''Videogame/{{Bayonetta}}''[='=]s eponymous protagonist can not only stay underwater indefinitely, but in ''Videogame/{{Bayonetta 2}}'', there are more water areas, several fights take place underwater, and she gains a transformation that improves her underwater mobility.
* ''VideoGame/LittleRedHood'' for the NES uses this trope.

[[folder:Adventure Game]]
* ''VideoGame/TheSecretOfMonkeyIsland'' cleverly subverts this trope by telling us early on that our hero Guybrush Threepwood can hold his breath for 10 whole minutes underwater. This is meant to imply to the player that when Guybrush actually ends up underwater later on, he would actually be able hold his breath for however long it would take to solve the underwater puzzle. However, when exactly 10 minutes have passed underwater, Guybrush dies. This is the only possible GameOver in the entire game.
* Subverted in ''VideoGame/{{Ankh}}'' by a musical reference to ''VideoGame/MonkeyIsland'' (Guybrush Threepwood can hold his breath for exactly ten minutes).
* In ''VideoGame/QuestForGloryV'', your character can acquire a ring that allows him survive indefinitely under water. Once he learns how to swim, swimming without the ring deals damage to you. However if you pay attention, you'll notice that your character, sufficiently grinded, can stay well over an hour under the water before finally dying, longer if you have a means to heal yourself.
* In ''VideoGame/DonkeyKong64'', none of the Kongs have air limits, and can swim forever. This can be utilized in the multiplayer modes to avoid the battles and survive indefinitely, and in the single player campaign, the player can dive as low as they want and stay down as long as they want. This is weird given that the same team that worked on ''VideoGame/BanjoKazooie'' then worked on this game, and Banjo could drown and had an oxygen meter.
* Adam from ''VideoGame/EcoQuest'' spends nearly the entire game underwater, using a pair of tiny oxygen tanks (designed for a very young child) and [=SCUBA=] gear. The tanks never run out.

[[folder:Driving Game]]
* ''VideoGame/{{Carmageddon}}'' allows you to take your cars under water, and GrimyWater alike. Maybe justified by the fact they're all tank-like vehicles, but you can stay underwater indefinitely, and all it does is affect your forward motion.
* ''VideoGame/CrazyTaxi'' pulled this off to a truly ludicrous level, but hell, [[ExactlyWhatItSaysOnTheTin the clue is in the title]]. If you think Mario holding his breath and fighting monsters for six or seven minutes is stretching it, how about taking an ''entire taxi'' plus ''passengers'' under water. And driving about. And then driving back out again. And no, that's not a bug!
* ''VideoGame/MarioKart 7'' had underwater racing in many levels. And yes, you could stay underwater for as long as you liked, use fireballs and explosive items down there and see the sights of an eight person go-kart race along the sea bed.
* ''VideoGame/ChoroQ'' series features complete [[SentientVehicle Sentient Vehicles]] who have no problem running underwater aside the max speed and acceleration being dropped significantly. Some [=NPCs=] in the WideOpenSandBox sections are permanently parking themselves underwater and not drowning.

[[folder:First Person Shooter]]
* In the first generation of the ''VideoGame/FirstEncounterAssaultRecon'' games, swimming seems to have been added as an afterthought. In the few sections where there is water deep enough to dive in, both the Point Man and the Sergeant can remain under for as long as they want with no ill effects.
* Due to a [[GoodBadBugs programming oversight]] in ''VideoGame/FarCry'' you can hold your breath forever by abusing the heal command. When your air runs out you begin to take damage but the game lets you recover health as often as you like without cost (except that you move slower and can't use weapons until the healing animation is finished). So long as you keep stopping to pull the barbed wire out that the water is inexplicably sticking into your flesh, you can stay under forever. Later games rectified this by simply having you drown if your air ran out.

* In ''VideoGame/HolyBeastOnline'', there are several maps dunked entirely underwater. While it can't really said for sure on the dragon clan and their breathing skills, it is certainly improbable for the other clans to be breathing like this. Additionally, there are butterflies FLYING underwater.
* In ''VideoGame/StarTrekOnline'', water is entirely cosmetic and doesn't actually affect your character in any way. In the few places where you can go deep enough to get your head underwater, feel free to sit at the bottom for however long you want.
* Most bodies of water in ''Videogame/FinalFantasyXI'' act as an InsurmountableWaistHeightFence, but some tunnel/sewer zones have areas of standing water you can freely walk through. They're there for visual effect only, but get amusing when they're deeper than a 2' tall Taru. Who can cheerfully stand or /sit there all day fully submerged.
* ''Videogame/FinalFantasyXIV'' doesn't even let you enter water where you can't swim - you can cross knee-deep rivers or ponds, but that's it. The Stormblood expansion introduces swimming and diving in selected areas. Inverting IfItSwimsItFlies, your flying mounts can also be used underwater.

[[folder:Platform Game]]
* ''Series/TheAddamsFamily'' series:
** ''The Addams Family'' (NES): If you dive in the lake without any gear, your health meter would start gradually depleting. But if you find a diving mask with a snorkel, you can swim through a set of underground caverns with no problems.
** ''Series/TheAddamsFamily 2'' (NES/SNES) also plays it straight.
* ''VideoGame/AdventureIsland'' series play this trope straight starting at ''2'' (NES).
* ''[[Series/BarneyAndFriends Barney's]] Hide & Seek Game'' (Genesis): In this game not just the reptilians Barney and Baby Bop, but even human children can survive underwater without any equipment whatsoever.
** This is even more disturbing if you remember that this is [[FamilyUnfriendlyAesop an educational game for small children]].
** Darwin would've wanted it this way.
* In the freeware ''VideoGame/BinaryBoy'', the Boy he will instantly obtain a scuba mask out of nowhere as soon as he is submerged and is able to stay underwater indefinitely because of it.
* In ''Blue's Journey'' for the UsefulNotes/NeoGeo, the time Blue can spend under water, even icy water, is limited only by the ordinary level timer.
* ''VideoGame/{{Bug}}'' had Quaria, where the entire level was underwater. What's weird was that the previous level was [[BubblegloopSwamp Splot]], a swamp with [[SuperDrowningSkills instant-lethal water]].
* ''Chack'n Pop'' has no limit on how long Chack'n can swim. Then again, the Monstas can't drown either.
* ''VideoGame/{{Contra}}'' (NES): For [[OneHitPointWonder characters that die]] if they touch [[EverythingTryingToKillYou anything that isn't friendly or a powerup]], they sure can stay with their head underwater for as long as they like without any harm whatsoever.
* ''VideoGame/DonkeyKongCountry'' (SNES) plays this straight.
** Quite ironic seeing how gorillas in RealLife ''possess'' SuperDrowningSkills.
** ''VideoGame/{{Donkey Kong Country 2|Diddys Kong Quest}}'' has a contradictory depiction of Super Not Drowning Skills. In most water levels, your character can stay underwater indefinitely. However, in the swamp levels the water acts as BottomlessPits....you are dead if you fall into it. That said, the swamp's sludge might well be too thick for the Kong to swim in.
** ''VideoGame/DonkeyKong64'' is probably the worst case due to how the lack of an OxygenMeter causes it to stick out in comparison to ''VideoGame/SuperMario64'' and ''VideoGame/BanjoKazooie'' (this one made by the same company even), games that influenced its general design and averted this trope.
** Averted in ''VideoGame/DonkeyKongCountryReturns'', [[SuperDrowningSkills where all water is treated as a]] BottomlessPit.
*** And also ''VideoGame/DonkeyKongCountryTropicalFreeze'', where there is an oxygen meter.
* ''VideoGame/FelixTheCat'' (NES) can stay underwater for as long as he likes.
* In ''WesternAnimation/TheFlintstones'' for the Sega Genesis, Fred Flintstone never has any trouble breathing in the UnderTheSea level.
* The PC game ''VideoGame/JazzJackrabbit'' and its sequel.
* In ''VideoGame/LittleNemoTheDreamMaster'', Nemo can't drown unless he has a PowerUpMount that can't swim, in which case he has to abandon it quickly.
* ''VideoGame/{{Pitfall}} II: Lost Caverns'' had elaborate parts where you swim -- and this is an UsefulNotes/{{Atari 2600}} game.
* ''VideoGame/{{Purple}}'' lets player stay underwater as long as there's [[TimedMission time left on the counter]].
* ''VideoGame/{{Ristar}}'' (Genesis) plays this straight, but then, who said stars need to breathe? Of course, there is no planet big enough to fir a star in either, so [[MST3KMantra it's probably best not to think about this too hard]].
* ''VideoGame/MushroomKingdomFusion''
* Both averted and played straight in the 8-bit versions of ''VideoGame/SonicTheHedgehog'', given that you can drown in the first two acts of Labyrinth Zone but not the third one, despite the latter being set entirely underwater.
* The main character of ''VideoGame/{{Spelunky}}'' is able to go into deep pits of water for extended periods of time without losing damage, despite having no visible breathing apparatus.
** Averted at the same time, however, as being underwater ''will'' kill cave spiders. Of course, oxygen is [[EverythingTryingToKillYou the least of Spelunky's worries underwater]]...
* Despite being cursed with SuperDrowningSkills in the first game, [[Franchise/SpyroTheDragon Spyro]] in the second game is suddenly able to at least paddle on the surface at a reasonable speed. After paying Moneybags to teach him to swim, he can not only swim and "charge" underwater, but also hold his breath indefinitely.
* ''Franchise/SuperMarioBros'' series:
** ''VideoGame/SuperMarioBros1'' (NES) had ''both'' this and SuperDrowningSkills. In the underwater levels, you can hold your breath for the whole level. In the land levels, bodies of water work just like BottomlessPits (there are more in abundance in ''[[VideoGame/SuperMarioBrosTheLostLevels Lost Levels]]'').
** ''VideoGame/SuperMarioBros3'' (NES)
** ''VideoGame/SuperMarioLand2SixGoldenCoins'' (GameBoy)
** ''VideoGame/SuperMarioWorld'' (SNES): Not only can Mario or Luigi go underwater, so can Yoshi.
** ''VideoGame/SuperPaperMario'': The main characters can breathe underwater, but not in space. {{Fanon}} speculates that Mario can filter oxygen out of the water with his moustache.
*** ''VideoGame/SuperMarioGalaxy'' features the exact opposite. [[BatmanCanBreatheInSpace Mario can breathe in space]], but not underwater.
*** The above may be [[JustifiedTrope Justified]] in that he spends the game with a mystical star child beneath his hat, whose specific purpose is to help him travel the stars.
** ''VideoGame/MarioAndLuigiSuperstarSaga'' (Game Boy Advance)
*** ''VideoGame/MarioAndLuigiBowsersInsideStory'' added a section where Bowser could breathe underwater indefinitely al a this trope. Thankfully, he couldn't breathe fire outside of battle though.
** ''VideoGame/WarioLand'' series: Being a spinoff from the ''Franchise/SuperMarioBros'' series, it also uses this trope.
*** The exception is ''VideoGame/WarioLandShakeIt'' where Wario uses a subwarine in underwater levels.
** ''VideoGame/NewSuperMarioBros'' and ''VideoGame/NewSuperMarioBrosWii'', being very much like the NES/SNES days use this, and various ROM Hacks prove that Yoshi can breathe underwater, a stark contrast to Sunshine.
** And now ''VideoGame/SuperMario3DLand'' is the first 3D style Mario game that features this, considering it is a bridge between 3D and 2D style Mario games.
* In the first ''VideoGame/{{Rayman|1995}}'' the main character instantly drowned when he fell in water. In ''VideoGame/{{Rayman 2}}'' he can swim in every direction, but can only breathe for about 10 seconds unless assisted by Carmen the Whale's air bubbles. In ''VideoGame/Rayman3HoodlumHavoc'' swimming is simplified by him being able to breathe underwater indefinitely and being limited to moving in the X-axis. In ''VideoGame/RaymanOrigins'' and ''[[VideoGame/RaymanLegends Legends]]'' every playable character can breathe underwater. Suspension of disbelief could be applied in ''VideoGame/RaymanOrigins'' considering the characters are all inexplicable fantasy creatures, but that comes to a halt in ''[[VideoGame/RaymanLegends Legends]]'' with the conception of the new playable heroine Barbara, who is obviously human.
* Noodle the snake protagonist of ''VideoGame/SnakePass'' can swim underwater as long as he likes, and he moves even better than does on land.
* ''VideoGame/ClarencesBigChance'': [[spoiler:Actually a [[GameplayAndStoryIntegration plot point]] in the Worst Ending.]]

[[folder:Real Time Strategy]]
* ''VideoGame/{{Hedgewars}}'' has a underwater theme. Strangely enough as the titular hedgehogs still retain their SuperDrowningSkills should they make contact with the ubiquitous mud below the landscape.

* The first two installments of the ''VideoGame/PokemonMysteryDungeon'' series have underwater dungeons that only require you to have the Surf and/or Dive [=HMs=] in your inventory to be accessed. Any Pokemon is free to explore said dungeons with no air issues whatsoever.

[[folder:Role Playing Game]]
* ''VideoGame/FinalFantasyV'':
** While you can't swim, you do need to walk through flooded sections within the ship graveyard.
** And much later in the game, you have to get to the bottom of the Water Tower, beat Gogo, and get back out in seven minutes to get the Mime class.
* In ''VideoGame/FinalFantasyVI'', a diving helmet is needed to access an ocean path. But only one is needed or found for the whole party, and no explanation is given of its functionality without other supporting equipment. The remake involves a boss battle underwater with 4 characters and said mining helmet probably being lost at that point.
* Tidus and all other blitzball players in ''VideoGame/FinalFantasyX'' can all hold their breath for at least five minutes - the length of each game's half. However, they (and [[GenkiGirl Rikku]] though she is a mechanist and might possess a rebreather) also go into underwater levels in Gagazet which seem to take much longer than that. Even Yuna seems to be able to in the [[spoiler:[[CrowningMomentOfHeartwarming Macalania Springs Scene]]]]. [[HandWave Handwaved]] with the explanation that the water used in blitzball arenas is infused with pyreflies, magical [[SoulJar Soul Jars]] that figure heavily into the game's world; the rest is all training. One NPC says that the best blitzball players can even ''sleep'' underwater.
* In ''VideoGame/KingdomHearts3DDreamDropDistance'', Sora and the Dream Eaters don't have any issues breathing under the ocean in the aquatic section of the Prankster's Paradise and move about as though they're on the land, albeit with lower gravity. The former doesn't question why he's able to do this, either.
* ''Franchise/{{Pokemon}}'':
** In ''[[VideoGame/PokemonRubyAndSapphire Ruby/Sapphire/Emerald]]'', you can ride on the back of your Pokémon at the bottom of the sea with the HM Dive and have no problem staying there for hours without any gear and your Pokemon have no problem battling underwater either, even Pokemon like Charmander, which supposedly ''dies'' if the flame on its tail goes out.
** Also, swimmer class trainers will complain about how exhausted they are and one even asked for a ride back to shore if he wins the battle. If you win, he just continues to float there and not drown. (Same can be said of any swimmer trainer far away from any type of land.)
** Dive makes a return in ''VideoGame/PokemonBlackAndWhite''; although there are no underwater battles anymore, the player character him/herself is still quite capable of breathing while down there, although you can only go a certain number of steps before popping back to the surface.
** ''Omega Ruby and Alpha Sapphire'' appears to subvert this trope, at least for the trainers, as one of the trailers shows Brendan wearing diving gear. It's played straight for one class, though, the Free Diver. Not only are they able to stay at the bottom of the ocean with no sort of scuba gear outside of a pair of goggles, they can even speak underwater!

[[folder:Sports Game]]
* If you play in the Aquadome in ''[[VideoGame/BackyardSports Backyard Baseball]]'', the gameplay is not altered; the characters can still breathe and hit hard.

[[folder:Stealth Based Game]]
* Garrett from the ''VideoGame/{{Thief}}'' series can, in the first two games, hold his breath and swim around underwater for a decent amount of time. This is despite him carrying a sword, a bow, arrows, other thief tools and loot he may have collected. It doesn't hold true for the [[VideoGame/ThiefDeadlyShadows third game]] where, due to engine limitations, falling in water results in [[SuperDrowningSkills instant death]].
* Normally, averted in the ''VideoGame/MetalGear'' franchise, as the player character will start to drown if under water too long, and usually has to get an oxygen tank (if available in the game) in order to stay under longer. However, played straight with certain unlockable items in some of the games that, when equipped, will keep your oxygen meter from diminishing: the Wig A item in ''VideoGame/MetalGearSolid2SonsOfLiberty'', and the Brown face paint in ''VideoGame/MetalGearSolid3SnakeEater''. Note that Wig A won't protect Raiden from the [[SuperDrowningSkills Super Drowning Pool]] in the Vamp boss fight, nor will it help Emma during the underwater EscortMission.

[[folder:Third Person Shooter]]
* ''VideoGame/JetForceGemini'', with Vela.

[[folder:Visual Novel]]
* Some story branches in ''VisualNovel/BurlyMenAtSea'' have the Beard Brothers swimming around underwater for in-game hours with no sign of oxygen distress.



[[folder:Action Adventure]]
* In the ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Sorrow]]'' games, Soma usually floats/swims when in a body of water, except when he equips the Skula soul, which instead makes him sink. You could say the breathing is just part of the soul's effect, but if you unequip the soul in an area you can't surface in, it becomes more of a straight example of Super Not Drowning Skills.
* Most games in the ''VideoGame/EccoTheDolphin'' series use an OxygenMeter instead, but edutainment game ''[[OddballInTheSeries Ecco Jr.]]'' invokes this for all three playable characters.
* ''VideoGame/TheGoonies II'': Mikey wears a diving suit in the underwater levels.
* ''[[VideoGame/LegacyOfKain Legacy of Kain: Soul Reaver]]'': Water is acid to Nosgothic vampires, and Raziel carries this weakness over in his transformation to a reaver of souls. If he falls into water, his material form is instantly destroyed and he falls into the spirit world. His brother Rahab, however, evolves an immunity to water, and Raziel gains this ability when he reaves Rahab's soul. Being DeadToBeginWith, he has no need to breathe and can swim indefinitely.
* ''Franchise/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Once you put on the Zora Tunic you can be underwater as long as you want without drowning. Justified by the shirt being explicitly magical.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The Zora Armor does the same thing, but has the decency of Hand Waving it by having a face mask pop up to cover your mouth whenever you're underwater.
** ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' takes it a step further: one mask turns you into a Zora.
** It is also notable that one of the few games where Link does not get Super Not Drowning Skills of any kind is ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', somewhat odd when you consider that it is also the only game that takes place on an ocean. (Also problematic when the [[ItMakesSenseInContext damn boat keeps talking to you]] instead of letting you on, even when your swim meter is about to run out.) Link can only drown in the ocean. Justified near the beginning of the game, where it's explained by an NPC that the Great Sea's currents will tire Link out and swallow him up if he swims in it for too long. He doesn't have this problem in the various small ponds and streams on some of the islands, as they are presumably shallower and a lot less rough to swim in.
* The ''VideoGame/{{Shantae}}'' games zig-zag about this, but water is never lethal by itself.
** The [[OurMermaidsAreDifferent Mermaid]] [[VoluntaryShapeshifting Dance]] allows her to swim underwater freely and indefinitely.
** The Crab Dance allows Shantae to walk on the bottom of the body of water she drops into, allowing her to access gaps that the Mermaid form is just too big for.
** If Shantae hits water in human form, she floats to the top and stays there, but is capable of swimming on the surface for quite some time. If she dives into the stuff in any other form, she will revert to human form on contact.
* The [[PlayerCharacter Player Characters]] of the ''VideoGame/{{Darksiders}}'' series can stay underwater indefinitely, as they are HorsemenOfTheApocalypse (War in the first game, Death in the second).
* Azurik of ''AzurikRiseOfPerathia'' can swim indefinitely due to his attunement to the elements.
* Jonathan in ''VideoGame/PharaohRebirth'' can't swim and as such water is lethal to him; however, when he has to traverse a temple that is half underwater, his friend sends him a drone carrying a very advanced breathing apparatus. From that moment on, swimming is no longer a problem for Jonathan, and you can revisit previous areas blocked by water.

[[folder:Action Game]]
* In the ''VideoGame/GodOfWar'' franchise, Kratos can only swim on top of water before finding [[ProngsOfPoseidon Poseidon's Trident]], which lets him breathe underwater.
* ''VideoGame/TheLittleMermaid'''s main character is a [[OurMermaidsAreDifferent mermaid]].
* ''[[VideoGame/{{Rampage}} Rampage: Total Destruction]]'' has this, in that Lizzy and the aquatic creatures are able to actually gain health from water hazards, which both injure and knock down other characters.

[[folder:Adventure Game]]
* ''VideoGame/GrimFandango''. They're ''dead''. However, that doesn't explain their ability to talk normally. Or ''smoke.''
** Toyed with in the case of Glottis, who is a demon, in the afterlife. He did eventually have to get out of the water, but only because his skin was getting all pruney.
* In ''[[VideoGame/KingsQuestIIRomancingTheThrone King's Quest II]] ([[VideoGameRemake +]])'', a mermaid's kiss allows King Graham to breathe underwater. The spell wears off once the underwater segment is over.
* ''VideoGame/PoliceQuest 2'': as befitting such a realistic game, going underwater requires you to wear a whole range of Scuba gear, including a wetsuit, fins, goggles, a weighted belt, and an oxygen tank. If you forget to pick up an item, you will not be able to dive. Additionally, [[spoiler: you must inspect all available oxygen tanks and pick the one with the most oxygen remaining]], or you could easily drown before completing the underwater task!
* Subverted/Averted/''[[PlayingWithATrope somethinged]]'' in ''VideoGame/TheSecretOfMonkeyIsland''. Guybrush Threepwood can hold his breath for ten minutes... but not a second longer. The only way to die is to leave him underwater for 10 minutes.
** Played as a joke and an EasterEgg. Guybrush swaggers about his ability to hold his breath for 10 minutes. Much later in the game, a puzzle involves [[spoiler: being thrown to the sea with a weight tied to the feet]]. The puzzle is easy enough to solve in much less time, but waiting to see what happens may reveal the unexpected ending.
** Leaving him underwater after ten minutes in ''[[VideoGame/MonkeyIsland2LeChucksRevenge Monkey Island 2: LeChuck's Revenge]]'', ''VideoGame/TheCurseOfMonkeyIsland'' (maybe), ''VideoGame/EscapeFromMonkeyIsland'' (only once), and ''VideoGame/TalesOfMonkeyIsland'' ([[spoiler:both while still alive and as a zombie]]) only results in him scrambling back up to the surface for air, after which he can dive underwater to try again as many times as he wants. The only exceptions to these are in ''Escape'', when, after ten minutes on the second time underwater, he ''will'' drown, with no second chances this time; and in ''Tales'', [[spoiler:when he becomes a GhostPirate in Chapter 5, and not only does he walk or run while underwater in the Manatee Mating Grounds as a ghost, but he stays underwater indefinitely (I think), until the player decides to make him come up to the surface. This will happen until he finds a way to repossess his own body.]]
** Also, in spite of his ability to hold his breath for ten minutes, Guybrush is able to move his lips while talking underwater, as seen in ''Secret'' and ''Curse'', for example, but especially evident in ''Tales'', when his lips are clearly seen moving when he talks underwater.
** There's a ShoutOut / TakeThat of this in ''VideoGame/ReturnToZork''. In one instance you are shrunk and must search a bottled ship. If you look in a certain place on the ship, you can see a skeleton dressed up like Guybrush, and examining it gives you the message "Looks like his ten minutes are up." Incidentally, ''you'' drown ''much'' faster in this game.

[[folder:Collectible Card Game]]
* In the ''TabletopGame/MagiNation'' game, the main character Tony Jones can breathe underwater and swim really fast after acquiring a magic belt. According to the official fiction of the card game, all of the people on the moonlands have this skill.

[[folder:First Person Shooter]]
* In ''VideoGame/{{Crysis}}'' the protagonist is wearing a super-tech nanosuit. Presumably this can act like a [=CO2=] scrubber, or just holds enough air in its structure to make it a non-issue.
* In the ''VideoGame/{{Marathon}}'' series, you do have an OxygenMeter, and it doesn't refill with air simply by surfacing; you must recharge your suit's oxygen tank from canisters and wall sockets. You can stay underwater for a long amount of time, but [[CriticalExistenceFailure the second that tank has depleted...]] (There are also vacuum levels, which have the same mechanic, and additionally disallow the usage of some weapons.)
* The ''VideoGame/MetroidPrime'' series and ''VideoGame/SuperMetroid'' allow Samus to stay underwater for any duration she wants, without drowning, thanks to her Power Suit. If she can walk in space without dying, why should water stop her? However, movement and visibility in water are both highly limited, until one receives the Gravity Suit, as which point the water's actually just there to look fancy. Or in the case of ''[[VideoGame/MetroidPrime2Echoes MP2]]'', to let Samus have better maneuverability than anywhere else.
* ''VideoGame/TeamFortress2'' - Since drowning is resolved in the game mechanics as taking persistent damage until the player dies or goes up for air, one can gain Super Not Drowning Skills by being in the range of a friendly Medic or Dispenser.
* Justified and lampshaded in ''VideoGame/VampireTheMasqueradeBloodlines'': Since you are DeadToBeginWith, you don't need to breathe at all, let alone under water. The LampshadeHanging comes in one of the final levels, when you infiltrate the [[HunterOfMonsters Hunters]]' base and can overhear two of them discussing an underwater passage, to which one remarks, "I can't imagine any man holding his breath for so long," and the other says, "It's not mortal men that should be our concern."
* like Samus, the power armor worn by players in ''VideoGame/StarsiegeTribes'' and its sequels ''VideoGame/TribesII'' and ''VideoGame/TribesVengeance'' allow indefinite underwater lurking.

* In ''VideoGame/DungeonsAndDragonsOnline'', characters have an oxygen meter that depends on their Swim skill. But with the waterbreathing spell or an underwater action item, it becomes irrelevant. Warforged, being magically animated living constructs, don't breathe in the first place and can always stay underwater indefinitely.
* In ''[[Website/GaiaOnline zOMG!]]'' you aren't supposed to enter the underwater area until after being blessed with the ability to breathe water... except that there's ways to get to that area without the blessing. Well, the devs tried?
* A good chunk of ''VideoGame/GuildWars2'''s content is underwater, and it's been confirmed that you get a breath mask item that allows you to stay underwater indefinitely. However, amphibious [[TheBeastmaster Ranger]] pets (anything that isn't a fish, bird, or spider) get no breath mask, but can stay underwater indefinitely.
** Unequipping the breather has no effect on the character, however, aside from you losing any armor or stats it would give you.
* ''VideoGame/WorldOfWarcraft'' is semi-justified. Most player-races have an OxygenMeter but the Forsaken, being DeadToBeginWith, they have no need to breathe and can stay underwater much longer than the others (since ''Mists of Pandaria'', indefinitely). When they run out of air they quickly die from drowning damage. Some classes also have spells to let them breathe underwater, plus there's an alchemist potion and engineering helm. Pets, however, have no oxygen meter and can breathe underwater without the aid of magic. This might be {{Handwaved}} in the case of Warlocks' demonic minions, and makes sense with the water elementals used by frost mages (since they're, well, ''[[CaptainObvious water]]''), but the most likely explanation for Hunters' pets is that most of the animals in question can hold their breath at least as long as a humanoid or much longer. Though this doesn't explain Hunters who use artificial means.
** Non-player enemies, of course, are not affected by this, but some will not even chase players who escape into water.
** Siege engines on the other hand have SuperDrowningSkills, taking a lot of damage quickly due to water damaging the machinery.
** The game also uses a secondary meter to prevent players from swimming out into places they are not supposed to reach, called Fatigue. This meter appears in or above deep water (unless the player is on a ship or other automated transports), runs out much quicker and there is no way to avoid it quickly killing you except turning back.
*** Unless you're a druid, which, with decent gear and liberal application of its instant-cast heal-over-time spells, can swim indefinitely through Fatigue.
*** Fatigue can get interesting when you take into account Water Walking spells and mounts. Somehow you manage to drown while standing on the surface of the water. This got especially annoying in ''Mists of Pandaria's'' Timeless Isle. It contained a boss, a giant whale, which swam an endless circle around the island, never stopping no matter how many people were attacking it - the entire things was a moving beatdown on a high HP target. A few parts of its path took it into fatigue territory, forcing players retreat to shallower waters where they would be unable to attack.
** One zone, Vashj'ir, takes place entirely underwater. In order to prevent drowning from becoming an issue, the first quest in the zone, which is a prerequisite for all of the others, has you collect some of the local creatures to help a shaman cast an enchantment on you that will allow you to breathe underwater while in the zone--and also move faster through the water in the zone.
** In the original game and the first (Burning Crusade) expansion, your breath meter went down at a realistic rate while you were underwater. After about 30 seconds of holding your breath, you started to drown. Nowadays, though, even the lowliest neophyte can hold his breath under water for ''two solid minutes'' with no ill effect. He can also cast fireball spells (if a mage) or use his Battle Shout and Demoralizing Shout abilities (if a warrior) while fully immersed.
* ''VideoGame/Wizard101'' gives several justifications for this in various underwater areas, such as water breathing potions, aqualung fish, or just a side effect of whatever teleported you to the lake bed.
** ''VideoGame/Pirate101'' zig-zags on this front. First there's nothing stopping you from staying underwater for as long as you want, without so much as a LampshadeHanging, then an underwater fight where your ability to hold your breath serves as a time limit, and finally a lake of magic water that supposedly any land creature can breathe.

[[folder:Platform Game]]
* In ''VideoGame/BanjoTooie'', Banjo has an OxygenMeter. In Jolly Roger's Lagoon, Mumbo Jumbo casts a spell that oxygenates the water so that Banjo can breathe it.
* ''VideoGame/CommanderKeen 4'': You're wearing full scuba gear in the underwater level. In other levels, you have SuperDrowningSkills.
* ''VideoGame/{{Gish}}'': Character is a tarball.
* This ability is gained in ''VideoGame/{{INSIDE}}'' after the [[spoiler:StringyHairedGhostGirl pumps something into the player character]]. Before then, your character will be able to swim for a bit before needing to get air.
* ''VideoGame/JamesPond'' series: The main character is a [[TalkingAnimal talking fish]]. In the second game known as ''Robocod'' - he wears a mechanical life support suit allowing him to completely invert this trope... by wandering around on land. WITHOUT A HELMET. (Presumably his gills are fully enclosed.)
* The "Scuba Gear" powerup grants players this ability in ''VideoGame/LittleBigPlanet''. Made safer by the fact that you can't take it off while you're in water, unless you touch an Enhancement Remover. Of course, it doesn't protect you from other underwater hazards...
* The main character of ''VideoGame/MegaManClassic'' series is a robot, but he still creates bubbles as if he were breathing, though. The bubbles are probably air escaping from whatever open space exists in his robot body.
** ''VideoGame/MegaManZero'' give Zero similar underwater properties, but plays with in it one level where Zero does have a time limit to get inside a submarine before it dives too deep and the pressure crushes him.
* ''VideoGame/{{Metroid}}'' series: The main character wears a PoweredArmor suit that allows her to move through most environments. While normally slow underwater, the Gravity Suit eventually turns water into a formality, since you can move through it as if it wasn't there.
* Ratchet from ''VideoGame/RatchetAndClank'' cannot breathe underwater at first, until he finds an O2 mask, which allows him to subsequently breathe for as long as is needed.
* ''Franchise/SpyroTheDragon'' series (Playstation), starting with ''VideoGame/Spyro2RiptosRage'': In these games it's a [[AWizardDidIt magical]] ability.
* In ''[[VideoGame/TakAndThePowerOfJuju Tak: The Great Juju Challenge]]'', Lok (who normally has SuperDrowningSkills, due to fish hating him) can walk around underwater indefinitely while he's wearing the Lobster Suit, which was specifically designed for underwater exploration.
* In the NES ''VideoGame/TeenageMutantNinjaTurtles'' game, one of the levels involves swimming in the Hudson River to disable a series of underwater bombs. The four playable characters are all turtles, which means that they do have greater underwater survival ability than most; however, the timer on the bombs is short enough (two minutes, thirty seconds) that breath is the least of their worries. (If the timer runs out, it's an instant game over, but if a turtle dies in some other way before it does, it resets for the next one...)
* In the video game adaptation of ''WesternAnimation/ToyStory2'', Buzz can stay underwater for as long as he likes, but it makes sense considering that 1, he always wear a helmet, and 2, he's a toy and doesn't even have lungs.
* ''VideoGame/{{Trine}}'' initially averts this trope, with all three playable characters having their own oxygen meters that only reset when you get air--switching to another character nets another full air meter, but switching back to the original character keeps his/her oxygen meter where it was when they were switched out. However, a magic item later on in the game allows one character to play this trope straight - as long as the item is equipped on that character, they can swim underwater indefinitely.
* In ''VideoGame/WonderBoyInMonsterWorld'', Shion needs Poseidon's Trident to swim underwater. (Just like ''VideoGame/GodOfWar'', oddly enough.)
* ''VideoGame/WorldOfIllusion: Starring MickeyMouse & DonaldDuck'' (Genesis): The title characters swim underwater in big air bubbles, containing their whole bodies. Which is an example of AcceptableBreaksFromReality in itself.
** In ''[[VideoGame/DisneysMagicalQuest The Magical Quest Starring Mickey Mouse]]'', Mickey's head is surrounded by an air bubble if he is wearing the magician outfit while underwater. With the other costumes, he has no air supply and takes damage after several seconds.

[[folder:Puzzle Game]]
* Everyone in ''VideoGame/TheLostVikings'' had SuperDrowningSkills, but in ''The Lost Vikings 2'', Erik gets a cybernetic helmet that allows him to swim and breathe underwater.

[[folder:Role Playing Game]]
* ''VideoGame/AdventureQuest'': A shipload of water breathing potions got dumped into the ocean in ''VideoGame/DragonFable'', which takes place five years before the events of ''VideoGame/AdventureQuest''.
* ''Franchise/KingdomHearts'': In [[Disney/TheLittleMermaid Atlantica]], the characters are transformed into underwater creatures [[AWizardDidIt by Donald]].
** In ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'', the characters don't transform and briefly ponder why they appear to be underwater without a need to breathe. Yet they don't try to swim or wonder why there is apparently no water resistance to their movements. Either way, they're just visiting a realm constructed by Sora's memories of that world.
* ''Franchise/TheElderScrolls'':
** The [[LizardFolk Argonians]] have this as a racial ability. Argonians can breathe water just as easily as air, and are known to use this as a guerrilla warfare tactic, [[ExploitedImmunity dragging their foes underwater and drowning them]]. Argonians are also known to make encampments underwater, which are obviously hard for non-Argonians to attack.
** Throughout the series, the [[UtilityMagic Water Breathing spell]] is available to allow non-Argonians to do this. It also comes as an effect in potions and enchantments, allowing non-mages to use it.
* ''VideoGame/FinalFantasyI'' requires you, at one point, to travel into an underwater shrine. Before you can go about doing that, you need to buy a bottled fairy and release her, then find her so she can give you the Oxyale relic that supplies your party with oxygen.
** ''Videogame/FinalFantasyDimensions'' makes a lot of references to other games in the franchise. FFI's fairy makes a return when the characters need to visit an underwater dungeon. She's being held captive in a bottle and needs to be freed, and gives you the ''Bubbly Water'' key item so you can breath underwater.
** Whilst fighting [[BonusBoss Emerald]] [[UnderwaterBossBattle WEAPON]] in ''VideoGame/FinalFantasyVII'', the party normally has a [[OxygenMeter twenty minute time limit]]. However, equipping the "Underwater" Materia on a character will replace the time limit with Super Not Drowning Skills. However, this doesn't explain how the other two characters in the party can breathe indefinitely.
** In the ''VideoGame/FinalFantasyXIV'' expansion ''Stormblood'', the player character and two of his[=/=]her allies undergo a magic ritual performed by the turtle-like Kojin that blesses them with the ability to breathe water as if it were air.
** ''VideoGame/WorldOfFinalFantasy'' has a bit of fun with it. When Lann and Reynn need to visit a sunken temple they enlist the help of [[VideoGame/FinalFantasyXI Shantotto]] to cast a water breathing spell on them. Unfortunately being [[MadScientist Shantotto]], her method is to curse them and the result is that they can then ONLY breath in water. Luckily she also has an antidote she's willing to share if you bring her back an item from the temple while you're there.
* ''VideoGame/MarvelUltimateAlliance'': It is explained that the presence of special [[NanoMachines nanites]] allows the heroes to survive and fight while underwater.
** Whether it allows [[ComicBook/FantasticFour the Human Torch]] to stay use his fire powers is a different story, however...
* In ''VideoGame/SoulBlazer'' you cannot enter the underwater level until you get the Bubble Armor first, which surrounds you in a magically maintained bubble of air. Apparently the air is also kept fresh and somehow you are still able to fight with a sword without popping it.
* The undersea ruins in ''VideoGame/{{Mana Khemia 2|Fall Of Alchemy}}'' can't be accessed until the player finds the recipe for air drops, a candy that provides oxygen for anyone who eats it. Of course, the fact that you only need one for a five or six character party and you can visit repeatedly without making more [[FridgeLogic raises a few questions]].
* Water doesn't inconvenience the player character at all in ''VideoGame/VampireTheMasqueradeBloodlines'', thanks to them being physically dead. It is a great help when infiltrating the local AbsurdlySpaciousSewer, though it becomes a double-edged sword if [[spoiler:their poor choices get them tied up and dumped into the ocean]].
* The titular hunters of ''VideoGame/MonsterHunter'' -- specifically in ''Monster Hunter tri-'' and ''Monster Hunter 3 Ultimate'', the only two games in the series with underweater combat -- can already spend minutes at a time underwater ''while fighting monsters'' before having to find an oxygen source, but they can also gain the "Endless Oxygen" equipment skill that allows them to remain underwater for as long as they want.

* In ''VideoGame/NetHack'', if you're wearing an amulet of magical breathing, then you can [[WalkDontSwim walk across the bottom of bodies of water]]. The same amulet will also [[DevelopersForesight prevent you from dying if you choke on food]].

* Ralph the Wolf from ''VideoGame/SheepDogNWolf'' can stay underwater indefinitely. [[spoiler:Considering that this is AllJustADream...]]

!!Possibly Justified:
The following examples ''could'' be explained considering the character's traits or the game world mechanics or some other facts. But that explanation was never actually done by the game authors themselves. Is this trope played straight in these examples, is it handwaved or justified? Maybe we'll never know.


[[folder:Action Adventure]]
* The titular VideoGame/{{Azurik|Rise of Perathia}} could stay underwater until being killed by the uncommon underwater hazards, going into one of the ''very'' rare whirlpools, or getting out of the water yourself. There wasn't a limit otherwise. Unfortunately, you couldn't fight while swimming. His skin, hair, eyes, and tattoos were blue, so maybe he's some unnamed amphibious...[[BuffySpeak thingy]].
* ''VideoGame/BlasterMaster'': Jason is able to swim around with no problem, even though his battle suit doesn't have a visible oxygen tank on it.

[[folder:Beat'em Up]]
* Considering her numerous superhuman powers, ''Videogame/{{Bayonetta}}'' 's titular protagonist [[WaterIsAir breathing, walking and talking underwater]] can easily be seen as magic skills.

* In ''VideoGame/ChampionsOnline'' there are large segments completely underwater, but as you play as a superhero underwater breathing might just be a shared power across every hero.
** Actually explained in one of the first missions in the underwater zone - you gather herbs that are used to create the elixir that lets heroes breathe underwater. You've already been using it, especially during the Lemuria trial, they just need to make more for other, incoming heroes.
* ''VideoGame/CityOfHeroes'' - Once you're out of waist depth, you can swim underwater as long as you like. Possibly justified by being one of your super abilities.

[[folder:Platform Game]]
* ''VideoGame/DonkeyKong64'' for the N64 gives one character the ability to turn into a swordfish. This doesn't explain how the other characters can breathe underwater indefinitely.
* ''VideoGame/{{Kirby}}'' likes to put on a scuba mask when he's underwater. It still counts as because he doesn't don any air tanks, just the mask... Possibly justified by the fact that he's got a large pocket of HammerSpace inside of him, which may store more air than he could ever need.
** In ''VideoGame/Kirby64TheCrystalShards'' he's shown to survive completely fine underwater without aid. ([[FridgeLogic Then what's the point of the mask?]]) In other games he's able to survive on [[BatmanCanBreatheInSpace debris in space]] that has no visible atmosphere. The snorkel is probably just a player indicator that your controls change underwater, especially in games where every ability changes his appearance
** From his perspective, the of the mask may just be for vision, and he may not need air the way we do on account of [[BizarreAlienBiology being alien an all.]] Still, do to the events in ''Mass Attack'''s opening Kirby loses his not drowning properties but keeps his ability to survive in space.
* Normally Franchise/SonicTheHedgehog either drowns instantly hitting water in more recent games, or can only last about thirty seconds before SuperDrowningSkills kick in, unless he breathes in a large air bubble to restart the counter. However, find a Bubble Shield in ''VideoGame/Sonic3AndKnuckles'' and Sonic can stay underwater without worrying at all about air indefinitely. ([[TimedMission Or at least for ten minutes]]...)
** [[BatmanCanBreatheInSpace Sonic can breathe in space.]] He can't breathe underwater. [[MST3KMantra Don't think about it.]]
** Even the otherwise-completely-invulnerable Super Sonic can die by drowning. Apparently Hyper Sonic can breathe underwater, however. ''VideoGame/SonicTheHedgehog4'', however, has finally given ''Super'' Sonic this trope.
** And in ''VideoGame/SonicAdventure2'', Knuckles can breathe underwater indefinitely after getting the Air Necklace. [[MaybeMagicMaybeMundane A ''necklace'' that allows you to breathe underwater, or just a small oxygen tank]]?
* Like the Sonic series above, ''VideoGame/FreedomPlanet'' forces the protagonists to hold their breath if they go underwater. The water dragon Lilac can hold her breath the longest of the group, and there's a Bubble Shield which negates even that requirement[[spoiler:, even when Brevon cuts the oxygen to the Final Dreadnought]].
* Some of the ''Franchise/SuperMarioBros'' examples may be justified by the fact that some of the characters are given power from the stars... Though it doesn't explain everything.
* The titular Starfy/Stafy from ''VideoGame/TheLegendaryStarfy''. In most US localizations Starfy is a starfish but [[WordofGod TOSE]] has gone on to say that Starfy isn't, confounding whether this is justified or not.
* ''VideoGame/RabiRibi'' protagonists Erina and Ribbon can stay underwater indefinitely, though they move slower until they have a particular upgrade. Ribbon is a fairy, which might explain why she can survive underwater, but Erina is a human; a bunny turned human, but ''still''.
* ''VideoGame/ThetaVsPi7'' protagonist Theta never had to come up for air. A probably justifiable example since not being a human, an animal or having a nose or mouth it's entirely possible Theta (literally the Greek letter theta) doesn't need to breathe normally.

[[folder:Wide Open Sandbox]]
* ''VideoGame/KerbalSpaceProgram'' is hard to pin down with this trope. Kerbals are super-bouyant, but you can trap one underwater by, say, attaching a command chair to a tank full of heavy ore, and they won't drown. The obvious explanation is that they wear spacesuits; the problem with this is the extreme timescales the game works in. You can abandon a Kerbal in deep space for literal years with just their suit for company, and they won't even suffer from unhappiness; trapping them underwater for the same amount of time is equally harmless. Either the suits contain infinite life-support resources, or [[PerpetualMotionMonster Kerbals are immortal]] and wear spacesuits for fun (and for the jetpacks).

!Non-video game examples:

[[folder:Anime and Manga]]
* At one point in ''Anime/DigimonTamers''' Digital World arc, Takato and Henry are forced to swim through an underwater cavern, at which point they discover that since they're being rendered in a VirtualReality they don't need to breathe at all.
** An early episode of ''Anime/DigimonXrosWars'' had Shoutmon X2, already a FusionDance of Shoutmon and Ballistamon, fuse with [=ChibiKamemon=] to get this so that it could fight an Octomon after getting dragged underwater with the heroes.
* Anime/MarineBoy uses one of Professor Fumble's inventions: "oxy-gum" which Marine Boy can chew and receive hours of oxygenation.
* Subaru Nakajima of ''Franchise/LyricalNanoha'' is capable of spending up to an hour underwater without an air tank, [[spoiler:as a result of being a Combat {{Cyborg}}]].
* In the anime ''Anime/{{Grenadier}}'', Rushuna encounters an opponent who uses an [[ThisLooksLikeAJobForAquaman apparatus for breathing and fighting underwater]]. She fights with seemingly no ill effects for an extended period of time. Although she does eventually need to get air, she goes well over two minutes without any.
** In the same fight, she evens the scales with a breathing apparatus provided by one of her allies. Said ally is a balloon seller by trade, and the apparatus in question is a helium pump.
* ''[[Manga/PokemonAdventures Pokémon Special]]'': Though not exactly Super Not Drowning Skills, more like Super breath holding skills, during the Aqua op at Mt. Chimney, Sapphire and Flannery are trapped in a [[DrowningPit air tight cable car that has filled with water]], and are able to survive about 7 minutes without oxygen, even though they're both just kids. Also apparently, [[FridgeLogic The girls can hear every word the bad guy was saying even though he was wearing a air filled helmet, and even if he wasn't, you can't hear stuff underwater as well as in air]]. (Some wild Pokémon can track their prey by sound or scent, and Sapphire would have to hold her breath and remain completely still to avoid detection in those instances. She is the WildChild of the dex holders, after all. That, and the other BadassNormal feats she performs, make this par for the course.)
* Misty is hinted to have this no less than twice in ''Anime/{{Pokemon}}'':
** Apparently, a mermaid costume gives you such skills automatically in the Pokéverse, as "The Misty Mermaid" was more than happy to demonstrate.
** More notoriously, the Pokémon Chronicles episode "Cerulean Blues" got [[UpToEleven pretty blatant]] about it. When three brothers who are battling Misty to challenge her position as Cerulean City Gym Leader are disqualified for fighting unfair, they begin to attack her Gyarados, which is in a cage as it was out of control throughout the episode. Misty immediately dives down to help Gyarados, taking the full blast of the attacks directed at Gyarados and quickly losing consciousness in a matter of seconds. Gyarados, seeing this, desperately tries to escape and save her, [[{{Jerkass}} while the three brothers show absolutely no concern that their Pokémon are potentially drowning another person]]. Gyarados, of course, breaks free of its cage, and rushes Misty to the surface, where she awakens, despite no CPR, and the fight resumes. [[ButWaitTheresMore That's not the end of it, though!]] Misty is immediately submerged yet again, likely without enough time to draw another breath, and--get this--talks CLEARLY underwater, giving Gyarados commands for attack--twice! There's no distortion or gurgling effect at all![[note]]Or any bubbles, for that matter.[[/note]] Then she's back out of the water, completely fine. No coughing or anything. OurMermaidsAreDifferent, indeed. It would seem they don't call her the Tomboyish Mermaid for nothing.
* ''Manga/{{Naruto}}'' occasionally treats us to extended fights underwater in which the characters seem to forget about drowning.
* ''Anime/NeonGenesisEvangelion'': You [[WaterIsAir wouldn't know it]] from a casual glance, but the [=EVA=] pilots' cockpits are filled with [=LCL=], a viscous orange fluid that is somehow made transparent. Even if they try justifying it by having the liquid have a high O2 saturation, there's still the issues of insufficient tidal exchange...
* Nino from ''Manga/ArakawaUnderTheBridge'' tries to teach the iron brothers how to swim by example. She disappears underwater for eight minutes, and returns with armfuls of fish. Eight minutes is very impressive, although not world record material. Later, a minor character followed her underwater with SCUBA gear and remarks that an ''hour'' of oxygen wasn't enough. (Perhaps it's Nino's Venusian physiology?)
* Squid Girl from ''Manga/ShinryakuIkaMusume'', being oceanic, can breathe underwater (and demonstrates it, much to the boredom of her friends). However, in one chapter she ''forgets'' that she can breathe underwater and gets rescued by a lifeguard.
* There's a few lengthy underwater scenes (or at least mentions of how long they're underwater) in ''Manga/DragonBall'' and ''[[Anime/DragonBallZ Z]]''. It's kinda-justified for the Saiyans who can apparently hold their breath a VERY long time (including apparently being able to fight and, somehow, talk, in low orbit of a planet, at least for a while) but not so much the couple of humans like Krillin who get in on the action.
* Played completely straight in ''Manga/TsubasaReservoirChronicle''. Syaoran is wearing a eyemask (but no scuba gear!) and diving straight into the deep. They have enough time to start a fire before he resurfaces. That's gotta be at least ten minutes of holding his breath!
* ''Manga/OnePiece'' usually goes out of it's way to avert this in the case of the [[SuperDrowningSkills Devil fruit users]] but there is one averision in Jack whose is shown to still be alive despite being at the bottom of the ocean.
** However it's shown that it only extends to him being able to breath, other than that he's as helpless as any other Devil Fruit user when submerged.
* It's mentioned during the BeachEpisode of ''Manga/MissKobayashisDragonMaid'' that dragons can breathe underwater. Kobayashi briefly wonders if they have gills.


[[folder:Comic Books]]
* The Kraken from ''ComicBook/TheUmbrellaAcademy'' can only, as creator Gerard Way said, "hold his breath and throw knives." He also said he was "fucking useless" and compared him to [[ThisLooksLikeAJobForAquaman Aquaman]]. Ouch.
* The Juggernaut from ComicBook/XMen has walked along the bottom of the ocean multiple times. This is justified in that he has mystical abilities.
* ComicStrip/ModestyBlaise as well as sidekick Willie use yoga training to stay underwater for up to five minutes. Notably they're perfectly aware of the exact limits of their bodies, and even count how many seconds a given pulse-raising activity (such as fighting) costs them, which is most definitely a Super Not Drowning Skill.
* Marvel comics characters who fight the ComicBook/SubMariner often get in extended underwater battles. This is especially true for the ComicBook/FantasticFour; Ben can hold his breath for nearly ten minutes, but the others usually need Reed to invent something for them. It's taken to ridiculous extremes in [[http://www.youtube.com/watch?v=iUQFuxKBQwI one episode]] of the [[WesternAnimation/FantasticFour '90s animated show]], where Reed comes up with an "oxygenating spray" that lets them breathe without any gear (and survive deep-sea pressure, apparently) for three hours. He also makes it possible for the Torch to burn underwater... with a ''wristband''.
** Actually, the show did not invent anything here. The "oxygenating spray" and the Torch burning underwater were created during the Lee-Kirby era, in the comic book that episode was based from.
* ComicBook/TheAvengers have also gone underwater with no gear before, courtesy of Sersi using her transformation magic to turn them into water-breathers. This was crazy enough that even the characters remarked on it, but as the Beast pointed out, [[Literature/TheOdyssey she does that kind of thing]].
* According to [[http://www.marvel.com/universe/Hulk_(Bruce_Banner) his profile on Marvel.com]], [[ComicBook/IncredibleHulk The Hulk]] requires very, very little oxygen to function. This is part of the reason [[BatmanCanBreatheInSpace he can function in space by holding his breath]], but even ''more'' amazing is that his lungs are efficient enough to absorb oxygen from air ''or'' water!
** [[ComicBook/FantasticFour The Thing]], a frequent rival of the Hulk, can hold his breath indefinitely. His endurance isn't on the same level since he'll eventually use up all of the oxygen, but that takes him quite a while and his super-tough stonelike body can withstand immense pressure in even the deepest parts of the ocean.
* Sublime of ''[[ComicBook/{{Gen13}} DV8]]'' once tried to commit suicide by jumping off the Brooklyn Bridge. Her density powers kicked in subconsciously, putting her in a state where she doesn't need air, and she couldn't turn them off.
* One of Meriem's explicit powers in ''ComicBook/{{Cavewoman}}'' is an enhanced capacity to hold her breath... and capacity to expel water from her lungs even if unconscious.
* Played with in ''[[ComicBook/{{Swordquest}} Swordquest: Waterworld]]''. Shortly after arriving in Waterworld, Torr finds a helmet that lets him breathe underwater. However, after he meets the mermaid queen Aquana, he no longer needs it.

[[folder:Fan Works]]
* Justified in the ''VideoGame/HeroesOfTheStorm'' fanfic ''FanFic/HeroesOfTheDesk'' for Sylvanas Windrunner. She's not even technically alive, being undead and all, so air is not a concern. Explicitly pointed out by Kerrigan and Sylvanas herself, who muses on what she would do if everyone else drowned [[spoiler:since they were near the ocean bottom at the time]]. Apparently, being undead [[FridgeLogic also means]] [[MadeOfIron immunity to eight tons of pressure per square inch]] as well.
* Paul discovers that he doesn't need to breathe in ''Fanfic/TheKeysStandAlone: The Soft World'' when he freezes so thoroughly after [[DeadlyUpgrade going to high strength]] that he doesn't even let his lungs inflate. Proves very useful when he ends up trapped at the bottom of the Hungry Sea for a while.
** He reveals this little tidbit as a casual aside, and the others are too distracted by their circumstances to immediately notice it. Later, though, John quizzes him on how he survived underwater, and he nonchalantly says, “Turns out I don't actually ''have'' to breathe.”
* The Phineas and Ferb AU ''FanFic/PnFSoulmates'' is one where this is a possible power for soulmates.
* In ''Fanfic/PokemonResetBloodlines'', Misty is a Water Heart Bloodliner, which grants her the general abilities of Water-type Pokémon, which include being able to breathe underwater and withstand extreme pressures.

* Captain Kirk in ''Film/StarTrekIVTheVoyageHome'', in a minor CrowningMomentOfAwesome, [[spoiler:rescues two whales from the cargo hold of a crashed, sinking Klingon starship.]]
** [[spoiler: Played with in the case of the whales themselves, it's pointed out that whilst, being aquatic mammals, they naturally ''do'' have Super Not Drowning Skills by comparison to humans, they do need to come up to the surface to breathe and will drown if they don't.]]
* Averted in ''Film/TheAbyss'': [[spoiler: Lindsey survives a long swim by being resuscitated rather than by this means.]]
* Franchise/{{Godzilla}} can somehow breathe underwater. How this is possible is unknown...
** A more extreme example is in ''Film/GodzillaAndMothraTheBattleForEarth'' when Franchise/{{Godzilla}} swims a great distance through '''LAVA''' and doesn't die.
** Prior to that, he actually ''spent five years trapped in a volcano'' in the interregnum between ''Film/TheReturnOfGodzilla'' and ''Film/GodzillaVsBiollante'', and was no worse for wear after he got out.
** Just try figuring out how the Godzillasaurus survived underwater for as long as it did in ''Film/GodzillaVsKingGhidorah''. Untouched by radiation, we see the dinosaur in the film walking comfortably on the bottom of the ocean before it becomes Godzilla again. [[FridgeLogic Maybe drowning just wasn't a problem for dinosaurs?]]
** Justified in ''Film/{{Godzilla 2014}}''. For the first time, Godzilla has gills on the sides of his neck, explaining how he can live underwater.
* Strangely, this seems to happen in ''Film/TheBoatThatRocked''. [[spoiler: When the ship starts to sink, Carl and Bob spend plenty of time arguing underwater about Bob trying to rescue all of his records at once, without looking even slightly distressed at the lack of oxygen. Bob then spends further time trying to choose one record to rescue, still not looking at all bothered about being underwater for so long.]]
* ''Film/ThePoseidonAdventure'' was mentioned in Creator/RogerEbert's book of movie cliches (see Shelley Winters Index).
* In ''Film/{{Highlander}}'', Ramirez throws Connor (who is discovering he's [[WhoWantsToLiveForever immortal]]) into a lake, causing him to discover he doesn't drown.
* In ''Film/AlienResurrection'', the characters hold their breaths for five minutes in the underwater scene. It's especially silly in Christie's case, since he's carrying someone else on his back as well. Justified for [[spoiler:Call, since she's an android]], and possibly Ripley, depending on how much her physiology was altered by mixing with the Aliens' DNA (who do just fine underwater).
* Oh spends several hours underwater at one point in ''WesternAnimation/{{Home}}''. Presumably, so can the other Boov.
* ''WesternAnimation/TheSpongeBobMovieSpongeOutOfWater'' has [[InvertedTrope Super Not-Asphyxiating Skills]]. The gang seems to function perfectly fine above water in spite of not being able to breathe air (though this does make sense for Sandy and Mr. Krabs - note that the former doesn't seem to be wearing her helmet). It turns out that [[spoiler:Bubbles the dolphin granted them these skills as a reward for causing him to lose his job (he never liked his job as the protector of the universe, but he never had the courage to quit, either)]].
* A few of the children in ''Film/MissPeregrinesHomeForPeculiarChildren'' display this. Emma in particular can manipulate air, and even create OxygenatedUnderwaterBubbles. It's showed she has enormous breath capacity, but even so, it looks like she straight up inhales the water to blow all that air into the underwater boat.
* Beetle in ''WesternAnimation/KuboAndTheTwoStrings'' can hold his breath for a very long time. Justified, because [[TruthInTelevision beetles can hold their breath for a very long time]], and [[CaptainObvious he’s a beetle]].

* OlderThanPrint: In ''Literature/{{Beowulf}}'', the title character spends several hours underwater going after Grendel's mother. It's unclear if he can breathe underwater or if he's just badass enough to hold his breath that long, but either way, it's impressive. Elsewhere in the poem, his recounting of a week-long swim during his youth makes clear just how good he is in the water.
* Averted and/or justified in ''Literature/HarryPotterAndTheGobletOfFire''. One of the events requires the contestants to stay underwater for a significant period of time, and much of the challenge is figuring out how to do that. Turns out that magic offers several ways of doing this.
* In Literature/PercyJacksonAndTheOlympians, Percy is the son of the sea god Poseidon, so he has several water-related powers, including this. He can also bring friends with him by encasing them in a bubble of air, though by himself he doesn't need the bubble.
* Michael also uses this to demonstrate his mental abilities in ''Literature/StrangerInAStrangeLand''.
* Literature/SeptimusHeap's brother Simon apparently spent months with his head in a bucket learning the '''Darke Art of Suspension Underwater'''.
** The Darke Disguise offers this power for free. It grants you not only the ability to breathe underwater, but also calms you and clears your vision. Septimus uses it in ''Darke''. But it only lasts a certain amount of time and then if you don't find air, you drown.
* The backstory to Titan, the world of the ''Literature/FightingFantasy'' gamebook series, describes how Hydana, the god of the sea, got lonely in his underwater kingdom and decided to kidnap some humans so he could have some company. It wasn't until after the first few humans had drowned that Hydana realized they couldn't breathe underwater. After that, he turned the lungs of his human "guests" into gills ([[AWizardDidIt he's a ''god'', he can do that sort of thing]]) so they could breathe. This led the humans to be turned into Mermen, even as the elves, trolls and even giants that Hydana added to their number also adapted to the ocean in their own ways.
* In the ''Mind Pool'' duology by Creator/CharlesSheffield, Angels (a species of plant-like creatures; no relation to messengers from heaven) can survive underwater for extremely long periods of time. One describes it thus:
-->'''Angel''': "We can not breathe underwater... however, we can ''not breathe'' underwater, as well."
* In ''Literature/DragonSteel'', the second book of Creator/LaurenceYep's ''Literature/DragonSeries'', dragons can breathe and move underwater as easily as they can in air or on land. Humans visiting the dragon kingdom, however, need an enchanted pearl to allow them to breathe and talk while under the sea. It also keeps them warm and prevents the crushing pressure at the bottom of the ocean from killing them. There are ordinary humans who have spent ''their whole lives''--birth to old age to death--living at the bottom of the ocean.
* Chelestra, the completely water-based world in the third book of ''Literature/TheDeathGateCycle'', automatically granted this power to everyone -- even visitors could breathe underwater. Of course, the ocean also had the property of obliterating rune-based magic, so it might not have been water.
* ''{{Literature/Destroyer}}'': for Remo and Chiun spending about half an hour underwater ([[UpToEleven freezing one]]) is just one of the vast array of their [[CharlesAtlasSuperpower Shinanju abilities]].
* ''Literature/TheCrocodileGod:'' The Filipino sea-god Haik's children with the human Mirasol can swim in ''lethal'' conditions like monsoons or shark-infested waters... starting from infancy (for their older daughter) or early childhood (for their son). And that's ''without'' their [[{{Shapeshifting}} shapeshifting abilities.]] Justified since Haik is [[CharacterTitle the title's crocodile-god]] of the seafaring Tagalog tribe, descended from outright BornUnderTheSail Polynesians. It's also noted that their children were supposed to be ''full'' deities before [[ImperiledInPregnancy an angry Spaniard shot the pregnant Mirasol,]] which sent him over the DespairEventHorizon (and their stillborn daughter was born as [[RuleOfSymbolism an extremely tiny whale-calf]]), so this means they're only ''SemiDivine.''

[[folder:Live-Action TV]]
* Meredith on ''Series/GreysAnatomy'' spent an entire episode floating around under water and suffered no physical consequences.
* During the episode, "Descent" of ''Series/StargateSG1'', this happens twice, when a Goa'uld Mothership they're on crashes and sinks into the Pacific Ocean. They often find themselves in a watery situation, [[WaterIsAir and they're not even hindered by the undoubtedly cold temperatures of the deep Pacific]].
** Col. O'Niell and Major Carter find themselves trapped in a rapidly flooding corridor, and find themselves completely submerged for a good amount of time, almost to the breaking point. Though Carter's father is unable to open a door and help them escape, they ultimately survive when [[spoiler: the door opens by itself, due to Thor's consciousness being trapped within the system of the ship.]]
** Jonas Quinn manages to swim through flooded corridors to a power conduit to activate a force field which would prevent the flooding of a hangar. He is submerged throughout the process of swimming to this conduit, activating the force field, and swimming to a submerged ring transport room to transport himself to the other members of SG-1. Possibly justified as Jonas isn't exactly of Earth, yet he's still human.
* ''Series/TheXFiles'' episode "The Erlenmeyer Flask" had an early version of [[HalfHumanHybrid human-alien hybrids]] or alien clones. One of them spent three days hiding underwater. Justified as they were able to breathe there.

* The [[Music/OwlCity Sky Sailing]] song Explorers plays this trope straight.
-->'''Phineas Flynn''': But the tide came in
-->And we found ourselves in the sea
-->Deep under water
-->'''Isabella Garcia-Shapiro''': We both found that we could still breathe
-->So we spent the day submerged
-->And we swam the evening away


[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'': The ''Water Breathing'' spell and a few magical items can let you breathe underwater.
** And in the book on fantastic architecture, you can build a room of water breathable to both land and sea creatures.
* The ''TabletopGame/{{Shadowrun}}'' Verse's mega-Badass Kid Stealth was able to survive underwater for ten minutes after being tossed in the Sound with cement overshoes. A professional sniper-style hit man, he'd had an oxygen tank installed in place of one of his lung lobes so his own breathing wouldn't interfere with his aim.
* In Titan, the Literature/FightingFantasy world, the underwater races came about because of this trope. Hydana, the god of the waters, got bored just hanging out with the fish and other sea creatures, and started kidnapping humans to join him under the waves. When he realized that the humans were drowning after he took them underwater, he used his powers to turn their lungs into gills, and they eventually turned into the Mermen. Hydana would later repeat this feat with elves, trolls and giants, who all became aquatic equivalents of their land-dwelling kin as well.
* ''TabletopGame/{{Scion}}'' has an interesting relationship with this trope. Scions with Epic Stamina can hold their breath for longer than mere mortals can - potentially for several years at God levels. The Water purview allows a Scion to breathe water (and the Fire and Earth purviews let them breathe in spite of smoke or burial, respectively). However, there is specifically no power that frees a Scion from needing to breathe at all, as breathing is an inherently human trait that anchors Scions and the Gods to humanity, unlike the Titans.

[[folder:Web Comics]]
* Fighter in ''Webcomic/EightBitTheater'' invokes this trope when playing Drownball. He comes in last because of his Super Not-Drowning Skills but wins by default, because he is the only surviving participant.
** Of course, this is a pretty naked reference to ''[[VideoGame/FinalFantasyX FFX]]'''s Blitzball, as outlined above, down to using the blitz pool and locker room from ''FFX'' as backgrounds.
* ''Webcomic/AdventureDennis'': Dennis doesn't even seem to notice that he is underwater.
* ''Webcomic/TalesOfTheQuestor'': The inhabitants of freedom shore can hold their breath for up to [[http://www.rhjunior.com/totq/00710.html fifteen minutes]] and are compared to pearl dives.
* [[Webcomic/SweetBroAndHellaJeff Hella Jeff]] hides in a clam at the bottom of the sea without any gear in the ''Webcomic/ParadoxSpace'' story "[[http://www.paradoxspace.com/summer-sea-fun/1 Summer Sea Fun]]".
* Justified in ''Webcomic/MareInternum''. [[spoiler:Mike's parasites allow him to breath underwater somehow. It looks like inhaling water is still unpleasant for him however.]]

[[folder:Web Original]]
* Most of the characters who fall under this trope from the ''Roleplay/GlobalGuardiansPBEMUniverse'' are [[JustifiedTrope justified]] because their powers are somehow aquatic in nature. Starfish, for example, is a [[PettingZooPeople "human starfish"]] while Master Shark is a [[PettingZooPeople "shark-man"]]. Sea Lion and Nemo are both [[CaptainErsatz homages]] to Comicbook/{{Aquaman}}. Calypso is a [[ShapeShifting shapeshifter]] who turns into sea animals. The Shield, though, doesn't have any sort of justification for his ability to operate underwater without breathing apparatus; its just that, quite literally, one of his powers is Super Not Drowning Skills.
* SCP-076 from the Wiki/SCPFoundation is able to survive for over an hour in the absence of oxygen. And SCP-682 is constantly kept submerged in acid.
* ''Machinima/RedVsBlue'' has an [[UpToEleven extreme example]] with Grif's sister according to an incident when she and Grif were kids.
-->'''Grif:''' Listen, once when we were kids, we went ice skating, and she fell through the ice. She was under there for ''three hours'', and when they pulled her out, not only was she still alive, she was ''pregnant''. If you can explain that to me, I'll believe you when you tell me [[spoiler:she's dead]].
* ''WebAnimation/DSBTInsaniT'': Waterfall Girl can grant this to anyone in the surrounding area, which is why you want her around in a fight with [[MegaMicrobes Cell.]]

[[folder:Western Animation]]
* Darwin in ''WesternAnimation/TheAmazingWorldOfGumball'' can breathe underwater. Justified, as he's a fish, but having developed lungs, can live comfortably on land.
* Just like the 2D games, ''WesternAnimation/SuperMarioBrosSuperShow'' did at least one entire episode set underwater with the cast suffering no apparent breathing problems (or the Princess's hair even floating upward), and even holding conversations. Oddly enough, a later episode on follow-up series ''The Adventures of Super Mario Bros. 3'' had Mario almost drown when one of the Doomsub's lasers zapped him. Luigi immediately [[LampshadeHanging lampshaded]] this, saying that Mario swims better than most fish.
** There's the episode "Plumber's Academy" from ''Series/TheSuperMarioBrosSuperShow'' that had Mario and Luigi borrow scuba gear to fix a cemented clog in the sewers of New York City. Perhaps the Mushroom World's waters are oxygenated?
*** If the Mushroom World's waters are oxygenated, why does "20,000 Koopas Under the Sea" feature a human character character that puts on a DIVING HELMET to go underwater whereas Mario, Luigi, Toad and Peach can breathe without one?
*** Not to mention that drowning example from ''The Adventures of Super Mario Bros. 3'' is still very confusing.
* In the Creator/VanBeurenStudios cartoon "The Haunted Ship", Waffles the Cat and Don the Dog are inexplicably able to breathe underwater.
** Their characters of Tom & Jerry do this in "The Rocketeers", since most of the short is set underwater.
* {{Lampshaded}} in the ''WesternAnimation/HeavyMetal'' movie, when Den is [[NormallyIWouldBeDeadNow surprised]] that neither he nor the DistressedDamsel drowned during an underwater escape.
* ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'': Billy is able to survive underwater by breathing his own farts. Try not to think about how his farts contain enough oxygen for Billy to survive. [[{{Squick}} PLEASE don't think about it!]]
* In episode 20 of the web series ''WesternAnimation/MakingFiends'', it's revealed that, as Charlotte puts it "I can hold my breath for niiiiine hours. Tee-hee!". Although, like Fighter and Grim, she probably doesn't need much air.
* In the Russian children's cartoon ''[[http://www.youtube.com/watch?v=Atv71LINGCc Luntik]]'', the titular "moon person" can breathe and speak equally well in water or in air, though at least some of the fish characters are apparently [[FridgeLogic unable to leave the water]].
** The damn titular thing hatched from an egg ''on the Moon surface''. First words? ''"I hatched!"''. I really don't think that the sober fraction of the production crew was statistically significant at any stage of the production...
* In Disney's ''Disney/{{Pinocchio}}'', Pinocchio and Jiminy Cricket spend eight minutes of screen time (and possibly days of real time) under the ocean looking for Monstro the whale with no effect other than garbled underwater voices. It sort of makes sense for Pinocchio, since he's made of wood--what [[FridgeLogic doesn't make sense]] is that a few minutes later, he [[DisneyDeath apparently]] drowns.
* There's a WesternAnimation/BugsBunny cartoon, ''Hare Ribbin''' where Bugs Bunny is chased by a dog into a lake and the rest of the cartoon takes place underwater.
* In a very bizarre episode of the ''WesternAnimation/TheLittleMermaid'', thawed dinosaurs have no trouble doing their regular stuff underwater. No, these aren't marine reptiles, which a lot of people ''think'' are dinosaurs -- it's ''T. rex'' and the gang! And no, they aren't "magical" like the mermaids either.
** A different, but no less bizarre episode featured a pair of alligators that could breathe underwater just fine (while real alligators can hold their breath for a long time, they still need to breathe air), but for no explainable reason were unable to ''swim'' and therefore had to walk along the bottom as if they were on land. Ariel was forced to become an [[AcrophobicBird acrophobic fish]] to make them even slightly threatening.
* Highlighted in the ''WesternAnimation/SpongeBobSquarePants'' episode ''Kenny The Cat''. Kenny becomes a celebrity in Bikini Bottom due to his breath-holding abilities. However, he later proves to be a BrokenPedestal by breathing into an oxygen tank stored in his fur coat, to the dismay of [=SpongeBob=] and his other fans.
** A straighter, more baffling example is Sandy's ancestor, the Dark Knight, who doesn't wear a deep sea diving suit like her descendant and yet is somehow able to survive underwater.
** In another inversion, in the episode ''Pressure'', Sandy bets that the rest of the gang can't stand one minute on dry land before asphyxiating. Not only do they manage to accomplish this feat with relative ease, but they also become live-action puppets once breaching the surface. Their celebration is short-lived, however, when they are attacked by [[FeatheredFiend seagulls]].
* Averted on the ''WesternAnimation/SupermanTheatricalCartoons'': the one moment where Superman is in serious trouble on the short "Electric Earthquake" is when an underwater explosion (and being pummeled with debris) drains him of all his air.
* In ''WesternAnimation/FlipperAndLopaka'', Lopaka has two apparently mystical powers. One is that he SpeaksFluentAnimal. The other is the ability to breathe underwater. Both are useful when your best friend is a dolphin.

[[folder:Real Life]]
* Obviously averted in RealLife. A person can drown ''in a mere inch deep of water''. The only orifices you can use for breathing - two nostrils and a mouth - are grouped annoyingly close together right at the front of your face.
* [[CaptainObvious Fish]]. Though fish actually can drown if they're in water with insufficient oxygen molecules in it; while water molecules themselves contain oxygen, fish do not breathe that as they have no mechanism for separating the hydrogen from the oxygen. The extract the free oxygen that's dissolved in the water. And some types of fish, such as sharks, have to be moving forward in order for their gills to properly function; a shark ''will'' drown if it gets trapped in a net, for example.
* RealLife aquatic mammals such as whales and dolphins can hold their breath for periods ranging from several minutes to a few hours, depending on the species. Even they have to come up for air at some point though.
** Additionally, all mammals automatically slow their metabolism should they be submerged in cold water. Not very helpful for humans (you get hypothermia, ''then'' you drown), but this ability allows aquatic mammals to live in places like the arctic.
* Houdini's magic tricks required him to hold his breath for three minutes, which is bordering on superhuman. Various rumours indicating that he could hold his breath longer were created by some of his tricks, or confusion with details of other feats as well (e.g. surviving 1 hour 30 minutes in a sealed casket underwater by controlled breathing).
** Depending on who you ask, the [[http://en.wikipedia.org/wiki/Static_apnea current records]] are somewhere between 11 (On ordinary air) and 21 minutes (by saturating the lungs with pure oxygen).
* There is a hypothetical construct called a [[http://en.wikipedia.org/wiki/Respirocyte respirocyte]], which is basically a nanotech version of a red blood cell. Made of diamond and capable of holding gases internally at pressures up to 1000 atmospheres, each would function over 200 times more efficiently than the natural counterpart. They could, when combined with a similar nanotech lung, let an average person hold their breath for nearly ''4 days''.
* Another promising possibility for constructing compact oxygen supplies or implants involves [[http://motherboard.vice.com/en_uk/read/this-new-oxygen-hoarding-crystal-is-the-future-of-breathing-underwater innovative materials capable of binding immense amounts of oxygen chemically in a very small volume]] and releasing them on demand.
* Because of the extremely fine water-repellent hairs covering their bodies, adult drain flies are virtually impossible to drown, and are not affected by contact with most water-borne toxins such as bleach. Boiling water has little or no effect on the adults for the same reason, and even the eggs are highly resistant to both chemical or thermal assault.
* The sport [[https://en.wikipedia.org/wiki/Freediving freediving,]] underwater diving without any breathing equipment, requires divers to be able to hold their breath for obscenely long amounts of time. The freediving world record is 700ft (213m), without taking a single breath. Of course, [[CaptainObvious divers need to come up for air eventually,]] and they will always have a medical team on standby. (This all sounds very unpleasant to most of us, but many professionals describe the experience as liberating, and even relaxing.)
* In March 2018, ''Magazine/ForteanTimes'' (issue [=FT365=]) reported on experiments in how human beings could be trained to breathe underwater - by deliberately ingesting oxygen-rich liquid into the lungs. This has apparently been attempted, with no apparent ill-effects, by suitably inclined volunteers. A submission to the magazine's online discussion forum pointed out that without exception, ''every'' human being alive has already spent nine months doing this - while in the womb. So in theory it should not be too difficult.