[[quoteright:350:[[VideoGame/HearthstoneHeroesOfWarcraft http://static.tvtropes.org/pmwiki/pub/images/a10d1f967f8a7d79a47b4620650580ab.jpg]]]]
[[caption-width-right:350:Two heads are hungrier than one.]]

-> "''After all, ogres appreciate succulent meat as much as the next ten-foot tall killing machine.''"
-->-- ''[[TabletopGame/{{Warhammer}} Warhammer Fantasy Battle: Ogre Kingdoms]]''

Ogres are a staple of fantasy and fairy tales, and so appear in many forms. Most have the following traits in common:

* ChildEater (in fairy tales; otherwise they [[ToServeMan eat anyone that comes their way]]).
* BigEater
* Much bigger than a human and [[LargeAndInCharge tend to associate size with leadership]].
* [[SmashMook Brutal]] and prone to HulkSpeak.
* Typically [[DumbMuscle not too smart.]]

Ogres in folklore were portrayed as [[ChildEater child-eating]] monsters who sometimes had magical or otherwise supernatural powers (the ogre from "Puss-in-Boots" is a classic example).

See also OurOrcsAreDifferent (their names share the same linguistic root as explained above), OurGiantsAreBigger, AllTrollsAreDifferent, SmashMook.

Not to be confused with trolls. Even though they can often be indistinguishable in fairy tales (when English/French tales reached Scandinavia, "ogre" would usually be translated as "troll"), trolls are generally a type of [[TheFairFolk fae]] rather than a generic evil monster. Sometimes shares international space [[{{Youkai}} with]] {{oni}}.



[[folder:Anime & Manga]]
* The Ogres of ''Manga/{{Berserk}}'' are bizarre mashups of human and sperm whale: extremely tall and lanky humans with a massive head with eyes on the front.
* ''Franchise/{{Digimon}}'' has Ogremon! He's a NobleDemon, it turns out. There's also his PaletteSwap versions, Fugamon (brown) and Hyogamon (blue, ice-themed.)
* ''Manga/DailyLifeWithMonsterGirl'' has Tionisha, a rather unorthodox example compared to ogres from other media: while she's certainly got the SuperStrength part down, and has a [[BigEater colossal appetite]] one may expect from her species, she's a CuteMonsterGirl and GentleGiant with the most feminine personality of her MON teammates, showing a love of cute little animals and a passion for fashion and pop music. [[GirlyBruiser Doesn't inhibit her from stopping bad guys, though]].

[[folder:Card Games]]
* Ogres are a staple creature type for red and black in ''TabletopGame/MagicTheGathering''. Those that have special abilities tend to be able to harm their controller or other friendly creatures.

[[folder:Comic Books]]
* The ''ComicBook/BlackMoonChronicles''' ogres are gigantic fur-covered humanoids who raid isolated villages. One such raid resulting in the birth of Ghorghor Bey, a half-ogre warlord.
* In ''ComicBook/{{Garulfo}}'', the ogre is an enormous giant with NoIndoorVoice... Unless he's around [[GentleGiant his collection of fine crystals]]. Woe to you if you [[BerserkButton break one]].
* In ''ComicBook/TopTen'' we see an ogre being a solitary creature with a taste for brutality, murder and decorating its cave with body parts. It's too big and too ugly to fit in the panel, ridiculously strong and so hard to kill even its ashes will try to fight you.

[[folder:Fairy Tales]]
* In "Literature/PussInBoots", the ogre is a shape-shifting brute, who owns a large amount of land. In order to get his poor master some land to trick a king into thinking he is royal, the eponymous cat tricks him to turn into a mouse so he can eat him.
* A notable exception to the typical use of the trope is in the famous "Literature/JackAndTheBeanstalk" story, where the giant's wife, who is usually portrayed as nice enough to try to get Jack to leave without harming him, is often described as an ogress.
* Another notable aversion appears in [[http://www.mythfolklore.net/andrewlang/197.htm The Daughter of Buk Ettemsuch]], where the ogre Buk Ettemsuch adopts the protagonist and treats her as his own daughter. He has several opportunities to eat her, but allows her to live instead.
* In "Literature/SleepingBeauty", the prince's mother is an evil ogress who tries to eat her own grandchildren.
* In Madame d'Aulnoy's [[http://www.surlalunefairytales.com/hopomythumb/stories/beeorangetree.html The Bee and the Orange Tree]], the main character, Aimée, is a shipwrecked princess who is raised by ogres. These ogres not only eat humans, but '''each other''' as well. When Aimée steals crowns from the young ogres, the older ogres see them and eat them. The father ogre Ravagio plays this trope completely straight. The mother ogress Tourmentine does too, but is [[WickedCultured actually quite intelligent]] due to having fairy blood.
* In one ''Literature/ArabianNights'' story, a prince (whose vizier is actually using an UriahGambit on him) encounters an "ogress" who appears at first as a beautiful woman, but then shapeshifts into a monster who tries to feed the prince to her children. The magical powers and ability to deceive seem incongruous for an ogre, but very much in keeping with [[OurGhoulsAreCreepier a ghul]], so ogress might just be a mistranslation.
* In an italian fairy tale from the '90, titled ''Literature/GorgoTheOgre'', there are three types of Ogres: Red Ogres are large and brutish, and must kill a monster to achieve adulthood and turn red but are otherwise good natured. Golden Ogres are beautiful, virtuous and only kill if they have no other choice to defend themselves. Finally, Black Ogres are AlwaysChaoticEvil monsters that come in all shapes and size.

[[folder:Films -- Animated]]
* ''WesternAnimation/{{Shrek}}'': The eponymous hero is a green, seven-foot-tall humanoid who is actually well educated and merely [[HeroicNeutral wants to be left alone]], though he does get a kick out of scaring people now and then.
** The fourth movie reveals that Shrek is actually a runt; other male ogres are even bigger. However, despite being soldiers fighting a rebellion, they're still not particularly brutish.

[[folder:Films -- Live-Action]]
* In ''Film/TimeBandits'', the protagonists are found by an ogre and his wife on the ogre's ship. The ogre is outwitted and left at sea after the protagonists commandeer the ship.
* The film version of ''Film/TheSpiderwickChronicles'' has the ogre Mulgarath. He's actually quite clever and menacing, but is tricked into turning into a bird near an otherwise harmless small creature that loves to eat them.
* The Pale Man from ''Film/PansLabyrinth'' is a somewhat out-there take on this trope. He's not a giant, but he is a hideous ChildEater, and a return to the original folk lore of the ogre, rather than the fantasy story hulking oafs we've come to expect.
* ''Film/{{Ogre}}'' unsurprisingly features one as its villain.
* Ogres make an appearance in ''Film/TheHobbitTheBattleOfTheFiveArmies'' and are shown as long-armed monsters half-way in size between the orcs and trolls, and serve as frontline soldiers among Azog's forces. They also appear to be intelligent to a certain extent, as shown in the extended edition where they coordinate in teams to destroy several dwarf war chariots.

* In ''Literature/{{Xanth}}'', magic makes ogres strong, and also makes them rhyme. They were originally portrayed as stupid brutes, but this was later shown to vary with the individual (and several fake it for cultural reasons).
* In Creator/TamoraPierce's ''Literature/TheImmortals'', there are two kinds of ogres: peaceful farmers and warlike monsters. Both types are extremely tall and often seem menacing. In her book ''Wolf-Speaker'', the peaceful "breed" are slaves who mine black opals.
* Master vampires in Creator/NancyACollins's ''Literature/SonjaBlue'' series often employ ogres, both as dumb muscle and as walking garbage disposals, consuming drained corpses when the master doesn't want to add to his/her brood. In reference to their Western FairyTale origins, they have a tendency to be child molesters.
* Ogres and ogre/human hybrids are fairly common in the ''Literature/GarrettPI'' series, appearing repeatedly as Mooks for the villains, and taking a major role in ''Bitter Gold Hearts''.
* ''Literature/TheWheelOfTime'''s Ogier definitely qualify for the much greater than human size and huge appetites; however, the ones remaining on the main continent, if not the ones in Seanchan, are quite peaceful and intelligent. They're a ProudScholarRace with a knack for stoneworking and forestry.
* Ogres are mentioned in ''Literature/TheElenium'' but never play a major role. They're described as somewhat resembling [[AllTrollsAreDifferent trolls]] (who are much more important), but are ''even bigger'' (and apparently hairier), and there is much FantasticRacism between the two groups.
* A tribe of ogres attack the house in ''Literature/AFantasyAttraction''. Luckily, [[spoiler: [[ChekhovsGunman Aleksandra]], a dragon]] was on hand to deal with them.
* The koloss in ''Franchise/{{Mistborn}}''. They are blue skinned and actually start out rather small, around five feet but grow continuously until they reach a height of around twelve feet wherupon most of them die of heart failure. Their skin, however, which starts out saggy, does not grow with them and develops small rips as they grow. They have two emotional states, placid indifference and berserk rage. [[spoiler: They were originally humans, transformed by the Lord Ruler by means of hemalurgy.]]
* Stan, in ''Literature/FancyApartments'', is a seven-and-a-half-foot tall orge who can't seem to hold down a job, and has an unusual fondness for dark poetry.
* In the ''Mithgar'' series, "Ogru" is another name for [[AllTrollsAreDifferent Trolls]]. They're gigantic Rucks (Goblins) with stony skin, dim wits and sadistic temperaments.
* In the ''Literature/{{Spellsinger}}'' novel ''The Time of the Transference'', Tomjon and his friends are captured by an ogre tribe. As well as grotesque humanoids with fangs and sparse hair, they also include outsized monstrous FunnyAnimals, such as a four and a half foot chipmunk with five stripes and twisted incisors. Tomjon convinces the ogres not to eat them, but instead he becomes engaged to the chieftain's daughter, who's an ogre bear.
* Ogres in ''Literature/TheIronTeeth'' are herd animals and are actually herbivores, not man-eaters. That won't save you if you startle one, though.
* Ogres in ''Literature/TheSpiderwickChronicles'' are towering {{Horned Humanoid}}s of [[GeniusBruiser great strength and even greater cunning]], which is contrasted how they are bullying and arrogant scavengers. All are able to perform VoluntaryShapeshifting. One serves as the first series' BigBad.

[[folder:Live-Action TV]]
* ''Series/DoctorWho'':
** Aliens called Ogri, which resemble large rocks and feed on blood, appear in "The Stones of Blood". The Doctor suggests that Gog, Magog, and Ogre could derive from this.
** The evil Daleks use a race of large, unintelligent humanoid brutes called Ogrons as warrior-slaves. The Ogrons are featured in the stories "Day of the Daleks", "Frontier in Space", and very briefly in "Carnival of Monsters".
** Although his species' name is Androgum, Shockeye from "The Two Doctors" is essentially a big meat-hungry ogre, albeit one with a trained chef's vocabulary.
* ''Series/SpecialUnit2'' features UsefulNotes/JackTheRipper as an ogre who was compelled to devour humans. He tried to limit himself to hookers and prostitutes and developed a serum to control his instincts, but was losing control when [=SU2=] tracked down and killed him.

[[folder: Professional Wrestling]]
* Wrestling/SurvivalTobita faced a character called Ogre. Tobita threw ''[[ImprobableWeaponUser rice]]'' at him.

[[folder:Tabletop Games]]
* Ubiquitous in ''TabletopGame/DungeonsAndDragons''.
** Ogres have simple minds, ugly tempers, and voracious appetites. They are at least 9 feet tall, and depending on the edition, their body parts were a rainbow of disgusting colors (in 3E, they were mostly orange-yellow; in 4E, pink-gray). They wear skins and furs and keep captured prisoners as slaves (and/or snacks). They're not very bright and are often the first [[TheBrute Really Heavy Hitter]] enemy [=PCs=] come across. Ogres (as well as trolls) traditionally worship the evil god Vaprak.
** Ogre magi are similar to ogres, except that they are much cleverer (more intelligent than most humans), have magical powers, unnaturally-colored skin ([[RedOniBlueOni red and blue being the most common]]), horns, and Japanese-style attire. An ogre mage is often found leading an ogre tribe. According to the 3E article "Ecology of the Ogre Mage" in ''Magazine/{{Dragon}}'' #349, ogre magi are descended from one of the demigod sons of Vaprak.
** In 4E, they decided to simply abandon the pretense and outright replace "Ogre Mage" with various kinds of [[{{Youkai}} oni]], which are all Large-sized humanoids with some innate illusion and/or shapeshifting power.
** In ''TabletopGame/ForgottenRealms'', the origin story of the ogres is that they are the cursed progeny of the giant goddess Othea, who was raped by Vaprak.
** Ogres in ''TabletopGame/AlQadim'' are actually peaceful and productive members of society. The Caliph's bodyguard is actually made up entirely of ogres. However, savage ogre tribes are very common in the wild southern islands.
** Ogres are a very common race in ''Literature/{{Dragonlance}}'' and are even more inclined toward evil than [[OurGoblinsAreDifferent goblins]]. They're an offshoot of the beautiful, human-shaped irda race, whose civilization descended into depravity ages ago and most of whom were cursed by the gods. The ogre race actually includes not just common ogres and irda, but also ogre magi, hags, and giants. After the Summer of Chaos, some savage ogres underwent magic rituals to transform themselves into the massive, beautiful, and wholly evil titans. ''Dragonlance'''s ogres are a particularly noteworthy example because they're ''not'' the simple monsters most settings make them. Sure, they may be (rightly) considered savage and barbaric ''now'' -- but they know full well that their ancestors once ruled the world and most fully desire to return to that birthright, making them genuinely dangerous villains deeply enmeshed in the setting's mythology.
** Merrows are an aquatic offshoot of ogres. They breathe underwater, have scaly blue skin, and use spears instead of clubs, but are otherwise similar to normal ogres. (Note that in real-world Irish folklore, merrows were actually a kind of (generally good-natured) [[OurMermaidsAreDifferent merfolk]].)
* ''TabletopGame/{{Pathfinder}}'' does quite a lot with ogres.
** Standard ogres are essentially based on the HillbillyHorrors genre, being deformed, hulking brutes known for their penchants for sadism, cannibalism, rape, incest, necrophilia and general depravity. There's also the Ogre-kin template, for the horribly distorted and depraved halfbreed spawn of ogres and their victims.
** Buggane are essentially a cross between an ogre and a hideously anthropomorphic naked mole rat, with the magical ability to "ghost" through earth and metal.
** Karkinoi are essentially [[GiantEnemyCrab ogre-sized crab-men]] with much the same mentality as common ogres. They share the role of aquatic ogre-kin with merrow, who are essentially the same as regular ogres, but scaly and capable of breathing water.
** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an [[{{Youkai}} oni]]. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes Nogitsune]] ({{kitsune}}), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.
* Ogrun in the ''TabletopGame/IronKingdoms'' setting are more like [[VideoGame/{{Warcraft}} Blizzard-style]] [[OurOrcsAreDifferent orcs]], being a shamanist ProudWarriorRaceGuy PC race. Being a people who hold [[TheFettered loyalty and service]] as the highest ideal, [[MyMasterRightOrWrong their sworn lord's alignment]] probably shapes much of their own behaviour.
* ''TabletopGame/{{Warhammer}}'':
** Ogres have a society influenced by the Mongols, and wield a strange form of Gut Magic, which depends on what the caster ate. They literally worship the concept of hunger and practice rampant cannibalism, eating both other sentient races and their own kind; a KlingonPromotion generally entails the usurper devouring its predecessor.
*** Ogre Maneaters are wanderers who have served as mercenaries in various armies, keeping souvenirs and trophies. Now available in [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Pirate-Maneater Pirate]], [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Ninja-Maneater Ninja]] (yes), [[http://www.games-workshop.com/en-US/Ogre-Kingdoms-Female-Maneater and]] BrawnHilda flavors.
*** ''Warhammer'' Ogres also have ties to the [[{{Hobbits}} halflings]], since both were created as last-ditch stave-off-the-apocalypse races by the Old Ones. Both races have large appetites and a degree of resistance to the warping effects of Chaos. However, they live in quite different areas -- the halflings in a fairly idyllic and verdant land and the ogres in a barbaric mountain range infested with large carnivores -- so they rarely associate, causing the ogres to adopt a breed of goblin as servants and minions instead.
*** There are also [[BigfootSasquatchAndYeti Yhetees]], mutant white-furred ogres that inhabit the highest slopes and peaks of mountains.
** Rat Ogres are hulking rat-like monsters the size of ogres used as shock troops by the [[RatMen Skaven]]. There's some debate about where they're from -- it's certain that they're creations of the monster-breeders of Clan Moulder, but besides that there's debate about whether they were once regular Ogres who were twisted by dark magic or whether they were bred and mutated from Skaven stock. True Ogres, at least, don't see any kinship.
** Dragon Ogres are Chaos-aligned monsters resembling monstrous centaurs, with the body of a horned Ogre atop that of a wingless dragon-like beast. They are some of the most feared minions of Chaos, only seen as part of the greatest and most fearsome Chaos warhosts and spending the rest of their ageless lives slumbering. They are not actually true Ogres -- in fact, when they and the Ogres first met they instantly became enemies, and have fought many vicious wars over the ages.
* In the spinoff ''TabletopGame/BloodBowl'', Ogres are "big guys", strong (have five strength and can throw teammates), stupid (have a chance of forgetting what they are doing) and surprisingly fast and agile for their size (5 movement and 2 agility, higher than the average Big Guy who usually have an agility of only 1 and are often [[MightyGlacier even slower]]). They're also the only Big Guy-class player to get ''their own team.''
* ''TabletopGame/{{Warhammer 40000}}''
** Ogryns are big, stupid mutant humans that live in stone-aged tribal societies. They look like ''Warhammer Fantasy'''s Ogres, but are [[DumbIsGood rather friendly by 40K standards]]: They're basically large, mischievous children who like clubbing things and having cleverer people tell them what to club. They are also ''capable'' of acting civilized (even if most don't). Specifically they become mostly capable of acting civilized after being upgraded to ''merely stupid'' with neural implants.
** During the Eye of Terror Campaign, the Lost and the Damned possessed a unit called "Big Mutants". No official depictions of a "Big Mutant" exist, but the book offered conversion tips, mostly around using Warhammer Fantasy Ogres or Imperial Guard Ogryns. Like their non-chaos counterpart, Big Mutants tend to have sub-par intelligence and has a lower initiative to represent that. Their "Boss" upgrade only gives the Boss a higher profile, as he is still too stupid to use any weapons, he's just bigger.
** The [[OurElvesAreBetter Eldar]] term for humans, "Mon'keigh", is apparently derived from the Eldar name for a legendary race of hulking, cannibalistic monsters who once invaded and subjugated the Eldar. This race no longer exists. [[GuiltFreeExterminationWar Guess]] [[ForegoneConclusion why]].
* In the Hungarian tabletop RPG/book series ''World of Chaos'' (like Tolkien except all the elves and dwarves are missing, with the half-orc Skandar Graun acting as the main protagonist), Ogres are a major race and are given even more mutations (extra horns, heads, limbs etc.) to pick from.
* ''TabletopGame/RuneQuest'' ogres look like attractive human beings, but have a genetic predisposition to anthropophagy. They deliberately spread disinformation to the effect that all ogres are hideously deformed and unsanitary.
* The ogres of ''TabletopGame/GURPSBanestorm'' are technically among the Elder Folk of the world of Yrth, but are by far the least advanced race; even the orcs are cultured and intelligent compared to them. Their only saving grace is that they're stronger and tougher than pretty much every other species (except the big, rare races like giants and dragons).
* In ''TabletopGame/ChangelingTheLost'' Ogres are those abductees who were warped into tough, violent monsters, often with a penchant for human flesh, by their time in Arcadia. Their stereotypical view of humans is "''You're beautiful. On the other hand, you taste like chicken.''" Overlaps with AllTrollsAreDifferent, as some trolls are water-themed ogres.
* In the older ''TabletopGame/ChangelingTheDreaming'', "ogre" was often used to refer to Unseelie Trolls early on, but Ogres proper are a separate race of fae associated exclusively with a faction of the Unseelie Court. They're typically extremely strong and resilient, but dumber than lobotomized rocks.
* Ogres in ''TabletopGame/{{Shadowrun}}'' are a variant of Orc who are actually rather short. Also hairless, with protruding jaws.
* Ogres in ''TabletopGame/{{Nobilis}}'' and its sort-of spinoff ''TabletopGame/ChuubosMarvelousWishGrantingEngine'' were created by Lord Entropy from rocks, dead trees, corpses, and the sensation of being ripped apart by predators and treated as meat. They're very strong, have acute senses of smell, and like eating people. Intellect-wise, though, they don't appear to be different from anyone else.
-->"I have a story," he said. "I will trade it for my life."\\
"Don't like stories."\\
"It's got lots of crunching bones and tasty flesh in it."\\
"So do you."
** One of them, Ogre-Sensei, is a main character in ''Chuubo's''.
* Ogres in ''TabletopGame/{{Chronopia}}'' are surprisingly intelligent, backed up by their incredible strength, and they are well armed and armored in Mongol-Eastern armor.
* Flammeogres in ''TabletopGame/{{The Splinter}}'' have four legs and are constantly on fire.
* ''TabletopGame/PalladiumFantasy''(and by extention ''TabletopGame/{{Rifts}}'') has Ogres as a playable race, one of the main civilizations in the game. As expected, they are larger, stronger and stupider than humans, though not considered monstrous. They are also the ''only'' race in the game capable of interbreeding with humans, though the product of such unions is always considered an Ogre.

* English editions of the opera ''Theatre/HanselAndGretel'' often translate "Knusperhexe" as "gobbling ogress." It fits the rhythm but isn't quite appropriate for a character otherwise consistently described as a WickedWitch.

[[folder:Video Games]]
* ''VideoGame/{{Warcraft}}'''s ogres are large, dim-witted humanoids that either attack with a club or their fists. In the first game, they were a random neutral threat, but the second one promoted them to underlings of TheHorde. Oddly, ''VideoGame/WorldOfWarcraft'' seldom shows any Horde-affiliated ogres and there is no playable Ogre race, while enemy ogres are very common. [=WC2=] also presented the ogre-magi (inspired by ''TabletopGame/DungeonsAndDragons'' Ogre Magi, which in turn are based on Japanese oni), which were even turned blue-skinned in the second sequel. Notably, the two-headed variants are freaks of nature magically created by an orc warlock to boost their intelligence.
** In a small subversion there is a quest where you run into a two-headed ogre who's quite intelligent, and heckles you for thinking all Ogres speak in a YouNoTakeCandle fashion.
** There's also a whole faction of rather intelligent ogres in the Burning Crusade expansion.
** In ''Warlords of Draenor'', the ogres seem to be heavily based on the ancient Roman Empire, complete with coliseums, arenas, and gladiators and slaves. They also appear to be much more intelligent and cultured than their descendants on Azeroth will become.
* ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' has playable half-ogres, and one subplot involves finding a half-ogre [[{{Squick}} birthing factory]], which then turns out to be unsolvable (due to a conspiracy).
* ''Franchise/DragonAge'' ogres are a type of darkspawn created from qunari. They have horns and look like wingless demons but are otherwise typical examples of The Ogre.
* ''Franchise/FinalFantasy'' Ogres are a staple monster that appears in most of the games.
* In ''VideoGame/EverQuest'', ogres are large, muscular, stupid humanoids who [[YouNoTakeCandle not speak too good]]. The stupidity came about as a result of being cursed by the Gods of good. In ''VideoGame/EverQuestII'', the Gods had all left, and one of the effects was that the ogre's curse was lifted, turning them into a race of {{Genius Bruiser}}s.
* Enemy ogres in ''VideoGame/DungeonCrawl'' are {{Glass Cannon}}s who can't take damage quite as well as they can deal it due to lack of armor, and playable ogres are much the same. Of note, however, is that ogres make surprisingly good mages; an [[GeniusBruiser ogre mage]] is a fearsome foe, and a legitimate character build in the MagicKnight vein (In past versions, ogres and ogre mages were two different species, who were later merged, giving all ogres basic aptitude in magic).
* ''VideoGame/{{Fallout}}'': The Super Mutants seem to fill this role in the post-apocalyptic setting of ''VideoGame/Fallout3'' and ''[[VideoGame/Fallout4 4]]'', where they're big, hulking, brutish and fairly stupid, and very aggressive and warlike. Super mutants [[VideoGame/Fallout1 from the]] [[VideoGame/Fallout2 other]] [[VideoGame/FalloutNewVegas games]] are more akin to [[OurOrcsAreDifferent "Blizzard" orcs]] than ogres. The art book for ''Fallout 3'' puts even more emphasis on the "ogre" aspect, as they are shown to make their own cobbled-together armor and guns and forge melee weapons such as [[AnAxeToGrind axes]], [[{{BFS}} swords]], [[CarryABigStick maces]], and [[EpicFlail flails/ball-and-chains]].
* ''Franchise/TheElderScrolls'' series has Ogres who are nearly twice the size of the average playable races, while being DumbMuscle [[GiantMook Giant]] {{Smash Mook}}s. They are considered a race of "Goblin-ken" who are related to [[OurGoblinsAreDifferent Goblins]], Ogres typically have [[AmazingTechnicolorPopulation grayish-blue skin]], pronounced teeth, and PointedEars, though Ogres in colder climates are known to shaggy white hair covering their bodies as well. They live in primitive hunter-gatherer societies, most often inhabiting natural caves in remote areas. Like Goblins and [[OurOrcsAreDifferent Orcs]], Ogres are known to revere the Malacath, the [[OurGodsAreDifferent Daedric Prince]] of the Spurned and Ostracized. Ogres can be found throughout most of mainland Tamriel, where they are feared as [[ImAHumanitarian man-eaters]] and are known to raid settlements and attack travelers in remote wilderness areas.
* Ogres have appeared in many of the VideoGame/HeroesOfMightAndMagic games.
** [=HoMM2=]'s ogres were mid-tier (4 of 6) big, fairly slow moving axe-wielders with a lot of hitpoints for their level. They upgraded into tougher and faster "ogre lords", and were aligned with the barbarians.
** [=HoMM3=]'s ogres were also mid-tier (4 of 7) big, strong humanoids, although they used clubs. They upgraded to ogre mages, who wore vaguely oriental armor and exchanged their clubs for totem staffs. Again aligned with the barbarians.
** [=HoMM4=] units didn't upgrade. The Ogre Magi appear as the Tier 3 monsters for the Might faction, as an alternative to the Cyclops. Interestingly, they bear some resemblence to elderly Native American shamans.
** ''VideoGame/MightAndMagic VIII'' indicated that the Ogres of Might & Magic were ''not'' stupid child-eaters -- while the intelligence of Zog's ogre army was not indicated beyond the Ogre Mage Zog himself (he's fairly clever) and being able to follow relatively complex instructions, Ravage Roaming features a peaceful village of ogres. They neither appear stupid, nor are indicated as being unusual for ogres.
* In the ''VideoGame/GuildWars'' universe there are two definitions of Ogres.
** In the first game, Ogre acts as a classification for large humanoids that do not qualify as a giants; this covered Jottuns, Ettins, and Yetis.
** In the second game, a race identified as Ogres have invaded the Blazeridge Mountains. Their culture revolves around beasts and all members of their society tame beasts for use in battle.
** The Jotun are actually a subversion of this, at least in their backstory. The jotun were an advanced magical civilization predating humanity and the human gods, but eventually their pride overcame them and they descended into constant civil wars that turned the once-great people into savage ogres. They are still the only ogres or giants to use magic in the ''Guild Wars'' universe.
* The Oni in ''VideoGame/{{Touhou}}'' are somewhere between this and Orcs, with a heavy dose of BloodKnight. They would challenge everyone that will accept their challenge, usually of drinking and fighting (or drunken-fighting, natch). Too bad modern people refuse to acknowledge the existence of the supernaturals, so they retreated underground since they don't have anything fun to do with humans anymore.
* ''VideoGame/RuneScape'' ogres are large dim-witted humanoids. They have a fairly human, yellowish skin colour and prominent bellies. They speak in a primitive manner. Some are aggressive, but most are not, and are in fact capable of holding a city with merchants. They also have something like a dozen varieties - actually green-skinned jungle ogres (Jogres), blue-skinned amphibious marine ogres (Mogres) and so on, even having zombie and skeletal varieties, aptly named. The now nearly extinct species known as Ourg, even larger than actual giants and more intelligent, might be a relative. Ogres also form a gender-separated society, with the ogresses living further south in an Australia-themed land.
* ''VideoGame/PuzzleQuest'' has the hungriest ogre of all, Drong. He has a series of side quests, all revolving around getting him different things to eat. Things such as [[MasochistsMeal poisonous spiders]], [[ImAHumanitarian another ogre]], [[ExtremeOmnivore diamonds and LAVA]] and [[SerialEscalation the body of a slain god]].
* In ''VideoGame/DwarfFortress'', ogres are huge, powerful brutes that live in certain evil plains. They're highly aggressive, very powerful and tough, and ''will'' path to any building laying outside, wreck them, then proceed to find their way to the inside of the fortress. If you see a pack of ogres at the very beginning, you're better off restarting the game. Goblins sometimes bring them in sieges.
* Ogres in ''VideoGame/{{Quake|I}}'' aren't as big as their classical fantasy family, but it doesn't make them any less brutal - you can see it from the spatters of blood on them. They just so happen to use {{chainsaw|Good}}s and {{grenade launcher}}s to do their thing. Their skill with weapons is off-balanced by their penchant to attack blindly and causing [[SetAMookToKillAMook monster infights]].
* In ''VideoGame/TheWitcher3WildHunt'' Ogroid is a classification for a wide variety of primitive, brutish humanoids, varying from the diminutive Nekkers to great Rock Trolls, mighty Cyclopses and even an enormous Ice Giant.
* In ''VideoGame/TalesOfMajEyal'', Ogres [[spoiler:were created as soldiers and laborers for the [[PoliceState Allure Wars-era Conclave]] (and, for the [[HeWhoFightsMonsters healer]] in charge of the program, as a personal means of getting revenge on the Nargol Empire by creating something that would haunt Halfling nightmares) by way of giving conventional humans an extensive array of magical and nature-powered enhancements, alongside some light mental alterations]]. It's made clear that they're actually pretty smart ([[AmuletOfDependency physical dependence]] on the runes covering their skin has made them Maj'Eyal's finest runesmiths, for example), but they're awful at communication, uninterested in high culture, and prefer to seek out reliable solutions to their problems, like "hit it until it stops moving." It's implied in a few ways that they could be extremely dangerous in the wrong hands - their runes are so ingrained into their physiology as to make them a blank slate for a functional equivalent to genetic engineering, and [[spoiler:one alternate timeline shows Healer Astelrid could've organized them into a world-conquering New Conclave]], but their [[IOweYouMyLife gratitude]] to the [[OurElvesAreBetter Shaloren]] (who have been a ''very'' good influence) and utter lack of personal ambition have made them one of Eyal's nicest ([[KnightInSourArmor if grumpiest]]) factions. (They fit the mold in most other ways - huge, ugly, [[spoiler: used to [[ToServeMan eat Halflings alive]] mid-combat]], and so on.)

[[folder:Web Comics]]
* Ogres show up several times in ''Webcomic/TheOrderOfTheStick'', usually as incredibly dim-witted cavemen stereotypes complete with animal skin clothing and clubs. There's also a pair of green-skinned brutes whom nobody is sure whether they are ogres or trolls.
* ''Webcomic/TalesOfTheQuestor'' filler art describes ogres as particularly sadistic monsters. Ghouls are created when an ogre forces humans to eat meat it has eaten from, and presumably the ghouls turn into ogres when they eat an ogre's carcass.
* Averted in ''Webcomic/BeachesAndBasilisks''. An ogre teaches Monty that many of his people are intelligent and peaceful, contrary to popular stereotypes.

[[folder:Western Animation]]
* In Creator/{{Disney}}'s ''WesternAnimation/AdventuresOfTheGummiBears'', there is an army of villainous ogres residing in Castle Drekmore and led by Duke Igthorn, who attempt to conquer King Gregor and Dunwyn Castle. They are almost all hulking morons, with the exception of Igthorn's majordomo Toadwart (who is as tall as a human child and of average intelligence) and Toadwart's cousin Tadpole (who is a genius--and shorter still).
* In ''WesternAnimation/TheSmurfs'' animated series, an ogre named Bigmouth occasionally befriended the title characters while making life for the evil wizard Gargamel difficult. Subsequently introduced ogre characters, love interest Bignose, romantic rival Bigteeth, and baby Bigfeet, suggests having disproportionately large body parts on their already hulking bodies they're named after is their [[PlanetOfCopyhats hat]].
* ''WesternAnimation/FamilyGuy'' had that episode where a salesman tries to sell beach front property terrorized by an ogre. "Beautiful beach front property! No city noise! [[SuspiciouslySpecificDenial No flesh-eating ogres!]] No pollution!"
* There was an episode of ''WesternAnimation/RenAndStimpy'' about an ogre and a new pair of sneakers.


''"There ya go. Now I'm goin' back to me swamp. I'm hungry."''