Multiform Balance occurs when creators take care to make each multiple form of a {{Shapeshifter}}, such as a HenshinHero, a SwissArmyHero or a MorphWeapon-type SwissArmyWeapon, useful in its own way. The easiest way to do this is to make each one suited for a certain tactical situation or to use certain tactics. For example a werewolf doing a PartialTransformation to WolfMan may not be able to talk, but can still use weapons and has greater strength than a man, but isn't as fast as a wolf.

In essence, it's applying CompetitiveBalance between each of the character (or weapon)'s forms. In fact, the character types laid out in Competitive Balance or other power balancing tropes can be quite useful in describing the character's forms. To be precise, the "balance" usually only apply to "basic" forms, with JokeCharacter form is only used when the character doesn't have access to the basic forms. LightningBruiser and SuperMode are mostly a MidSeasonUpgrade and [[NextTierPowerUp superior to basic forms in every aspect]], ''if'' the balance also apply to these forms, it's usually by making them DeadlyUpgrade, LimitBreak, HourOfPower or AwesomeButImpractical.

Related to StanceSystem, which each forms being considered as different "stances". May overlap with EvolutionPowerup, especially if [[NewPowersAsThePlotDemands new forms are gained/discovered as the plot demands]], although MultiformBalance can switch back and forth. When HumongousMecha use this trope, it's usually done with MechaExpansionPack or TransformingMecha. May also be done with ShedArmorGainSpeed.
!! Examples:


[[folder:Anime and Manga]]
%% * ''Anime/MagicalGirlLyricalNanoha'' does this via Multiple Weapon Balance.
* Tony Tony Chopper from ''Manga/OnePiece''. Eating a Zoan-type devil fruit gave him three forms, and he gained four more (plus a [[UnstoppableRage superpowered berserker form]]) through his Rumble Ball. And post-TimeSkip, [[spoiler:he now has control of his berserker form, albeit at the cost that he can only maintain it for three minutes, and is still too exhausted to move for several hours afterwards]].
** Monkey D. Luffy's [[SuperMode Gears]]: Gear Second is a LightningBruiser, while Gear Third is the MightyGlacier. [[spoiler: Gear Fourth takes them UpToEleven, but has its drawbacks - it's extremely taxing on his body, and as with Chopper's controlled Monster Point, he can only use it for a short while and is exhausted afterward. When he forces himself to use it twice in one day, he falls unconscious for three days afterward.]]
* ''Anime/ZoidsNewCentury Zero''. In addition to its [[JackOfAllStats default form]] Liger Zero had different [[MechaExpansionPack equipment modes]] that changed it into different types depending on the situation. "Panzer" mode became a MightyGlacier, "Schneider" is a GlassCannon and the "Jager" unit is a FragileSpeedster.
** Battle Story and other variants give us the Liger Zero X (an Empire version designed for electronic warfare) and various packs for the Berserk Fury that replace its iconic "eggbeaters" with high-powered boosters (Sturm Fury), hybrid particle cannons (Jagd Fury), or a high-output reactor and missile pods (the Tyran series).
** Also in ''Zoids Genesis'', [[JackOfAllStats Murasame Liger]], [[FragileSpeedster Hayate Liger]] and [[MightyGlacier Mugen Liger]].
* ''Franchise/{{Gundam}}'' sometime use this trope along with [[MechaExpansionPack Mecha Expansion Packs]].
** The first animate example can be seen on ''Anime/MobileSuitVictoryGundam'''s [[MidSeasonUpgrade V2 Gundam]]. With FragileSpeedster (V2 Gundam), JackOfAllStats (V2 Assault Gundam), GlassCannon (V2 Buster Gundam), MightyGlacier (V2 Assault Buster Gundam)
** ''Anime/MobileSuitGundamSEED'' has it in spades thanks to the abundance of [[MechaExpansionPack Mecha Expansion Packs]]. Start with [[TheHero Strike Gundam]], but EliteMook from [[AllThereInTheManual MSV]] and ''Manga/MobileSuitGundamSEEDAstray'' can use them as well. And by the time of Anime/MobileSuitGundamSEEDDestiny, even {{Mook}}s and {{Red Shirt}}s have them.
*** [[Anime/MobileSuitGundamSEED Strike Gundam]]: JokeCharacter (no Striker pack), StoneWall (Aile Strike[[note]]The fastest and armed with shield, but lacking heavy weapon.[[/note]]), JackOfAllStats (Sword Strike[[note]]Has {{BFS}} and can use arm anchor as small shield[[/note]]), GlassCannon (Launcher Strike[[note]]Has {{BFG}} but no protective gear against beam[[/note]]), SuperMode (Integrated Weapons Striker Pack), SquishyWizard (Lightning Strike[[note]]Can transfer reserve energy to allies.[[/note]])
*** [[Anime/MobileSuitGundamSEEDDestiny Impulse Gundam]]: JokeCharacter (no Silhouette pack), JackOfAllStats (Force Impulse), MightyGlacier (Sword Impulse), GlassCannon (Blast Impulse), SuperMode (Destiny Impulse).
** ''Anime/MobileSuitGundamAGE'' does this for the first generation of the eponymous mecha, with [[JackOfAllStats Normal]], [[MightyGlacier Titus]], and [[FragileSpeedster Spallow]] modes. Averted in the second generation though, where AGE-2 Double Bullet is nothing but an improvement over the original AGE. AGE-3 return to this trope: the [[JackOfAllStats Normal]], [[MightyGlacier Fortress]] and [[LightningBruiser Orbital]].
** The manga ''Gundam EXA'' introduces the two Extreme Gundams; The [[TheHero Type-Leos]] possesses its [[JackOfAllStats base form]], [[GlassCannon Eclipse Phase]], [[MightyGlacier Xenon Phase]], and [[SquishyWizard Aios Phase]], with his MidSeasonUpgrade Type-Leos II Vs. being an AllYourPowersCombined SuperMode. The villainous [[BigBad Ex-]]'s Extreme has analogous forms (Tachyon, Carnage, and Ignis respectively), as well as the later [[LightningBruiser Mystic Phase]].
* In the ''Anime/{{Macross}}'' franchise, many mecha are capable of transformation between three modes - [[ExactlyWhatItSaysOnTheTin Fighter]], GERWALK (which functions like a VTOL aircraft and is also used for pulling off fancy maneuvers), and [[HumongousMecha Battroid]] (for ground combat).
* The titular mecha of ''Anime/SuperDimensionCenturyOrguss'' has ''four'' modes: humanoid robot, plane, plane with legs, and TankGoodness.
* The Legioss of ''Anime/GenesisClimberMospeada'' is a three-form transforming fighter jet. Additionally, the titular Mospeada is a small-scale variant of the trope, being a motorcycle that can transform into ''PoweredArmor''.
* The Spartas from ''Anime/SuperDimensionCavalrySouthernCross'', being land mecha, can switch between [[FragileSpeedster hover tank]], [[GlassCannon walker cannon]], and [[MightyGlacier humanoid]] modes. Of course, the show also had transforming fighter jet mecha, including one model that could also become a helicopter.
* ''Manga/GetterRobo'': The three forms of Getter are alway JackOfAllStats, FragileSpeedster and MightyGlacier. Each of them also specialize in different environments. Its AffectionateParody, Anime/{{Gekiganger 3}} and GeppyX, also follow same pattern.
* ''Manga/RaveMaster'' with [[TheHero Haru's]] sword, the Ten Powers. Eisenmeteor is the default form, having [[RockBeatsLaser Mundane beats Magic]], Explosion is GlassCannon, Silfarion is FragileSpeedster, Mel Force the LightningBruiser, Gravity Core the MightyGlacier, Sacrifar TheBerserker DeadlyUpgrade, and Ravelt the SuperMode. Ditto for it's EvilCounterpart.
* A popular gimmick for [[CombiningMecha combiner teams]] in the Japanese {{Transformers}} series, particularly ''Anime/TransformersRobotsInDisguise'', where the position of each limb component would dictate if the combined 'bot was in Balance, Speed, or Power forms.
* ''LightNovel/HighschoolDxD'' applies this to is ChessMotifs. When a [[MasterOfNone Pawn]] promotes, a [[LightningBruiser Queen]] isn't always the best option. While it does give a general boost, the specialties of a [[SuperStrength Rook]], [[SuperSpeed Knight]] or even [[TheMedic Bishop]] can be more effective in cases. This is especially prevalent when Issei learns to apply his promotions to [[SuperMode Boosted Gear Scale Mail]].
* In ''Anime/DragonBallZ'', after the Super Saiyan transformation starts being SoLastSeason, several new variants on it are introduced. The original form becomes a JackOfAllStats, while the "3rd Grade" Super Saiyan becomes a MightyGlacier (it actually enhances the strength of the user but NOT the speed that should come with it, making the form useless), while Super Saiyan 2 makes the user even more of a LightningBruiser than fighters in ''Dragon Ball Z'' usually are. Most of the other forms shown are AwesomeButImpractical for various reasons (usually that they consume too much energy to use for very long).
* Arbok is given this in Manga/PokemonAdventures in the form of a special smoke used by Agatha that changes its belly pattern. There are patterns for increased attack, defense, self-healing and NighInvulnerability.

* Hyodou Issei in ''LightNovel/HighSchoolDXD'' gets one later in Volume 9 when he gets access to his new powers named Illegal Trianna, aside from his [[JackOfAllStats default Balance Breaker]] state. His Welsh Sonic Boost Knight is the typical FragileSpeedster, his Welsh Blaster Bishop is the GlassCannon, Welsh Draconic Rook being the MightyGlacier, and finally his (incomplete) Cardinal Crimson Queen being the LightningBruiser.
* ''Literature/{{Animorphs}}'': While each of the kids have their own unique morphs, there are several occasions when they've morphed the same animal (sometimes to exploit the fact that the animal goes into a stupor when being acquired, long enough for them to escape, like the hammerhead shark or the ''T. rex''). The inverse of the trope bites them in the ass when they attack the Yeerk pool all in polar bear morph and nearly die.

[[folder:Live Action TV]]
* Not as prominent as its rival franchise, but the ''Franchise/UltraSeries'' use this trope on a few shows.
** ''Series/UltramanTiga'': JackOfAllStats (Multi Type), MightyGlacier (Power Type), FragileSpeedster (Sky Type), SuperMode (Glitter Tiga).
** ''Series/UltramanDyna'': JackOfAllStats (Flash Type), MightyGlacier (Strong Type), and FragileSpeedster with [[SquishyWizard more 'supernatural' abilities]] (Miracle Type).
** ''Series/UltramanCosmos'': SquishyWizard[[note]]Focus on healing and purification[[/note]] (Luna Mode), JackOfAllStats (Corona Mode), LightningBruiser (Space Corona Mode), SuperMode (Eclipse Mode and Future Mode).
** ''Series/UltramanOrb'': JackOfAllStats (Specium Zepellion), GlassCannon (Burnmite), FragileSpeedster (Hurricane Slash), StoneWall with [[TheBerserker brutal fighting style]] (Thunder Breastar), LightningBruiser (Orb Origin) and [[spoiler:SuperMode (Trinity)]].
* While MultiformBalance with ''Franchise/SuperSentai'' (and ''Franchise/PowerRangers'') mecha is usually achieved through {{Mecha Expansion Pack}}s, a couple of Sentai mecha have multiple configurations that serve different purposes. ''Series/ChoujinSentaiJetman'' and ''Series/MiraiSentaiTimeranger'' have five jet mecha that can either combine into a larger jet or a humanoid robot.
** Additionally, Timeranger's [=TimeRobo=] had two modes: The close combat oriented [=TimeRobo=] Alpha and the agile ranged [=TimeRobo=] Beta. Impressively, [=TimeRobo=] multi-form balance extends to its SuperMode when combined with [=TimeShadow=]. Alpha and Beta each have their own combination.
** Both individually and as a team, the ''Series/KaizokuSentaiGokaiger'' take this [[UpToEleven way past any logical level]]. With the ability to swap between the forms of two hundred previous rangers the Gokaigers can in theory match their combat needs to just about any conceivable situation plus, from [[MightyGlacier heavy hitting close quarter fighters]] with ''Dynaman'' to [[FragileSpeedster swift and deadly ninjas]] with ''Kakuranger'' and just about everything in between. The same holds true for [[HumongousMecha Gokai-oh]] with the assorted [[MechaExpansionPack Greater Powers]] granted by previous teams giving it a variety of combat modes. The movies show they can borrow the powers of Franchise/{{Kamen Rider}}s and Franchise/MetalHeroes as well.
** In ''Series/DoubutsuSentaiZyuohger'', Yamato can switch powers between the agile Zyuoh Eagle and the strong Zyuoh Gorilla, and later on the Zyuoh Whale SuperMode. SixthRanger Zyuoh [=TheWorld=] also has multiple modes, with the balanced rhino, speedy wolf, and powerful crocodile.

[[folder:Kamen Rider]]
This trope is a tradition for Heisei-era ''Franchise/KamenRider'' series.
* ''Series/KamenRiderBlackRX'': Black RX has three forms.
** '''Black RX''': The default [[JackOfAllStats balance form]].
** '''Robo Rider''': The MightyGlacier with [[SuperToughness high defense]] and armed with a powerful [[{{Handgun}} Vortech Shooter]], but his robotic movement is sluggish.
** '''Bio Rider''': A combination of FragileSpeedster and StoneWall, with nimble movement and ability to transformed into gel which make him almost invincible. But his Bio Blade is weak, the armor is thin, and it's hinted that he's weak against heat while in gel state[[note]]During a fight against [[ArchEnemy Shadown Moon]] he uses the gel transformation to escape from Shadow Moon's grab, then Shadow Moon uses Shadow Beam to heat up the ground around him instead of attacking him directly. It forces him to switch back to humanoid form, clearly injured[[/note]].
* ''Series/KamenRiderKuuga'':
** Kuuga has four basic forms.
*** '''Mighty''': The [[JackOfAllStats balance form]].
*** '''Dragon''': [[FragileSpeedster Fast and can jump very high but has the least protective armor]], and is so weak that he needs a [[SimpleStaff Dragon Staff]] to injure an enemy.
*** '''Pegasus''': Has SuperSenses capable of perceiving ultraviolet light and ultrasonic sound, but even with focus training Kuuga can only use this form for 2 minutes before suffering from SensoryOverload. It's armed with a Pegasus Bowgun which [[GlassCannon shoots out a powerful air blast but has to be reloaded after every shot]].
*** '''Titan''': MightyGlacier, with high strength to wield the [[CoolSword Titan Sword]] and strong protection from ArmorOfInvincibility, but the sword and armor are so heavy that it's the slowest form. Despite its high defense, the armor still leave some area exposed so the enemy can exploit AttackItsWeakPoint.
*** All of the basic forms later get a MidSeasonUpgrade as '''Rising''' form that boost their stats[[note]]Rising Mighty just gets an overall stats boost, Rising Dragon has increased speed and the Rising Dragon Rod now has [[BladeOnAStick blades on both ends]], Rising Pegasus has better SuperSenses and the Rising Pegasus Bowgun can shoot repeatedly, and Rising Titan has increased strength and bigger swords that he can [[DualWielding use two at once]][[/note]] but they're more of LimitBreak that only lasts for 30 seconds, and the power can [[DestructiveSavior cause serious collateral damage to civilians]].
** He also has three unusual forms:
*** '''Growing''': The weakest, only used when he doesn't get access to other forms[[note]]The first time because he lacks the resolve of a warrior and later when he's still weakened from a near-death state, we also see him revert to this form briefly after his SensoryOverload from Pegasus Form[[/note]]. Usually regarded as useless but proven to be [[NerfArm capable of fighting, just not being good at it]].
*** '''Amazing Mighty''': LightningBruiser, with an overall stats boost from Rising Mighty Form.
*** '''Ultimate''': [[EleventhHourSuperpower Used in the last battle]], [[SuperMode superior to everything before it in every respect]] but it's a SuperpoweredEvilSide and can corrupt him into an evil being.
* ''Series/KamenRiderAgito'': Agito has three basic forms and three super forms.
** '''Ground''': [[GlassCannon Has the lowest defense but high attack power]].
** '''Storm''': Faster and has better armor than the Ground form, but has a weaker attack.
** '''Fire''': Has SuperSenses and the best defense among basic forms, but is also slower. Has higher attack power than Storm Form but lower than Ground Form.
** '''Trinity''': The LightningBruiser that [[AllYourPowersCombined combines the advantages of the basic forms]].
** '''Burning''': [[MightyGlacier Stronger and has better defense than Trinity Form but is much slower]].
** '''Shining''': SuperMode. Is as strong as Burning Form but is also the fastest. The downside is that he usually has to activate this form by exposing the Burning Form to sunlight to ShedArmorGainSpeed.
* ''Series/KamenRiderKabuto'':
** Most of the Riders have two forms:
*** '''Masked''': Technically a MightyGlacier with heavy armor and high strength, but is slow. However, since Worms can move with SuperSpeed, in practice Masked Form is useless against anything stronger than {{mooks}}.
*** '''Rider''': Technically a FragileSpeedster, made by [[ShedArmorGainSpeed removing much of the armor of the Masked Form]] and adding SuperSpeed capability. As noted, since SuperSpeed is needed to fight Worms effectively, this is their main form in practice.
*** Gatack emphasizes the strength of both forms with his weapons. In Masked Form he has a pair of {{Shoulder Cannon}}s that can tear through group of mooks with ease but has no chance to hit anything with SuperSpeed, so his Rider Form is instead armed with [[DualWielding a pair of swords]].
** Kabuto (as does Gatack in a DVD) also gets a '''[[SuperMode Hyper Form]]''' that is more powerful and even faster than Rider Form, but it requires MidSeasonUpgrade [[TransformationTrinket Hyper Zecter]] to activate.
* ''Series/KamenRiderDenO'':
** Den-O:
*** '''Plat''': The base form of the Aura Armor. Almost useless in a fight ([[JokeCharacter doesn't stop Ryotaro from trying and get his ass kicked though]]).
*** '''Sword''': Possessed by Momotaros. This is the [[JackOfAllStats balance form]].
*** '''Rod''': Possessed by Urataros. Has [[StoneWall high defense but low offense]]. This form is [[OlympicSwimmer good for aquatic combat]] and the [=DenGasher=] rod mode has [[YouWillNotEvadeMe the power of capturing an escaping enemy]].
*** '''Ax''': Possessed by Kintaros. [[MightyGlacier Slow but strong]], and has [[SuperToughness the best defense]].
*** '''Gun''': Possessed by Ryutaros. [[LightningBruiser Faster than Sword Form and armed with a powerful DenGahser gun mode]]. Ryutaros also incorporates break dancing into his fighting style, making it [[ConfusionFu hard to predict]]. However, Ryutaros's trigger-happy carelessness tends to cause serious collateral damage.
*** '''Wing''': Possessed by Sieg. [[LightningBruiser Even faster than Gun Form]] and armed with [[DualWielding a combination of a boomerang and a handaxe]]. But Sieg is the SixthRanger of the group, often not available, and [[TheFriendNobodyLikes the team loathe him]]. His arrogant attitude also makes him prone to make mistakes in battle[[note]]For example, he usually puts his hands behind his waist during a fight[[/note]].
*** '''Climax''': [[AllYourPowersCombined Combines powers of the four Taros into one form]]. This form require a [[TransformationTrinket Climax Cellphone K-Taros]], and all four Taros need to work together controlling a single body.
*** '''Super Climax''': [[UpToEleven Even more powerful than Climax Form]], at the cost of fusing with [[TheFriendNobodyLikes Sieg]].
*** '''Liner''': Using [[CoolSword DenKamen Sword]], Ryotaro can transform into this form without being possessed by Imagin. It's the fastest form and relatively stronger than most, except Climax Form. The downside is Ryotaro's low combat skill, which is remedied to a degree as he can select one of the Taros to advice him through the [=DenKamen Sword=], allowing him to [[DittoFighter utilize their fighting style depend of the situation]].
** [[TheLancer Zeronos]]:
*** '''Altair''': His default [[JackOfAllStats balance form]]. Also, Deneb is independent from Zeronos in this form and can assist him otherwise.
*** '''Vega''': Fused with Deneb. Becomes [[MightyGlacier slower but stronger]] as well as gaining [[SuperToughness improved defense]] and being equipped with a powerful set of {{Shoulder Cannon}}s.
*** '''Zero''': Transformed by using the Red Zeronos card. [[LightningBruiser Marginally weaker than Vaga Form but much faster than Altair Form]] and equipped with a powerful Denebick Buster gun (which can qualify as both {{BFG}} and GatlingGood).
* ''Series/KamenRiderKiva''
** Kiva:
*** '''Kiva''': The default form with [[JackOfAllStats balance stats]] and high jump power that makes him good with an acrobatic aerial fighting style.
*** '''Garulu''': Transformed by using [[CoolSword Garuly Saber]]. Has the fastest land speed and a stronger kick in exchange for lower arm strength.
*** '''Basshaa''': Transformed by using [[{{Handgun}} Basshaa Magum]] and has [[SuperSenses sharp vision]] to make better use of it. Marginally faster than Kiva Form but weaker in everything else. However, this form is [[OlympicSwimmer good for aquatic combat]] and capable of creating water even on dry land.
*** '''Dogga''': Transformed by using [[DropTheHammer Dogga Hammer]]. He gains SuperStrength to wield it and heavy armor. [[MightyGlacier Naturally, this costs him speed]].
*** '''[=DoGaBaKi=]''': Transformed by [[AllYourPowersCombined using all three Arms Monsters at once]] and can use all three weapons at once. Has higher kick power than basic forms, but weaker arm strength than Dogga, slower than Garulu, and lower jump than Kiva. This form also causes high physical stress, so it can only safely activate for 5 minutes.
*** '''Emperor''': SuperMode activated by having Tatsulot remove his PowerLimiter. Superior to the basic forms in almost every respect[[note]]the sole exception is speed, which is slower than Garulu[[/note]] and can use the Arms Monster without transforming as well as the new [[CoolSword Zanvat Sword]].
*** '''[=DoGaBaKi=] Emperor''': Only seen in a DVD. Activated by transforming into Emperor Form while in [=DoGaBaKi=] Form. Supposedly it's [=DoGaBaKi=] Form [[PaletteSwap with Emperor Form's combat abilities]].
*** '''Emperor Bat'''[[note]]also known as Flight Style[[/note]]: [[PowerUpgradingDeformation Transform from Emperor Form]] into a [[BatOutOfHell bat monster]]. [[{{Flight}} Can fly]] at a speed over mach 3.4 and is powerful enough to engage in a fight against a [[{{Kaiju}} Sabbat]].
** On surface, [[TheRival Ixa]] seems to use NextTierPowerUp with each form (Save Mode > Burst Mode > Risingng Ixa) being stronger than before. However, the Save Mode has its use as fail-safe to the Burst Mode by lowering the PoweredArmor's output and disabling some functions to stabilize the system. It's just that after 22 years of development, Ver.X armor's Burst Mode is reliable enough.
* ''Series/KamenRiderDecade'':
** Decade's loaded thanks to PowerCopying other riders, primarily the nine preceding him, and most of ''their'' forms (he doesn't get their upgraded LightningBruiser or SuperMode forms, with one exception, nor that he gets their JokeCharacter forms either). As the stats and abilities of Riders differ from series to series, here're some notable ones:
*** [[Series/KamenRider555 Faiz Accel form]] functions as a substitute for Kabuto's SuperSpeed.
*** Den-O's four basic forms are {{Joke Character}}s at first. All they do is strike a pose and say their CatchPhrase.
** Decade also has two {{Super Mode}}s:
*** '''Complete''': In addition to the usual stats boost, it also has the ability to summon previous Riders' SuperMode to assist him in attacking.
*** '''Violent Emotion''': SuperpoweredEvilSide that's used when Decade fulfills his role as the destroyer of worlds. It allows him to use the powers and tools of other riders without changing to other forms.
** Yusuke Onodera's Kuuga can switch forms just like the original series except for the Rising forms and Amazing Mighty Form. However, he can take Ultimate form UpToEleven with the even more powerful '''Rising Ultimate Form'''.
%%** [[Series/KamenRiderDouble Double]]: A little more complicated due to being a FusionDance with mix-and-match ComboPlatterPowers, with each side providing half the form's stat balance: Shotaro's powers are JackOfAllStats (Joker), StoneWall (Metal), and GlassCannon (Trigger); and Philip's are FragileSpeedster (Cyclone), MightyGlacier (Heat), and SquishyWizard (Luna). So, using the most common combinations as examples, [=CycloneJoker=] is balanced with an edge toward speed, [=HeatMetal=] is especially slow but the major powerhouse, and [=LunaTrigger=] can't do melee but is great at trick shots. Past the regular combos, you've got a LightningBruiser ([=FangJoker=]) and a SuperMode ([=CycloneJokerXtreme=]). The movies take this last one UpToEleven ([[GoldenSuperMode CycloneJokerGoldXtreme]]) and near the end of the series the ability to have just one person use a single power as a MasterOfNone is added (usually Shotaro with Joker, occasionally Philip with Cyclone).
%%*** [[TheLancer Accel]]: MightyGlacier (Accel) and FragileSpeedster (Trial Mode). A DVD adds a LightningBruiser (Booster Mode).
%%** [[Series/KamenRiderOOO OOO]]: Takes Double's ComboPlatterPowers UpToEleven and therefore '''WAY''' too varied to list all the possibilities. The notable ones are the matching sets: JackOfAllStats ([=GataKiriBa=] Combo), FragileSpeedster ([=LaToraTah=]), MightyGlacier ([=SaGoZo=]), LightningBruiser ([=TaJaDor=]), SquishyWizard ([=ShaUTa=]), and SuperMode ([[DeadlyUpgrade PuToTyra]]); everything else including the default [=TaToBa=] Combo is a MasterOfNone. OOO is the first Rider to get multiple one-time movie forms: a StoneWall ([=BuraKaWani=]) and two alternate {{Super Mode}}s ([[FightingClown TaMaShii]] and [[UpToEleven Super TaToBa]]).
%%** [[Series/KamenRiderFourze Fourze]]: JackOfAllStats (Base States), GlassCannon (Elek), StoneWall (Fire), MightyGlacier (Magnet), and SuperMode ([[AllYourPowersCombined Cosmic]]). Movies and [=DVDs=] add a FragileSpeedster (Rocket), a LightningBruiser (Rocket Drill), and an alternate SuperMode ([[TheLancer Meteor]] [[PowerCopying Fusion]]) - which, of course, later gets taken UpToEleven ([[TheLancer Meteor]] [[DistaffCounterpart Nadeshiko]] [[PowerCopying Fusion]]).
%%** [[Series/KamenRiderWizard Wizard]]: JackOfAllStats (Flame ([[MidSeasonUpgrade Dragon]]) Style), SquishyWizard (Water (Dragon)), FragileSpeedster (Hurricane (Dragon)), MightyGlacier (Land (Dragon)), LightningBruiser ([[AllYourPowersCombined All Dragon]]), and SuperMode (Infinity). The movie forms are another LightningBruiser (Special Rush, a {{Palette Swap}}ped stand-in for All Dragon), UpToEleven (Infinity Dragon), and then [[UpToEleven Up to Twelve]] ([[GoldenSuperMode Infinity Dragon Gold]]).
%%*** [[TheLancer Beast]] doesn't change forms, but can equip Mantles to similar effect: JackOfAllStats (no Mantle), FragileSpeedster (Falco Mantle), MagicKnight (Chamelo), MightyGlacier (Buffa), and SquishyWizard (Dolphi). He later does get a full form change for his SuperMode (Beast Hyper).
%%** In ''Series/KamenRiderGaim'', the characters can exchange gear with one another to access several different "Arms" forms, but to keep things simple, we'll only list the Riders with multiple forms and only the Arms they have access to by default.
%%*** [[TheHero Gaim]]: JackOfAllStats (Orange Arms), MightyGlacier (Pine), FragileSpeedster (Ichigo), LightningBruiser (Jinba, which comes in multiple variations), and two {{Super Mode}}s (Kachidoki and [[AllYourPowersCombined Kiwami]]). The DVD adds a MasterOfNone ([[DualWielding Fresh Orange]], which looks like an upgrade to Orange [[PowerupLetdown but isn't]]).
%%*** [[TheRival Baron]]: JackOfAllStats (Banana Arms), MightyGlacier (Mango), and LightningBruiser (Lemon Energy). In a twist, his SuperMode is unrelated to his Rider powers: [[spoiler:he turns himself into a powerful monster, called "Lord Baron".]] A DVD later gives him an additional form, Ringo Arms.
%%*** [[TheLancer Ryugen]]: JackOfAllStats (Budou Arms) and GlassCannon (Kiwi). He also gets a LightningBruiser form when he [[spoiler:takes the Zangetsu Shin power-set and its Melon Energy Arms]] before getting his SuperMode ([[DeadlyUpgrade Yomotsu Heguri]]).
%%** [[Series/KamenRiderDrive Drive]]: FragileSpeedster (Type Speed), MightyGlacier (Wild), MagicKnight (Technic), GlassCannon ([[DeadlyUpgrade Dead Heat]]), LightningBruiser (Formula), and SuperMode ([[AllYourPowersCombined Tridoron]]). His movie/DVD forms are a JackOfAllStats ([[FightingClown Fruit]]), another FragileSpeedster ([[PaletteSwap High Speed]]), an alternate SuperMode (Special), a weaker GlassCannon (Super Dead Heat), and a MasterOfNone (Zerodrive).
%%** The Riders of ''Series/KamenRiderGhost'' all have access to various balanced base forms which they can then augment with different "Damashii" ([[OurGhostsAreDifferent spirits]]):
%%*** [[TheHero Ghost]]: His Ore and Toucon Boost base forms are both JackOfAllStats (with Toucon Boost being the stronger of the two), which can then make use of two {{Glass Cannon}}s (Musashi and Goemon), MagicKnight (Edison), two {{Fragile Speedster}}s (Robin Hood and Billy the Kid), two {{Mighty Glacier}}s (Newton and Benkei), two {{Squishy Wizard}}s (Beethoven and Himiko), and another JackOfAllStats (Ryoma). He also has a LightningBruiser (Grateful) and a SuperMode (Mugen) as other base forms; the Mugen Damashii form could theoretically adjust its stat balance by equipping other Damashii like Ore and Toucon Boost do, but Grateful Damashii explicitly can't since it's already using them as AllYourPowersCombined.
%%*** [[TheLancer Specter]]: JackOfAllStats (base form), FragileSpeedster (Tutankhamun), GlassCannon (Nobunaga), and LightningBruiser (Houdini). He also semi-regularly borrows Ghost's Edison Damashii for a MagicKnight form. He too has a SuperMode called [[DeadlyUpgrade Deep Specter]], and this form can and does make use of other Damashii (which would make Deep Specter a JackOfAllStats compared to Deep Tutankhamun, Deep Nobunaga, etc.). In a DVD, he gets an alternate, more powerful SuperMode (retroactively demoting Deep Specter to LightningBruiser) similar to Ghost's Mugen Damashii called Sin Specter.
%%*** Necrom: JackOfAllStats (base form), MagicKnight (Grimm) and MightyGlacier (Sanzo). He gets his SuperMode (Yujou Burst) in the same DVD as Necrom.

* It's at least OlderThanFeudalism. Goddess Parvati from Myth/HinduMythology is usually TheChick, but she may take form of [[ActionGirl Durga]] or [[TheBerserker Kali]] as well.

[[folder:Tabletop Game]]
* ''TabletopGame/WerewolfTheForsaken''. Each of a Uratha's five forms has its uses and weaknesses.
** The Hishu (human) form is most likely to pass among mortals and best suited for social dealings.
** The Dalu (wolf-man) form allows added strength while retaining human form, but still pings Lunacy a little.
** The Gauru (monster two-legged wolf) form is the strongest, most damaging form, but can only be used for a limited time and is locked in a state of rage that makes any action ''but'' attacking something a failure.
** The Urshul (dire wolf) form is fastest of all and quite strong, but will still ping Lunacy heavily.
** The Urhan (wolf) form will blend in most easily in nature and could ''maybe'' pass for a wolfdog in urban environments.
*** The four bestial forms can also be seen as references to different archetypes of werewolf transformation. Urhan clearly owes its lineage to most forms of actual mythological depictions of the werewolf. Dalu is based on the iconic "wolfman" form of film, first seen in Universal Horror's ''Film/TheWolfMan1941''. Urshul arguably has some mythological basis, but can most easily be connected to the werewolf as depicted in ''Film/AnAmericanWerewolfInLondon''. Finally, Gauru resembles the now-iconic "manwolf" that has become heavily associated with werewolves in modern culture and which can be arguably traced back to film via ''Film/TheHowling''.

[[folder:Video Games]]
* ''VideoGame/WonderBoyIIITheDragonsTrap'' features this as its central hook, with the hero spent virtually the entire game [[BalefulPolymorph involuntarily transformed]] into various animal-like creatures, each featuring unique abilities.
* The old Creator/ElectronicArts game ''VideoGame/{{Shadowcaster}}'' features a lead that could form pacts with various creatures to "accept the form of X", each form having its own uses.
* ''VideoGame/ABoyAndHisBlob'' allows the boy control over his {{Mons}} forms with jellybeans.
* ''Franchise/{{Pokemon}}''
** The [[OlympusMons Legendary]] Deoxys has various forms with differing distributions of stats. Normal Forme is the JackOfAllStats form, Attack Forme is the GlassCannon form, Defense Forme is the StoneWall form, and Speed Forme is the FragileSpeedster form.
** [[Characters/PokemonGenerationVFamilies Generation V]]'s Darmanitan has a normal form that is a GlassCannon, but when certain Darmanitans' HitPoints go below half they automatically switch to Zen Mode, which is a MightyGlacier. This was a poorly-done attempt, though - all the damage is received before the switch, and getting knocked out in one hit is not too unlikely in the glass cannon form. Even if they do survive, the higher defensive stats are not very useful with less than half HitPoints left.
** [[Characters/PokemonGenerationVIFamilies Generation VI]] introduces the Steel/Ghost sword Aegislash. Its Shield Forme is a StoneWall. As soon as it uses an attack, it turns into the GlassCannon Sword Forme. Using its SignatureMove King's Shield turns it back into Shield Forme.
** A Zygarde with all 100 of its Cells and Cores is capable of switching between 10% Forme, a [[FragileSpeedster fast but frail]] canine, or the [[MightyGlacier bulkier and slower]] serpentine 50% Forme. Either forme will have the Power Construct ability, which tranforms Zygarde into the even bulkier Complete Forme once it TurnsRed.
** Rotom has 5 alternate forms, each with a different typing based on appliances: Normal Rotom (Electric/Ghost), Heat Rotom (Electric/Fire), Wash Rotom (Electric/Water), Fridge Rotom (Electric/Ice), Fan Rotom (Electric/Flying) and Mow Rotom (Electric/Grass).
** Both Arceus and Silvally can have different forms for ALL typings in the game.
* ''VideoGame/KingdomHeartsII'' has its Valor and Wisdom Forms spiking the player's physical and magical stats (respectively) at the cost of the other. Then comes [[SuperMode Master Form and Final Form]], which balance melee attacks and magic by making both of them highly effective.
* ''VideoGame/MegaManClassic'': Mega Man's ability to fuse with [[RobotDog Rush]] in ''VideoGame/MegaMan6'', creating the [[MightyGlacier Power]] and [[FragileSpeedster Jet]] Adapters. In ''VideoGame/MegaMan7'', the abilities of both adapters are compressed into a single, [[LightningBruiser Super]] adapter.
* ''VideoGame/MegaManX's'' ability to switch between different armors in some of his games. The armors vary between each game, but [[SuperMode Ultimate Armor]] would be consistent.
** ''X5'': JackOfAllStats (Force), FragileSpeedster (Falcon), MightyGlacier (Gaea)
** ''X6'': JackOfAllStats (Falcon, a {{nerf}} version of the above), LightningBruiser ([[{{Samurai}} Blade]]), GlassCannon ([[{{Ninja}} Shadow]])
** ''X8'': MasterOfNone (Neutral), FragileSpeedster (Hermes, turns into LightningBruiser when [[HourOfPower X-Drive]] is activated), MightyGlacier (Icarus)
* ''VideoGame/MegaManZero 2'', Zero starts out as a MasterOfNone (Normal), but fulfilling certain conditions in a mission unlocks specialized upgrades: FragileSpeedster (Active), MightyGlacier (Energy and Power), StoneWall (Defense and Erase), LightningBruiser (Rise and X), GlassCannon (Proto) and finally, SuperMode (Ultimate).
* ''Videogame/MegaManZX Advent'': This game allows you to take on the boss' forms after you defeat them. Your normal untransformed form and the bonus form "Model a" are {{Joke Character}}s (armed only with a non-chargeable buster and cannot dash), Mega Man forms are JackOfAllStats, Bifrost form is a MightyGlacier, Argoyle and Hedgeshock forms are {{Fragile Speedster}}s, Buckfire form is a LightningBruiser, Queenbee and Vulturon forms are {{Stone Wall}}s (with their weak attacks and ability to fly, Queenbee is longer-ranged while Vulturon is shorter-ranged), and Chronoforce and Rospark are gimmicky[[note]]Chronoforce cannot move or attack on land, but swims freely in water and shoots icicles, he has protective carapace on his back that makes him immune to SpikesOfDoom from above, and has the ability to [[BulletTime slow down time]]; Rospark moves slowly on land and cannot jump high, but upon climbing up ropes, he transforms into his true form, which can move around ropes and shoot spreads of thorns[[/note]].
* Druid shapeshifting in ''VideoGame/WorldOfWarcraft'' could be considered this, with forms tailored to each of their four talent specialisations plus a couple of utility forms. The default form (AKA "caster" form) is for the CombatMedic and specialization adds a temporary Tree Form with even more enhanced healing. Cat form is a FragileSpeedster that deals damage. Bear form is a StoneWall specialising in getting attention of enemies from more squishy members of the group. Moonkin form (available via talent specialization; caster form suffices before that) is a GlassCannon SquishyWizard. While all Druids have access to Bear Form and Cat Form, they don't work very well for non-Feral or Guardian Druids.
* Kheldians in ''VideoGame/CityOfHeroes'' are another example, though they don't start out with all the forms. Nova form is a GlassCannon, Dwarf form is a StoneWall, and with the basic human form being somewhere in between, and having a much greater choice of attacks, including the ability to deal decent damage at close range. Some players try to specialise in only one form, but by most accounts the best choice is to make use of all three forms, swapping as necessary.
* The various offensive shapeshifting powers in ''VideoGame/{{Prototype}}'' are balanced like this. Claws are quite fast and have a slow ranged attack composed of spikes erupting from the ground and impaling the target from below, Musclemass is only useful for making long ranged attacks so it is almost wothless in close-combat, Hammerfist gives massively devastating splash damage attacks with really slow speed, the Whipfist has awesome range, anti-air attacks and crowd control capabilities [[DeathOfAThousandCuts in exchange for power]] and the Blade is similar to the Claws but replaces the latter's impalement attack with a brutally powerful [[GoombaStomp aerial attack]] that can OneHitKill ''tanks''.
* ''VideoGame/BreathOfFireIV'': When Ryu transforms, whichever form he chooses provides a percentage boost to his stats, resulting in the following arrangements: MasterOfNone (Aura), JackOfAllStats (Wyvern/Weyr), MightyGlacier (Behemoth/Mammoth), LightningBruiser (Myrmidon/Knight), GlassCannon (Mutant/Punk) and SuperMode (Kaiser). Fou-lu's dragons roughly follow the same percentage boosts as Ryu's; just replace Aura, Wyvern and Kaiser with Astral, Serpent and Tyrant (Fou-lu doesn't have Myrmidon or Mutant, and he has a Behemoth like Ryu), respectively.
* ''VideoGame/MarvelAvengersAlliance''
** The player character Agent starts as a MasterOfNone (Generalist) and can switch to any of five other classes -- GlassCannon (Blaster), LightningBruiser (Scrapper), MightyGlacier (Bruiser), JackOfAllStats (Tactician), FragileSpeedster (Infiltrator) -- by buying and equipping the appropriate uniform. TacticalRockPaperScissors is in play, so each of those classes has an advantage over one class and a disadvantage against a second. The Agent can also remain as a Generalist, neither weak nor strong against any class.
** Several heroes have alternate costumes, and a change in costume also means a change in class. (ex.: Comicbook/SpiderMan, an Infiltrator by default, can also become either a Scrapper with his [[Comicbook/FantasticFour Future Foundation]] outfit, or don the Black Suit, turning into a Bruiser.)
** Punisher has the ability to switch classes at will, each class has its own attack unique from the other and can be either target single or group enemies.
* ''VideoGame/SuperSmashBros Wii U/3DS'' has [[VideoGame/{{Xenoblade}} Shulk]]. He's a MechanicallyUnusualFighter whose playstyle centers around a StanceSystem composed of 5 Monado Arts. Each of those arts boost one of his stats for a few seconds at the cost of reducing others. For example, "Jump" increases his jump distance while lowering his defense, and "Smash" increases his launch ability at the cost of weaker attacks and lower defense against launching.
* ''VideoGame/RobotechBattlecry'' features TransformingMecha like the rest of the franchise, though it boils down the transformations to a few basic points.
** The offensively-minded Fighter is the fastest of the three forms and packs the most raw firepower since it uses the largest missiles, but is the least agile due to requiring a large turning circle and has a very limited ability to use cover, relying on pure speed instead.
** The defensive Battloid form is the slowest in terms of movement and is unable to use missiles, but is the most agile form due to its ability to put cover between itself and enemies and possesses both the best anti-missile defense and the most accurate ranged attack.
** The middle of the road Gerwalker mode can both use cover and fire missiles while being faster than the Battloid and more nimble than the Fighter, but it lacks the defenses of the former and the speed of the latter, making it the form most vulnerable to enemy attacks.
* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has two examples:
** The Red Stinger changes its form depending on its position on the lawn. When it's near the house, it will be a GlassCannon. Near the middle, it gains extra defense but fires half as fast as a JackOfAllStats. When it's far from the house, it will become a StoneWall unable to attack. However, it's quite bad at defending, as it's unable to take as much damage as a proper wall.
** The Nightshade has two modes of attack depending on whether there's a Moonflower nearby to power it up. When uncharged, it's a CloseRangeCombatant that slaps zombies for heavy damage, using up one of its three petals in the process. When it's charged, it becomes a LongRangeFighter that will fire out and regenerate these petals, at the cost of dealing halved damage.
* ''VideoGame/HeroesOfTheStorm'': This is Varian's entire gimmick. He starts out as a MasterOfNone for the first 9 levels, but once he hits 10, he can choose between one of three Heroics to specialize. [[StoneWall Taunt]] increases his health but lowers his attack speed and gives him a brief stun ability, [[GlassCannon Colossus Smash]] increases his attack damage but lowers his health and gives him an armour-weakening leap, and [[GradualGrinder Twin Blades of Fury]] increases his attack speed but lowers attack damage and gives him extra movement speed after he hits a basic attack. Each of them are watered-down versions of the archetypal character of that role, and Varian's strength comes from his ability to fill any slot his team needs.

* The [[ Were]] race in ''Webcomic/DanAndMabsFurryAdventures''. They have three forms, human, [[FunnyAnimal normal]] and 'primal' (animal), which basically form a Sliding Scale of Magicalness. As humans, they're immune to magic; in their normal form, they're {{Muggles}} with some minor bonuses; and as animals, their magical power is increased.
* In ''Webcomic/ElGoonishShive'', some of Grace's pure forms have positive and negative attributes the other pure forms or combination forms don't. Her full squirrel form is small but [[ doesn't allow her to speak]] and her omega form is powerful and allows her to fly but it's 3 tails can [[ complicate things]].

[[folder:Western Animation]]
* ''Franchise/{{Ben 10}}'' has this as its core concept. The protagonist, Ben Tennyson, wears an alien watch-like device which he can use to shapeshift into a large variety of aliens beings, each with its own super-power (one has SuperSpeed, another is PlayingWithFire, and so on). He started out with only ten, but got new forms as the series progressed, and it was explicitly stated he could potentially have more than one million.
** The [[EvilCounterpart Nemetrix]] from ''Omniverse'' is an even more specialized variation. It's designed to specifically counteract the Omnitrix's aliens with their natural predators. Whatever power or weakness an alien has, the Nemetrix's aliens are either counters or exploiters to/of those powers/weaknesses.
* In ''WesternAnimation/GeneratorRex'', Rex can create a variety of [[ShapeshifterWeapon mechanical constructs]] that include the [[PowerFist Smack Hands]], the [[HelicopterPack Boogie Pack]], the [[ArmCannon Slam Cannon]], the [[DeflectorShield Block Party]] and the [[WhipItGood Blast Caster]]. Balance is mostly kept by making Rex only able to build one type of machine at a time (And even with a few season upgrades he can only create two by the end of the series) and making every machine have a secondary mode (The Smack hands can [[EverythingIsBetterWithSpinning spin to create a sronger attack]], the Blast Caster can [[ShockAndAwe generate electricity]], the Boogie Pack can launch a few projectiles to grab enemies, and so on).