->''" So one afternoon, he set out to jump ten milk trucks. He nailed the take-off, but when he landed, something terrible happened. His front tire exploded like a cannonball, and his handle bars went straight through his head. Blood was everywhere. His teeth were ground down to a powder, and the front of his face exploded out the back of his skull. He died instantly... the next day."''
-->-- '''Rod Kimble''', ''Film/HotRod''

[[quoteright:350:[[UsefulNotes/EvelKnievel http://static.tvtropes.org/pmwiki/pub/images/evel-knievel-jump_5993.jpg]]]]
[[caption-width-right:350:UsefulNotes/EvelKnievel demonstrating the trope in RealLife.]]

This is when somebody dramatically jumps over a ravine, river, pit, or other gap by driving a vehicle very fast up a ramp (or [[{{Ramprovisation}} something vaguely ramp-like]]). Often, it's part of a car chase of some sort, with the jumpers either trying to escape somebody, or trying to pursue somebody who took an easier route that's now blocked somehow. People just love to scream "you/we are not going to make it" when that happens. Bonus points if somebody else (especially LemmingCops) then tries the same jump but fails. If there isn't a ramp handy, you may need to use {{Ramprovisation}}.

Unfortunately (as proven by ''Series/MythBusters''), a Ramp Jump is nowhere ''near'' as easy to execute as it looks in fiction: The car should ideally land with all four wheels hitting the ground simultaneously, but in RealLife, the vehicle will tend to pitch downwards in flight, causing it to hit the ground nose first (instead of on all fours) with an impact force similar to any other head-on impact: Severe damage to the car's engine and frame (doubly so for sports cars, whose frames are specifically ''designed'' to crumple on impact [[note]]because softening the blow of impact makes the crash less deadly to the driver/passengers[[/note]]), which leaves the car in a more or less inoperable state.

Motorcycles have it a bit easier in this department, as the bike's relatively lighter weight means the rider can shift their center of gravity enough to help avoid the bike tipping over in midair, to ensure a clean two-wheel landing. The professional practice of "loading" helps too -- compressing the front springs before takeoff helps keep the bike from tipping over to begin with. However, the risk of landing unbalanced is still very real: Keep in mind just how often professional motocross racers crash, even when they specifically train to make jumps off specifically designed ramps (definitely DontTryThisAtHome).

So how ''do'' they accomplish such scenes in action movies? With the vehicular equivalent of a StuntDouble, of course! Launch a sacrificial car (even just an empty hull) off the ramp, then quickly cut to a different scene that depicts the heroes (having been launched from a much smaller, safer ramp) making their landing. Nevermind what happens to the stunt car after the cut. If a long shot of the vehicle flying triumphantly through the air is desired, that can also be filmed separately using a third vehicle (launched from a separate ramp under specific conditions). Hollywood movie magic at its finest!

In any case, it's technically ''possible'' to set up ramps in such a way that the vehicle can take off and land without tipping over in the process, but this requires some specially contrived setups that you're not likely to see in action-movie scenes involving explosions and high-speed improvisation. But at least it looks [[RuleOfCool undeniably cool]], right? Expect to see SloMoBigAir added in for all it's worth.

A SisterTrope to JumpPhysics. It can also be [[HorseJump tried with horses]], as they presumably don't need ramps.



* Straight Cougar's alter car in ''Anime/SCryed'' has special spring jumpers for this too, though I can't remember it jumping over anything extremely impressive at the moment.
* ''Anime/SpeedRacer'' about OnceAnEpisode, with the assistance of his built-in jacks (which for the record weren't intended to make the car jump, they were there to...[[ExactlyWhatItSaysOnTheTin jack up the car]]).
* In an episode of the TV series of ''Anime/FutureGPXCyberFormula'', Hayato and his navigator Elena are in a [[BloodSport no-rules race]] called "Fireball", and during the race, they are chased by a racer with a huge truck-like car and the driver bumped his car, the Asurada GSX. Then Hayato saw a car with a slant that looks like a ramp and uses Asurada's effect fans to jump and escape from the racer.
* ''Manga/BlackLagoon'': What do you do when you're a bottom-rung Japanese salaryman on a boat piloted by a bunch of pirates who kidnapped you at gunpoint and are now being pursued by an attack helicopter? You tell them to turn around, launch the boat off a wrecked ship, and fire a torpedo at the chopper. And that's how Rock joined the Lagoon Trading Company.

[[folder:Comic Books]]
* Another example (or rather two) with cars is from one of the short English-made comics with TeenageMutantNinjaTurtles. The turtles in their van are hunting a foot soldier in a cab. The cab first flees though a busy intersection, but lucky enough for the turtles, there wis a ramp at hand, so they can jump over the traffic. Shortly afterwards, the cab escapes over a bridge, which is opening right after. But that of course doesn't stop the turtles, who again jump over with the van.
* ''ComicBook/SinCity'' cars ramp off cliffs, hills, and apparently jump just by going down the street. This is obviously RuleOfCool.

* ''Film/TheBluesBrothers'' jumped the gap between two halves of a raised drawbridge in a police car.
** Since the car landed on a slope, this one is at least plausible (if still incredibly dangerous).
* Film/JamesBond does this a fair bit:
** In ''Film/TheManWithTheGoldenGun'', there was a visually impressive corkscrew jump across a river, although for some reason they decided that it just ''had'' to be accompanied by a stupid cartoon-style slide whistle sound effect.
*** Perhaps on purpose, because the originator of the Jump, who refused to ever reveal how it's done, never wanted anyone else to try it. Thus the addition of the slide-whistle would make it seem simply impossible to do.
** In ''Film/AViewToAKill'', Bond managed a drawbridge jump in a fire truck while being chased by the cops.
** In ''Film/TheLivingDaylights'', there's a car jump to escape some pursuing Czech guards, some of whom try and fail to emulate the jump in order to follow him.
** In ''Film/TomorrowNeverDies'', Bond jumps from one building to another on a motorcycle... ''over'' a helicopter full of bad guys with guns which is hovering in the street... while he's handcuffed to a Chinese secret agent. There is a nod towards reality when Bond asks said agent to move further back to balance the bike. Not much, but...
* In ''Film/{{Speed}}'', the bus ends up on an unfinished elevated freeway and has to jump across a missing section of it.
** Which would be impossible for an unmodified bus even with a ramp, as shown on ''Series/MythBusters''. YouFailPhysicsForever indeed.
* The Batmobile they introduce in ''Film/BatmanBegins'' is an example. Or maybe a subversion. Or exaggeration... it's hard to say. Anyway, its entrance into the Batcave is by jumping across a small chasm through a waterfall, and it has several scenes where it jumps and drives across rooftops. When they first show it, it's explained that it was designed to make a no-ramp jump for crossing rivers with a cable in order to build temporary bridges.
* ''Film/SmokeyAndTheBandit'' was the source of the "Reynolds Ramp" phrase. The Bandit jumped over a lake in that movie.
* Two cases of ramp jumps demonstrating how badly it screws up cars include ''Film/GoneInSixtySeconds2000'' (where the car just barely limps in) and ''RoadTrip'', where the car doesn't survive the landing. IIRC, the shocks go through the hood of the car.
%%* The "Little Mule" in ''Film/RomancingTheStone''.
* The movie ''Film/SpiceWorld'' has a bus jump across Tower Bridge as it opens.
* As does the movie ''Brannigan''.
* ''Film/ImJuli'' scores extra points for having the jump attempted by a physics teacher who was previously seen putting this exact problem on the blackboard as an exercise. [[spoiler:He still fails, because he has only an estimate of the width of the river to go on.]]
* ''Film/VanHelsing'' does this with a freaking CARRIAGE. And without even a ramp. But then, it's [[SoBadItsGood that sort of film...]]
* ''Film/ItsAMadMadMadMadWorld'' begins with Jimmy Durante careening along a mountain highway in a '57 Ford and then just...sailing out there. Didn't land well.
* The good guys in ''Der Clown Payday'' pull a ''Film/GoneInSixtySeconds1974''-style RampJump over a RoadBlock of police cars. In [[SloMoBigAir slow motion]], of course. In contrast to most other movies, including ''Gone in 60 Seconds'', their car does a corkscrew in mid-air. In contrast to most cars flying corkscrews, it still runs afterwards! The ramp, by the way, is a piece of helicopter scrap that [[YouFailPhysicsForever doesn't budge when a minivan races over it]].
* In ''Film/TrueLies'', the BigBad motorcycle jumped across from a taller building to a swimming pool of a shorter building to escape from Arnold's character on a horse.
* In a variant, the Lamborgini in ''CannonballRun III'' does a RampJump onto a lake and ''skips across the surface''. Ironically, ''Series/MythBusters'' tested this stunt, and discovered that it could '''work''' ... but only if you dispense with the ramp, ensuring that the car strikes the water at a very low angle.
* The climax of ''The Soldier'' (1982) has Ken Wahl leaping the Berlin Wall via a ramp set up by the Israeli Secret Service in a TimeForPlanB (he was originally just supposed to drive through Checkpoint Charlie, but got spotted by a soldier who knew him).
* The courageous motorbike jump in ''Film/TheCabinInTheWoods'' fails [[spoiler:with fatal consequences when the bike rider hits a BeehiveBarrier forcefield sealing off the cabin from the outside world.]]
* Plays a big part in the 1971 Biopic and drive-in classic starring George Hamilton, ''Evel Knievel'', for obvious reasons.
* After causing a commotion in a pub, the cast of ''Film/HappyBirthdayToMe'' hop into their vehicles and drive over a drawbridge that is opening, leading to a series of these. The main character freaks out when the car she is in makes the jump, since it's almost totaled by the drop.
* In ''Film/{{Razorback}}'', the road to Benny and Dicko's place incorporates a ramp jump. Benny and Dicko, it should be pointed out, are crazy.

* The car chase in Creator/MatthewReilly's ''Scarecrow'' ends with Knight jumping over a rising drawbridge in a truck, to escape from mercenaries. Unfortunately, he got stuck on the other side.
* Subverted in ''Literature/TheWishList''; Belch ''tries'' to do this near the climax on a motorcycle but just ends up getting himself tangled up in a fence he could easily have plowed straight through had he any actual experience using a motorbike.
* In Terry Pratchett's ''Discworld/{{Thud}}'', a "boy racer" Ankh-Morpork coach driver gets a rush of blood to the head and attempts to pull off this feat - in a horse-drawn coach. He is dissuaded by Sam Vimes.

[[folder:Live Action TV]]
* ''Series/TheDukesOfHazzard''. It seemed to happen almost every episode, in fact. Cue the General Lee making the jump. Cue Roscoe not making it.
** Happens in the opening credits, in fact. On [=YouTube=] [[http://www.youtube.com/watch?v=zRX4mlFi06A at 0:12]].
** In a lot of these examples, the 'leap' is possible..... just not the landing. They went through so many General Lees, that it's the main reason why the Dodge Charger is so rare.
** Naturally, one of these jumps was in TheFilmOfTheSeries. The Series/MythBusters demonstrated that the claimed jump distance was entirely possible. Driving away, on the other hand ....
* ''Series/KnightRider'' did this more than once. Usually, the "turbo boost" button was involved.
** In fact, with the Turbo Boost KITT could jump ''without'' a ramp.
* ''TopGear'' Stuntman has attempted a few of these, with mixed results. And the original Stig (of sainted memory) met his end when he did one of these off an aircraft carrier. He used [[NitroBoost nitrous]].
** One particularly awesome example was a RampJump off a ski ramp... in a snowmobile.
** Another awesome ski jump was done with a (unmanned) rocket-powered Austin Mini.
* Standard occurrence in ''Series/TheFallGuy''. And probably the reason why Colt's GMC truck has a bodylift so extreme that it makes cornering tricky.
* Seen in ''Series/TheBennyHillShow'' at least once, involving a red Ford Gran Torino during a [[StockVisualMetaphors Stock Visual Metaphor]].
* In an episode of ''Series/HappyDays'' Fonzie sets a new world record by jumping over 14 garbage cans on his motorcycle. He makes it, but crashes after landing. He also does another ramp jump over a shark later in the series on a pair of water skis, [[JumpingTheShark naming a trope in the process]].[[note]]The reason the trope is named after this moment is because, in the episode where Fonzie crashes after jumping the garbage cans, he admitted the stunt was stupid and vowed not to do anything like it again. Jumping over the shark ignored this CharacterDevelopment and was treated in-universe as a good thing.[[/note]]

* Occurs in Creator/{{Premier}}'s ''Pinball/HollywoodHeat'', which features a "Hot Shot" ramp that catapults pinballs from the bottom of the playfield to an enclosed area in the center.
* In ''Pinball/RoboCop'', there is an Entry Ramp that stretches along the back of the playfield and requires the player to clear the gap to complete.
* ''[[Film/LostInSpace Lost in Space]]'' has a jump ramp very similar to the one above.
* ''Pinball/TheLordOfTheRings'' has the Ring Ramp, located in the center of the playfield.
* Creator/DataEast's ''[[Pinball/BatmanDataEast Batman]]'' pinball has a ramp for players to launch pinballs into the Joker's face.
* The Cliff Jump from ''Pinball/BanzaiRun'', a vertical ramp in the backbox.
* A pop-up ramp is used in Creator/SegaPinball's ''Pinball/GoldenEye'' to allow the player to shoot pinballs into the [=GoldenEye=] satellite dish.
* ''Pinball/{{Comet}}'' has the Cycle Jump, which launches the ball into one of three saucers. Making the farthest one is required to collect the One Million shot.
* The backglass for the ''Pinball/EvelKnievel'' pinball uses animated lights to depict [[UsefulNotes/EvelKnievel Knievel's]] RealLife 1975 jump over fourteen busses.
* ''Pinball/{{Transformers}}'' has a chute in front of Optimus Prime that rises at certain times, allowing players to use a Ramp Jump to launch the pinball and hit him.
* ''[[Pinball/TeedOff Tee'd Off]]'' has the "Pitch 'n Putt" ramp, where the player tries to shoot the ball into the Mean Green Hole.
* ''Pinball/NoFearDangerousSports'' has one in the jump loop, with the magnetic accelerator giving it a speed boost.
* Creator/SternPinball's ''[[Pinball/StarTrekStern Star Trek]]'' has the Warp ramp, which launches balls clockwise back to the upper-rght flipper.
* ''Pinball/BoneBusters'' has the Long Jump, which must be made to start multiball.
* ''Pinball/NoGoodGofers'' has a "slam ramp" that drops down for short intervals; players can shoot the ramp to launch the ball to the upper playfield and try for a hole-in-one.
* The main gimmick of ''Pinball/ShaqAttaq'' is a moving basketball hoop; players use a mid-court ramp to shoot balls into it.
* A variation appears in Creator/{{Sega}}'s ''Pinball/{{Sapporo}}'', which has a "Ski Jump" lane on the left side of the playfield. As the ball rolls down the lane, the player must press the left flipper button to operate the lower side wall and make the ball roll over the farthest of four blue switches.
* ''Pinball/{{NBA}}'' has the left jump ramp, which vaults pinballs towards the playfield basket; a magnet in the backboard grabs the ball and drops it through the hoop.

* One ''AfternoonPlay'' by the name of ''Hudson and Pepperdine Save the Planet'' had a bus attempting to jump over Tower Bridge, but it fails and lands across the gap.
-->"We're fine. Just everyone get off the bus."
-->''* SPLASH* ''
-->"''Not the middle doors!''"
** Based on the RealLife "Oh!" incident from 1953, below.

* ''Webcomic/TheAdventuresOfDrMcNinja'' -- a Honda Accord, leaping over a pile of cars with a tow-truck's loading bed as a ramp. A gorilla was driving. It all makes perfect sense in context. There were also zombies.
** [[http://drmcninja.com/archives/comic/15p29/ Man... is only separated from heaven by that which he will not ramp.]]
* In ''Webcomic/{{Sinfest}}'', [[http://rustyandco.com/comic/level-6-21/ a trike feminist jumps a hell pit]], to {{Satan}}'s annoyance.
* ''Webcomic/KarateBears'' like to [[http://www.karatebears.com/2012/03/red-white-and-bearz.html jump their van off ramps.]] Also [[http://www.karatebears.com/2011/07/big-jumps.html bicycles.]]

[[folder:Western Animation]]
* ''WesternAnimation/TheSimpsons'' has Homer ''trying'' to jump over Springfield Gorge on a skateboard. His descent into the pit (and the hijinks that ensue when medical help tries to get him out) is one of the show's most famous moments.
** In ''Bart's Comet'' after the only bridge out of town is destroyed, a number of citizens try to jump the gorge with their cars (and fail).
* ''WesternAnimation/ThomasTheTankEngine'' has the titular character jump over a missing piece of track over a cliff in the special ''The Great Discovery''. The scene has been [[http://turbojuk.deviantart.com/art/The-Great-Discovery-81277551 lampooned]] for its lack of realism (though the show has been lacking this for a ''long'' time).
* ''Anime/TransformersCybertron'' has Hot Shot do this in one episode to cross a canyon after Ransack and Crumplezone destroy the bridge. The ramp in question? Optimus Prime's ladder/cannons.

[[folder:Video Games]]
* A lot of the ''VideoGame/GrandTheftAuto'' games designate a number of Unique Stunt Jumps, which are particularly impressive jumps of this kind, for players to find and complete.
* ''VideoGame/SanFranciscoRush''. Jumps, flips, spins, rolls! I miss that series.
* ''VideoGame/BurnoutParadise''. Jumps, flips, spins, rolls! One of the {{Collection Sidequest}}s is to land every "super jump" in the city.
* In ''VideoGame/HarryTheHandsomeExecutive'', you perform ramp jumps in a [[SwivelChairAntics Swivel Chair]].
* ''VideoGame/FiftyCentBloodOnTheSand''. "Yo Fiddy! Hit that big-ass ramp!"
* In ''VideoGame/TheLegendOfZeldaMajorasMask'', the Goron Roll ability allows you to do this automatically any time you're going fast enough (with remaining [[{{Mana}} MP]]) that spikes pop out. It also [[YetAnotherStupidDeath painfully]] subverts the trope any time you lack either the spikes or the ramp.
* In ''VideoGame/{{Driver}} 2'', you have to jump your car onto a boat on at least two occasions. In the "Caine's Compound" mission, you jump a drawbridge at the end.
** ''Driver: San Francisco'' has car transporters that can be used as a mobile ramp. One early mission has Tanner doing just that.
* In ''VideoGame/LastScenario'', this was used to [[spoiler:''launch an amphibious boat over an airship'' so the heroes could jump onto said airship]]. Yes, [[CrowningMomentOfAwesome it was awesome]].
* ''VideoGame/FatalRacing'' had what were known as Twister Jumps, because they also caused your car to barrel roll in flight, thus requiring driving at the right speed, and some luck, to land on your wheels.
* In ''VideoGame/{{Mercenaries}}'', a bridge over a river in the [[spoiler:final Ace Contract mission]] is destroyed by the North Koreans. When destroyed, a section of the bridge [[BenevolentArchitecture tilts 45 degrees upwards]]. Considering the mercenary [[SuperDrowningSkills can't swim]], well...
* The ''VideoGame/MidtownMadness'' series has rising bridges that the player can jump over.
* In ''VideoGame/{{Stuntman}}'', this is one of the stunts you pull off (including one film that's Series/TheDukesOfHazzard in all but name), and at some point you even have to ramp jump onto another moving vehicle.
* The ''VideoGame/ModernWarfare2'' mission "Cliffhanger" has you jump a snowmobile across a 100+ foot crevasse at the end.
* ''Videogame/PlanetSide 2'' has many natural ramps for the [[BigBadassRig Sunderer]], Flash [[CoolBike quadbike]], and [[CoolCar Harasser]] to take. The Harasser and Flash are capable of rolling mid-air, but tend to uncontrollably nosedive in prolonged flight, while the Sunderer just kinda flops and rolls over before exploding. Vehicles are capable of surviving surprisingly long falls, but they will outright explode if they hit something while moving too fast. The Flash has a unique type of NitroBoost that effectively acts like a rocket, allowing it to alter its trajectory mid-flight.
* An old Windows screensaver had a motorcyclist jump over a random number of school buses. On occasion, the bus jumps over a row of motorcycles.

[[folder:Real Life]]
* Famed daredevil UsefulNotes/EvelKnievel was reknown for this in TheSeventies. In his career, he attempted over seventy-five ramp-to-ramp motorcycle jumps over cars and buses, including a failed jump across Idaho's Snake River Canyon in a steam-powered rocket.[[note]]He cleared the canyon, but his parachute deployed early and the winds pulled him back into the canyon[[/note]]
* [[http://www.funlondontours.com/news/double-decker-bus-jumps-tower-bridge Double-Decker bus jumps the Tower Bridge in London.]]
* While ordinary cars usually can't handle this stunt, as described in the intro, some vehicles can: "monster" trucks are more likely to land on four wheels and have shocks that can take the impact. Dirt rally cars are also made for stuff like this.