->''"But one night, me and John got really drunk and we sat around telling Todd Brinkmeyer stories, real stories, stories that happened but didn't happen. I think of his face and sometimes I can see it, and it's like a dream you can't quite remember the next morning. And I go back and go over the chain of events and there's places, holes where I know Todd should be."''
-->-- ''Literature/JohnDiesAtTheEnd''

When TimeTravel is used to "rewrite" past events, this character will retain their memory of the original timeline—i.e., how everything went the "first time around"—even though that version of events [[TimeTravelTenseTrouble no longer will have happened]]. Everyone else will only remember the new reality. This is a NecessaryWeasel for time travel stories; how can they SetRightWhatOnceWentWrong if they don't know something went wrong?

This could be {{justified|Trope}} a number of ways: it doesn't affect time-travelers, the character used AppliedPhlebotinum, they are ImmuneToFate, they are a TimeMaster, they have moved to an AlternateUniverse, or whatever. The bottom line is that this character has an advantage that no one else does and this is why their memories are unaffected by someone rewriting time. Expect the TimeyWimeyBall to be thrown around to explain stuff like this. If YouAlreadyChangedThePast is involved then the explanation is much simpler; they knew it would happen because they already did it.

The trope becomes trickier when characters who ''don't'' have the above justification get Ripple Effect Proof Memory anyway. A PsychicNosebleed might ensue when someone whose memory isn't ''completely'' "proof" gets an "update" on a new lifetime and the mental stress from trying to contain memories from a large number of timelines actually harms the physical body. This might happen even if memories are the only thing that carry over from shift to shift and ''the time traveler is no longer in his or her original body''. The technical term for this is "the time travel clone memory feedback problem." We're working hard to find a cure.

There are two forms of this: in the first the character can remember the previous timeline but has no idea what happened in the altered one until people tell them; while in the second type the character is capable of simultaneously remembering multiple alternate pasts. The latter case can cause SanitySlippage or outright GoMadFromTheRevelation, or at least difficulties in remembering precisely what events happened in which past.

Ripple Effect Proof Memory is inherent in any and all GroundhogDayLoop, MentalTimeTravel, and ItsAWonderfulPlot. As we already have pages on them, instances of them shouldn't be included here. Individuals with a Ripple Effect Proof Memory may be the only ones who recognize a RippleEffectIndicator for what it is. When PlayedForDrama, if this is a rare ability then a character with this may feel isolated and lonely, being the only ones who remember the "original" timeline.

The name refers to the "[[DelayedRippleEffect ripple effect]]" from the ''Franchise/BackToTheFuture'' films.

Contrast CaughtInTheRipple. Compare [[FlashSideways Flash Sideways]].



[[folder:Anime & Manga]]
* In [[LightNovel/HaruhiSuzumiya The Disappearance of Suzumiya Haruhi]], when [[spoiler:Yuki reshapes the world,]] Kyon is the only one who remembers, because [[spoiler:Yuki wants him to have a ResetButton.]]
* ''Manga/CardCaptorSakura'': When the Time Card first appears, it induces a GroundhogDayLoop. Sakura, Syaoran, and Kero are the only ones who are immune due to their magical powers.
* Occurs in ''Manga/XxxHolic'' and its sister series ''Manga/TsubasaReservoirChronicle'' several times due to some major futzing with the time-space continuum, but the most obvious example is [[spoiler:Yuuko]] who is {{Ret Gone}}d from the memories of everyone except close friends and relations once [[spoiler:her time starts moving again and the universe is rewritten to be as it would have been had she died when she was supposed to]]. Interestingly, despite being one of the few people who do remember, Watanuki is still terrified he'll one day lose his memories too, which is part of why [[spoiler: he goes through such a drastic personality change after her death.]]
* Deconstructed in ''Anime/MazingerZ'' spin-off ''Manga/ShinMazingerZero''. Kouji and former FemBot turned into RobotGirl Minerva-X are locked into a GroundhogPeggySue loop. Both of them have this. However Kouji's memory is faulty, and he only remembers what happened in former timelines through dreams and sudden flashbacks, and they are so vague and so random -and seldom he has them when he needs them- that they are all but useless. On the other hand, Minerva remembers with utter clarity how they failed thousands of times in averting TheEndOfTheWorldAsWeKnowIt, and how her beloved, her friends and the whole humanity died several thousands of times because she failed.
* All instances of TimeTravel in ''Anime/{{Pokemon}}''. In ''Arceus and the Jewel of Life'', Ash & co. remember events as they happen after [[OlympusMons Dialga]] sends them back through time, but they also remember the original history that necessitated the trip to start with. Arceus itself is subject to DelayedRippleEffect, and nearly blasts them before its memories catch up.
** In the Japanese version of the Celebi movie no one remembered as well. The dubbers felt that it too closely mirrored the first movie [[spoiler: which ends with Mewtwo erasing the movie's events from everyone's memory]], and elected to change it. They discuss the matter, and an additional scene with [[spoiler: Professor Oak]] reflecting, in the commentary.
** In the season 9 (Battle Frontier) episode "Time Warp Heals All Wounds" May, her Squirtle, and Meowth travel back in time to save a man's life [[spoiler: and end up saving his hometown's economy in the process. They're the only ones who remember the ramshackle version of the town from before their time trip.]]
* In ''Anime/SerialExperimentsLain'' episode 11, [[spoiler: Lain's child-like incarnation (I think)]] alters history to remove some rumors around school about Arisu but leaves Arisu's memory intact. After all, memory is just data. Arisu finds the whole experience a bit unnerving.
* In Episode 117 of ''Anime/YuGiOh5Ds'', it is revealed that Yliaster were able to alter history. When they did so, only the Three Emperors, the Signers and those within their protective fields, and Team Ragnarok (who held the Polar God Cards), were seen to be aware of the changes.
* In the ''VisualNovel/{{Clannad}}'' anime adaption, [[spoiler:both Nagisa and Tomoya retain the memories of the first timeline when Ushio hits the ResetButton]].
* ''Anime/PuellaMagiMadokaMagica'',
** [[spoiler: Homura remembers all the different timelines because she is a TimeMaster. Every time she returned to the beginning of the GroundhogDayLoop, she was the only character who could remember what happened the last time, though Madoka was DreamingOfTimesGoneBy]].
** At the end of the series, no one remembers [[spoiler:Madoka]] save [[spoiler: her little brother Tatsuya]] and her [[RomanticTwoGirlFriendship very best friend]] because her wish made her AscendToAHigherPlaneOfExistence. Since she's now a transcendent law of the universe, she remembers everything that was, that will be, and that which can't possibly exist. In the case of [[spoiler:Tatsuya]], WordOfGod states that [[spoiler:since he's a toddler, he's too young and innocent to understand why Madoka should not exist and therefore will come to forget her once he grows up.]]
* Okarin from ''VisualNovel/SteinsGate'' has one of these. [[spoiler: John Titor wants him to use it to become the Messiah and overthrow the coming new world order.]] He calls it “Reading Steiner” which doesn't really mean anything but sounds pretty cool.
** Played more plausible than most examples since he usually gains no more than a weeks worth of memory at a time and it still disorients him immensely to the point of IdiotBall (from the point of view of other characters who don't have this ability).
** Also, not only is Okabe the only person with this effect, but he has no idea how he got it or ''why'', though it's implied it was due to a childhood illness. Many of his problems from the first half of the series are caused by not being able/willing to see the world changed, which coupled with the social skills of a turnip results in him scaring or temporarily vilifying most of the main cast. Then the KnightOfCerebus [[FromBadToWorse shows up ...]]
*** The series later explains that the ability for people to retain memories of alternate timelines is not something exclusive to Okarin. Rather, his Reading Steiner ability is just an extremely advanced form in comparison to everyone else. By bringing others to key location-points in their lives from alternate timelines, he is able to eventually trigger their memories of them.
** TheMovie explains this more and thoroughly {{deconstruct|ion}}s it. Turns out all humans have his ability, it's just far, far weaker. It's called "déjà vu." And Okabe's ability to recall different timelines slowly starts to become a case of BlessedWithSuck as the knowledge of so many alternate worlds is beginning to cause some mental breakdowns...
* Averted in ''Anime/{{Doraemon}}''; everyone, not just Nobita and Doraemon who has any relation to the Time Travel will remember the events, although this rarely happened or even mentioned. The most notable and recurring example is Nobita's grandmother who remembered everything about Nobita's multiple visits to the past.
* While not necessarily related to TimeTravel, anyone with knowledge of the Crimson World in ''LightNovel/ShakuganNoShana'' can remember the existences of people or things that have lost their Power of Existence.
* In ''Manga/FairyTail'', after the Grand Magic Games draw to a close [[spoiler:and the dragons are brought back from 400 years in the past through the Eclipse, the heroes start dropping like flies while trying to fight them. Seeing this, Ultear pulls a HeroicSacrifice by casting a spell that turns back time at the cost of the rest of her own time. It turns out this is only enough to rewind time by '''one minute'''... But it also turns out that everyone in the world is able to remember that one minute, which allows the ill-fated heroes to dodge their own deaths and predict their enemies' movements, effectively turning the tide of battle]].
* [[spoiler: Hatou]] from ''Manga/MurasakiiroNoQualia'' can share memories, experience and knowledge with her selves from [[AlternateUniverse parallel worlds]].
* In the ''LightNovel/HaiyoreNyarkoSan'' light novels, OrdinaryHighSchoolStudent Mahiro Yasaka has the extremely rare ability to perceive and be unaffected by shifts in the space-time continuum. This gets an off-hand mention in one of the first novels, but [[ChekhovsSkill comes back in a big way later]], when [[spoiler:Nyarko and Cuuko get RetGone by a bitter ex-classmate, and only Mahiro knows anything's changed, meaning he's the one who has to save the day.]] Considering how much author Manta Aisora loves referencing ''Series/KamenRider'', this may well be a ShoutOut to ''Series/KamenRiderDenO'' and its Singularity Points (see below).
* ''LightNovel/ACertainMagicalIndex'':
** Touma Kamijou's [[AntiMagic Imagine Breaker]] prevents him from being affected directly by alterations in reality, so his memories don't change when reality changes.
** The Will of the Misaka Network keeps her memories when reality changes as well. She claims it is because she exists in a state between life and death.
* Played with during the Class 3-4 arc in ''LightNovel/SundayWithoutGod''. Thanks to having left the sealed city, Alice and Dee are more aware of the GroundhogDayLoop Class 3-4 is trapped in than the other students are, but within the seal their memories are still not entirely reliable, [[spoiler:especially with Dee actively trying to prevent Alice and Ai from discovering the truth, and the seal only breaks when Alice is able to remember the entire truth about why his classmates wished to reset time.]]
* Yoshikage Kira from ''Manga/JoJosBizarreAdventureDiamondIsUnbreakable'' can [[spoiler:trap people in a GroundhogDayLoop using Killer Queen's tertiary ability, Bites The Dust. The initial activation of the ability jumps time back by one hour, and he can remember events during this hour, but after that point, time reverses whenever the target enters a conversation in which Kira's true identity is mentioned; ''these'' loops can only be remembered by the target.]]

[[folder:Card Games]]
* In ''TabletopGame/{{Chrononauts}}'', certain Identities have Ripple Effect Proof Memory, but they come from different timelines. These players win by restoring history to however they remember it. Others try to change history from our (and their) history to one which they prefer -- such as Betty, who wins by saving JFK in 1963, and Yuri, who tries to make the USSR win the Cold War.

* This was in ''ComicBook/TheAuthority'', when The Doctor (not [[Series/DoctorWho that one]]) has to relinquish his powers to one of his predecessors (one who was stripped of them for being a depraved omnicidal maniac). The old Doctor stops in the middle of the fight to point out that he can freely travel through time, threatening them with "imagine fighting someone who could shoot you as you emerged from your mother's womb or hold a pillow over your face in a retirement home." He then adds "worse still, imagine the local doctor, back when you were in high school, giving you a funny feeling you'd carry around for the rest of your natural life". He doesn't go as far as raping The Engineer (or if he does it's off-page, or has been changed in the reprinting) but the comic does take a panel to show him kissing her on the back of the neck. He asks her "Hello again, Miss Angela Spica of class 4B. Remember me?" which starts her crying and whispering "oh my god..."
* During ''ComicBook/CrisisOnInfiniteEarths'', after all the various Earths merge into one coherent history, all the superheroes who survived the transformation wake up the next day with their memories intact, though these fade in a few months, replaced with ones where they lived in the shared universe all their lives and had memories of fighting in a battle against the Anti-Monitor in 1985. The only person who actually remembers the Crisis and the infinite universes that preceded it is the Psycho-Pirate, who at the end of the series is shown to reside in an psychiatric hospital, rambling about the events of the Crisis, while everyone thinks he's mad. Later on, Psycho-Pirate's ripple-proof memory becomes a major plot point in Grant Morrison's ''Comicbook/AnimalMan'', when he [[spoiler: gains [[RealityWarper reality-warping]] powers and tries to bring back all the characters lost in the Crisis, as he's the only one who still remembers them.]]
* In the Franchise/MarvelUniverse, Bishop has occasionally ended up like this, due to doing a bit more time-travel than is really healthy… After the ''ComicBook/AgeOfApocalypse'' timeline was destroyed, and everything went back to normal, he experienced some occasional 'regression' into memories of the now-defunct timeline -- up to and including attacking Beast and Cyclops, who were evil in the other universe.
* Likewise, explained within the ''ComicBook/AstroCity'' series, as anyone jumping into the 'empyrean fire' of the time stream seems to be immune to the effects of any temporal changes. That such a thing also happens to impart the user with superpowers and would be the only way to make the local pastiche of Superman/Captain Marvel/generic hero work without a paradox is just an extra bonus. Oddly, some people in the series have at least some resistance to the Ripple Effect. A viewpoint character [[spoiler:Michael Tenicek has his wife [[RetGone erased from reality]] by an unsuccessful attempt by a villain to muck with the timestream, presented in the style of a Crisis-like event.]] He remembers the old timeline only when he dreams. [[spoiler:He is given the choice to forget, but declines the offer... and is informed that no one ever does.]]
* In the Marvel mega-crossover event ''ComicBook/HouseOfM'', ComicBook/{{Wolverine}} and new character Layla Miller are able to remember the original timeline, how things were ''before'' the ComicBook/ScarletWitch rewrote history.
** Layla is a mutant with this (and the ability restore others' pre-ripple memories) as her stated superpower.
** Wolverine actually ended up remembering ''more'' of the original timeline than he ever had before, as an unintended side-effect of Scarlet Witch's spell. She rewrote reality to give the people she cared about whatever they most desired and, for Wolverine, that meant remembering the entirety of his LaserGuidedAmnesia-filled, [[TheFogOfAges Fog of Ages]]-shrouded MysteriousPast.
** Strangely enough, Franchise/SpiderMan gets the feeling that things aren't quite right with the world and writes a journal detailing the events of the original timeline, but no reason is given for that. When the Scarlet Witch changes everything back, Spider-Man still remembers the House of M reality and nearly kills ComicBook/{{Quicksilver}}, furious about what he remembered having "lost" (a world where Uncle Ben never died, and Peter had started a family with Gwen Stacy).
* ''Franchise/TheFlash''
** [[ComicBook/{{Impulse}} Bart Allen]], the hero known as ComicBook/{{Impulse}}, Kid Flash II and (briefly) Flash IV, has a permanent version as a result of being sent from the future. On the more notable occasions where Wally West's wife was removed from time, the entire Flash lineage was erased and [[FutureMeScaresMe scary future versions of the Titans]] went back and [[TemporalParadox changed the future they came from]], and he was entirely unaffected. Bart wakes up in the 30th Century during ''Comicbook/{{Flashpoint}}'' and is still fully aware. However, being stuck 1000 years in the future leaves him almost completely unable to help with the main story. [[spoiler: Naturally he is killed off at the end of his miniseries, presumably so that no one will be able to remember the old timeline once the ComicBook/{{New 52}} came around...]]
** Hunter Zolomon has repeatedly demonstrated himself to be immune to the CosmicRetcon, likely due to his disconnection from the timestream. He first demonstrated this when he retains his knowledge of Wally West's secret identity after the Spectre wipes it from the world's minds, and second when he resurfaces in the ''Rebirth'' era, remembering his encounters with Wally prior to the New 52.
** Played with in ''Comicbook/{{Flashpoint}}'' where Barry Allen wakes up one day to find the world is completely different, and the least of the changes is that he never gained superpowers. He's the only one who remembers the previous timeline, but this memory is slowly being erased and replaced with memories of the new one. Thus it takes Barry almost the entire series to realize that [[spoiler: he's the one who changed the past in the first place, by going back and preventing his mother's murder.]] Also completely averted with the ending, in which the timeline is changed again (to one very similar to the "correct" timeline, but with some differences.) This time, no one remembers the old timeline, including Barry.
** And now in ''Comic/DCRebirth'' is the pre-Flashpoint Wally West who has been stuck in the Speed Force since the New 52 began. He remembers the past relationships, at least until he's pulled out and the old memories begin to fade or get jumbled with the New 52 timeline. While he mostly remembers the pre-Flashpoint timeline, he's also starting to remember his newer, New 52 timeline.
** Eobard Thawne returns during the ''Rebirth'' run of ''The Flash'', possessing his New 52 counterpart and overriding the latter's powers and costume. He ''only'' remembers the timeline right until the New 52 began (he died right before it), and this becomes a plot point later when he finds that his knowledge of the Flashes and their history is in need of updating.
** Jay Garrick in ''Rebirth'' is found stuck in the Speed Force, and seems to remember his history with Wally West and Barry Allen, which didn't exist in the New 52. Like Wally, his being stuck in the Speed Force seemed to allow him to view both histories, but unlike Wally, Jay doesn't ''exist'' in the New 52 timeline.
* ComicBook/TomStrong featured an aversion of this trope. His greatest adversary managed, at one point, to take over the time stream, and used some new technology to open a time gate, pulling versions of himself from all points in his life through the gate and into the timeline. He ended up with the backflow of over three hundred separate memory streams converging on his head all at once- luckily, the {{Clock Roach|es}} guardian he defeated to take over the time stream felt generous enough to send them all back, with the note that the youngest of them will have to go through every single one of the summonings and unsummonings. The mental chaos this event produces drives the villain to madness and probably leads to his downfall.
* In the infamous ''ComicBook/OneMoreDay'', Spider-Man makes a [[DealWithTheDevil deal with Mephisto]] in order to save Aunt May's life, which rewrites decades of Marvel continuity to create an alternate timeline where he was never married to Mary Jane. It's even a plot point in certain issues, where characters that knew Spidey's identity beforehand (such as the Fantastic Four) have forgotten, and only by showing his face will their memories be restored. The only people who remember Spidey's identity from the beginning are Mary Jane and his [[CloningBlues clone Kaine]], Deadpool is also hinted to remember because he [[NoFourthWall demolished the fourth wall long ago]], but he's never yet used it beyond a TakeThat.
* In ''Comicbook/ArchieComicsSonicTheHedgehog'', this comes up during the ''Mobius: X Years Later'' stories. After the timeline [[CosmicRetcon gets altered]], some handy AppliedPhlebotinum allows Sonic and several of the other heroes to remember the unaltered reality. The same AppliedPhlebotinum also allows [[TheDragon Lien-Da]] to remember as well, while [[BigBad King]] [[KnightTemplar Shadow]] is able to remember simply because of his Chaos powers, which are themselves a loose form of {{Reality Warp|er}}ing. However, in the post-''ComicBook/SonicTheHedgehogMegaManWorldsCollide'' universe, leftover residue of the Super Genesis Wave built up in NICOLE allowed the Freedom Fighters and Naugus to remember the old universe, however, as Eggman pointed out, it was only temporary and once it wore off, their memories of the old universe would fade away.
* Done in ''ComicBook/PaperinikNewAdventures'' where, after a time rewrite, a select few get occasional flash-backs to how reality was supposed to be. Odin Eidilon then checks his own memory against a backup memory he had kept in a time-proof safe to confirm his suspicions. Actually, reality was reassessing itself, showing the "true timeline" for split seconds. They simply had good enough reflexes [[spoiler: since they are robots]]. Usually to be able to remember the previous timeline you have to be the one who changed it in the first place, or the focus of the change, the latter necessitating a shock to jog their memory; anyone else has to check the Ripple Effect Proof Database.
** Also, said database, created by the TimePolice. In theory it's just a recording of history, but in practice, being kept outside of time, it's immune from alteration of history, so whenever an illegal time traveler alters it the confront with the report from their surveillance droid will alert them at once, allowing to deploy a team to restore the right timeline at once (as seen in "The Day of the Cold Sun": as soon as Lyla failed to report [[spoiler: her own destruction in the accidental nuking of Duckburg]], a team of Time Cops showed up armed to the teeth). In fact, the rewriting mentioned above was possible only due [[spoiler: a mutiny of a group of the surveillance droids themselves]].
* Humorously {{averted|Trope}} in Creator/AlanMoore's one-off "Doctor Dibworthy's Disappointing Day". The titular scientist invents a TimeMachine and tries to test it by making at first minor, and progressively more drastic, changes to the past. Each time he does, the narrative helpfully informs us that nothing changes, while the artwork shows the results of massive changes to history. Doctor Dibworthy does briefly consider that his own memories are altered as a result of changes to the past, but dismisses that idea as unlikely.
* [[TheNthDoctor The Eleventh Doctor]] demonstrates this ability in the second issue of ''ComicBook/StarTrekTheNextGenerationDoctorWhoAssimilation2'', stating that he can feel his memories changing, as until he laid eyes on Worf, he didn't know what a Klingon was, though moments before he correctly identified Worf as such without prompting.
* Notably averted in ''ComicBook/LesLegendaires''; when Jadina uses a ResetButton to erase all the events of the TimeTravel story arc in Books 5 and 6, none of the protagonists, including herself, apparently retain memory of the events. She only gets a feeling of ''Déjà Vu'' that doesn't last long.
* Played with in the case of ''ComicBook/JusticeSocietyOfAmerica'' villain Per Degaton. He's not ''supposed'' to remember his failed exploits as a ConquerorFromTheFuture because of his time machine's ResetButton, but [[GroundhogDayLoop every time]] the night before his fateful encounter with the machine takes place, he has a dream that fills him in on all of his prior exploits.
* Explicitly {{averted|Trope}} in ''ComicBook/{{Rat-Man}}'': when Valker and [[spoiler: Topin]] possessed by the Shadow create a machine capable of rewriting history, [[spoiler: Topin]] states that nobody in the new reality without superheroes will remember the change, because it will always been like that. This is then brought to the logical consequence: in the new reality Valker thinks that, had superheroes existed, his mother wouldn't have been murdered, so [[StatusQuoIsGod recreates the time-altering machine and rewrites reality so that superheroes have always existed]].
* In ''ComicBook/{{Seconds}}'', Katie can recall how everything originally happened when she fixes a mistake. [[spoiler: This is likely the result of not really using time travel to do so, but rather traveling to alternate timelines]].
* In ComicBook/MoreThanMeetsTheEye, everybody on the Lost Light has this, relative to the StableTimeLoop or twenty they've gone and caused. This appears to be ''caused'' by them being in proximity to the activation and use of the time machine in the first place, with the rest of the universe temporarily pulling to a halt.
** In ''DC Universe: Rebirth'' #1, the original Wally West appears to Johnny Thunder. His narration makes it clear that Johnny remembers the pre-Flashpoint timeline as well, including the history of the JSA, who don't exist in the New 52. As a result of his ramblings, he's been diagnosed as insane.

[[folder:Fan Works]]
* TimeTravel stories are rife in the world of ''Literature/HarryPotter'' fanfiction. One almost universal common factor is that no matter how much the timeline changes, [[{{Cloudcuckoolander}} Luna Lovegood]] remembers the old one and has no problem with the idea of multiple timelines existing.
* Ichigo has this [[spoiler: for the most part]] in ''FanFic/HogyokuExMachina'' [[PeggySue after time traveling]]. [[spoiler: The exception is he can't remember [[NonSerialMovie Senna from the first film]]. [[ForWantOfANail Since Ichigo spent all of his time after Rukia's rescue in Soul Society instead of going home]], [[RetGone she never forms in the first place]], and so he doesn't retain the memory. He doesn't know anything about her until some AppliedPhlebotinum shows it]].
** Kurotsuchi Nemu actually discusses this with Ichigo, saying that him and Aizen basically have a "shared hallucination" of the future/events and Ichigo's actions have changed the timeline pushing it into an AlternateUniverse.
* Played with in the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fanfic ''[[http://www.fimfiction.net/story/12347/make-a-wish Make a Wish]].'' When a wish-granting comet passes by Ponyville, Rainbow Dash wishes for a chance to spend time with the Wonderbolts and the next day finds herself winning tickets from a contest she knows she never entered, only to be told she visited the contest's promotional office on a weekly basis to see if there'd been a winner. In the same vein, she never even suspects the fact she's been raising her little sister Scootaloo alone for ten-plus years is the result of ''Scootaloo's'' wish. Scootaloo, for her part, is fully aware of how she changed her own history and spends time worrying about the ForWantOfANail implications and the fact she doesn't remember the life with Rainbow Dash that Rainbow does.
* ''FanFic/QueenOfShadows'': Jade remembers the way the world was before her struggle with Shendu damaged the Book of Ages and altered reality. It's currently unknown if Shendu himself remembers as well, and Jade is worried of the ramifications if he does.
* The ''WebVideo/StarTrekNewVoyages'' fan episode "In Harm's Way" treads similar ground as the ''Series/StarTrekTheOriginalSeries'' episode "The City on the Edge of Forever"; history is altered such that the Federation is fighting a losing war against a fleet of Doomsday Machines, and Kirk and his crew are stationed aboard the USS Farragut, with a Klingon first officer. Only Spock, who was engaged in studying the Guardian of Forever when the change took place, remembers the way things are "supposed" to be.
* ''Fanfic/TheSecondTry'': Shinji and Asuka returned to the past to avert the end of the world. They manage to save the world and ''[[Webcomic/AkiChansLife rewrite the timeline]]'', but their [[spoiler:and their daughter Aki's]] memories of the original events and the post-Impact world remain intact.
* PeggySue fanfic ''Fanfic/HigherLearning'' has an unusual example. One of the time-travellers is [[spoiler:Pen Pen, a penguin]]. He remembered everything when he returned to the past and he tried to use his knowledge to watch over the main characters.
* In ''Fanfic/OnceMoreWithFeeling'', Shinji retains his full memories of the original timeline, and due to Instrumentality he also keeps other people’s memories of the original events.
* "Empty Graves", part of the ''Fanfic/SorrowfulAndImmaculateHearts'' series, has a subtler variation where, once Martha Kent has taken steps to prevent a BadFuture coming about, she no longer consciously remembers the old timeline but it still leaves unconscious traces (so that, for instance, she remembers having decided that young Clark needs to learn to dissemble even though she no longer recalls that she decided this after catching a glimpse of a future in which he never had a secret identity).
* Several characters have this in the ''Fanfic/PonyPOVSeries'' for differing reasons:
** The deities all possess this, due to in their natural state existing ''outside'' time. This even includes Cadence, despite her being a young deity.
** Shining Armor, for reasons he doesn't understand, possesses this, due to being ImmuneToFate. This is one of the reasons he's one of the only ones capable of defeating Makarov [[spoiler:since his alterations to history have no effect on him. It turns out that he's this because he was inserted into the timeline to split it off from Dark World.]]
** The Doctor naturally has this, as to all his companions who have traveled with him enough. [[spoiler:Minuette has it because she's also a Time Lord. ''The Master'', using a Fob Watch, to be precise. Or rather she ''was'' before [[RetGone she fed him to the Blank Wolf]] and became her own Time Lady.]]
* In ''[[http://archiveofourown.org/works/129187/chapters/189618 The Western Sky - Series 1]]'' Ginny changes the timeline because she wants to be [[MakeWrongWhatOnceWentRight married to Harry Potter]]. Sally, his current wife, was using a Time Turner when the change took place and, due to being "out of time," consequently remembers and restores the previous timeline.
* ''FanFic/AManOfIron'' gives this to greenseers, with Jojen Reed outright telling he rather prefers the current, modified timeline to the canon one and Rickon Stark being disturbed by the facts things are not unraveling like they are supposed to.

[[folder:Films -- Animation]]
* In ''Disney/MeetTheRobinsons'', Lewis retains his memory of his entire adventure, even though through the course of the adventure, he takes several steps to prevent the film's villains from ''existing''. Logically, this would mean the entire plot of the film ''never happened'', though not addressed in the film itself. He's a ''really'' good inventor.

[[folder:Films -- Live-Action]]
* In ''Film/AboutTime'' only the person who makes the trip back in time possesses this. Tim's dad is a time traveler too, but doesn't remember the changes Tim makes.
** [[spoiler: At one point Tim travels back with his sister (who can't travel back in time on her own). When they return to the present ''her'' memory is affected (she suddenly knows she is in a different relationship in the altered timeline) but she also retains the knowlege they time travelled in the first place.]]
** In one conversation with his dad, Tim guesses that his dad may also have gone back and replayed it, and his dad confirms this. One wonders what'd happen if Tim and his dad really wanted opposite things from a conversation: would they both keep replaying it, flip-flopping the outcome, ad infinitum?
* Naturally, the ''Franchise/BackToTheFuture'' trilogy. It is a bit strange though, that while ''memory'' is proof against the ripple effect, ontology is ''not'': Marty remembers his own timeline in the [[Film/BackToTheFuture first movie]], and yet he comes close to ''fading out of existence'' as history is pushed off-track. It may be that in ''BTTF'', memory is not proof against the ripple effect ''per se'', just a bit insulated from it, and like Marty's photograph, will [[DelayedRippleEffect fade slowly as the timeline diverges]]. Or it's just a big TimeyWimeyBall.
** Marty almost fades away in the first film because he almost changes the timeline to one where his parents never got together and thus he was never born. The timeline he ends up creating by the end of the movie is one where his parents DID meet but under different circumstances and thus he WAS born, but his parents are happier. If memory and ontology were both immune to the ripple effect, then what would be left to change as a result of time travel?
** The lack of an alternate version of Marty is averted, however. It is implied that there is an alternate version of Marty in the new timeline, but Marty never meets him because Biff sent him OffToBoardingSchool. If that Marty really existed, it'd mean Marty would meet an alternate self in every reality he created.
*** One of the [[ComicBook/BackToTheFuture comics]] has Doc visiting this timeline's version of himself, lobotomised in a mental home. Doc believes that if they didn't act fast to put the timeline right, a DelayedRippleEffect would wipe himself, time travelling Marty and the [=DeLorean=] from existence.
** In the novelization of ''Film/BackToTheFuturePartIII'', it's also implied to work in the other way. Marty gets help from 1955 Doc to go back to 1885 and save the 1985 Doc. When he gets there, 1985 Doc asks him not only how he got there, but also who dressed him in such ridiculous clothes. Marty says that 1955 Doc did. At which point Doc remembers. That could just as easily be explained as Doc not really remembering (to him) a 30-year-old minor event until Marty reminded him.
* ''Film/TheButterflyEffect'': However, it should be mentioned that each time the protagonist changed the past, he received the memories of his own life (in the new timeline) up to the present. However, the memories weren't just there -- they arrived as a searing burst of information (being physically written into his brain), and co-existed with his old memories, giving him a PsychicNosebleed.\\
There is one scene where another character has ripple-proofing, despite the fact that they shouldn't; the protagonist goes into the past and impales his hands on some spikes, to give himself stigmata in the present, so he can prove to his friend he's not lying. To his friend, they seem to have just appeared, which didn't happen to any other character in the film.
* Plot point in ''Film/EdgeOfTomorrow'', where the aliens have an edge over their human foes in combat by resetting the day and being able to remember what happened during the previous time loop. Cage accidentally acquires that power and turns it against the aliens.
* ''Film/{{Frequency}}'' gives this a HandWave; after the main character inadvertently changes the past, he talks about how he sort of remembers it both ways. Though this is then dropped for the rest of the film, where he only remembers the original timeline after [[spoiler: his mother is killed in the past, and a few other changes happen from his attempts to fix that.]]
* In ''Film/GalaxyQuest'', after Jason Nesmith activates the Omega 13 device, [[spoiler: time turns back 13 seconds into the past]]. Jason alone remains aware of the fact that the person who is about enter the bridge [[spoiler:is not really Tech Sergeant Chen but actually Saris in disguise.]]
* ''Film/GodzillaVsKingGhidorah'', the only Franchise/{{Godzilla}} movie so far to feature time travel, uses this trope. After the timeline has been altered in UsefulNotes/WorldWarII so that King Ghidorah attacks Japan for decades instead of Godzilla, the main characters note the difference. Later when it turns out that Godzilla does still exist in this universe except bigger, they note they are the only ones who can identify him and realize the change in size. The filmmakers seem to have forgotten this when they made ''Film/GodzillaVsSpaceGodzilla'' and everyone acts as if the timeline never changed and Godzilla hasn't been replaced with Ghidorah, as evidenced by ''Film/GodzillaVsBiollante'' being mentioned...yet references to Ghidorah are made and Godzilla is still at the larger scale.
* Brazilian film ''O Homem do Futuro'' (The Man from the Future) has protagonist Zero accidentally going back 20 years to the prom that ruined his life. So he tries to SetRightWhatOnceWentWrong, and vanishes as history is changed, waking up back to the present day... where he became rich, but is a JerkAss and the love of his life hates him. So he goes back again, and after leading things to go back the original way he vanishes again... returning to 2011 with memories of the entire time travel ordeal.
* ''Film/JumanjiWelcomeToTheJungle'': [[spoiler:After the heroes win the game, they create a new timeline where everything is like Alex never disappeared from reality but Spencer, Fridge, Bethany and Martha retain their memories from the original timeline. In Alex's case, since it was a MentalTimeTravel, he remembers both timelines.]]
* Sandra Bullock's character in ''Film/TheLakeHouse'' seems to have this. The film is one big TimeyWimeyBall. The film could have been a knotted StableTimeLoop if there wasn't that one tree and if [[spoiler: the filmmakers hadn't gone for HappilyEverAfter in the last reel.]]
* Averted in ''Film/{{Looper}}''. Old Joe explains how his memories of the future/his past are in a constant state of flux. He remembers the circumstances under which he ended up in the past, and he remembers everything Young Joe did in the present the moment he does it...but his memories of the thirty years in-between grow cloudier due to the shifting probability of whether those events happen or not. It serves as a plot-point, with Old Joe desperately trying to [[spoiler: hang onto memories of his wife, when Young Joe gets involved with another woman]].
* Agent J has a ripple effect-proof memory in ''Film/MenInBlack3''. The actual mechanics of the effect in question are explained: you're immune to any changes in the timeline generated by alterations to an event which you were personally present at[[note]] so long as you survived the altered event[[/note]]. There are also specific symptoms of the effect: you get a headache and an inexplicable craving for "chocolatized dairy products".
* In the Disney film ''Film/{{Minutemen}}'', the time travelers have this, but the people who asked them to change the past don't. Fortunately, they thought of this, and took a video of something that was never going to happen with them to the past. Apparently, even ''inanimate objects'' have this ability!
* ''Film/ThePhiladelphiaExperimentII''. When a time travel accident changes history so Nazi Germany won World War II, the protagonist David Herdeg keeps his memories of the original RealLife timeline.
* In ''Film/ProjectAlmanac'', as the group uses the time machine at greater distances, they realize things have changed more than they thought when they suddenly can't remember several major recent events.
* Happened in ''Film/SourceCode''. The protagonist is on a mission to stop a bomb from blowing up a train. He has 8 minutes. Every time he fails (and hence dies), he is reset, still remembering what happened in the previous run. To everyone else, it's all happening for the first time.
* In ''Film/StargateContinuum'', a DelayedRippleEffect almost gets the team (minus the already-erased Teal'c and Vala) before they enter the Stargate. It turns out being in a wormhole at the time of the ripple effect makes you Ripple-Effect Proof. Who knew? Unusually, this example shows alternate versions of the man characters, except two -- one was never born, and another died a hero some time ago. A third is only ever "seen" from the wrong side of a phone line.
* ''Film/StarTrekFirstContact''. The Enterprise can see the Borg!Earth timeline, but since they're in the wake of the time disturbance caused by the Borg Sphere, they're unaffected. It's strongly implied that they'd vanish from existence had they not went through the time aperture themselves.
* The disadvantages of this are touched on at the end of ''Film/{{Timecop}}'', where the hero is surprised to learn he now has a son...[[spoiler: Although he learned his wife had been pregnant before she died in the original timeline, and he managed to prevent her death before returning to the future.]]
* ''Film/XMenFilmSeries''
** ''Film/XMenDaysOfFuturePast'':
*** Wolverine is told up-front that he (and only he) will remember the BadFuture should he succeed in changing history. [[spoiler: In the end, he wakes up in the "good future" with his memories diverging from real history since it was changed in 1973.]]
*** Professor X does have some memories of the original time line since his younger version linked to the original time line version through Logan. After Logan sees all the reset changes, Xavier tells him "they have a lot to talk about."
** In ''Film/Deadpool2016'', the titular character, due to his NoFourthWall nature, can remember everything that's happened in the movies, even the stuff that was erased by {{Cosmic Retcon}}s.

* Time travel is used several times in ''Literature/{{Animorphs}}'':
** Book 11 has Jake, the narrator, being the only one who remembers the alternate timeline. This is explained as [[spoiler:him dying in the alternate timeline, causing his two consciousnesses to snap together and allowing him to undo it.]]
** Explicitly referenced in another book in the series, when [[SufficientlyAdvancedAlien the Drode]] first "restores" the Animorphs' memories in a way that lets them still remember the last five or so minutes of conversation but ''not'' any other details about the world in which they now live, then mentions that their memories will be "buffered" as they follow Visser Four through history. The Time Matrix also seems to confer this ability on to everyone who uses it (at least for changes they make using the Time Matrix), including Visser Four himself.
** Cassie is shown in Megamorphs #4 to be a temporal anomaly who has this ability by default--if her timeline is altered, she gradually becomes aware of the discrepancy and subconsciously causes the alternate timeline to fall apart.
* Creator/RobertAHeinlein's ''Literature/TheCatWhoWalksThroughWalls'' has an incident where the protagonist is told a nasty event from his past has been removed, thanks to time travel. He protests that he still remembers it, but this is explained as "a memory of a memory", which will fade.
* The [[Literature/TheWasteLands third book]] in ''Franchise/TheDarkTower'' series subverts this. Roland is going insane because he was remembering two timelines, one where [[spoiler:Jake died]], and one where he didn't. [[spoiler:Jake was having an even worse time about it.]]
* In ''Literature/DirkGentlysHolisticDetectiveAgency'', time is altered to destroy most of Coleridge's poem "Kubla Khan" (which now ends at the line "And drunk the milk of paradise"), in consequence preventing a murder and the retroactive destruction of humanity, as well as introducing a composer named Johann Sebastian Bach. Only the time-traveling main characters remember the original reality.
* Intentionally invoked in ''Discworld/NightWatch''. Thanks to [[TheoryOfNarrativeCausality narrativium]], history is mutable and subject to popular perception, so it doesn't matter if Vimes' memories of the "original" version are different as long as events play out roughly the same.
* This plays a big part of the plot of ''Literature/AGameOfUniverse'', as the protagonist has not retained his memory, only occasional "afterimages" he can see with magical vision. He doesn't realize any time travel is happening until the person responsible shows up and explains that the only reason the protagonist is alive is because he's been hitting the ResetButton every time something goes wrong.
* In ''The Golden Spiral'', only Abby remembers how things were "supposed" to be after[[spoiler: Zo starts messing with her past- erasing her best friend, her sister her father, from her life.]] explained because she's been "outside" of time. she can also sense when he changes something. later she learns that she can "fix" someone in reality( the can't be altered) and restore their ' true' memories by [[spoiler: taking a real photograph- not digital, but film.]]
* {{Justified|Trope}} by Chronos in the ''Literature/IncarnationsOfImmortality'' series. As the Incarnation of Time, him and his memory would be impervious to any ripple effects. (Within reason: He isn't allowed to affect the past in a way that would prevent him from becoming Chronos.)
* In ''Literature/JohnDiesAtTheEnd'', the LivingShadow monsters regularly jump around through time and change things for sinister, unknowable reasons. However, random people end up with memories from before the timeline was changed. It's played for horror; it's made clear that there was a third member of the AdventureDuo who got [[RetGone Ret Goned]], and the love interest in the first book has only one hand - which, we discover, was the result of a shadow grabbing her hand-that-she-had-always-lost in the second book.
* In ''Literature/JohnnyAndTheBomb'' everybody but Johnny forgets their time travel experiences, although Kirsty remembers them again after finding a piece of physical evidence.
* In ''Literature/TheLatheOfHeaven'', George Orr is the only one who knows reality has changed. That makes sense, as his dream causes it. It is also discovered that anyone in the room with him when he is hypnotized into dreaming a change also knows it. That makes slightly less sense, although since his subconscious is involved and the method used is not machine based, it certainly is possible. Even though other people with him can know, they are still not sure it happens unless he reminds them or it is a major change [[spoiler:(like 90% of the population dies)]].
* The eponymous Nobody in ''Nobody Gets the Girl'' is a product of this for most people when they experience this fade away. But the limitations are he can't be seen by anybody who doesn't believe he is there, and he can't move objects when he is being observed by someone who can't see him. But he can be observed by video cameras.
* While it covers dimensions more than time, all Travelers in ''Literature/ThePendragonAdventure'' retain their memories of how their worlds used to be. Their acolytes are the same. This is a good thing, because starting from around the seventh book of the series, the world begins to change ''severely''.
* In Creator/RayBradbury's ''A Sound of Thunder'', several time travelers to the past realize that they have changed history when they return to the future and notice changes that no one else recognizes.
* In ''Literature/TheStainlessSteelRat Saves the World'', Ripple Effect causes your memories of the other timeline to change rapidly. If you don't exist in the present timeline and you forget who you are, you fade away! The [[SpacePolice Special Corps]] created a countermeasure in the form of a device you stick on your head that [[HeroicWillpower reminds you of who you are every few seconds]] to keep you from vanishing outside your own timeline. Since the time machine he was using to SetRightWhatOnceWentWrong could only carry one person (him,) Jim took several other scientists' devices to temporarily overwrite himself!
* In ''Literature/StarTrekDepartmentOfTemporalInvestigations'', the titular department keeps records protected by phase discriminators, shielding the data from alterations in the timeline. Although the agents themselves will have no knowledge of the previous history, they can research their own files to determine if changes have been made. In the novel ''Watching the Clock'', there's also a subplot that takes two of the protagonists to a PlaceBeyondTime, leaving their memories of another character intact when she suffers a RetGone.
* In the concluding trilogy of the ''Literature/SwordOfTruth'' saga, a spell called Chainfire erases almost everyone's memory of Kahlan, but Richard is protected because he was holding the Sword of Truth when the spell was cast. This is implied to be one of its original purposes, besides just being preternaturally sharp and conferring the skills of past wielders on the current wielder. Ultimately, the Boxes of Orden are the only way to repair the damage, and that was their original purpose. [[spoiler: And the Sword of Truth is the key to the Boxes of Orden, making ''the'' counter to the Chainfire spell. Sword of ''truth'', indeed.]]
* {{Inverted|Trope}} in ''Literature/TempestANovel''. Jackson remembers the new timeline when he jumps, but the original timeline never changes.
* John Barnes's short story ''Things Undone'' varies this depending on the size of the changes made. If something small changes, certain antisocial people will only remember the way the world used to be, and everyone else will only remember what it becomes. It turns out a big change [[spoiler:initially leaves those antisocial people with conflicting memories. If they become more social, integrating themselves into the flow of events, they'll wind up with both sets of full memories. If they stay withdrawn, however, the universe will eventually erase ''[[{{Unperson}} them]]''.]]
* Used to blackmail the title character in the ''Literature/ThursdayNext'' series when her husband is [[UnPerson "eradicated"]] by the villains, and she is the only person who remembers him. Played with a lot along the way. There's even a ''therapy group'' for other people in this situation. (Everyone else just thinks they're insane.)
* Creator/RobertSilverberg's ''Up the Line'' discussed this and other temporal oddities fairly well.
* In ''Literature/{{Xanth}}'', Lacuna [[ChangelingFantasy wishes for a more interesting life]], changing a big chunk of history in the process, but only she and a handful of others remember this.
* One recent short story featured a American sniper who is equipped with an experimental time machine sent on a mission to kill Osama bin Laden before 2001, [[HitlersTimeTravelExemptionAct comes back and finds the situation]] ''worse'' (without bin Laden inspiring a spectacular, but limited, attack, the terrorists who did launch an attack were more careful and the result far greater). So he tries again, going a little further back in time, and the situation is even worse. So he tries again. And again, and again. After offing Mohammed didn't work, he's finally trapped in 1st Century Palestine when his time machine breaks after trying to kill Pontius Pilate.
* The time-traveling protagonist of Ward Moore's novel ''Literature/BringTheJubilee'' accidentally ends up changing the outcome of UsefulNotes/TheAmericanCivilWar from a Confederate victory to our own time-line. He remembers the previous history, but is stranded in our version of reality and lives of the rest of his life here.
* In Creator/RebeccaLickiss's ''Literature/EccentricCircles'', characters can remember what existed before it was rendered RetGone by the rifts.
* The Creator/DeanKoontz novel ''Lightning'' has a complicated example. [[spoiler: The traveler goes into the future and falls in love with a crippled woman. He then goes to her past (still his future) and prevents the crippling incident from happening; thus the later future that he visited no longer exists. He protects her in this way several times and eventually arrives at the timeline in which most of the book takes place, but he can still tell her about all of the other timelines that he visited.]]
* In ''Literature/{{Pact}}'', which is filled with creatures that toy with the memories of others, Isadora the RiddlingSphinx is proof against most memory manipulation, as remembering is part of what her kind was designed for. She can even stand against an effect that renders the person it hits an {{Unperson}}; though she'll usually lose a good amount of information about them personally, she retains enough to put the pieces together and describe their basic personality.
* In the ''Literature/YoungWizards'' series wizards can change the past ''without'' TimeTravel, by magically invoking a RealityBleed from an AlternateUniverse where the past worked out differently; only wizards will remember what the past used to be like. This is very useful for maintaining the {{masquerade}}. Unfortunately this means if the said thing involves a wizard dying, that specific part is irreversible.
* ''Franchise/StarTrekExpandedUniverse'':
** In Creator/PeterDavid's novel "Q-Squared", an insane Trelane (actually a fledgling Q who merged with a Primordial Chaos), decides to destroy existence by merging several TNG timelines into one. Trek Prime is of course the 'prime', but there's also a track where Jack Crusher never died (Picard is his Number One) but Wesley died as a child (resulting in a Picard/Beverly affair), and another track from the "Yesterday's Enterprise" universe, except in this track the ''Enterprise''-D reaches the ''Enterprise''-C too late, and the C crew is already dead. They scuttle the ship so the Klingons don't get it and keep going. The downside is that when the Federation-Klingon War Picard encounters Lt. Worf (and later, an alt-universe special forces Klingon Empire Worf) during a time track overlap, it ends badly.
** A particularly convoluted example from a recent novel involved Scotty going back in time to save Kirk from "death" on the ''Enterprise-B''. Since Kirk wasn't in the Nexus to be pulled out by Picard, the ''Enterprise-D'' was destroyed, and the Borg succeeded in changing history in ''First Contact''. In the new timeline, only Scotty (and an accomplice?) recall the original timeline -- and they're the only non-assimilated humans. Presumably the Borg know, but they aren't talking.
* ''Franchise/DoctorWhoExpandedUniverse'':
** In the ''Literature/NewSeriesAdventures'' novel ''[[Recap/NewSeriesAdventuresEnginesofWar Engines of War]]'', when people are erased by the Daleks Temporal Weapons memories are retained but people can't put them together. However, the Doctor knows what has happened.
** In the ''Magazine/DoctorWhoMagazine'' short story "Brief Encounter: A Romantic Evening", the Brig and Doris have a partially ripple-proof memory; the more they look at their wedding photos and see that the Doctor was there, the more they remember that happening, but they ''also'' remember that they used to remember it differently.
** Similarly, in "Literature/ContinuityErrors", Andrea can sense that her backstory used to be different before the Doctor started mucking about with it.
* In ''Literature/ElevenTwentyTwoSixtyThree'', history can be altered using a time portal called the Rabbit Hole, but the time traveler will always remember history the way it was before. Additionally, the Rabbit Hole emits some sort of radiation which causes the memories of people near its openings to be fully or partially shielded from timeline changes.
* In ''Literature/TheEndOfEternity'', all the workers of the titular organisation are wearing a special device when they might get caught up in a reality change.
* At the end of Creator/IsaacAsimov's "Gimmicks Three", a man travels to the past to the point where he signed a DealWithTheDevil. He himself has no memories outside of a vague uneasy feeling which caused him not to sign. However, demons are not affected by such things, so the one who tempted him is very upset... and so are his superiors going to be once he gets home.
* In ''Literature/ThreeDaysToNever'', a man travels into the past to set right an event that destroyed his family and his happiness. The instigating event is averted, and the timeline changed, but he can't bring himself to believe it because he still remembers the bad timeline, and keeps trying by increasingly extreme methods to fix what has already been fixed.
* ''Literature/{{Mindwarp}}'': The kids notice the changes they make to history, particularly at the end.
* ''Literature/TheGuardiansOfTimeTrilogy'' features a secret war between two factions of time-travelers, the Order of Chaos, who want to change history and almost always for the worse, and the Guardians of Time, who try to preserve history. Only the Guard and the Order remember history as it was when they were recruited, so after big changes it's possible to identify them as the only people being weirded out.
* In ''Literature/PastwatchTheRedemptionOfChristopherColumbus'', only the trio of time travelers remember anything of their original reality, in large part because [[spoiler:their reality disappeared the moment they jumped into the past, since history is changed instantly]]. [[spoiler:They do leave a written record of their timeline to the people of the new timeline they create]].
* ''Literature/AllOurYesterdays'' averts this, as Em has no memory of her 14 past escape attempts besides a note written in her own hand.
* The White Queen in ''LightNovel/TheUnexploredSummonBloodSign'', due to being the strongest being in existence with power over (among many other things) time. When [[spoiler:Kyousuke]] travels back in time to prevent someone's death, she remembers it all [[spoiler:and congratulates him. The only other people to remember are Kyousuke and the person who was saved]].

[[folder:Live-Action TV]]
* ''Series/{{Angel}}'', of the eponymous vampire-detective series, had an episode in which he dealt with the Oracles (DeusExMachina disciples of the PowersThatBe) to have a day undone ''and'' so that he was the only one who had memory of the events. In ''After the Fall,'' there's a ResetButton, but ''[[SubvertedTrope everyone]]'' in LA remembers the HellOnEarth. Eventually, most people not part of the {{masquerade}} become convinced that it was just a SharedMassHallucination.
* ''Series/{{Arrowverse}}'':
** ''Series/TheFlash2014'':
*** In "Out of Time", Barry accidentally goes so fast that he goes back in time to one day in the past. At first, Barry is the only person who remembers the events of "Out of Time", until "The Trap" when it is revealed that [[spoiler: Cisco]] has dreams about the AlternateTimeline [[spoiler: in which Harrison Wells kills him. In the season finale it's further revealed that the reason why Cisco remembers this is because he is a metahuman.]]
*** As time travel becomes increasingly frequent in the series, Ripple Effect Proof Memory is usually the norm. The one exception is in the Season 3 premiere ''Flashpoint'' in which [[spoiler: Barry gradually starts to lose memories of his original timeline, the more he uses his speed in the Flashpoint timeline. Once the Flashpoint timeline is undone and a new CloseEnoughTimeline is established however, Barry retains his memories of the original Season 1/2 timeline and of the months he spent in the Flashpoint timeline, but doesn't remember the unfamiliar aspects of the new timeline, such as the death of Cisco's brother Dante or the new CSI Julian Albert whom he's supposedly been sharing a lab with for the past year.]]
*** The Season 3 villain Dr. Alchemy has effectively weaponized Ripple Effect Proof Memory. [[spoiler: He has the ability to not only reawaken the memories of people's lives in the alternate Flashpoint timeline, but also restore the metahuman abilities they had in that timeline. This is actually revealed to be Savitar's doing, as Alchemy is merely his conduit to the real world (Savitar is trapped in the Speed Force).]]
*** The show has an interesting twist with TheMultiverse. Apparently, changes on one Earth don't propagate to others, even if the timelines intersect at some point. So, when Harry and Jesse return from Earth-2, they also start noticing changes, and Harry immediately realizes the past was changed on Earth-1.
** On ''Series/LegendsOfTomorrow'', the "Legends" exist mostly outside the time stream in their craft and are thus immune to changes that might happen to it. They can thus see such "aberrations" and fix them before they become permanent.
*** During a trip to 1987, Martin Stein tells his younger self to make more time for his wife than only being about his work. Stein is soon hit with flashes of a strange woman he worries might be a new love. When he comes home in 2016, he finds the woman is Lilly, his daughter. As far as everyone else (including Barry Allen) is concerned, Lilly has always existed but Stein has no memory of her at all.
*** During a crossover, Caitlin Snow sees Stein and Lilly talking, notices how Stein isn't picking up on Lilly's references to the past and realizes something is wrong. Stein reveals the truth and how he intends to "correct" this by finding a way to erase Lilly as she should be. He defends himself on how the woman is a stranger but a horrified Caitlin points out that as far as Lilly herself is concerned, she's a woman not understanding why her loving father that she's always had a close relationship to is freezing her out.
*** Once Stein resolves not to erase her however, he suddenly starts getting the memories of raising her even though he technically wasn't there suggesting that after her presence in the timeline "solidified" by him not changing it, his memories caught up.
*** Averted in "[[Recap/LegendsOfTomorrowS3E4PhoneHome Phone Home]]", where Ray vanishes off the bridge of the ''Waverider'', when his past self is killed in 1988. Ray reappears as soon as the ship travels to the day before young Ray's death, as the events haven't yet solidified to make themselves permanent. Ray's own memories remain unaffected, despite his younger self experiencing multiple changes, including meeting his future self (although Adult!Ray never actually tells him who he is, but the Atom suit might have served as Young!Ray's inspiration to create it in the future). In addition, there appear to be no records of [[spoiler:the Dominators coming to Earth between TheFifties and TheNewTens, but it's clearly stated that the Dominator Queen came in a timeship, so the past did change slightly. Besides, Agent Smith isn't likely to leave any records of his failure]].
*** While the Time Bureau is supposed to exist outside of time to solve anachronisms, it appears they can be prone to being hit by changes in history. In one episode, the Legends discover that, thanks to being inspired by a talking doll named Beebo, the Vikings conquered all of North America. Talking to Ava on what's meant to be Christmas, Sara is struck when Ava refers to a "Beebo's Day miracle." Seeing her reaction makes Ava realize that's the anachronism ("never felt right"). Later, the Legends think they've solved it by burning the doll...but then Ava refers to it as an "Odin's Day" miracle and they realize things are still off.
* ''Series/{{Charmed}}''
** When Cole changes the past, with the help of the Avatars, to ensure his conquering of Pheobe's heart (well [[GoneHorriblyRight not really]]), Paige "accidentally" sneezes in the middle of the ripple effect, ending up in the alternate present where everyone else forgot about her. They were actually aiming to remove her from continuity, and it technically worked, but her presence there [[spoiler:destroyed Cole for good...until he came back, at least.]]
** Another example: In the first season finale, ''Déjà Vu All Over Again'', a demon repeatedly resets time to try to kill the Charmed Ones. Phoebe's power of premonition lets her retain some memories from each timeline, eventually remembering enough to defeat the demon.
* ''Series/DoctorWho'': Like time travel itself, retaining memories of different time lines depends on the direction of the TimeyWimeyBall.
** [[Recap/DoctorWhoS1E6TheAztecs "The Aztecs"]] argues that you can't change the past anyway so the situation would never come up in the first place.
** In [[Recap/DoctorWhoS2E9TheTimeMeddler "The Time Meddler"]], the Doctor's companions suppose that, should the Monk succeed in changing history, their own memories would instantly change. While this might seem to exclude the Doctor from this trope, the balance of evidence points the other way, and there's no way for the companions to be doing anything more than guessing.
*** Also averted in the same episode - Reading through the Monk's journal, they discover Leonardo da Vinci was given the ideas for his flying machines from him.
** The first revival series stated that the Time War was [[Recap/DoctorWhoS27E3TheUnquietDead "invisible to lesser beings, but devastating to higher forms."]] Thus, highly evolved species, particularly the temporally active ones, have ripple-proof memory. Comments by Creator/RussellTDavies explicitly name the Time Lords, Daleks, Gelth, Nestene Consciousness, and the Forests of Cheem as "higher beings". In [[Recap/DoctorWhoS30E12TheStolenEarth "The Stolen Earth"]], a representative of the Shadow Proclamation explains that, in the wake of the Time War, the lesser races only know of the Time Lords at all from "legends passed down from the higher beings".
** [[Recap/DoctorWhoS29E13LastOfTheTimeLords "Last of the Time Lords"]]: In what is known to Whovians as [[spoiler:[[http://tardis.wikia.com/wiki/The_Year_That_Never_Was The Year that Never Was]]]], characters aboard the [[spoiler:''Valiant'']] experience this because of their proximity to the [[spoiler:Paradox Machine]]. The Doctor describes it as being in "the eye of the storm".
** [[Recap/DoctorWhoS30E16TheWatersOfMars "The Waters of Mars"]] involves a multiple-memory version on the Doctor's part: After altering history, he visualizes [[RippleEffectIndicator newspapers changing]] (implying new memories of new headlines) while still not forgetting what he himself had done. The Tenth Doctor explained to Donna in [[Recap/DoctorWhoS30E2TheFiresOfPompeii "The Fires of Pompeii"]] that, being a Time Lord, he can see multiple possible outcomes at once. Remembering the ones he changed isn't that much of a stretch.
** In [[Recap/DoctorWhoS31E5FleshAndStone "Flesh and Stone"]] it is explicitly stated, first through events, and later through dialogue, that a time traveling human gets ripple-proof memory too. "You're a time traveler now, Amy. Changes the way you see the universe. Forever. Good! Isn't it?"
** [[Recap/DoctorWhoS31E9ColdBlood "Cold Blood"]] states that a human's ripple proof memory applies only to timeline changes from outside their own ''personal'' timeline, which is how [[spoiler: Amy forgets about Rory when he's 'eaten' by one of the time cracks. He's a big part of her life and then he goes missing.]] There's a further complication: if a change to history undermines a time traveller's own ''personal'' history, they are only partially protected: the relevant memories will change, but the traveler can resist this through concentration. The traveler in question fails to resist the change, so it is not clear that this ability is anything more than theoretical.
** [[Recap/DoctorWhoS31E13TheBigBang "The Big Bang"]] adds yet another wrinkle: growing up near a crack in time can do unusual things to someone's memory. If they end up having their personal history changed, the original memories will still be present, buried in their subconscious. This effect remains even if they become a time traveler. The effects of proximity to a time crack are all-but-confirmed in [[Recap/DoctorWhoS32E13TheWeddingOfRiverSong "The Wedding of River Song"]], where Amy is again able to retain memories of timelines that never were.
** One of the DVD-only extra scenes from the Moffat era confirmed what many fans had previously thought was implied by on-screen material: Amy Pond, whose timeline has undergone a particularly large number of retrospective rewrites both deliberate and accidental, can remember '''all''' of her alternate pasts.
** Going along with having one's personal history changed, [[Recap/DoctorWho50thASTheDayOfTheDoctor "The Day of the Doctor"]] features three Doctors meeting and pulling off a combination of ScrewDestiny and TrickedOutTime to prevent what they see as their greatest failure. Their meeting and actions cause the timelines to go out of sync, causing only the "oldest" of the three Doctors to remember events. Assuming "The Curator" is indeed a far-future regeneration, then Eleven, the oldest of the three, loses memories as well.
** In [[Recap/DoctorWhoS34E7KillTheMoon "Kill the Moon"]], the Doctor describes the potential hatching of a large alien from the Earth's moon as a "grey area" in history, where he doesn't know the outcome. After the situation is resolved, he's asked what effect their choices will have, and the Doctor closes his eyes and meditates for a moment before answering, clearly using some kind of Time Lord ability to see how the timeline has resolved itself.
** In the Zagreus arc of the Creator/BigFinish ''[[AudioPlay/BigFinishDoctorWho Doctor Who]]'' audios we meet the the Neverpeople. These are Gallifreyan criminals sentenced to removal from history. They retain their memories of the timeline that had been theirs, while the rest of the universe -- including the people responsible for their removal -- have no recollection of them. One strange side effect is that the Time Lords believe that this particular method of execution has not been used in eons, since, in the resulting timeline, its victims never existed in the first place. The problem is that there ''are'' records resistant to the changes imposed by the chamber, and when the person who has routinely authorized its use hundreds if not thousands of times has a good look at them, she's so overcome by horror and guilt she enters the chamber willingly.
* In ''Series/TheMinistryOfTime'', the Ministry is able to detect people attempting to change history, and act accordingly. However, when history is changed successfully, only some people remember the initial sequel of events - and the bigger the change, the smaller the number of people that remember. For example, in "Cambio de tiempo", after King Philip II of Spain takes over the Ministry by force in order to ensure the Armada Invencible wins against the British and then ensuring the Spanish Empire never falls, only Alonso, Amelia and Julián remember, as they were on a mission when the events changed.
* ''Series/{{Eureka}}'' explores this to great effect several times. First, a season finale involves Jack traveling from the future to prevent all of reality from unraveling due to [[spoiler:Henry previously going back in time to save his lover]]. In the following episode, he tries to ensure that his memories of his happy life with Alison come true, but inadvertently puts her off with his familiar attitude. Also, he notes that events are already changing, so the same future will no longer occur. Henry uses a device to erase Jack's memories of the future to spare him the pain, while keeping his own memories (of a slightly different future) intact. Then there's a whole season devoted to the main characters coming back from the 40s with Dr. Grant (who hitched a ride back with them) and seeing the changes made to Eureka. All of them remember the old timeline and try to keep quiet, as Eureka actually has protocols for just such an occurance. Henry is now married. Fargo is the head of Global Dynamics (partly thanks to his grandfather never having been frozen in the past in this reality). Alison's son is no longer autistic. Jack has never broken up with his girlfriend. Notably, the original timeline never gets restored, although Grant tries to alter it once again to no avail.
* In ''Series/{{Frequency}}'' Raimy Sullivan is the only one who sees how the present changes due to her father Frank affecting things in 1996 (the two linked by talking via a ham radio). Raimy remembers the old timeline but now has memories of this new history. However, they're not instant; it takes being told a body has been identified as her mother for Raimy to "remember" her mom vanishing in 1997.
** This becomes a major plot point in the episode "Seven Three" when Raimy investigates a crime connected to a shooting from her very first day on the force. She remembers the original timeline where a suspect was killed when her training officer was Stan Moreno. however, Raimy also now remembers that in the altered timeline, Frank was her training officer and the suspect was arrested alive. She's thus able to use both sets of memories to solve the crime.
** Played for laughs in a later episode when Raimy meets a cop from another district. She's professional, not noting his smile. When he says "you never called me back," Raimy is confused...then has flashes of "memory" of the two having a steamy one-night stand a few weeks earlier.
* The fourth season of ''Series/{{Fringe}}'' [[spoiler:is largely about exploring the implications of this concept. First with the adult version of Peter recorporealizing in an altered timeline where he died as a child, then with Olivia recovering her memories from the prior timeline at the expense of the ones that correspond with the current version of reality.]]
** The observers were also always this way.
** In season 5, [[spoiler: Nina Sharp, and then Walter Bishop, regain their memory of the former timeline.]] In the season finale, [[spoiler: Walter and Michael become the only characters to remember the observer invasion, but get displaced in time.]]
* Audrey Parker of ''Series/{{Haven}}'' is immune to the cursed powers of the town's residents, meaning that when reality goes sideways (versions so far include GroundhogDayLoop, RetGone, and ButterflyOfDoom), she'll be the only one to notice things aren't normal. The cast have learned to pay attention when she tells them about it.
* In ''Series/{{Heroes}}'', "Five Years Gone", Future Hiro remembers the timeline where Claire wasn't saved, but nobody else does. Interestingly, because Claire's survival is kept a secret from Future Hiro, he doesn't notice a difference between the timeline in which Claire was killed and the one in which she wasn't. Because of this, it's debatable whether he has Ripple-Proof Memory or not - because there's no difference, we wouldn't know if his previous memory was overwritten as soon as he sent Peter to save Claire.
* ''Series/{{Journeyman}}'': A number of episodes deal with Dan himself, such as when he meets his own father on the day the latter planned on leaving his family. Dan convinces him to talk to his sons about it, so they don't end up blaming themselves in the future. When Dan goes back to the present, he asks his brother about that night and finds out that their father did indeed explain everything to them before leaving. Additionally, when Dan accidentally leaves a digital camera in the past, he comes back to find that not only has computing technology skyrocketed (nanotech is ubiquitous), but his son is now a daughter. He ends up restoring the timeline, despite his wife's objections. Luckily for him, she doesn't remember anything.
* ''Series/KamenRiderRyuki'': All Kamen Riders recruited by Shiro Kanzaki [[spoiler:can have their memories erased when Kamen Rider Odin performs his Time Vent move]]. Since Shinji just stumbled onto his [[TransformationTrinket card deck]], this makes him immune.
* In ''Series/KamenRiderDenO'', the Singularity Points like protagonist Ryotaro don't just have this, they have Ripple Effect Proof '''Existence''', meaning that they can exist outside of time and changes to the timeline don't affect them at all. This is a major plot point in several parts of the show, most prominently [[spoiler:the mystery behind Yuuto Sakurai, who disappeared one year before the show and who has vanished from the memories of everyone who knew him - except Ryotaro, who is quite shocked when a teenager claiming to be Sakurai appears about halfway through the show as a rival Kamen Rider.]]
** To put a fine point on it, [[TheMovie movie]] villain Gaoh tries to kill Ryotaro, but because he's a Singularity Point, the only way to off him and make it stick is to ''[[TheresNoKillLikeOverkill erase the date of Ryotaro's birth from history]]''.
* In ''Series/LegendOfTheSeeker'', [[AWizardDidIt Zedd]] tries to cast a spell to "de-program" Cara, but it backfires and results in a new timeline caused by Cara never becoming a Mord-Sith and, thus, not leading the Mord-Sith and [[BigBad Darken Rahl]] to Richard as he was performing the Boxes of Orden ritual. Richard and Kahlan were able to complete the ritual and make the known world [[MoreThanMindControl loyal to Richard]]. Richard becomes rules of [[TheEmpire D'Hara]] with Darken Rahl as his loyal advisor. Everything is great, as Zedd appears to be the only one who remembers the original timeline. Then it turns out that [[TheDevil the Keeper]] remembers it as well, and orchestrates to break the power of Orden. Luckily, Zedd is able to get a CloseEnoughTimeline by using the same spell on another Mord-Sith (thus, undoing the first casting).
* In ''Series/{{Misfits}}'' Curtis has the ability to reverse time when experiencing feelings of deep regret to a point that he could change events with the knowledge of what's to happen gained.
** In series 3, an old man uses Curtis' power to back in time to kill Hitler. He fails, which results in Hitler winning the war and Britain being under Nazi control in the present. Even though he changed history, he still remembers the original timeline. The power later gets passed onto Kelly who uses it to fix the man's mistakes and return everything to normal. Despite that timeline no longer existing, Kelly still retains her memories of that universe.
* Used in ''Series/MysteryScienceTheater3000'' episode 821 "Time Chasers". Crow, attempting to help Mike, goes back in time to keep him from getting stranded in space. When he returns, he learns that instead of Mike, he's partnered with his chain-smoking, beer-swilling Jerkass brother Eddie, who's whipped Servo into a quivering yes-man; only Crow remembers the original timeline, which he eventually restores.
** The funniest part is that Eddie doesn't doubt him at all. He just gets pissed that Crow thinks their timeline "sucks".
* Averted in ''Series/MythQuest''. It is possible for the characters to travel into a myth and act it out, including a different ending. If that happens, everyone in the real world remembers the myth differently. While they don't remember what the myth was, they do remember that they changed it.
* In "A Stitch in Time," an episode of the revived ''Series/TheOuterLimits1995'', an already-unbalanced scientist uses her time machine to go back and execute notorious serial killers before they hurt anyone. Each time history changes, and she remembers each and every change, driving her crazier and crazier. In the end, [[spoiler: she (and a homicide detective following her murders) go back in time to save her younger self from the sexual assault which originally caused her problems. The scientist loses this (having essentially erased herself), but the detective gains it and realizes that her best friend was killed by one of the serial killers whom the scientist had no motivation to kill in the current timeline. The detective then starts killing serial killers...]]
* In the ''Series/PowerRangersTimeForce'' episode "The Legend of the Clock Tower", Wes tells Katie the story of Walter, the man who built the clock tower, and how he was too timid to stand up for the woman he loved, resulting in him living his life all alone. After seeing Walter's ghost, Katie is pulled back in time, and helps Walter win his love's affections. She then wakes up in her bed, leaving her to wonder if it was AllJustADream. But when she reminds Wes of the original story, he insists that he told her it happened the way she caused it to, and that Walter lived happily with his love.
* In ''Series/{{Primeval}}'' series 2, Nick and Helen Cutter are the only ones who can remember [[spoiler:Claudia Brown]]. Later, [[spoiler:Jenny]], the alternate version of [[spoiler:Claudia]], finds a photo of [[spoiler:her]]self that [[spoiler:she]] doesn't recall posing for. [[spoiler:She]] realizes that everything Nick said was true.
** Unusually, the altered timeline stays altered. By the time the latest season rolls around, the only people who remembered the original timeline [[spoiler:are dead]]. Then again, it's been a long time since anyone cared about this. Even Nick stopped trying to change things and accepted the new reality.
* Inconsistently subverted on ''Series/QuantumLeap,'' where sometimes Sam remembers the unaltered timeline, and sometimes -- as in the case of one change that resulted in his earlier self marrying the girl that initially got away -- he doesn't. Some of this can be {{handwave}}d away with his "swiss cheese memory", but not all of it. The bulk of evidence suggests that if Sam's memory is changed at all, the changes only occur when he leaps. Al, however, always seems to remember the old timeline -- that is, if he hasn't been erased and replaced by Roddy [=MacDowell=], at least. It helps that he has Ziggy.
* ''Series/RedDwarf'':
** Rimmer and Holly display this ability in the episode "Timeslides".
** In "Angels & Demons", Lister mentions having "played pool with planets" as a point of reference for the remarkability of his first taste of an edible pot noodle. However, according to Kryten's explanation at the end of "White Hole", he shouldn't have been able to remember that. [[RuleOfFunny But that's okay.]]
* ''Series/TheSarahJaneAdventures'': In the episode "What Ever Happened to Sarah Jane?", an alien artifact bestows this power on whoever holds it at the "time" of the Ripple Effect.
* Parker, the hero from ''Series/SevenDays'', was picked by Project Backstep for his high tolerance for pain and a photographic memory. He would be briefed on the event that needed to be changed and sent back to change it. Though neither he, nor other characters from the series have this ability. It ''did'' happen to a kid where the alien spacecraft went through a ''plane'', who could remember the past seven days. Parker on the other hand, if he's not the one piloting the machine, forgets like the rest of them. This was actually the plot point of one episode, where Parker is about to be sent back in time, when he spits out the awful tea Olga gives him on the controls, causing a short which kick-starts the Backstep with only his duffel bag in the Sphere. Amazingly, the Sphere ends up in the same place 7 days prior, but all they find inside is the bag with a key (an actual key). They have no idea what needs to be stopped, so Dr. Mentnor re-enlists the help of a psychic whom he used once to try to resolve a hostage situation (the failure drove the little girl to a mental hospital). After touching the key, she starts getting glimpses of the future 7 days. With her help, the crisis is averted, although she does warn Parker to lay off Olga's tea.
* In ''Series/{{Smallville}}'', Clark travels backwards in time at least three times (once with a [[MagicFromTechnology Kryptonian Crystal]] to save Lana's life, once with the future Legion of Superheroes' ring to [[ResetButton undo]] his revealing to the world, and once to save himself as a baby in Krypton), and always remembers the timelines that no longer exist. None is longer than a day or two, so it's not a big deal. Also, this is Franchise/{{Superman}}, so he's ''Everything''-proof. In the lead up to the third example, Kara sent a message from past Krypton, which Dr Swan received in 1989 and recorded in his journal. Clark, reading the journal in 2007, notices the page is "new".
* ''Series/StargateSG1'' ("2010", "Moebius") and ''Series/StargateAtlantis'' ("Before I Sleep", "The Last Man"). Both follow the logic which states that the time travellers should have alternative counterparts in the new timeline. Their earlier counterparts always seem to [[CloningBlues conveniently end up dying.]]
** In "[[GroundhogDayLoop Window of Opportunity]]", O'Neill and Teal'c qualify. Might be partly because time technically kept going, and the looping turned out to be somewhat selective.
** In "Moebius", actually, the team ''didn't'' remember the time that they had erased once they [[SetRightWhatOnceWentWrong set wrong what once went right]]. But their past selves had made a video tape to deal with this very problem, which convinced each of them that time travel had occurred and they needed to change it.
* ''Series/StarTrekTheOriginalSeries'': An example where this occurs to characters who didn't time travel: "[[Recap/StarTrekS1E28TheCityOnTheEdgeOfForever The City on the Edge of Forever]]". {{Hand Wave}}d later on as being due to their proximity to the Guardian of Forever.
* ''Series/StarTrekTheNextGeneration'':
** No one remembered history changing ''back'' from "[[Recap/StarTrekTheNextGenerationS3E15YesterdaysEnterprise Yesterday's Enterprise]]". It seemed to those aboard the ''Enterprise-D'' that nothing had happened. However, Guinan had flashes of the "proper" timeline in the alternate one of that episode. But the round trip of the ''Enterprise-C'' had an [[IdenticalGrandson unintended consequence]] which would surface for a later season.
** There's also the episode "[[Recap/StarTrekTheNextGenerationS5E18CauseAndEffect Cause and Effect]]", in which the ''Enterprise'' gets itself trapped in a time loop and end up repeating the same day over and over. They DON'T know they're repeating it however, until various hints and a creepy sense of déjà vu start becoming apparent, and they catch on. The crew are then (somehow) able to send a single one word message into the next timeline via implanting a message into Data's positronic net, thus giving them a one-shot chance at changing the future and avoiding the loop - all they could send was [[RuleOfThree one single word]], and hope that would be enough for Data to get the hint and change future events.
* ''Series/StarTrekDeepSpaceNine''
** Lampshaded in the episode "[[Recap/StarTrekDeepSpaceNineS04E17Accession Accession]]": Kira mentions an unfinished work of a poet who disappeared long ago. [[ChekhovsGun Sure enough, he shows up five minutes later]]. By the end of the episode, he's been sent back in time, and she's shocked to discover that the poem is now finished and again shocked that she remembers it ever being unfinished. "The [[SufficientlyAdvancedAlien Prophets]] work in mysterious ways."
** Lampshaded again in "[[Recap/StarTrekDeepSpaceNineS05E06TrialsAndTribbleations Trials and Tribble-ations]]". Sisko complains that if he changed time, he would have been the first to notice. The Time Agents complain that people always say that. (Thankfully, he didn't change time in any significant fashion. Probably.) Odo did bring a tribble back with him -- when they had already been driven extinct, which is not a temporal paradox of any sort (and harkens back to Kirk's saving of Humpback whales in ''Star Trek IV''), but would almost certainly constitute a violation of whatever laws the Federation has regarding the transport and breeding of endangered and/or environmentally dangerous species. Given the history of Klingon interaction with tribbles, it might even have led to a major diplomatic incident..
** Another Lampshade in "[[Recap/StarTrekDeepSpaceNineS03E17Visionary Visionary]]" when Past!Miles is warning Future!Miles about a disaster.
--->'''Future!O'Brien:''' You look pretty bad.\\
'''Past!O'Brien:''' It's the radiation.\\
'''Future!O'Brien:''' But if you feel bad and you're my past self, shouldn't I feel bad too?\\
'''Both:''' ''(in unison)'' I hate temporal mechanics.
** In another episode, Sisko, Dax, and Bashir are sent back to a tumultuous period in Earth's history and inadvertently change things such that civilization collapses. The ship in the present from which they'd departed was shielded from the timeline alterations by the same effect that sent them back in time. As before, they return to find history only mildly altered (in this case, a historical figure now bears an uncanny resemblance to Ben Sisko).
* ''Series/StarTrekVoyager'':
** "[[Recap/StarTrekVoyagerS1E3TimeAndAgain Time and Again]]" features history changing without anyone remembering it, but with the local telepaths/mysterious wanderers having odd feelings about something being out of place.
** The episode "[[Recap/StarTrekVoyagerS4E8YearOfHell Year of Hell]]" has Voyager going up against Krenim ship which is trying to restore the glory of their civilization by RetGone-ing others. Voyager's crew manages to devise shielding that protects it from the temporal waves generated by the weapon which change the timeline, which they share with other ships for an assault on the weapon. Then [[spoiler: Captain Janeway orders everyone to turn theirs ''off'' while she rams Voyager into the timeship, just to make sure the ResetButton goes off cleanly. Ironically, this achieves the Krenim leader's goal as well; he'd accidentally ruined the Krenim empire (and [[RetGone RetGoned his wife]]) at the start of his temporal experiments and was desperately trying to undo the damage but never quite getting it right. With the timeship itself erased from history, his original mistake was also retconned away. However, the last shot in the episode is the Krenim leader working on temporal calculations, leaving us with an ending with the possibility that he's ''also'' retconned out his reason to ''do things differently,'' meaning HereWeGoAgain might be the true ending.]]
* ''Series/StarTrekEnterprise'':
** During the "Temporal Cold War" arc, Crewman Daniels, a time traveler from the far future, zaps Captain Archer to his own time to save him from capture by the Suliban. They both arrive on a devastated future Earth whose technology hadn't progressed even to TOS levels, where the Federation had never been founded (and, it's implied, the Romulan Empire became the dominant force in the galaxy). Archer doesn't understand how Daniels can still exist with his timeline so radically changed. Daniels claims not to know, but is also reluctant to go into the details of temporal mechanics with a person from Archer's era.
** Yet another time change not having erased Daniels in "Carpenter Street" was explained as the ripple not having hit his century yet, but would if Archer didn't stop it. SanDimasTime.
* In ''Series/TerminatorTheSarahConnorChronicles'', the memories of time-travellers are apparently unaffected by timeline changes, as Derek Reese has flawless memories of meeting Andy Good in the future -- despite the fact that, after travelling back to ThePresentDay, he ''murdered'' Andy, and their meeting thus never happened. He also meets an OldFlame, who traveled back later, and is surprised that they recall certain events differently, implying that she came from an altered timeline.
* In the ''Series/{{Timecop}}'' TV series, the episode "Alternate World" has Logan and a villain accidentally altering the timeline in such a way that when they get back to the future, Logan is now a criminal mastermind and the villain is still in good standing with the police force. The versions of the characters that were just replaced had their own ongoing schemes--but the Ripple Effect Proof versions don't have a clue what's going on. This leads to such increasingly circuitous bouts of FridgeLogic between everyone's interactions that the show becomes SoBadItsGood.
* In ''Series/{{Timeless}}'' the trio who go through time to stop a criminal are immune to changes brought about. Thus, when they return from their first mission, they find that according to history books, the ''Hindenburgh'' was destroyed a day later by "anarchists" (actually, them) and only two people died. Meanwhile, historian Lucy returns home to discover that her comatose mother is alive and well, Lucy is engaged to a man she's never met and her sister Amy was never born.
** When Lucy tries to explain this to Mason, the inventor of the time machine, and their NSA contact, they're confused as her file shows no sister. Lucy shows them a locket with Amy's picture that she'd been wearing during the trip so it still survives. Mason is astounded to realize Lucy has an artifact of a timeline that no longer exists.
** Addressed in another episode when NSA contact Christopher gives Lucy a data file containing photos and videos of Christopher's family to keep in the time ship. Christopher says that she wants to be sure that, should Lucy come back and find Christopher's family no longer exists, some record of them survives.
* ''Series/{{Voyagers}}'': After setting history back on course, Jeffrey and Bogg are the only ones who remember the alternative timelines.
* Kicks off a plot arc on ''Series/{{Warehouse 13}}''. Artie uses a cursed device to go back 24 hours and [[spoiler: avert worldwide catastrophe]]; obviously, he arrives JustInTime to do so, and remembers what needs to be done. [[spoiler: But the side effects aren't pretty.]]
-->[[spoiler: '''Pete:''' I’m not going to remember, am I? ]]
-->[[spoiler: '''Artie:''' Remember what? ]]
-->[[spoiler: '''Pete:''' Dying. ]]
-->[[spoiler: '''Artie:''' [[TeamDad No. No, Pete, you won’t remember.]] ''Pete dies.'' [[TearJerker But I will.]] ]]
** While Artie does rewind the time and change what was going to happen, the artifact he uses inexplicably disappears from its hiding place, which tips off [[spoiler:Brother Adrian]] that something's up. Additionally, Helena gets suspicious and later correctly guesses what Artie has done, having some experience with MentalTimeTravel herself (albeit in a YouAlreadyChangedThePast way).
* Mostly averted in the second season of ''Series/{{Witchblade}}''. At the end of the first season, Pez [[spoiler:goes back in time to when the first season started]]. She doesn't retain any actual memories of the original timeline, but she does sometimes have a sense of when she should do something differently from the first time around, most notably [[spoiler:the event in the pilot that got her partner killed; she avoids the encounter, and he survives season 2, but as a result, the main bad guy remains at large through the rest of the series]].
* In ''Series/TheWorstYearOfMyLifeAgain'', Alex finds himself reliving the previous year, and he knows what's going to happen to him. Downplayed - he specifically says that he doesn’t perfectly remember ''everything'' that happened the first time around.
* On ''Series/TheXFiles'' in the GroundhogDayLoop episode "Monday", Agent Mulder managed to ''invoke'' this trope on his own [[spoiler: by repeating to himself that there was a bomb right before the explosion - being in the same situation during the next loop triggered the memory.]]

[[folder:Tabletop Games]]
* ''TabletopGame/FengShui'''s Innerwalkers have this by default. Once someone has been through the Netherworld, they're removed from the timestream, and are thus unaffected by whatever changes are wrought by the chi of the world changing hands. They keep all the memories they have of what the world was like before entering the Netherworld, and thus do not have their memories changed like everyone else's when a shift happens. But the thing is, when something like a critical shift happens, the innerwalker can easily find himself as a much different version of himself from the new timeline, complete with a new name, new history, new enemies and the like, and no one who hasn't been through the Netherworld will remember anything but what the current version of the character is like, leading to ''serious'' MindScrew. Innerwalkers who've gone through one too many critical shifts tend to retreat to the Netherworld full-time, no longer able to deal with living a life they can't recognize with loved ones they've never met.
** A pretty good (and amusing) example is given in a supplement of two Innerwalkers who barely knew each other. A critical shift hits, and they find themselves world famous... and ''married''. They're living together now, to keep up the celebrity mega-couple act, and are quite surprised to be slowly falling in love. The shift ''does'' suggest that if they had known each other, they'd get married, and they're sure getting to know each other now.
** Some of the fluff fiction in supplements have characters changing equipment and abilities in a critical shift; a character with arcanowave schticks ending up without the implants and with different schticks after arcanowave tech is eliminated from the timestream, for instance, even though their memories remain. It contradicts the actual rules on what happens to Innerwalkers, but Feng Shui always does play a little fast and loose with rules.
* This also can be purchased as the advantage of Temporal Inertia in ''TabletopGame/{{GURPS}}.''
* In the ''[[TabletopGame/DungeonsAndDragons AD&D]]'' 2E supplement ''Chronomancers'', time traveling characters are vulnerable to changes made to their past -- and aren't able to do much to prevent it, since they can't travel to a time they've already lived in. However, the supplement also includes a high-level spell that severs your personal time line, making it so you were immune to any changes made to your past, and so you could overlap your own past.
* In ''TabletopGame/MageTheAscension'' Czar Vargo (a powerful SteamPunk MadScientist mage with a bit of an idealistic bent) attempted to prevent World War One with an unprecedented global display of the power of his technomagic. He pushed reality so far that when it snapped back it erased all memory of him from existence, and to this day the only knowledge of him comes from a tiny handful of eyewitnesses who retained their unedited memories of the event.
* History in ''TabletopGame/GeniusTheTransgression'' has been accidentally changed in radical ways a few times despite the best efforts of various groups to preserve the timespace continuum, although neither the general population nor reality itself generally seem to notice. This means that some of the most spectacular world-changing events in the game setting only happened in continuities that no longer exist, and are only remembered by time travellers and a few other scattered people who somehow manage to remember them. As well as a few not so world-changing events, like each and every one of the successful Hitler assassinations.
* The 1980's time travel game ''TabletopGame/{{Timemaster}}'' used a version of this. When history is changed, everyone including the [=PCs=] remember the changed version ... but if the [=PCs=] make their "Paranormal Memory" roll, they ''also'' remember the original timeline.
* ''TabletopGame/PunkRockSavesTheWorld'' uses this trope. To quote from the rulebook:
-->"In this series, time is a mutable series of events that can be changed by time travelers. However, those who travel through time are immune to these changes and maintain their original memories. They also gain the memories of any new version of themselves that meddling with time has caused. This allows them to fiddle with the past until they get it the way they like it."

* In ''Theatre/RosencrantzAndGuildensternAreDead'', The Player, unlike the rest of the cast, remembers what's happened in each production of ''Theatre/{{Hamlet}}'', and thus knows what will happen.
* In ''Theatre/HarryPotterAndTheCursedChild'', when Albus Potter and Scorpius Malfoy changed the timelines via the use of a Time Turner, they remembered things as they originally were, but didn't know anything about the new timelines. In a particularly bad alternate history in which Voldemort rules, Scorpius has no understanding at first of why Dementors are all over Hogwarts or why people are bowing down to him as the "Scorpion King."

[[folder:Video Games]]
* Speaking of SaveScumming, this is a prominent gameplay feature of ''VideoGame/LifeIsStrange'':
** It starts when mousy everygirl Max Caulfield is given time manipulation powers. Screw up a conversation with a classmate? Go back to before you talked to them with the new information you gained from the previous timeline and see how well they respond to Max this time. In fact, quite a few of her peers will comment on how Max seems to be on fire this week as the game progresses.
** Max's powers later expand to include MentalTimeTravel into photos of herself, allowing her to alter events ''years'' in the past. After a minute or two in the confines of the photo, however, she returns to the altered present with no way of knowing how much has changed.
* In ''VideoGame/{{Achron}}'', you play a general precisely because of your nature as an 'achronal': an entity outside of time and unaffected by changes to the timestream.
* One of the most interesting ''aversions'' of this trope is ''VideoGame/TheJourneymanProject'' games. The main character is a member of the titular Journeyman Project, a government agency which was created in response to the emergence of time travel technology to keep history from being changed. Changes in time create a temporal distortion that travels only forward in time from the moment of the change. One agent is constantly on duty to monitor for such changes; in the event that one occurs, the agent time-jumps back into the time of dinosaurs, a period of history considered "safe" because any changes would wipe out humanity. A record of all events in human history is kept there and can be referenced against a similar record in the future. The differences allow the agent to pinpoint the focal points and prevent the changes. The only reason this works is because the agent and lithmus record are not actually subjected to the ripple.
** Only the first one, technically, although this is generally averted. In the later entries, it becomes possible to detect changes to the timeline without the archive disc. The latter is part of the backstory of ''The Journeyman Project 2: Buried in Time'', where Gage Blackwood (the first game's unnamed Agent 5) is falsely accused of tampering with history for personal gain; the evidence against him consists of mini-temporal distortions originating from several time periods he visited. In the opening of the third game, Agent 3 tries to get the TSA's attention by leaving her JumpSuit time machine behind, setting off a massive temporal distortion.
* The main party in ''VideoGame/ChronoTrigger''. Anyone that time-travels, for that matter. The fansite "Chrono Compendium" calls this phenomenon "Time-Traveller's Immunity", and extends it to include total immunity to any change that occurs due to their own travel. (Except, oddly, at the beginning of the game when Marle [[spoiler: prevents her own birth accidentally and subsequently disappears (there is also a joke alternate ending where everyone is turned into a Reptite, and another where Frog becomes Marle's ancestor with newly-apparent effects.]] But that seems to be the exception in the game, not the rule.)
** The most commonly accepted theory is that it was done by [[AWizardDidIt The Entity]] in order to set the rest of the game's events in motion. There's no WordOfGod on it though.
* A weird related effect occurs in ''VideoGame/MarioAndLuigiPartnersInTime''. At one point, you end up altering E. Gadd's memories of the past. He's susceptible to this, but somehow ''realizes'' it's happening.
* [[http://paragonwiki.com/wiki/Montague_Castanella Montague Castanella]] of ''VideoGame/CityOfHeroes'' gets this as a superpower. He was already a proficient mage before he realized he had this ability; there wasn't a reason to suspect he possessed it [[TimeTravelTenseTrouble until]] the TimePolice showed up.
* In ''VideoGame/DarkCloud 2'', Monica, the time-traveler from the future, naturally retains her memories of what said future ''should'' have been like until Griffon destroyed it from the past. As she and Max work together to restore the future (well, future from Max's perspective, but Monica's ''past'') they run into a small bit of TimeTravelTenseTrouble (for instance, they must create the origin of a factory that Monica remembers as having provided technology to a lab, even though neither the factory nor the lab exists yet.) As they restore these "origin points" and more elements from these locations reappear, inhabitants of restored future villages have no memory of what ''should'' have been there, but they do feel that "something is missing" until the village is completed. In the most notable case, a king from the future is astonished at a change in history ''he'' doesn't remember, but that [[spoiler:Max's mother]] Elena, his contemporary, ''recognizes'' it as an improvement Max and Monica made in [[TimeTravelTenseTrouble the past's future known timeline]] (implying that she is aware of, and remembers, both the original and the improved one.) Meanwhile, their flunkies just roll with it, and presumably their memories were rewritten along with history.
** And it goes without saying: although the BigBad is defeated in the present (Max's time,) monumental events threaten the world ([[spoiler:the Blue Moon turns into the Star of Destruction, and falls from the sky]],) and remains of the battle stay there (such as [[spoiler:the Moon Flower Palace, crashed just outside Palm Brinks]]) the good guys from the future have no knowledge of any this until it actually occurs.
* Averted in ''VideoGame/CrossChannel''. Taichi and Youko often figure out what's going on, but that is because there is one spot that doesn't reset at the end of every week. Records of past Taichis are kept here. [[spoiler:Miki at one point or another also discovered this and began hiding inside it every Sunday in order to avoid the resets.]] However, Nanaka DOES remember all the past weeks. But, as Taichi notices, she's not really 'there' and isn't exactly looping like the rest.
* This comes with the RealityWarper abilities of the Star Singers in ''VideoGame/FinalFantasyCrystalChroniclesRingOfFates''. It only applies to the one doing the altering at the time. [[spoiler: The multiplayer mode however demonstrates that powerful entities, even if they have current timeline versions, can leak through. One even returning as a boss in the original ''[[VideoGame/FinalFantasyCrystalChronicles Crystal Chronicles]]'', and the current versions may have déjà vu (or in one case a relapse) of their previous selves.]]
* In ''VideoGame/LegacyOfKain: Soul Reaver 2'', Kain is seen in clear anguish as new memories flood his mind after a substantial TimeParadox takes place, realizing that [[spoiler:in changing history, he and Raziel did exactly what the Hylden wanted them to do]]. Not exactly averted as Kain still seemed to remember the original timeline, and that's what was causing his anguish and allowed him to give Raziel one last piece of advice to avert the change[[spoiler:, which Raziel didn't heed.]]
* Played straight in ''VideoGame/{{Singularity}}'' as Renko as well as everyone on the island is perfectly aware of what is happening to the timeline. This is what allows Barisov to attempt to fix the timeline.
* ''VideoGame/StarTrekOnline'', being a veritable fountain of {{Continuity Nod}}s, naturally ends up featuring this in some way. The most prominent example is likely the "Past Imperfect" storyline, which involves the Guardian of Forever granting Ripple Effect-proof memory to the player's crew due to proximity. There are also some unusual examples, in that [[spoiler: Present!B'Vat doesn't seem to recall his past self's FutureMeScaresMe moment, where he effectively betrays himself.]] It also leads to some fairly amazing TrickedOutTime, StableTimeLoop, etc. moments.
* ''VideoGame/StarTrekArmada'' has the USS ''Premonition'' a time-ship from the future, be immune to the Borg's altering history, and is able to send back a ship to SetRightWhatOnceWentWrong, and to do it themselves in the ending cinematic.
* The fact that [[spoiler:Tatsuya ''didn't'' give up his memories]] in ''VideoGame/{{Persona 2}}: Innocent Sin'' [[spoiler: sets up the entire story of ''Eternal Punishment'' where [[TheEndOfTheWorldAsWeKnowIt the world may end]] ''[[HistoryRepeats again]]'' because of his [[DeclarationOfProtection desire to protect]] his CoolBigSis / {{Love Interest|s}} Maya.]]
* In ''VideoGame/{{Persona 3}}'', while everyone on the team eventually remembers it, at first [[spoiler:only Makoto (the MC) and Aigis ([[JustifiedTrope justified]] for her as she's a robot) remembers the final battle with Nyx, with Aigis ultimately being the only one on Makoto's side when he passed away following his HeroicSacrifice.]] Like ''Persona 2'''s case, [[spoiler:this sets up the story for ''The Answer'' epilogue as the team decides to search the meaning of Makoto's sacrifice and find an end to the intra-team conflict that happened following his death.]]
* This is a major character point to Rachel (and by proxy, her butler Valkenhayn) in ''VideoGame/BlazBlue'', who [[spoiler: remembers over [[TimeAbyss 72,500 years]] of looped time.]] It is also shown that [[spoiler: Hazama/Terumi]] shares this ability in the second game.
** It might also be a DeconstructedTrope, as it is heavily implied that Terumi, who has lived through FAR more loops than Rachel, eventually snapped and decided to pay the world back for every single loop he had been forced to relive in it.
* ''VideoGame/{{Dissidia|FinalFantasy}}'' states that the warriors are kept called for the next cycle of war - the side that lost will have no memories, though, while the winning warriors remember their last battle.
* This happens to anyone Sissel helps in ''VideoGame/GhostTrick'' (by way of going back in time and preventing deaths), himself included. Granted, [[spoiler:the end of the game leaves us on a note where the player (with the help of three other ghosts) just prevented the entire game from happening, so no one remembers except Sissel, who is still dead--kind of--at the very end, and the other ghosts, restored to their natural lives.]]
* You, the protagonist, have this in ''VideoGame/MillenniaAlteredDestinies'' by virtue of piloting the XTM, a hyper-advanced CoolShip capable of traveling through space/time and powered by gravitational energy. Any time you change something, your ship shakes, and your on-board AI warns you of an incoming [[NegativeSpaceWedgie Temporal Storm]]. As it happens, you can watch the onboard historical database of the Echelon galaxy and it will instantly change the moment the XTM is hit by the storm. The database is intentionally ''not'' shielded from the ripple effect, allowing you to see the outcome of your changes. According to WordOfGod, the game originally had a NonstandardGameOver triggered when you would make a change making the game unwinnable, resulting in a massive Temporal Storm destroying the XTM. However, when they realized that such an event was impossible given the mechanics of the game (you can always undo what you've done), they removed this option. The goal of the game is to guide four races to prosperity in the Echelon galaxy by intervening in their histories and setting them on the right course.
* In ''VideoGame/FinalFantasyXIII2'', Serah and Noel remember all of the separate timelines they create and can move between them at will. [[spoiler: Noel's memories of his own time aren't so ripple-proof. The more the main timeline is changed, the more of his life Noel forgets. It's heavily implied that he's being erased from reality... and his presence at the end of the game is a major indicator that things [[DownerEnding are about to go horribly wrong.]]]]
** The seeress Paddra Nsu-Yeul can also remember each altered timeline they see. [[spoiler:Turns out this is the same reason Serah still remembers a present where Lightning was with everyone after the battle with Orphan, despite the paradox replacing that with a Lightning-less version.]]
* This is a gameplay mechanic in games like ''VideoGame/{{Braid}}'' and the ''Franchise/PrinceOfPersia'' Sands of Time Trilogy. Temporarily reversing time allows for correcting mistakes only because you remember what happened the "first time."
* An interesting case in ''VideoGame/SecondSight''. The protagonist, John Vattic finds himself in a hospital with no memories of his past. The memories come back steadily and he remembers them very vividly (to the point of passing out during the recalls). However, every time he remembers something, he finds that certain things in the present have changed. For example, he looks up the information on his possible {{Love Interest|s}} and finds out that she's dead. He then has another flashback (playable), in which he ends up saving her life. After snapping out of the flashback, he looks at the computer again and notes that she's now alive but in a mental institution. Close to the end of the game comes the twist: [[spoiler:the past is actually the present, and the present is actually a possible future he's seeing using his latent PsychicPowers]].
* In ''VideoGame/BioshockInfinite,'' people who are killed in one dimension retain their memory of being dead, which results in nose bleeds and insanity. [[spoiler: Booker also retains his memory of being the hero of the Vox Rebellion as well as dying when he travels to a different dimension.]]
* In ''VideoGame/AssassinsCreedIII'' DLC "The Tyranny of King Washington," Connor retains his memory of the original timeline and is utterly stunned that so many of his Revolutionary allies have gone evil. His mother is surprised when he easily puts on his father's Assassin blades, as if he's done that a hundred times. Then it turns out that [[spoiler:it was AllJustADream induced by an Apple given to Washington showing both of them a possible future. Washington is horrified and asks Connor to put the Apple where no one will find it. He then grows determined to ensure that the new nation remains a republic]].
* There's a TimeCrash halfway through ''VideoGame/FinalFantasyThe4HeroesOfLight'' which results in the party being chunked just far back enough to SetRightWhatOnceWentWrong. They do so, but when it all gets fixed and returns to the present for the ending, there's no indication that the "wrong" events have been forgotten. (For instance, Thauzand [[spoiler:has his daughter back]] but is still dressed as a merchant.)
* In ''VideoGame/BravelyDefault'' [[spoiler: the characters appear to have this, as the nature of how they travel between worlds means that they in something of a GroundhogDayLoop situation. The Great Chasm caused by their arrival in a new world opens at exactly the same point in time in every world, and many of the events which happen in the 'first' world of the game are repeated in a similar fashion in later ones, enabling the characters to intervene where possible and use their knowledge to - eventually - avoid needless conflict. D's Journal indicates that the same was true for the world prior to the first, though thanks to his TraumaInducedAmnesia Ringabel's Ripple Effect Proof Memory is initially not as complete as it should be having experienced one world more than the others. When he does recall his past, it quickly becomes a SpannerInTheWorks for the BigBad.]]
* In ''VideoGame/{{Bastion}}'', choosing a specific ending will unlock new game plus. In this mode, certain dialogue changes. The majority of of which is mostly Rucks realizing he's done this whole thing before.
* Deconstructed and played for horror in ''{{VideoGame/Destiny}}''. Kabr the Legionless attempted to lead a squad into the Vault of Glass to fight the time-travelling Vex there. The Vex leader there, Atheon, used time travel to RetGone Kabr's squad before they could get far in, changing the timeline so that only Kabr made it into the Vault. However Kabr was already in the Vault when Atheon did this, so he retained his memories of the unaltered timeline telling him he came with a team alongside his now altered memories of coming alone. The paradoxical memory conflict utterly destroyed Kabr's mind, turning him into a babbling MadOracle who eventually committed suicide by ripping out his own Light to power a weapon that would let later Guardians get into the Vault.
* ''VideoGame/{{Undertale}}'' is a game ([[DeconstructorFleet partly]]) about deconstructing the idea of SaveScumming, and has this to different extents. Most characters will think your character looks familiar after already meeting them, even if you don't save your game before "meeting them" the second time. [[spoiler: Flowey, who once had the ability to save, can remember everything from your different playthroughs, and uses this to taunt you.]]
** A few characters from the full game show this to greater extents. [[spoiler: Sans seems to subvert this; he knows from the beginning that multiple timelines and SAVEScumming ''exist'', which makes him look a lot more aware than the other characters, but if anything his actual ''memory'' is weaker, and he's this good because he's CrazyPrepared and [[SherlockScan really good at reading your face]]. He even somehow manages to keep a memento from the GoldenEnding after a True Reset.]] [[spoiler: Then there's the Fallen Child, who could possibly be one of the most powerful examples of this, since their memory of your choice to go down the worst ending ''persists beyond your save file.'' As in, even if you find where the save data is stored on your computer and delete it from there, ''they still won't forget.'']]
* In ''VideoGame/WorldOfFinalFantasy'', after [[spoiler:Tama sacrifices her lives to reset the timeline]], Reynn still remembers the original timeline in which [[spoiler:she was a part of the journey and handled the duties that Serafie is now handling in the new timeline. The game is a bit less clear about the whole memory thing after Tama is restored.]]
* In ''VideoGame/TormentTidesOfNumenera'' the PlayerCharacter has the ability to use Meres (recordings of the past where you 'live' the part recorded) [[SetRightWhatOnceWentWrong to actually change the events that were recorded down]]. If you choose to do this, then on your return anyone affected by the events you changed seem to be aware of the reality they left -- in one case, you can use a Mere to undo someone's LaserGuidedAmnesia (you enter the recording of the person who inflicted it), and upon your return the character experiences a superimposition of both having amnesia ''and'' of having all the memories that were deleted at the same time.
* Played with in ''VideoGame/TheLegendOfZeldaOracleOfAges'', where the villain has traveled back in time to complete construction of the never-finished [[VeryDefinitelyFinalDungeon Black Tower]]. As this happens in the past, the tower will spontaneously become more complete in the present, and certain characters will remark on how they "could have sword it was smaller" or "every time I look at it it seems higher", like a video game Mandela Effect (See Real Life below).
* ''VideoGame/RandalsMonday'': Randal, the business bum, and Hal are given this. Hal manages to have this by virtue of being an AI. [[spoiler:Sally also has this later on]].
* ''VideoGame/DragonQuestVII'': Everyone on the starting island knows and remembers that their island is the only land in the entire world, with nothing else but water everywhere else. It comes as a shock to them when other islands and continents start reappearing after your party saves them in the past... despite these places having now always existed since they were never destroyed in the first place.

[[folder:Visual Novels]]
* In ''VisualNovel/HerTearsWereMyLight'', the characters Time and [[spoiler:Nil]] can retain memories across different timelines (playthroughs).
* This is a core tenant of the ''Franchise/ZeroEscape'' series. Several main characters across all three games can transfer their consciousness across spacetime, a process known as [=SHIFTing=], to explore the consequences of their actions and "reset" to earlier points and try another path. The route to the GoldenEnding in each game will inescapably involve dying in "incorrect" paths in order to obtain information not otherwise possible. (However, in each game it is revealed that it's more about remembering [[spoiler: various possible futures in alternate timelines]].)
* Anyone in ''VisualNovel/TimeHollow'' who either owns a Hollow Pen or was pulled through a Hole has this. Used as a bit of a running gag with one character who introduces himself to the main character every time they meet, since the main character meets him about once per chapter, and undoes their meeting at the end along with everything else that went wrong that day.

[[folder:Web Comics]]
* Explicitly "[[HandWave explained]]" with the retroactive changes caused by the titular ''Webcomic/{{Misfile}}'': Ash and Emily can remember their lives before reality was changed because their souls are unavailable to the filing system for updates, so their memories can't be altered by the filing system. The other main character in on the secret, Rumisiel, is an angel, and so is either not included in the filing system or is unaffected by changes to Earth's files.
** Rumisiel may not be ripple proof; he only knew that he'd messed up a couple of files and roughly where to find his victims. His first guess on what he'd done to Ash was that he'd aged her into a teenager. It's possible that he was [[TheStoner too high at the time to realize exactly what he'd done]], and only figured it out once he was explicitly ''told''.
* In ''Webcomic/BreakpointCity'', Ben [[http://www.breakpointcity.com/archives/2010/09/14/fourth-dimension-blues/ wonders if this is possible]] when he realizes that he just [[http://www.breakpointcity.com/archives/2010/08/09/dont-copy-that-floppy/ accidentally gave someone the blueprints for his time machine]], goes back to their apartment, and [[http://www.breakpointcity.com/archives/2010/08/28/epoch-fail/ finds a construction zone in its place]]. If she altered the past enough that she no longer lives there, how can he remember meeting her there, since he wouldn't have met her there?
* A great deal of the plot of the now-completed webcomic ''Webcomic/{{Narbonic}}'' is based on the time-travel adventure of Dave Davenport, and on the fact that afterwards [[spoiler: he's the only one who remembers that he used to smoke]].
** Largely, this is an extremely long-term {{foreshadowing}} of events involved in the series finale. [[spoiler:It's heavily implied that time travel can never really change history, but the astute reader will know this is untrue because of the smoking thing.]] Which happened ''years'' earlier in real world time.
* This bites Zoe in the ass in ''Webcomic/SluggyFreelance''. She is downright ''pissed'' to discover that, thanks to the changes she made to the past, her history exam now includes an essay question on "The War of the Bug Squishers", a war Zoe helped start by going back in time, and consequently, doesn't know how it ended (or even that it's the same war she helped start).
* Not involving actual time travel, but a teacher at the school ''Webcomic/TheGoodWitch'' is immune to the effects of the [[FakeMemories mass memory-altering spells]] that convince everyone else that the past happened differently.
* Both played straight and [[SubvertedTrope double-subverted]] in ''Webcomic/WapsiSquare''. Jin remembers every iteration of the StableTimeLoop the characters are meant to resolve, but isn't talking. Meanwhile, [[spoiler:Brandi]] wrote a book [[spoiler:in a previous iteration]] that explains step by step what to do, which is only accessible due to the existence of the Bibliothiki. The main character, however, is left completely in the dark until it's resolved.
* For some unexplained reason, when history began to change in ''Webcomic/AnsemRetort'', Riku had this. He managed to get Axel and Zexion to remember the proper timeline when he got them to remember that UsefulNotes/AndrewJackson [[spoiler: (who they fuse into)]] is on the twenty dollar bill, and not [[Series/TwentyFour Jack Bauer]].
* In ''Webcomic/SchlockMercenary'', when [[MadScientist Kevyn Andreyasn]] and a miniature version of [[BlobMonster Sergeant Schlock]] went back in time to prevent the BadFuture, Schlock accidentally merged with Future!Schlock and now has ''both'' sets of memories.
* When a Hero of Time in ''WebComic/{{Homestuck}}'' goes back in time to make a change to restore the alpha timeline, they remember the alternate timeline that they experienced. Also, when [[spoiler: John becomes unstuck from canon and actually alters something we had already seen in the alpha timeline, Dave and Jade both have a feeling that the new way it happens isn't how it is supposed to go. Another version of John fixes things.]]
** Heroes of Time serve the purpose of fixing the timeline whenever someone does something that screws up the delicate balance of time-travel and closed loops that make Sburb and the entire universe capable of existing. These timelines where people fail, called "doomed timelines", invariably end with the eventual death of the people in them, meaning that the Hero of Time often sees themself dying over and over again, all for the sake of their alternate selves taking the fall for their own mistakes. This oversaturation of death's effect on the psyche is played horrifyingly straight in-comic, with all Time characters disturbed in some way by how disposable they are and how they could be the one that's doomed to screw up.
* Discussed in ''Webcomic/ElGoonishShive'': Grace expresses confusion about how in ''Film/BackToTheFuture'' Marty is affected by the DelayedRippleEffect and while at the same time possessing Ripple Effect Proof Memory. Justin tells her that the sequels don't make sense of this inconsistency and further that time travel is [[TimeyWimeyBall not allowed to make sense]].
* Averted in ''Webcomic/BadMachinery'', where the events of the alternate timelines are likened as if from a dream: hazy, fantastical, and harder to remember the more you think about it. [[spoiler: Lottie and the man who was once her teacher don't recognize each other at all at the end.]]

[[folder:Web Original]]
* Ben "Yahtzee" Croshaw's short story, ''[[http://www.fullyramblomatic.com/features/ttravel.htm Richard and Maureen's Amazing Time Travel Adventure]]'' plays with the trope. The main characters of the story are able to invent a time machine and make changes in the timeline merely by speculating about them. As they're doing this, their memories of how things used to be spontaneously vanish.
** Played relatively straight in [[http://www.viruscomix.com/page417.html this]] ''Webcomic/{{Subnormality}}'' comic with a similar setup.
* At the climax to ''Machinima/RedVsBlue'''s Blood Gulch Chronicles, [[spoiler:Wyoming's time-resetting power resets his foes' memory, with the exception of Tucker, whose alien sword prevents the effect and lets him and Church beat Wyoming.]]
* ''Roleplay/NanQuest'''s ending resets the timeline, resulting in Nan and the other survivors, [[spoiler:Santiago and Kim,]] being snapped back to the year Nan entered the hotel (2009). All three of them remember the events that took place in the hotel [[EldritchLocation outside of time and space]], despite it now being entirely impossible, and [[spoiler:both Kim and Santiago being children again. Kim gets to go home with her mother, and Nan adopts Santiago, for a more or less HappyEnding.]]

[[folder:Western Animation]]
* Justified in ''WesternAnimation/CodeLyoko'', where the Return to the Past function doesn't affect the memories of anybody who has been scanned into the Supercomputer (as well as all the Supercomputer's programs -- and incidentally XANA). However, they only travel to the ''past'' and see it as MentalTimeTravel, which avoids some problems (most notably, they always remember ''both'' histories). In the prequel, this became a problem when Jeremie hadn't been scanned and thus didn't remember. Fortunately, he'd been playing with the supercomputer for long enough that he bought their story immediately.
* {{Lampshade|Hanging}}d in an episode of ''WesternAnimation/StaticShock'': A new metahuman with time travel powers who goes by the name of Timezone appears and teams up with Static and Gear; they, along with Ebon, have a time travelling adventure, at the end of which Timezone goes back in time and prevents herself from ever getting powers. She ends up with no memory of the events, and as Richie explains, their adventure now never happened. When Virgil protests that he and Richie both remember the events, Richie advises him [[MST3KMantra not to think too hard about it]]. This also handwaves the paradox of how she could've prevented herself from getting her powers without her powers.
* ''WesternAnimation/AmericanDragonJakeLong'' lampshaded this in the last episode. Jake is talking about Rose, and Spud points out that Jake shouldn't even remember her because of how his wish altered reality. Jake presents a photo and Spud says that that shouldn't exist either.
* ''WesternAnimation/JusticeLeague''
** In "The Once and Future Thing", the League goes on a time-travelling adventure against Chronos; while several members travel around, only the two that are there when the reset happens remember it. And those two (one of whom is ''Batman'') have to take a moment to recover from the mental whiplash of cutting instantly from a desperate chase through time to... sitting calmly at a cafeteria table, back where it all started. This really complicates things for John / Green Lantern, who remembers meeting his and Hawkgirl's KidFromTheFuture even though he's with Vixen at the time.
** Earlier, in "The Savage Time," a force field that Franchise/GreenLantern was using to guide a spaceship in for a landing protects him and everyone in it from the effects of a timeline change.
* ''WesternAnimation/JackieChanAdventures'' had an episode in which the BigBad Shendu had used Jackie in a plot to rewrite the history of the world (in a literal, giant Book of History) that more or less canceled all of Shendu's defeats and favors the villains. While in the process of rewriting history, Jade rips a page off the book that mentions her place in history. She keeps this paper so when history is rewritten only she remembers how things were. In this alternative reality Shendu also remembers what things were like, so he is surprised when Jade is able to gather all the main characters to combat him. In the end, the good guys rewrite history to what things were originally like and only they remember this alternative reality.
** All humans retain their original memories in that series when history is altered by time-travel even the ones who didn't travel. For example, when Jade accidentally went back to 1976, she prevented Jackie from gaining a scar. While it disappeared from Present Jackie's body, he still remembered it and that clued him to the place in time she went to. When Future Jade came to Present Time to destroy a set of magical teeth so they wouldn't be used to restore Shendu, Future Jackie and Future Uncle still remembered them being used in their time.
* Averted in ''WesternAnimation/KimPossible: A Sitch in Time'', where nobody remembers the alternate timeline at the end… except Ron has a subconscious aversion to Norwegian meatcakes, and can't figure out why. Played straight earlier in the movie, where Ron is looking at yearbook pictures, and is confused when one of them changes.
* In an episode of the ''WesternAnimation/MenInBlack'' animated series, an enemy uses time travel to slowly reduce the [=MiB=] to a small backroom operation. Jay is the only one who notices the changes, as he had been previously affected by an alien device that made him super-intelligent and immune to the ripple effect.
* In ''WesternAnimation/DannyPhantom'', Clockwork sets time back two hours before the Nasty Burger incident that would trigger the BadFuture so neither Danny's parents nor his teacher Lancer gained knowledge of their once imminent deaths and Danny's SecretIdentity.
** In general, though, the protagonists tend to invoke this trope, such as wishing to retain their memories when altering the timeline.
* Averted in the ''WesternAnimation/SouthPark'' episode "Go God Go XII". Cartman calls his past self, causing several changes to the future world that Cartman apparently doesn't notice. But played straight later in the same episode when Cartman changes the past again and only remembers the old timeline.
* In the episode of ''WesternAnimation/AdventuresOfSonicTheHedgehog'' where Robotnik, Scratch, Grounder, Sonic and Tails go back to an Ancient Egypt-like era, Scratch and Grounder make it so that two of Sonic's ancestors don't meet, resulting in Sonic not being born. But though Sonic disappears from existence, for plot convenience Tails is still there and remembers him, allowing him to set Sonic's ancestors back up.
* In the ''WesternAnimation/{{Futurama}}'' episode "Time Keeps On Slippin'", Farnsworth using chronitons to age his atomic supermen from superbabies causes the universe to randomly skip forward in time. Everyone acts normally during the skips, only to suddenly get LaserGuidedAmnesia when time starts up again normally. Things get even more confusing when isolated areas begin skipping, which observing characters can see and comment upon.
* After WesternAnimation/JohnnyTest changed Porkbelly's history, he had to take a test about the city's history. He failed it because he remembered the original history and not the new history.
* ''WesternAnimation/DogCity'': Baron goes back to the time the pilgrims purchased the new world from the natives and made a better offer: squeak toys. This created a Bad Future where he rules. Somehow, Ace and Eddie had this and, after visiting a timeline where Eddie ruled, went back to the past and made an even better offer: a technologically advanced (even for present time standards) fire hydrant the heroes took from the Eddie-ruled timeline.
* While not being a time travel example, in ''WesternAnimation/TheFairlyOddParents'', there are a lot of episodes where Timmy makes wishes that drastically alter the world, and all the characters in the episode act like the world has always been like this, except for Timmy and his fairies. Also, some episodes with time travel play this trope in its natural form.
* The finale of ''WesternAnimation/ScoobyDooMysteryIncorporated'' has the timeline altered so [[spoiler:the Nibiru entity never existed]]. The protagonists remember the original timeline because of their involvement in altering it. More bizarrely, Creator/HarlanEllison reveals he'd gained the ability to remember every timeline [[IKnowMortalKombat by writing a lot of science fiction]].
* ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "Yesteryear". A trip back through the Guardian of Forever changed history by causing Spock to die as a child, before he entered Starfleet. Only the time travelers remembered the original timeline in which Spock existed. Just to add to the confusion it's also averted; YouAlreadyChangedThePast ''also'' applies in this episode, and Spock is able to save himself by realizing that and replicating the actions of who he now realizes is ''his own cover identity'' from memory.
* ''WesternAnimation/RandyCunninghamNinthGradeNinja'': When the Sorcerer's past was altered and his eight-century-long imprisonment erased, he still remembered it. Later, when Randy and the original Ninja imprisoned the Sorcerer back in the 13th century, Present-time Sorcerer didn't forget his brief freedom.
* In one episode of ''WesternAnimation/TheLooneyTunesShow'', Daffy accidentally erased himself from history. As it turns out, [[WickedWitch Lezah]] still remembers him.
-->'''Lezah:''' Child, I am not a ''witch'' for nothing.
* Archie from ''WesternAnimation/ArchiesWeirdMysteries'' gains this temporarily due to being rendered "out of sync" from the timeline after field-testing Dilton's experimental [[TimeMachine Chrono-Field Generator]]. Good thing too, since this week's villain managed to swipe Dilton's perfected model and is repeatedly resetting time to rob a bank, an act which could result in TheEndOfTheWorldAsWeKnowIt and nobody except Archie is able to even notice.
* Barry Allen has this in ''WesternAnimation/JusticeLeagueTheFlashpointParadox''. However, his memories from the original timeline start to fade as he stays in the new one.
* {{Subverted| trope}} in ''Westernanimation/{{Phantom 2040}}''. The team receives messages allegedly from the Phantom of 2157 urging him to forsake [[{{thou shalt not kill}} the Phantom's Pledge]] and kill Rebecca Madison. Guran dismisses the idea of a message from the future, but Archer thinks it's possible. As proof, the future Phantom tells the present characters about a shipment of illegal substances about to come in, which the Phantom of 2040 destroys; Phantom of 2157 sends another message, telling them that as a result of his actions, Cyberville was now constructed 87 days later than before. Archer immediately realises that this proves it's a hoax, since obviously the future Phantom wouldn't remember the unaltered timeline.


[[folder:Real Life]]
* [[http://www.vagabondish.com/wp-content/uploads/wanted-time-traveler.jpg This]] help wanted ad (inspiration for the film ''Film/SafetyNotGuaranteed'')
* Creator/StephenHawking's time traveler party, as mentioned in ''Into the Universe''. No one came... or did they? Maybe he's keeping mum.
* A theory about the workings of our universe posits that unlike energy (and by extension mass), information can be created out of nothing and disappear into nothing. This ''might'' allow for Ripple-Effect Proof Memory, provided time travel is possible.
* [[http://mandelaeffect.com/ The Mandela Effect]] is a phenomena in which multiple people have conflicting memories of past events. Most notably the events surrounding Nelson Mandela's death in which many people remember news of him dying in prison many years before his official death in 2013.