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[[quoteright:275:[[TabletopGame/DungeonsAndDragons http://static.tvtropes.org/pmwiki/pub/images/dryads.jpg]]]]

->''"I speak for the trees! Let 'em grow, let 'em grow!\\
But nobody listens too much, don't you know?\\
I speak for the trees, and I'll yell and I'll shout\\
For the fine things on Earth that are on their way out!\\
They say I'm old-fashioned, and live in the past,\\
But sometimes I think progress is progressing too fast!\\
They say I'm a fool to oppose things like these,\\
But I'm going to continue to speak for the trees!"''
-->-- '''The Lorax''', Creator/DrSeuss's ''Literature/TheLorax''

The Nature Spirit is a mythical being with a direct tie to nature. This includes your standard fairies, sprites, imps, [[PlantPerson dryads]], nymphs, and occasionally even deities. Usually found in GhibliHills, and they may be a type of GeniusLoci if they're tied to a specific places (frequently a valley or a forest, though dryads are traditionally connected to a particular tree and naïads are tied to a specific body of water).

The exact origin and motivation of the Nature Spirit varies widely. One may be a kind and gentle SpiritAdvisor living in peace and harmony, or it may be dangerous, uncompromising WellIntentionedExtremist determined to defend nature against [[HumansAreTheRealMonsters man's destruction]]. The most extreme example of the latter results in GaiasVengeance. Some may be disquietingly neutral, largely unconcerned with human affairs and living only in areas humans seldom tread. They may also be very old, to the point of being a TimeAbyss, to emphasize how [[WeAreAsMayflies insignificant human affairs are]].

For the human version, see NatureHero. Mix the Nature Spirit with AnthropomorphicPersonification and you get MotherEarth dressed in a GardenGarment. Occasionally, that virtuous [[NatureLover nature-loving human]] may [[AscendToAHigherPlaneOfExistence be promoted to a Nature Spirit]] upon death, or [[NewPowersAsThePlotDemands when the plot demands it.]] If there's non-nature [[OurSpiritsAreDifferent spirits]] for other natural forces, they can make up the MagicalUnderpinningsOfReality.

This is OlderThanDirt; any of the oldest human myths feature magical beings with a direct tie to nature, such as several cosmic and riverine Egyptian gods.



[[folder:Anime & Manga]]
* Celebi is this in the fourth ''Anime/{{Pokemon}}'' movie, as well as an episode each of the main anime and the ''Chronicles'' spinoff. In a more general sense, most of the Pokemon in general have qualities of Nature Spirits.
* The [[PhysicalGods Floor Guardians]] from ''Webcomic/TowerOfGod'' are beings bound to governing their respective floor of the Tower, an artificial biome built way over 5000 years before the plot begins. Outside of the Tower, folklore knows them as ''Fae''. They take the form of various animals, for instance a [[HairRaisingHare humanoid rabbit]] and a gargantuan beaked eel. On their floor, they govern the AppliedPhlebotinum known as Shinsoo, which fuels the series functional magic.
* In ''Franchise/{{Nasuverse}}'', this trope is integral to the setting. In fact, it goes out of its way to separate Nature Spirits (who came from [[MotherNature Gaia]]) and Phantasmal Beasts (coming from [[TheHeartless Alaya]]).
%%* All over the place in ''Anime/MonColleKnights''.
* Many of the demons in ''Manga/{{Amatsuki}}'' are connected to nature, particularly the tree guardians like Tsuyukusa.
* ''Manga/{{Berserk}}'': a lot of Schierke's magic has to do with summoning and manipulating nature spirits, and her strongest spells involve a powerful spirit [[WillingChanneler possessing her]] and using her body as a medium to unleash their power. The magic items she gives to the rest of the party are also enchanted by numerous nature sprites, from which they derive their power. For this reason, Schierke tends to love nature and dislikes industry and cities, since there aren't a whole lot of nature spirits in urban areas.

* ''Fanfic/TheQueensConsort'': [[OurFairiesAreDifferent The fairies]] act as this, charged with managing the four seasons and various other facets of nature (day, night, sky, etc.)
** Elsa, current Queen of Winter
** Queen Summer
** Queen Autumn
** Queen Spring
** Maleficent, Queen of Night
** Rapunzel, Queen of Daylight
** Peter Pan, King of the Sky
** Robin Hood, King of the Wilds
** There is mention of a "Goddess of the Seasons", but she is [[TheGhost never actually seen or given detail to]], merely being a deity that the fairies worship.


[[folder:Films -- Animation]]
* ''Anime/PrincessMononoke'' has the deity version of this, though the title character is actually a [[NatureHero Nature Anti-Hero]] who was [[RaisedByWolves Raised by Wolf Gods]].
* Another Ghibli example is Totoro of ''Anime/MyNeighborTotoro''. Although only mentioned once as being "The Keeper of the Forest", [[GreenThumb he certainly shows it.]]
%%* "The Firebird Suite" in ''Disney/Fantasia2000''.
* Crysta and the other fairies in ''WesternAnimation/FernGullyTheLastRainforest''. Hexus on the other hand is a spiritual [[MadeOfEvil embodiment of destruction and chaos]].
* Aisling from ''WesternAnimation/TheSecretOfKells'' is this combined with being one of TheFairFolk.
* The Leafmen from ''WesternAnimation/{{Epic}}'' are guardians of their forest, although the actual magical one is Queen Tara, being capable of bringing countless plants to life with little more than a passing glance. Any plant in her immediate vicinity will move to grant her safe passage wherever she needs to go, she can control plants defensively and offensively, and even the trees [[spoiler: shield her dying form from a thunder storm]].
* ''WesternAnimation/TheUglyDuckling'': The Winds of Winter and Frost, respectively a trio of animated clouds and an imp-like humanoid made of ice crystals, are the personifications of bitter weather and icy gales of winter and all the hardships of the year's harshest season.

[[folder:Films -- Live-Action]]
* In ''Film/HellboyIITheGoldenArmy,'' the elf-prince Nuada sends out a forest god against Hellboy & co. It begins as a bean, and [[AttackOfTheFiftyFootWhatever grows substantially when it hits the water...]]
* The nature deity in ''Film/{{Avatar}}'' starts off in harmony with its indigenous people, but becomes ticked off when humans attack and rallies the forces of nature against them.
* ''Film/KingArthurLegendOfTheSword'': While influenced by the snake's venom, Arthur can see dryads peering out of trees at him.

* In Myth/NorseMythology the spirits of the land were called landvættir. They protected and nourished their domain, which could vary greatly in size. Their appearance is also very different, some take the shapes of animals and fantastic beings, others of more humanoid figures.
** Among the most prominent examples are the four great landvættir of Iceland, each of which has a quarter of the country as their domain. Their forms were those of a great dragon, a mighty bull, an enormous eagle, and a mountain giant, and each was followed by a considerable number of lesser landvættir. Today these four landvættir are depicted on the Icelandic coat of arms.
** Ancient Icelandic law also dictated that ships should take down their terrifying figureheads upon approaching the coast lest the landvættir would take umbrage.

%%* ''Literature/TheLastUnicorn'''s title character.
* All over the place in the ''Literature/TheChroniclesOfNarnia'', emerging from the background mostly in ''Prince Caspian'' and ''The Last Battle''.
* The Wraiths of Andelain in ''Literature/TheChroniclesOfThomasCovenant'' are noncorporeal beings that help to safeguard the region of Andelain from harm.
* In Thomas Burnett Swann's contemporary fantasy story ''The Dryad-Tree'' a newlywed bride becomes convinced that the tree in her husband's garden is possessed by a jealous dryad.
%%* Tom Bombadil in ''Literature/LordOfTheRings''.
%%* Creator/MercedesLackey adores nature spirits, and they appear in almost all her works.
%%* Also found in Creator/TanyaHuff's ''Quarters'' novels as representations of the four quarters (elements).
%%* [[Creator/DrSeuss "I am the Lorax! I speak for the trees!"]]
* ''Franchise/TheDarkTower'' has the twelve Guardians of the Beams, who manifest as a bear, turtle, lion, hare, elephant, bat, horse, snake, fish, bird, wolf, and rat. And they're apparently cyborgs. It's left ambiguous as to whether the cyborgs are the ''original'' spirits (and thus inspired the legends), or are replacements for the beings which departed when the [[{{Gotterdammerung}} magic went away]].
%%* Creator/AlgernonBlackwood was fond of this trope; his variants tend to fall somewhere between TheFairFolk and EldritchAbomination.
* Following the ancient Greek myths, there are many nature spirits in ''Literature/PercyJacksonAndTheOlympians''. There are of course dryads and water nymphs, as well as satyrs who are tied to nature as a whole. However, Pan, God of the Wild, has [[HaveYouSeenMyGod gone missing]], so these nature spirits are suffering, and have put their last hopes on finding him. [[spoiler: Grover eventually does; Pan explains that it is up to him and the rest of life to protect the environment, and dies.]]
* An extremely dark portrayal in Creator/ArthurMachen's ''Literature/TheGreatGodPan'': [[HumanoidAbomination Helen Vaughan]] is the daughter of Pan, the Greek god of nature. Machen depicts him as an EldritchAbomination linked to Satan. [[DontGoInTheWoods Don't go in the woods with Helen]].
%%* The Green Mouse from Creator/RobinJarvis's ''Literature/DeptfordMice'' series.
* ''Literature/TheDresdenFiles'':
** They exist in the series, their exact power range varies from entity to entity. Harry occasionally summons one for information.
** However, [[TheFairFolk the Summer Court and Winter Court]] are all extremely powerful. Summer's magic is mostly earth, fire, and light based, but also related to life and renewal. Their royalty are just as powerful as the Winter Court, who rule water, air, and darkness. Harry despairs when he has to match wits with a gruff sorcerer (of the Three Billy Goats Gruff tale and an agent of Summer) who has three trophies from three Senior Council wizards he has killed.
** There are also wyldfae, those spirits who don't live and follow under the Queens specifically. Instead, they follow the Erlking, king of the goblins, for more Summer aligned fae, and Kringle, a truly BadassSanta, for more Winter aligned. Both, however, represent the hunters in nature and every year ride out on Halloween in TheWildHunt.
* ''Literature/TheBelgariad'' had the Dryads that live in Southern Tolnedra.
* The Literature/{{Discworld}} has dryads, at least in ''Discworld/TheColourOfMagic''. Since they're stated to be vanishingly rare, it's possible their absence from later books is because they're extinct. Discworld is unusual in that dryads aren't AlwaysFemale; as the female dryad Druella puts it "Where do you think acorns come from?" ''Discworld/TheLightFantastic'' has a passing mention of Umcherrel, the Soul of the Forest, as one of the beings shamans believe in.
** In addition, the Discworld has its own version of faeries. Forget Tinkerbell, though -- the Discworld's fae are xenophobic, capricious and vain, constantly watching for an opportunity to invade the Disc and extinguish the 'inferior mortal beings' living there.
* Prospero's servants Ariel and Caliban in ''Theatre/TheTempest.''
* ''Literature/TheStormlightArchive'': Several spren fit this mold, appearing around fire or wind. Most such spirits are unintelligent, but at the beginning of the series Kaladin is shocked when a windspren starts holding a conversation with him. It's not uncommon for windspren to speak, but never more than a few meaningless words as part of a prank. Kaladin quickly finds "Syl" becoming more and more intelligent, providing him advice and encouraging him to do the right thing. [[spoiler:She is actually an honorspren, feeding off his own honor in exchange for [[FunctionalMagic Surgebinding]]. Without the bond, she is basically just a windspren]].
* Dryads in ''Literature/EverybodyLovesLargeChests'' are powerful spirits present in the elven Ishgar Republic. Each one is tied to a mighty, magical Hylt tree, [[{{Synchronization}} which acts as an extension of their own bodies, and vice-versa.]] Most Dryads are seldom seen, if ever, because they spend thousands of years at a time asleep until something rouses them, but once awake, they're so powerful that appealing to their wants and needs is a good way to get an eternally protective ally, and angering them is likely to be the last mistake you'll ever make.

[[folder:Live-Action TV]]
* ''Series/PowerRangersTurbo''; a mysterious young boy named Erutan [[SdrawkcabName (read it backwards)]] lives in the forest, using magic to drive away litterbugs and vandals, although he needs to be rescued when the MonsterOfTheWeek targets the forest itself.
* ''Series/PowerRangersWildForce'' -- like its Japanese counterpart, ''Series/HyakujuuSentaiGaoranger'' -- had the Rangers receive the power of the Great Beasts, powerful spirits representing nature and animal-kind, to fight against the Orgs, spirits of corruption and pollution. ''Gaoranger'' was more explicit about this, with the Orgs basically being corrupted nature spirits.
* ''Series/{{Charmed}}'' has the Wood Nymphs -- creatures that use their magic to make nature grow. Their presence causes flowers to bloom. They're also guardians of the Eternal Spring -- whose waters make the drinker immortal. Other Nature Spirits such as gnomes and garden fairies are alluded to in various episodes.

[[folder:Myths & Religion]]
* Myth/ClassicalMythology has nymphs such as naiads, dryads, and gods such as Helios and Luna; all the way up to vast cosmic gods like [[MotherEarth Gaia (the earth)]], Ouranos (the sky), Nyx (night), and Hemera (day).
* Some of the Myth/{{Japanese|Mythology}} kami are spirits of natural features like trees or rivers.
* All pagan and shamanic mythologies feature nature spirits in one form or another, since they are important holdover from ''animism'', an earlier form of spirituality upon which shamanism and paganism are based.

* ''Pinball/WhiteWater'' has the Spirit of the River, who grants a random award to the player.

[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'':
** In the ''TabletopGame/ForgottenRealms'', Rashemen has a high density of such creatures. One example of such in the computer game ''VideoGame/NeverwinterNights2: Mask of the Betrayer'' is ProudWarriorRace Spirit Bear Okku.
** In the ''Oriental Adventures'' setting, there is a race known as Spiritfolk who are essentially {{Half Human Hybrid}}s of humans and Nature Spirits.
* Nature Spirits are what makes the {{Magical Native American}}s... well, ''magical''... in ''TabletopGame/{{Deadlands}}''. Such spirits occupy a moral [[TrueNeutral middle ground]] between TheLegionsOfHell and the {{Heaven}}ly [[OurAngelsAreDifferent Host]]. In-keeping with a shamanistic [[ReligionIsMagic magical religion]], Native Americans who know how can attract the attention of the spirits and convince them to lend aid. Nature is not immutable, though. Some of the Nature Spirits are still around in ''Deadlands: [[AfterTheEnd Hell on Earth]]'', while some others have been... [[FromBadToWorse warped]]. If you ever wanted to play something called a "smog shaman", now's your chance!
* The [[OurWerewolvesAreDifferent Garou]] of ''TabletopGame/WerewolfTheApocalypse'' consider themselves [[GaiasVengeance soldiers on behalf of Gaia]], a goddess-level spirit representing Earth as a vital entity. They also consider the Wyld, the embodiment of primal chaos and growth, an ally in their fight -- though, in a bit of a subversion, most werewolves hold the Wyld at arm's length because it can be... unpredictable.
* Creator/GamesWorkshop games:
** In ''TabletopGame/{{Warhammer}}'', the Wood Elf army includes a number of different Nature Spirits who protect the ancient woodlands of the Old World, including minor spirits used as weapons and shapeshifting Dryads who appear exceptionally beautiful off the battlefield but turn into tree-like monsters when angered. The greatest of the Warhammer world’s Nature Spirits are the Treemen, powerful spirits who have bonded with a living tree and who are revered by the Wood Elves and forest creatures alike.
** In ''TabletopGame/WarhammerAgeOfSigmar'', the woodland spirits of the [[TabletopGame/{{Warhammer}} World That Was]] have developed into the Sylvaneth, an entire race of Nature Spirits. Ranging from the small insectoid spirits known as Spites through the capricious Dryads and the warrior Tree-Revenants to the mighty Treelords, the Sylvaneth are the living embodiment of life magic and have a deep connection the natural cycles of the Mortal Realms.
* In ''TabletopGame/DragonDice'', Naiads and Dryads are an essential part of the Treefolk race/army. They are the cavalry and mages for the race, and are quite likely to be found in most Treefolk armies.
* In ''TabletopGame/{{Nobilis}}'', the Mythic World operates ''entirely'' based on these. According to the rules there are approximately a trillion trillion nature spirits in the world -- this is a big deal because instead of the universe being "some big uncaring thing you must deal with" it is "a big uncaring ''people'' you must deal with" -- one can convince a car to keep moving even without gasoline, converse with mountains and many such things. Granted, in most games only the most important spirits play a big role, but just knowing they are there is important.
* In ‘’TabletopGame/{{Shadowrun}}’’ shamans can conjure nature spirits or “spirits of man”, in contrast to the elementals bound by hermetic mages.
%%* The Element Lords in ''Toys/{{Bionicle}}''.

[[folder:Video Games]]
%%* ''VideoGame/SamuraiShodown's'' Nakoruru [[AscendToAHigherPlaneOfExistence became one]].
%%* So did [[VideoGame/FinalFantasyVII Aeris]], according to some interpretations.
* [[WillOTheWisp Wisps]] -- and, indeed, many Night Elf units -- in ''VideoGame/WarCraftIII''.
* ''VideoGame/WorldOfWarcraft'''s Shamans get their power from elemental spirits. How powerful the spirits are can vary from place to place. [[GameplayAndStorySegregation This has no effect on Shamans in-game of course.]]
* The Harvest Sprites and Harvest Goddess in the various ''VideoGame/HarvestMoon'' games.
* The ''VideoGame/{{Thief}}'' games are rife with nature spirits, from almost literal spirits like the fire elementals, to [[BeastMan weird humanoid rat-monkeys and bug beasts]]. One of the main characters, Viktoria, is a typical dryad / wood nymph.
* Every nature commune in ''VideoGame/{{Lusternia}}'' has two nature spirits: a patron animal and an aspect of the earth. Serenwilde has Mother Moon and White Hart (a stag); Glomdoring has Mother Night and Mighty Crow (a crow, obviously); and Ackleberry has Sister Lake and Brother Bear (natch).
* ''Franchise/TheLegendOfZelda'':
** After saving Dragon's Roost Island (or that's how you're supposed to do it), Link meets the god of winds, Zehpos, who rewards him with his first melody for the ''VideoGame/TheLegendOfZeldaTheWindWaker''. Later Link meets Zephos' ill-tempered brother, Cyclos.
** Link of ''VideoGame/TheLegendOfZeldaTwilightPrincess'' needs to save the spirits of the Sacred Springs, who guard not only their springs but the regions that the springs feed into.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' features the Great Deku Tree and Lord Jabu-Jabu, who evidently guard the forests and Zora's Fountain, respectively. They make cameo appearances in ''Wind Waker'' as well.
* The ''VideoGame/QuestForGlory'' games use this trope several times. There's the Dryad and the forest fairies in the first game, the Guardian of the Heart of the World in the third, and the Leshy in the fourth. Many of these will kill you if you attempt to harm any part of the environment.
* Fairies are this in ''VideoGame/{{Touhou}}''. They're a somewhat unusual take, as they're not particularly concerned about nature, preferring to play around and [[{{Mooks}} attack player characters]]. Oh, and ''Perfect Memento in Strict Sense'' suggests that [[GreenThumb Yuuka]] is something similar.
* ''VideoGame/WorldOfMana'':
** The Elementals/Spirits of the various forms of the life-energy known as Mana. Each one represents a different element, and they usually can be found guarding CosmicKeystones that personify their elements (Whether that is seeds or stones depends on the game). In the games in which they appear, they are generally responsible for the main character's magic abilities. They include [[PlayingWithFire Salamander/Salamando]], [[MakingASplash Undine]], [[DishingOutDirt Gnome]], [[BlowYouAway Djinn/Sylphid]], [[CastingAShadow Shade]], [[LightEmUp Wisp/Lumina]], [[{{Lunacy}} Luna]], and [[GreenThumb Dryad]]. ''VideoGame/LegendOfMana'' replaced Luna with [[ExtraOreDinary Aura]], but no other game has done so.
** ''VideoGame/SeikenDensetsu3'' also introduced the eight God-Beasts, renamed Benevoldons when they returned in ''VideoGame/ChildrenOfMana''. They also personify the elements, but they have a much more dangerous reputation. When the Mana Stones are broken, they are prophesied to run amok, potentially destroying the world for throwing the balance of nature ''off''-balance.
%%* Sakuya in ''VideoGame/{{Okami}}'' and arguably Amaterasu as well.
* In ''VideoGame/DragonQuestVII'', the heroes have to awaken and round up all four Elemental Spirits throughout the course of the game. They can be fought as {{Bonus Boss}}es, as well.
* In ''VideoGame/NeverwinterNights'', there is a "Spirit of the Wood" that looks like a white deer.
* ''VideoGame/GuildWars'' has Melandru, the goddess of nature.
** ''VideoGame/GuildWars2'': the Sylvari, one of the playable races, are essentially this -- a race of plants united by an unconscious HiveMind who mimic the humanoid form only out of convenience and have an innate ability to manipulate nature, especially other plants.
* In a twisted variation, [[spoiler: The Gohma]] from ''VideoGame/AsurasWrath'' are [[spoiler: Embodiments of the planet's rage, and thanks to [[GodIsEvil Chakravartin]] that rage was able to take form as Vlitra.]]
* Viridi from ''VideoGame/KidIcarusUprising'', the goddess of nature. [[spoiler:For the first arc after Medusa's defeat, she becomes the ArcVillain after trying to kill humans due to them exploiting nature.]]
* ''Franchise/{{Pokemon}}'':
** This is not an uncommon archetype among [[GreenThumb Grass-types]].
*** Celebi, a [[OlympusMons legendary Pokémon]] that travels through times, is essentially a woodland fairy. According to its Pokédex entries, as it travels through time and space, forests and wildernesses flourish in its wake.
*** Shaymin, another legendary resembling a hedgehog with turf and flowers instead of prickles. Its reason d'être is essentially to purify the land of toxins and pollution and leave blooms and flowers where there was wasteland before.
*** Trevenant, trees inhabited by the ghosts of humans who died deep in forests, take on this role as well, becoming vengeful protectors of the wilderness against any that would despoil it.
** In ''VideoGame/PokemonMysteryDungeonGatesToInfinity'', there's the Voices of Life, guardians of nature who embody its will to survive and take a physical form as a Pokemon when there's a grave threat that needs to be addressed. The sole one who plays an active role in the story is [[spoiler: Hydreigon, who is [[NiceGuy far kinder]] then [[ObviouslyEvil his appearance]] would imply.]]
* ''VideoGame/LeagueOfLegends'', [[LoadsAndLoadsOfCharacters given the nature of the game]], has more than a few as playable champions. Udyr in particular is host to four different spirits (Tiger, Bear, Turtle, Phoenix).
* ''Franchise/TheElderScrolls''
** Y'ffre, the God of the Forest and the Spirit of the Now, is the most important god in the [[OurElvesAreBetter Bosmeri (Wood Elf)]] religion. In the early world, Y'ffre brought forth nature (referred to as "the Green") and was one of the strongest pre-creation spirits, being the first to transform into the [[{{Precursors}} Ehlnofey]], the "Earth Bones", which allowed for the laws of physics, nature, and life on Nirn. Y'ffre bound the Bosmer to the "Green Pact", which prevents them from harming plants and eating living plant matter in their homeland of Valenwood, which leaves them on a heavily carnivorous diet.
** The series has Spriggans, which are particularly tree-like PlantPeople. They have a GaiasVengeance tilt and are known as "[[WhenTreesAttack Nature's Guardians]]." Depending on the game, they either [[OnceIsNotEnough must be killed]] [[RuleOfThree three times]] before they'll stay dead or they come with a rapid HealingFactor that kicks in when they are near death. One of their favored methods of attack is to blend in with surrounding trees and plants, then ambush their unaware targets.
* ''Franchise/TheWitcher'' series has Nymphs and Dryads (which are a type of nymph in this series) that Geralt can romance, as well as an EmpoweringLakeLady (who is also a nymph).
** [[VideoGame/TheWitcher3 The third game]] also has Leshens, which are a species of [[PlantPerson humanoid tree-like monsters]] that can control plants and animals, and attack any humans that harm nature within their territory. On one occasion Geralt encounters one referred to as The Woodland Spirit that is worshipped by the people in a nearby village, teaching them how to hunt in exchange for receiving sacrifices and leeching off their life force like a parasite. When it starts killing hunters for not killing their game the way it wants them to, Geralt must choose to either kill or appease it.
* ''VideoGame/FinalFantasyIX'' features Nymphs in two categories - antagonists who appear as enemies in battle and benevolent creatures, that give the party money and AP in exchange for ore.
* ''VideoGame/{{Gigantic}}'' has the forest lord Voden, a bow-wielding personification of the woodlands who hunts those who would despoil the wilderness.
* The Lady of the Forest/[[spoiler: Witherfang]] from ''VideoGame/DragonAgeOrigins'', a shapeshifting being who's sometimes a dryad and sometimes [[spoiler: a wolf, and rules over a clan of former humans cursed with lycanthropy by a vengeful elven mage.]]

[[folder:Web Comics]]
%%* The spirits in ''Webcomic/{{Blindsprings}}'' seem to be this.
%%* Iri in ''Webcomic/WayfarersMoon'' gets very unfriendly when people torture those for their own ends.
* They interact with certain members of the Clan of the Hawk in ''Webcomic/WanderingOnes''. Some, like First Man and Flame's leafy friends, are benign. However, [[TricksterArchetype Coyote]] also shows up to teach Bobbie and Max, and let's just say he lives up to his reputation.
* Finnish deities in ''Webcomic/StandStillStaySilent'' are apparently nature spirits. So far, we know only of Vellamo (water goddess) and Kuutar (moon goddess), but the "[[FictionalDocument Nations of the World]]" page states that Finns have "many gods", including forest ones.
* Animal spirits in ''Webcomic/ARedtailsDream'', including Fox family ([[LargeHam Lucky Fox]], [[RoyalBrat Puppy Fox]], [[ReasonableAuthorityFigure Mother Fox]] and many more), Mr Moose, [[CowardlyLion Ms Seal]], [[FriendToAllLivingThings Mr Bear]] and [[{{Psychopomp}} birds of Tuonela]] among others.
* In ''Webcomic/TheNoordegraafFiles'', Akila is a Nereid. (For info on Nereids in TNF, go [[http://kumacomics.com/case-file-database/races/nymphae/naiadae/ here]]. Dryads and something called "Incindads" (fire nymphs) are also said to exist, but have not been seen in - comic.
* ''Webcomic/TheLegendOfMaxx'' features an entire race of Dryad, expanding on the single Dryad present in ''VideoGame/{{Terraria}}''. Each Dryad is based on a certain plant which they physically resemble, including the wise [[http://legendofmaxx.com/archives/1042 Elder Willow]] and the dementia-riddled [[http://legendofmaxx.com/archives/1009 Elder Fungus]].

[[folder:Web Original]]
* In ''Roleplay/TheGamersAlliance'', nymphs are agile female creatures with ebony skin and cat-like eyes who are in tune with nature, live in Libaterran forests and have intimate encounters with travellers, which makes books of lore refer to a nymph as the "ranger's fondest conquest". It serves as a plot point once it's revealed that the nymphs are seducing travellers because they need them to become pregnant; a magical curse makes nymphs only give birth to females of their kind and thus they need males from other races to keep their bloodline going. The [[TheFairFolk Faerfolc]] are the forefathers of the elves who also reside in Libaterran forests, and they act as protectors of the earth and see themselves superior to elves and thus fit to rule elvenkind.
* There's quite a few of these in ''{{Literature/Moonflowers}}:'' Artio the bear-goddess and Maidin the river-spirit are both friendly and helpful. However, Artio is protecting Alima Song from [[TheWildHunt the Horned Hunter,]] who is the story's BigBad and a literal [[AnthropomorphicPersonification force of nature,]] which obviously means he embodies ''[[NatureIsNotNice predators.]]'' The Hunter is called a stalker and a serial-killer by other characters, and his cruelty towards the Song family has pissed off a growing number of gods. [[GodsHandsAreTied They're severely hamstrung in their efforts to help Alima,]] since not only is the Hunter smart enough to [[XanatosGambit set up the ENTIRE STORY,]] angering him too much will result in the deaths of ''even more people'' for [[ExactWords upsetting the balance of nature.]]

[[folder:Western Animation]]
%%* ''WesternAnimation/CaptainPlanetAndThePlaneteers'': Captain Planet could be seen as a form of this; the show also featured Gaia, who definitely counts.
* ''WesternAnimation/AvatarTheLastAirbender'' is rife with this. Guest stars include the spirit of a local forest, a river-goddess, and the spirits of the Moon and the Ocean. Aang himself, the Avatar, was originally suggested to be this in and of himself, but it turns out he's [[spoiler: just the reincarnation of a regular human who bonded with the BigGood of all spirits.]]
* And in ''WesternAnimation/TheLegendOfKorra'', we have Avatar Korra, Aang's reincarnation.
* ''WesternAnimation/BarbiePresentsThumbelina'' has the tiny Twillerbees, who live in a field of flowers, have the power to make plants grow at an alarming rate, and regularly converse with animals.
* Littlebark Grove in ''WesternAnimation/HarveyBeaks'' has a few nature spirits who usually appear as incidental characters. One part of the setting is the community of the tree spirits who are said to have created the forest in ancient times and resemble ghost pieces of wood. There's also a huge dragon-like water spirit who dwells in Wetbark Lake.