[[quoteright:300:[[Anime/{{Megazone23}} http://static.tvtropes.org/pmwiki/pub/images/garland-slavecockpit3.jpg]]]]
[[caption-width-right:300:Kinda cramped in there, huh, Shogo?]]

Like any good sci-fi concept, mecha come in all shapes and sizes. Most audiences hear the word and immediately think of HumongousMecha popularized by Japanese media; on the other end of the scale, is the human-sized PoweredArmor, more commonly seen in Western works.

But what about the middle ground?

Mini-Mecha are machines too big or complex to be considered PoweredArmor but not quite ''humongous'' enough to fit in the other category. A telltale sign you have a Mini-Mecha instead of PoweredArmor is the presence of a physical cockpit, typically small and exposed. PoweredArmor is "worn", meaning that all or most limbs of it cover and move with the wearer's limbs. If the user has to use commands or controls to control the limbs or movement, they can be described as a "pilot" or "driver", and then you have a Mini-Mecha on your hands.

As the above comparison may suggest, these are about evenly distributed between Japanese and Western works, though becoming more popular in mainstream sci-fi.

Compare and contrast MobileSuitHuman, where the mecha is relatively small simply due to having a ''really small pilot''.

For the low low price of [[http://www.engadget.com/2012/07/30/kuratas-the-13-foot-mech/ 1.3 million US dollars]] this is now TruthInTelevision.



[[folder:Anime & Manga]]
* The [[AMechByAnyOtherName Landmates]] in ''Manga/{{Appleseed}}'' are halfway between this and powered armor. The pilot's legs go into the mech's legs, and their arms jut out from the torso under the mech's arms, which mimic the wearer's.
* ''Anime/ArmoredTrooperVOTOMS'': The ubiquitous Scopedog is roughly 12.5' tall, but with its large head and compact body, it doesn't look it. It's still only just over twice the height of the average human, and when powered down, it can be scaled with a single pull-up. It's so cramped that [[http://img.photobucket.com/albums/v248/daimos/eject.jpg pilots still have to duck down to get in and out of them]].
* ''Anime/BubblegumCrisis'' has multiple powered armor types, a few borderline examples (the Motorslaves and Mackie's MADOX-type battlesuit), and two Mini-Mechas (the "D.D." and GD-42 "Genki" Battlemovers).
** The AD police have the large K-11 and K-12s battlesuits with their own cockpits.
* Most of the Knightmare Frames used in ''Anime/CodeGeass'' count more as Mini-Mecha than HumongousMecha. After all, the cockpits take up a considerable amount of space, and jut out of the back of the devices quite noticeably, doubling as rocket-boosted escape pods. Those derived from Rakshata's Guren design feature smaller, more compact cockpits, though they still noticeably protrude. A few of the later Knightmare Frames - those derived from the Gawain (6.5m tall, as opposed to the 4m to 5m everything else) - dwarf most [=KMFs,=] but are still much smaller than most humongous mecha, and are the least common design.
** However, the Middle Eastern League's [[http://codegeass.wikia.com/wiki/Bamides Bamides,]] which are shown to be all but immune to ''tank rounds'', are much more akin to Humongous Mecha, standing at over 11 meters. That said, they also ignore most of the human element, being more akin to giant tanks with vaguely leg-like hover systems.
* All of the military robots used in ''Anime/ErgoProxy''.
* Creator/KenIshikawa's ''Freeder Bug'' features mecha smaller than the characters, which are controlled from a seat fixed to the back. They can also transform into neat little skimmers.
* ''Anime/GallForce'' has the Bronze-D and Bronze-X versions of a mecha about 12-14 feet tall that the Solonoids use remote or piloted for ship to ship combat.
* The TA's and fakes in ''Anime/{{Gasaraki}}'', like the above mentioned ''Megazone23'' the cockpit is so small that the user is cramped into a racing bike style position with no room to move, though this also means that in an emergency the head cowling on the TA's can open up allowing the pilot to see out.
* ''Franchise/GhostInTheShell'': The Fuchikomas in [[Manga/GhostInTheShell the original manga]] and [[Anime/GhostInTheShell film based on it]], and Tachikomas from ''Anime/GhostInTheShellStandAloneComplex'', are sentient {{Spider Tank}}s that can be manned, but largely operate on their own (inexpressibly adorable) artificial intelligence. They are also incredibly fast and agile, often chasing helicopters by jumping over the roofs of buildings or climbing skyscrapers.
* ''[=GitS=]'''s sister series ''Manga/{{Appleseed}}'' (set in the same continuity about a hundred years later) has the Landmates, which in the larger 'verse are used for industrial applications as well as combat (in ''Appleseed Ex Machina'', an off-duty Deunan once has to disable one piloted by a construction worker who's gone berserk over being fired). They're generally humanoid and "worn" rather than ridden or driven, with systems that mirror the pilot's movement.
* While ''Franchise/{{Gundam}}'' is a HumongousMecha franchise, several of the universes have smaller machines that are typically used for civilian construction (and, in a [[Anime/MobileSuitZetaGundam couple]] [[Anime/MobileSuitGundamUnicorn of cases]], building contests and races). Sometimes they're given weapons, but this never ends well. Which is [[RealityEnsues kind of what you'd expect]] when you try to use construction equipment against [[HumongousMecha actual military hardware]]. Every time it's been attempted has been out of sheer desperation.
** ''Manga/MobileSuitGundamSEEDAstray'' has the [[http://www.mahq.net/mecha/gundam/frameastrays/guti.htm Powered Suit Guti.]] As the name suggests it's halfway in between a standard Mobile Suit and PoweredArmor, with the pilot fitting entirely inside the torso.
* The [[http://halo.wikia.com/wiki/HRUNTING/YGGDRASIL_Mark_I_Prototype_Armor_Defense_System HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System]] from the ''Anime/HaloLegends'' short ''Prototype'' is a mix of this trope and PoweredArmor. Though it was developed in the same facility as the non-combat-oriented [[VideoGame/HaloWars Cyclops]], this mech was definitely designed for combat, being equipped with a heavy machine gun, a grenade launcher, missile launchers, a recoilless rifle, Claymore mines, a jetpack, automatic bubble shielding, and a nuclear self-destruct device. It was too expensive to be mass-produced, and the UNSC had to ordered its destruction to prevent it from falling into Covenant hands; the guy assigned to do so took out a host of Covenant soldiers, aircraft, and tanks ''before'' he activated the self-destruct, which in itself resulted in a nuclear explosion visible from orbit.
* The titular PoweredArmor of ''Manga/InfiniteStratos'' are probably closest to this, albeit edging closer to PoweredArmor territory than HumongousMecha.
* ''Anime/InnocentVenus'' has the Gladiators, which are about 15-20 feet tall.
* The [=PPORs=] in ''Anime/KeyTheMetalIdol'' could probably qualify as this, despite being controlled from a separate location.
* The Guard Robots in ''Anime/KiddyGrade'' and ''Anime/KiddyGirlAnd'', which also function as land vehicles for the ES pairs.
* Most Round Bucklers in ''Anime/MarsDaybreak'' are around 4-5 meters tall, Cordless (piloted, as opposed to the more conventional remotely controlled types) are a tad taller than that.
* ''Anime/MDGeist'''s setting featured the government using PoweredArmor and the anti-Earth control Nexrum who used mini-mechas.
* The various TransformingMecha in ''Anime/{{Megazone23}}'', futuristic motorcycles with humanoid combat modes. Cutouts of the interior show that their combat mode is basically a motorcycle chassis surrounded by a bipedal shell.
* The walkers and snake-mechs from ''Anime/NowAndThenHereAndThere'' are exactly this. However, their hatch seems to close only to protect the pilot as both models rely on direct sight (ie, no cameras; if the hatch is closed, the pilots will be blind)
* ''Manga/RideBack'' takes place in a universe featuring motorcycles that transform into humanoid robots with their riders still riding on their backs.
* The Sonic Divers from ''Anime/SkyGirls'' falls somewhere between PoweredArmor and Mini-Mecha; the machine's legs move with the pilot's, but the arms are controlled with a pair of joysticks.
** It is also TransformingMecha (from "G" Flight Mode to "A" Walker Mode, so it makes a Transformable Mini-Mecha).
* In ''Anime/SuperDimensionFortressMacross'' and [[Anime/{{Macross}} its sequels]] (as well as the adaptation-compilation ''Anime/{{Robotech}}''), the Zentraedi battle pods and suits are this, albeit scaled up for a pilot who is at least about 30 feet tall, making them one of the few mecha that can arguably fall into BOTH categories, depending on your frame of reference.
* Lagann from ''Anime/TengenToppaGurrenLagann'' is actually shorter than most of the adult characters in the series. Its purpose is to take control of and combine with larger mecha, though it can fight on its own.

[[folder:Comic Book]]
* Creator/MarvelComics ''Spitfire and the Troubleshooters'' (later ''Codename: Spitfire'') featured a Mini-Mecha known as the MAX.
* ComicBook/IronMan's bulkier Hulkbuster armor has aspects of this.
** The Comicbook/WarMachine armor is this in the ComicBook/UltimateMarvel universe and ''WesternAnimation/IronManArmoredAdventures''.
** The Gremlin's Titanium Man armor worked like this, as Kondrati Topolov was a 4'8" DepravedDwarf, while the armor itself was 8'9" (the same size as HuskyRusskie Boris Bullski's original suit), and he operated it from a cockpit contained entirely within its torso.
** Iron Man foe Firepower pilots a colossal suit of power armour that requires him to sit in a cockpit in the torso (his head protrudes just enough to fit under the helmet) and operate the limbs by remote control.
* The Diggers from ''ComicBook/SpiderMan'' and ''ComicBook/{{Venom}}'' comics are obscure villains: mech-drivers who usually work for corrupt corporations in digging for resources in illegal areas.
* Rocket Raccoon has one that's strong enough to stun Thanos.
* In ''Comicbook/AmericanFlagg'', the deactivated body of robot deputy Luther Ironheart serves as this for talking housecat Raul, who "pilots" the body from where Luther's holographic head would ordinarily be.
* Fanchise/{{Batman}} has at least two of these in the New 52: One, the [[CastFromHitpoints Hellbat]], was made with the aid of the Justice League, and is capable of going toe-to-toe with powered combatants on par with Superman, if what we've heard is true (So far, it hasn't done much to disappoint.) The other one, which shows up in ComicBook/BatmanEndgame is a suit of armor specifically designed to allow it to work as a [[spoiler: countermeasure for Batman to use if he ever has to fight the Justice League.]]
* The largest member of the Covenant of Ka, a group of assassins for hire from ''ComicBook/RedRobin'', seems to be a human piloted mech as it's just too big to be a suit of PoweredArmor like the rest of the Covenant members wear.
* ''[[ComicBook/PaperinikNewAdventures Paperinik]]'' uses one to fight in equals terms with Trauma (an alien SuperSoldier), and another against Morgoth. The US army has them also.

* The [=AT-STs=] ("chicken walkers") from ''StarWars''.
** ''Franchise/StarWars: Film/RevengeOfTheSith'' has the [[http://starwars.wikia.com/wiki/AT-RT AT-RT]], which amounts to a motorcycle with chicken legs.
** The [[Franchise/StarWarsExpandedUniverse Expanded Universe]] also brings us the slightly heavier [[http://starwars.wikia.com/wiki/AT-PT AT-PT]] - the PT standing for "Personal Transport". Basically, they look like a shorter and stockier [=AT-ST=].
** The FanFilm ''WebVideo/StarWarsDownunder'' spoofs this with the AT-BT (All Terrain Bouncing Transport, or "[[HoppingMachine Roo-Bot]]").
* ''Film/TheMatrix'' gives us mini-mechas which also have GunsAkimbo large caliber machineguns.
* The power loader suit from ''Film/{{Aliens}}''. Many companies were very disappointed to learn that no such product existed yet.
* The mecha suit Wikus van de Merwe uses in the climax of ''Film/{{District 9}}''.
* ''Franchise/MarvelCinematicUniverse'':
** Obidiah Stane's powersuit in ''Film/IronMan1'', the Iron Monger, blurs the line between Mini-Mecha and PoweredArmor. It is very humanoid but much too large for his limbs to extend far out from the cockpit inside the torso. In fact, because it has a literal helmet structure, it's not a stretch to say that Iron Monger is powered armor from the neck up, and the rest is mini-mecha.
** The Hulkbuster Armor from ''Film/AvengersAgeOfUltron'' takes a small cue from the Iron Monger, but appears to fit around Tony's base armor much like the piloting aspect of the TA's from Gasaraki. What puts it more into this trope than PoweredArmor is the fact that its limbs are fully mechanical - the Hulk tore the suit's left arm off, but Tony wasn't maimed by that at all, and was able to easily attach a replacement arm.
* The Rhino's suit of armor in ''Film/TheAmazingSpiderMan2''.
* The [[https://www.pandorapedia.com/human_operations/vehicles/amp_suit.html AMP suit]] from ''Film/{{Avatar}}'' also walks the line; the pilot's body is entirely within the torso cockpit, but he/she directly manipulates the legs with foot pedals and the arms with servo armatures, worn by the pilot so that the AMP's larger arms follow their exact movements.
* ''Film/PacificRimUprising'' has Scrapper, Amara's homemade jaeger built from scrap metal and parts taken off of older, decommissioned jaegers. While larger than most examples on this list, it's still absolutely tiny by the standards of a normal-sized jaeger, being barely larger than the ''hand'' of November Ajax, the jaeger that chases it in its introduction. It's small enough that, whereas a full-size jaeger needs two pilots to handle the neural load of interfacing with such a gigantic machine (and likewise, a kaiju needs two brains to coordinate itself), Amara can pilot Scrapper by herself.

* The ''Wyvern'' mecha-suits from Creator/JohnRingo and Creator/TravisSTaylor's ''Literature/IntoTheLookingGlass'' series are more like this than they are PoweredArmor, despite their (roughly) humanoid shape, especially in the first version, which relies on purely human technology.
* The warden of the titular prison has a combat exoskeleton in ''[[Literature/MatadorSeries The Omega Cage]]''. Luckily for the people he's chasing, he's not very skilled with it.
* ''Literature/LegacyOfTheDragokin'': Rufus is building one near the start of the book. He plants to use it in construction but its first job is wiping out monsters that invaded the city.
* ''Literature/{{Domina}}'': The American [[MotionCaptureMecha echoes]] are small mechs, about eight feet tall, and function more like really big suits of PoweredArmor than traditional mechs. Their flaws are pointed out several times; while they are powerful, they are far from invincible, and they serve as tempting targets for the enemy. They are described as "superheavy infantry," and are mostly used because tanks are a nightmare in urban environments. The Americans are shocked to discover that the Dominite [[BioAugmentation warlords]] are capable of fighting them in hand-to-hand combat.
* ''Literature/TheFourHorsemenUniverse'': Human mercenaries' WeaponOfChoice is the [=CASPer=], a motorized suit of armor seven to eight feet tall with a JumpJetPack, [[BladeBelowTheShoulder integrated arm blades]], and hardpoints for weapons including [[MoreDakka chainguns]], [[MagneticWeapons MAC guns]], antipersonnel lasers, and anti-armor missile launchers. They were designed by engineers at Mitsubishi after only four mercenary companies out of a hundred survived Earth's first batch of contracts, and initially just evened the odds against more imposing mercenary races.
* ''LightNovel/UndefeatedBahamutChronicle'' has Drag-Rides. These leave much of the pilot's body exposed, with the upper body of the armor positioned behind the pilot (with the arms following the movement of the pilot's arms), and rely on barriers for protection. They are heavily dragon-themed - the three basic models are the Wyrm (heavily armed and armored, with wheels for ground combat), the Wyvern (lightly-armored and specialized for flight) and the Drake (less combat-oriented than the other two, with special functions such as camouflage and radar).

[[folder:Live Action TV]]
* Unsurprisingly, ''Series/PowerRangers'' has tried this on for size, as with every other mecha trope. The unpiloted Minizord (in ''Series/PowerRangersNinjaStorm'') may or may not count: it seems to be intelligent-ish and basically controls the combining procedure. However, there is also the Transtech Armor (''Series/PowerRangersOperationOverdrive''), an oversized-but-not-Zord-sized car that transforms into a robot mode.
* Kaixa's [[TransformingMecha Side Basshar]] from ''Series/KamenRiderFaiz'' changes from a motorcycle into a bipedal, open-cockpit walker with [[MacrossMissileMassacre tons of missiles]].
* ''Series/KamenRiderFourze'' has the Power Dizer, which stands at 10 feet tall and can [[TransformingMecha transform]] from a mecha into a tank-like vehicle or a launch tower that can propell Fourze's CoolBike into space. Until the SecondRider shows up, it often serves as Fourze's backup - especially once JerkJock Shun Daimonji reforms and joins the team, because the strength and constitution he developed to play American football lets him use it more effectively than anyone else.
* And now we have ''Series/KamenRiderGaim'' and his Suika Arms, which is as large as the Power Dizer and can swich between a [[BeTheBall giant watermelon form]], a flight-equipped mode and its main humanoid fighting form that ressembles a cross between a giant samurai and a small [[Anime/MobileSuitGundam Zaku]].

* ''Pinball/{{Avatar}}'' has Colonel Quaritch's AMP Suit, which topples over when defeated, and marches in the Premium Limited Edition of the game.

[[folder:Tabletop Games]]
* ''TabletopGame/{{Warhammer 40000}}'':
** The term "Dreadnought" is used to refer to bipedal war machines larger than PowerArmor but smaller than [[HumongousMecha Titans]]. Like everything in the 40K universe, the trope is turned UpToEleven so much that "Mini" is stretched to its limits. Space Marine Dreadnoughts, standing [[DependingOnTheWriter between 15 and 25 feet]] tall, are somewhere between walking tanks and venerated tombs, piloted by a mortally-wounded Space Marine in a life-sustaining sarcophagus.
** [[OurOrcsAreDifferent Ork]] Deff Dreads and Killa Kans follow the Marines' example and have their Ork and [[OurGoblinsAreDifferent Gretchin]] pilots crudely wired into the contraptions. Deff Dreads quickly learn that while being hooked up in a big-ass metal can was an awesome idea at the time they're still hooked up in a bag-ass metal can. Gretchins however ''love'' being in a Killa Kan as it now lets them maul and wail on the Orks that were beating him before as the Mekboy who shoved the gretchin in there looks on with pride and joy.
** [[SpaceElves Eldar]] Wraithlords are graceful constructs "piloted" by the [[SoulJar soulstone]] of a mighty warrior.
** Chaos Space Marines have their own dreadnoughts, the Ferrum Infernus, but are in worse shape as the means to make more, let alone repair the ones they have, have been long gone. That doesn't mean there isn't new ones as many Space Marines make parasitic sarcophagi to twist and torture the marine inside until he is rendered completely insane and turn into a Helbrute, a hideous mix of metal and flesh. For Marines who worship Slaanesh they have the Sonic Dreadnought variants of the Ferrum Infernus which gives them immense firepower but robs them of [[SenseFreak their senses]] and so only the most stable of the Noise Marines are allowed to be them. The last of these are the Chaos Contemptor Dreadnought, which hold revered Chaos Lords and are far less likely to succumb to madness (which is good because these are ''extremely'' difficult to make).
** Similar to the ''Franchise/StarWars'' scout walker examples above are Imperial Sentinels and Eldar War Walkers, both of which are open-topped, though the former has an enclosed crew compartment in its heavier version while the latter's pilot is protected by a force field.
** Tau Battlesuits are the smallest of ''40k'''s Mini-Mecha, and range in size from just large enough to count more accurately as PoweredArmor, to large enough to fit their pilots in the suits' chests. Since they are so much smaller compared to the other Dreadnoughts, the tabletop rules count Battlesuits as infantry rather than walker vehicles. The new [=XV104=] "Riptide" model is a [[{{Mecha}} much bigger]] example than the other XV suits.
** Imperial Knights, which aren't as big as Titans but much bigger than Dreadnoughts and Battlesuits. Knights are taken from Knight Worlds from the ruling classes who have an [[KnightInShiningArmor ingrained duty to protect others]] due to long term use of their Knight armor. Until they fall to Chaos of course.
* ''TabletopGame/{{Mekton}}'' has these in the Roadstriker scale - while small Roadstrikers are worn as PoweredArmor, larger ones (starting at about Medium Weight size) have enough room in their torsos to carry a full cockpit and have the limbs wholly mechanically actuated, though to get equipment in the torso other than the cockpit, it will either have to be built for a particularly small pilot, or else be a particularly large Roadstriker.
* ''TabletopGame/{{Rifts}}'' is the purveyor of countless examples, including many Triax half-and-halfs that seem inspired by Appleseed to the fully piloted Ultimax and Terror Trooper.
* The later eras of ''TabletopGame/BattleTech'' include Clan Protomechs, which are two- to ten-ton vehicles intended to fill a tactical gap between [[PoweredArmor battle armors]] and light 'Mechs. They deploy in the same manner as Clan Elementals, but are piloted by warriors of the short, slight-built aerospace fighter pilot phenotype.
** After the Jihad, ten to fifteen (as opposed to two to nine) ton "Ultra protos" appeared, as well as alternate glider and quadrapedal chassis types. Their piloting systems are less cramped; according to the description of the Svartalfa, they can accomodate the extremely tall and bulky "Elemental" super-infantry phenotype. However, most pilots are still the fighter pilots.
** Several notional battle armor designs also straddle the line due to their sheer size (an "assault" class suit can mass up to two metric tons) or quadrupedal configuration.
* In ''TabletopGame/{{Exalted}}'', Warstriders are either this or HumongousMecha, depending on the exact type.
* ''TabletopGame/HeavyGear'' focuses on the piloting of such mecha, due to its inspiration being ''Anime/ArmoredTrooperVOTOMS''.
* As does ''TabletopGame/GearKrieg'', albeit with armored car and small tanks that turn into walkers (still far smaller than the ''[=BattleTech=]'' style mecha).
* ''TabletopGame/IronKingdoms'': Warjacks tend to be about this size, though being remote-controlled {{Magitek}} weapons, they lack the pilot.
* According to the informal mech-weight guide, TabletopGame/GiantGuardianGeneration's Eagle-class mechs.
* The smaller war-walkers used by the Nazi Duetsche Marskorps in ''TabletopGame/RocketAge'' count.
* Any Tactical Armoured Gear [[FunWithAcronyms (TAG)]] in ''TabletopGame/{{Infinity}}'' that isn't piloted remotely will have a fairly small cockpit. Most of them, like the [[https://store.corvusbelli.com/products/nomads/280565-0438-iguana-squadron Iguana]], have the pilot's arms poking through the armour, using motion-capture to move the TAG's arms.
* ''TabletopGame/MobileFrameZero'' tends to feature small mechs as its main units in play. Since everything in the game is built from [[Franchise/{{LEGO}} LEGO bricks]], the game allows players to choose the scale. One popular scale has what fans call '7p infantry,' which makes a human around seven [[http://lego.wikia.com/wiki/Part_4073 studs]] tall. This makes Mobile Frames anywhere between 10 and 12 feet tall on average--WordOfGod indicates that the canonical designs come in at around six to nine tons when fully loaded.

* ''Toys/LEGOExoForce'' contained two of these each year to complement the predominant HumongousMecha, owing to the need to have sets available for a wide range of prices with these obviously fitting the "impulse" low-cost range.
* LEGO also had an example in ''Toys/{{BIONICLE}}''; the Exo-Toa are the kind that are like PoweredArmor, but oversized.
** Likewise the Boxors, which were so compact that the pilots had to sit at the very front, completely exposed.
* ''LEGO WesternAnimation/{{Ninjago}}'' has Samurai X's katana-wielding mech, which in spite of its imposing build is no larger than any of the ninja's vehicles.
* As of 2014, this also applies to the Invasion From Below series of ''Toys/{{Hero Factory}}'', where the previously standard size models are minimechs, with minifigure-sized characters functioning as pilots.
* The Powered Guardian released by Kotobukiya is a mecha designed to be piloted by [[RobotGirl Frame Arms Girl]] or any other 1:12 figures (such as Toys/{{Figma}} and Toys/{{Revoltech}}). It is also compatible with [=M.S.G.=] weapons. On the other hand, it may cross MetaMecha territory if the unit is piloted by [[HumongousMecha Frame Arms]] themselves.
* Kotobukiya also released [[VideoGame/LostPlanet Vital Suit]] figures.
* Bandai once released the [[VideoGame/MegaManX3 Ride Armor]] model kit in the Mega Armor Series, which can transform from Chimera Ride Armor into Hawk Ride Armor by swapping the parts. They planned to release the Ride Armor used by Vile for the D-Arts line. However, the latter was never released.

[[folder:Video Games]]
* ''VideoGame/{{Xenosaga}}'' has a Mini-Mecha used by the players and some baddies known as A.G.W.S. They are amount 4-6 meters tall.
* The ''VideoGame/CustomRobo'' series. The highly destructive mecha are between ''eight to ten inches high'', but are still piloted by humans - ''psychically''.
* The President of the United States has one in ''VideoGame/MetalWolfChaos''. It even has the Presidential Seal on one of the rocket launchers.
* The titular Armored Cores of ''[[VideoGame/ArmoredCore Armored Core 5]]'' are said to be only 5 meters tall.
** In the trailer, the Cores seem to be only a bit taller than tanks. So either this is true or those are some ''big'' tanks.
* The Assault Suits of ''VideoGame/AssaultSuitsValken''.
* The [[GoddamnedBats goddamned]] Raptors in ''VideoGame/RazingStorm''. They jump around like mad while firing out BeamSpam and rockets.
* Steve from ''VideoGame/DarkChronicle'' is essentially a barrel with limbs that [[GadgeteerGenius Max]] controls from a seat on top of the barrel.
** That you can [[ItemCrafting upgrade]] to a [[PowerFloats levitating]] [[BuffySpeak ancient-golem-robot-thing]] [[RuleOfCool protected by armor empowered by the infinite dance of the cosmos]] [[FrickinLaserBeams that shoots beams]] [[ThePowerOfTheSun of lethal, concentrated sunlight.]]
* The Bunyips from the ''VideoGame/TyTheTasmanianTiger'' sequels are larger than most, but small enough that the cockpit amounts to a seat where the head should be.
* The Ride Armor from the ''VideoGame/MegaManX'' series, despite its name, is really a mecha roughly twice the size of the average character from the franchise with the entire upper torso serving as a cockpit and the pilot poking out from between its shoulders. Vile seems to have a thing for them.
** On that note, the Gustaff from the ''VideoGame/MegaManLegends'' series counts as a mini-mech as well; its pilot, Tron Bonne, is notably seen piloting this machine, which is almost as famous as the Legends-era's Blue Bomber himself. In ''VideoGame/NamcoXCapcom'' and ''VideoGame/MarvelVsCapcom'' the Gustaff has an open cockpit to show Tron piloting it, whereas in the actual games the mech is larger, about the size of a minivan.
* The majority of the Vital Suits from ''VideoGame/LostPlanet'' fall into this category, though as the game progresses, larger and more heavily-armored models appear.
* ''VideoGame/SteambotChronicles'' is set in a world where Mini-Mecha called Trotmobiles have become as ubiquitous as cars.
* ''VideoGame/SpeedPowerGunbike'' is an obscure Japanese [=PS1=] title featuring transforming motorcycles in the vein of the Megazone23 example above.
* ''VideoGame/SaintsRowIV'' has a mech suit that the Boss rides in during a few missions. They also get to raise all kinds of hell in it during a chain of Mayhem missions in the simulation. And [[YouKeepUsingThatWord nobody agrees if it's a "robot" or "power armor"]].
-->'''Creator/KeithDavid''':"Not really, a robot is an automaton whereas power armor-"[[note]]Since the player can never see how the Boss rides around in there and it's huge size, it possible that everyone is wrong in some regard as it's clearly not a robot and too big to be "worn" as armor.[[/note]]
* The "Wolverine" units from ''VideoGame/CommandAndConquerTiberianSun''. They are described as "powered assault armor", but bulky as they are, fit this trope instead. Interestingly enough, they use the infantry sound clips instead of the vehicle ones.
** And yes, interesting size comparison, as with [[http://static.tvtropes.org/pmwiki/pub/images/GDI_size_3204.jpg this]] and [[http://static.tvtropes.org/pmwiki/pub/images/GDI_Sizes_2_3870.jpg this]] (Official Artwork folks) Wolverine is large enough to accommodate a small cockpit, but the comparison to its height is strange (bordering SuperDeformed)
** The [[http://cnc.wikia.com/wiki/Wolverine_Mk._II Wolverine available to the Steel Talons]] in the ''Kane's Wrath'' expansion is an even better example of this, as there's no question whether or not it's a piloted vehicle instead of a suit of bulky power armor.
** The Mecha Tengu and Striker VX in VideoGame/RedAlert3, both can [[TransformingMecha turn into aircrafts and back]].
* Waffle's Police Robo and Cyan's Knight Robo from ''VideoGame/TailConcerto''.
%%** The game's SpiritualSuccessor, ''VideoGame/{{Solatorobo}}'', gives Mini-Mechas to several major characters.
* Most of the mecha in ''VideoGame/SuperRobotWars'' SpinOff ''OG Saga: VideoGame/EndlessFrontier'' fall into this category. They're a fair bit larger than a person, and are generally remote-controlled or autonomous rather than worn or piloted.
** They take it a little ''too'' literally too, seeing as they're really miniature versions of full-sized HumongousMecha from the series.
* Special mention must be made for Hoover/Baby Head from ''VideoGame/CaptainCommando'': A human-sized mecha being piloted by a hyper-intelligent baby.
** Which, like the rest of the characters, can in turn pilot another types of mini-mecha sometimes found during the levels, ColourCodedForYourConvenience depending of their type of attacks.
* ''Franchise/SonicTheHedgehog'' got into the act in ''VideoGame/SonicAdventure2'' with Mini-Mecha piloted by Tails and Eggman, and later allowed [[VideoGame/ShadowTheHedgehog Shadow]] to use similar vehicles.
** Also the series has GUN which uses robots like this with names like "Big Dog".
%%* Some of the ''VideoGame/MetalSlug'' games feature small mecha the player can use.
* ''VideoGame/JakIIRenegade'' and ''VideoGame/Jak3Wastelander'' have a couple missions where Jak gets to pilot a Mini-Mecha.
* The ''VideoGame/FrontMission'' series has it's fair share of Mecha. The civilian models are called Wanderwagen (WAW), and are used for MundaneUtility much like ''Anime/{{Patlabor}}'', rarely being taller than about 4 meters. Their military equivalent, the Wanderpanzer (WAP) or "Wanzer," is roughly 5-6 meters tall and has a notoriously dark, hot and cramped cockpit. Wanzer's are more akin to a [[WalkingTank Walking IFV's]] than anything else. By ''Front Mission Evolved'' however, a new template has upsized them to 8 meters and given them spacious and shiny cockpits, making them borderline HumongousMecha.
* Giacomo's walker from ''VideoGame/RiseOfLegends'' treads the line between this and HumongousMecha.
* ''VideoGame/PhantomCrash'''s [[AMechByAnyOtherName Scoobees]] are only slightly larger than a car.
* In ''VideoGame/MetalGear2'', Dr. Madnar mentions the development of Metal Gear G, a small-scale, mass produced, and moderately armed walking tank designed to assist infantry by processing real-time combat data with advanced sensors and transmitting that info to the troops. Although they were cut from the game due to time constraints, its influence is seen it the unmanned Gekkos and the SOP system as well as ''VideoGame/MetalGearSolidVThePhantomPain'''s D-Walkers.
* ''VideoGame/FirstEncounterAssaultRecon'''s: Elite Powered Armor, despite the name, are actually all Mini-Mechas.
* ''VideoGame/WorldOfWarcraft'' has the Goblin Shredders and Gnome Pounders, steam-powered walkers equipped with circular saws and pneumatic hammers. The player can control a shredder during several quests.
** Patch 5.4 finally added a mount version that engineers can build. It's called the Sky Golem, and as the name implies, it also can fly.
* ''VideoGame/StarCraft'' has the Terran Goliath and the [[ManInTheMachine Protoss Dragoon]], a rare non-human example. The sequel brings the Goliath back as a [[UnlockableContent single-player extra]], featuring the new [[TransformingMecha Terran Viking]], Protoss Stalker, and [[LastOfHisKind Protoss Immortal]] mini-mecha in starring roles.
** The concept art depicts the SCV, the terran worker unit, [[http://vignette4.wikia.nocookie.net/starcraft/images/0/00/SCV_SC2_Art2.jpg like this as well]].
* The [[BigBad Makron's]] Jorg mecha (in between this and PoweredArmor) in ''VideoGame/QuakeII'', and the SMC Combat Walker in ''VideoGame/QuakeIV''. The latter has flimsy shields, but its armor is every bit as heavy as the HoverTank's.
* The Battle Armor in ''VideoGame/RedFactionII''.
* A level in ''VideoGame/{{Killzone}} 2'' lets you pilot a Helghan battle suit complete with arm-mounted chain gun and rocket launcher (curiously they never use anything like it ''against'' you).
%%* ''VideoGame/RocketKnightAdventures'' has several varieties of enemies that pilot these.
* The German Exoskeletons of ''VideoGame/WarFrontTurningPoint'' are these, being roughly the size of a vertical tank.
* The Silverback in ''VideoGame/GearsOfWar 3'', which doesn't actually have a back so that Gears can climb in and out easily. It's armed with a [[GatlingGood heavy machine gun]] and a [[{{BFG}} rocket launcher]] and can plant itself to the ground to provide [[TakeCover cover for teammates]]. There are also civilain versions, which lack the weaponry, but still have SuperStrength for close combat.
* ''VideoGame/AdvancedStrategicCommand'' has "mech troopers" that counts as light tracked vehicles (immune to razor wire and snipers, but stopped by anti-tank obstacles). They got twice weight and time and half armor of heavy infantry, fit in APC, still can conquer buildings and sprites look like weaponized power loaders[[note]] -- of the ''Film/{{Aliens}}'' sort, not ''VideoGame/PowerDolls''[[/note]]. Several variants are armed with miniguns, better AntiAir missiles than infantry, etc. They are no good as main combat units: slow, much more expensive than infantry yet lack its concealment and need fuel, while remain much weaker than proper vehicles; but sometimes combination of infantry and tank features as such is very useful -- e.g. quickly capture a building protected by snipers without having to deal with whatever protects ''them'' first while [[DefogOfWar in full view]] of said building.
* Blast runner in ''VideoGame/BorderBreak'' are around 4 to 5 meter high, originally use for industrial use in hazard environment
%%* VideoGame/PacMan pilots one as a GuestFighter in ''VideoGame/StreetFighterXTekken''.
* ''VideoGame/KidIcarus'' Uprising features a few different models, called "Cherubots".
** [[spoiler:The Great Sacred Treasure is a [[TransformingMecha transforming]] variant of this]].
* In ''VideoGame/LeagueOfLegends'', The champion Rumble pilots a machine like this, which he build himself using junk and scrap parts. It's a bit of a walking armory, equipped with a flamethrower, a harpoon launcher, a mace and a rocket launcher, but excessive use of its weaponry causes it to overheat. Interesting to note is that in this case it's a literal Mini-Mecha due to it being built to fit [[OurGnomesAreWeirder yordles]], who are very small.
* Cerberus ATLAS mechs in ''VideoGame/MassEffect3''. Shepard can drive them either by finding an unmanned one or shooting out the cockpit and gundam-jacking it.
%%* Worn by the {{Giant Mook}}s on the third planet in ''VideoGame/AlienHallway''.
* ''Franchise/{{Halo}}'':
** ''VideoGame/{{Halo 4}}'' introduces the Mantis, a 18-foot tall mech outfitted with rockets, a heavy machine gun, energy shielding, and an ShockwaveStomp that can destroy a Warthog with one hit. It can also pivot 360 degrees without moving its legs.
** ''VideoGame/HaloWars'' introduces the Cyclops, a logistical-support mech which is based off earlier powered exoskeleton prototypes. Despite being designed for non-combat military roles, it is surprisingly effective in battle due to its arms being powerful enough to tear through starship-grade armor, to say nothing of the devastation it can unleash on Covenant ground troops. To top it off, there are ''also'' Cyclops variants equipped with ranged weaponry, one of which replaces the melee Cyclops in ''VideoGame/HaloWars2'' [[note]]Originally, the ''Halo Wars 1'' Cyclops was going to feature guns too, but ''Halo'' fans protested that mechs with machine guns [[{{Irony}} weren't consistent with the feel]] of ''Halo''[[/note]].
** ''VideoGame/Halo5Guardians''[='s=] Firefight mode gives the [[CannonFodder Grunts/Unggoy]] their own Mini-Mecha in the Goblin, which is armed with a Needle Cannon, a grenade launcher, and a back-mounted [[FlechetteStorm Shardstorm]] launcher, and can disable nearby vehicles with an EMP pulse. It's also no slouch at close quarters combat, even if its pilot would typically prefer to stay as far away from the enemy as possible (which it can do with the aid of jump jets).
** In addition to gun-equipped Cyclopses, ''VideoGame/HaloWars2'' also introduces the Reaver (an anti-aircraft ChickenWalker used by the Banished) and the Skitterer (a [[TheWormThatWalks Lekgolo]]-piloted SpiderTank exclusive to Colony's forces). Also, Sergeant Johnson in multiplayer gets his own version of the HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System from ''Anime/HaloLegends'' (for more details, see the Anime and Manga section).
* In VideoGame/{{Intrusion 2}} enemies as well as the player can ride in three kinds of mech suits, some with rifles and homing missile launchers, others with machinguns and giant knives, and ones with a harpoon arm allowing them to grab enemies or objects and throw them as weapons.
* You play as these in ''VideoGame/GatlingGears'', equipped with upgradeable gatling gun, cannon and grenade launcher. You also encounter enemy versions of these, and they are very difficult to kill due to having great firepower and more health than a tank despite being smaller.
* The Heavy Guards in ''Franchise/TheChroniclesOfRiddick'': ''VideoGame/EscapeFromButcherBay'', which are basically walking tanks with a gattling gun and missile launchers. Riddick commandeers one at the end of the game.
* ''VideoGame/{{Xenoblade}}'': The "Face" Mechon are large enough that they tower above the Homs, but are still smaller than Gundam sized mecha. And, they can transform into various form of aircraft.
* ''VideoGame/XenobladeChroniclesX'': [[http://www.youtube.com/watch?v=sxO6qaXUcGc SKELL combat]] is one of the game's main story elements and a key gameplay mechanic. As seen in the link, they're just over twice the size of the pilot themselves and can transform into land vehicles for faster travell. And eventually, you can unlock [[http://www.youtube.com/watch?v=gRBhInst8XQ their flight upgrade.]]
%%* ''VideoGame/{{Hawken}}'' is a free-to-play multiplayer game that focuses solely around mech combat.
* In ''VideoGame/MetalGearRisingRevengeance'' Blade Wolf DLC, [[EagleLand Khamsin]] fights with a largish minimech equipped with a [[ChainsawGood CHAINSAW]] [[AnAxeToGrind AXE]] [[ImpossiblyCoolWeapon so large it has to have jets equipped to swing it.]] Unlike most examples, his cyborg body has been completely fused with it; everything below his waist is a mass of cords that hook up to the suit.
* ''VideoGame/MetalGearSolidVThePhantomPain'': At first you're introduced to them in the form of generic walker gear models that Snake fights and can hijack from enemies. After a specific story point Snake gains the ability to specialize and customize a specific set of them which are dubbed D-Walker. D-Walker units can engage in a "Drive" mode that makes them more akin to the Guntank from Gundam as well as be customized for stealth, recon or heavy assault.
** During a portion of the game Snake develops what can be only described as a mixture between a mini mech and a tank with the Battle Gear. It's never seen fully in action but appears to have similarities the Shagohod from 3 and Pupa modules from Peace Walker, just now notably smaller.
* In ''[[VideoGame/XCOMEnemyUnknown XCOM: Enemy Within]]'', The MEC[[note]]Mechanized Exoskeletal Cybersuit[[/note]] Troops are partly this trope, and partly PoweredArmor. The MEC rig itself is twelve to fifteen feet tall, with the cockpit module taking up most of the torso and the operator's head remaining outside of the suit. Operators ''can'' equip helmets to match their MEC, but the effect is purely cosmetic.
** Also note that the operator can't just hop into the cockpit as he'd probably be able to in most MiniMecha. He has to have all his limbs amputated and their joints as well as various internal organs replaced with cyberware to be able to interface with the suit.
* Voth "exosuits" in ''VideoGame/StarTrekOnline'' are upper-level enemies generally used as {{miniboss}}es in Season 8's DysonSphere Ground Battlezone. They're about three times the height of the average PlayerCharacter and stylized like fat dinosaurs, with {{Arm Cannon}}s, back-mounted mortars, and force field generators.
* VideoGame/{{Subnautica}} has the Exosuit, which is meant for underwater use. It can go to 900m deep by default and features interchangable arms and jump jets.
** Its fanfiction adaption ''FanFic/AuroraFalls'' takes this entry and gives it an upgrade to make it more combat-capable with standardized stasis emitters and heavy repulsion cannons, among other things.
* Bio-Mechs from the ''VideoGame/BionicCommando'' (2009) game are about twice as tall as a human, well armored, decently armed, and are considered a match for an entire squad of infantry...and no match for a bionic commando.
* ''VideoGame/{{Overwatch}}'' has [=D.Va's=] lovely pink ride, equipped with fusion cannons, a defense matrix, jump jets, and a self destruct button. Notably, she doesn't wear it or even drive it so much as ''ride'' it in a position similar to a motorcycle.
* ''{{Videogame/Bayonetta 2}}'' introduces the Umbran Armor, large walking mech suits that Umbra Witches used 500 years ago to devastate their angelic enemies. Bayonetta (or Jeanne) get to use one freely when she gets sent back to the past, but can also use one as her SuperMode if she equips the Earrings of Ruin. SecretCharacter Rosa gets to use an Umbran Armor as her SuperMode automatically, without having to use the accessory.
* ''Videogame/MetroidPrimeFederationForce'' reveals that the Galactic Federation has troops who use robot suits on top of their {{powered armor}}. This allows them to use weaponry and shielding similar to Samus, but obviously makes them bigger targets and it seems they are still inferior to her overall.
* In ''VideoGame/{{Battleborn}}'', Toby a talking BadassAdorable penguin with a [[TheNapoleon Napoleon complex]] fights aboard a war machine of his own making to show those who [[RefusedByTheCall dismissed him]] as just being a RidiculouslyCuteCritter that he's [[KillerRabbit a psychotic force to be reckoned with on the battlefield]].
* ''VideoGame/KirbyPlanetRobobot'' features the Robobot Armor, a Kirby-like mecha with the ability to [[PowerCopying copy any power]], just like the titular character himself. It is obtainable via defeating an Invader Armor or finding it docked in a certain area.
* ''VideoGame/TitanFall'' and ''VideoGame/TitanFall2'' have the Titans, 24-foot tall mechs, manufactured by [[MegaCorp Hammond Robotics]], the original founders of the [[NGOSuperPower Interstellar Manufacturing Corporation]] though it also seems that Frontier Millita can also make their own. While largely dependent on their pilots, some Titans such as BT-7274 can have an [[ArtificialIntelligence AI]] that acts as the mind of the mech. They're a common sight on the battlefield, but the majority of both IMC and Militia forces seem to be infantry (and droids, in the former's case), with the Titan Pilots being regarded as the [[ElitesAreMoreGlamorous cream of the crop.]]
* ''VideoGame/{{Calculords}}'' has some alien-piloted mech suits, which are just under twice as tall as normal footsoldiers. They have [[StoneWall high HP but little-to-no attack power]]; the [[TheMedic Adamant Medsuit]] in particular is tied for the highest starting HP in the game. There's also the human-piloted Tinker Walker, which buffs all vehicles in the lane (itself included).
* Ruckus from ''VideoGame/{{Paladins}}'' is a small goblin who fights in a repurposed mining mech named Bolt. Bolt is armed with miniguns, missiles, forcefields, thrusters, and is powered by the [[HeartDrive mind-stone]] of a war golem. Said mind-stone uses the mech as his new body and begrudgingly aids Ruckus in battle.
* In the first ''VideoGame/{{Shantae}}'' game, Risky Boots' IslandBase has several mini-Tinkerbots patrolling the grounds. Damage them enough, and the top of their heads will fall off, revealing the [[{{Mooks}} Tinkerbat]] piloting it.
* In ''VideoGame/{{ARMS}}'', Mechanica is the only playable character not to possess the eponymous power, instead piloting a mini-mecha that replicates their function.
* In ''VideoGame/RiverCityRansomUnderground'', Calvin of the Nerds terrorizes the Grotto Mall arcade with a [[Film/{{Aliens}} Power Loader]] replica he ordered through the mail. He can't be hurt while he's inside the mecha, so you'll need to bust it up to force him out.
* ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' has [[TheNapoleon Plankton]] pilot a fish-sized mech in the mini-games, since he'd be too small otherwise.
* Elliana from ''VideoGame/RivalsOfAether'' is a snake who pilots a steam-powered mech that allows her to fly.

* Several mechs found in ''Webcomic/GirlGenius'', such as the one [[spoiler:Dr. Silas Merlot]] used to try and kill Agatha in Castle Heterodyne.
** [[http://www.girlgeniusonline.com/comic.php?date=20120314 The mantis walker]] built by Gil (when he was a kid) and piloted by Zoing. Inscribed with "Arthropodi rule!" and "[[WhosLaughingNow Who's the lab rat now?]]"
** [[http://www.girlgeniusonline.com/comic.php?date=20120709 This]] piece from Heterodynes Armor Museum, identified as "Ol' Vorthang's Sunday best armor" by Mamma Gkika and "two-ton mobile armored death knight suit" by Agatha. This thing even got a built-in ''crown''.
* Tausennigan mini-tanks, found in ''Webcomic/SchlockMercenary''. Designed for [[ScaryDogmaticAliens O'Benn]], small enough that only the shortest human crew members (or smaller non-humans) can effectively pilot them, and mounting a pair of arms that haven't yet been seen in action (plus the tank cannon), they seem to qualify. On the other hand, they fly instead of walk.
* A mid-sized mech [[http://www.jaydenandcrusader.com/2010/05/28/page-155/ appears]] in ''Webcomic/JaydenAndCrusader''. It's about the size of a house.
* The LIMBS of ''Webcomic/MyLifeatWar'' qualify as mini-mechs.
* 4mb3r, in ''Webcomic/SequentialArt'', pilots one starting [[http://www.collectedcurios.com/sequentialart.php?s=703 here]].
* The rank-and-file Armours used in UsefulNotes/WW1-esque ''Operator'' straddle the Mini-Mecha[=/=]PoweredArmor line in much the same way as the Iron Monger- the pilot's head sticks out the top in a helmet structure, while the rest of their body sits in a cramped cockpit that takes up most of the [fairly bulky] torso.

[[folder:Western Animation]]
* Dexter's backpack expands into one of these in ''WesternAnimation/DextersLaboratory''.
* ''WesternAnimation/TeenageMutantNinjaTurtles2003'' series has several of these, the main one being Cody Jones' two Turtle X mecha. Others include the Foot's Shred-naught Units, and the core mecha used by Justice Force members Dr. Dome and Ananda. The Utrom Shredder himself uses what could be described as one in the episode, ''Exodus'', where after his main body is destroyed, he is placed into a much larger, more heavily armed (literally; he's got four of them in this thing) suit.
* The Exo-frames from the ''WesternAnimation/ExoSquad'' ranged in design and functionality from PowerArmor to these.
* The Marauder suits from ''WesternAnimation/RoughnecksStarshipTroopersChronicles''.
* Sheldon from ''WesternAnimation/MyLifeAsATeenageRobot'' uses one of these called the ''Silver Shell''.
* ''WesternAnimation/TheBatman'' saw Batman build a mecha suit in order to fight a Venom'd up Bane and kept it around just in case. He later used another one against Superman when Supes was under MindControl.
* In ''WesternAnimation/BatmanTheBraveAndTheBold'', the [[CoolCar Batmobile]] actually morphs into a Mini-Mecha (and a plane, and a boat, and a submarine...).
* The [[BubbleBoy White]] [[KnightTemplar Knight]] uses one in an episode of ''WesternAnimation/GeneratorRex''. While wearing PoweredArmor under it.
* ''WesternAnimation/TheLegendOfKorra'' has mecha-tanks armed with electric claw and disc launchers. [[spoiler:They were built by Hiroshi Sato for the Equalists.]] In Book 4, [[spoiler:Varrick]] gives the ones in [[spoiler:Kuvira's army]] a major design overhaul, complete with flamethrowers and fully-functional legs and hands instead of treads and claws (making them much more agile). They're also smaller, to the point of being on the border between a MiniMecha and PoweredArmor. By the end, Asami and [[spoiler:Varrick]] also design a two-man "hummingbird" variant capable of ''flying''.
* Lance and Ilana's armor, the Manus and Corus (respectively) in ''WesternAnimation/SymBionicTitan''.
* ''WesternAnimation/{{COPS}}'' featured Mini-Mechas called boxoids; robots that were used in futuristic boxing.
* The Knights in ''WesternAnimation/TheDeep'' are probably closer to this than PoweredArmour - they have a clear cockpit, and have armoured "sleeves" ''and'' mech-arms (which are controlled by the sleeves, but it's still not the same as the pilot's arms going inside them).

[[folder:Real Life]]
* Amazingly, the Toyota i-foot.
* Pretty much any machine that moves by walking qualifies.
* [[http://news.sky.com/story/966734/super-robot-with-twin-guns-is-unveiled The Kuratas]] has twin miniguns and can be piloted either directly, or remotely via a 3G connection ([[http://www.youtube.com/watch?v=2iZ0WuNvHr8 Instructional Video available on Youtube]]).
** Its [[GatlingGood gatling guns]] are activated by [[SlasherSmile the pilot smiling]]. [[spoiler: Luckily, they're filled with BB gun pellets, so you won't kill anyone by laughing]].
* The [[http://www.megabots.com/ MegaBots]] team are currently trying to turn MiniMecha fighting into a sport, with the current prototype being piloted by two and having two paintball-shooting cannons. They even issued a challenge to the creator of the above Kuratas to fight it out, [[https://www.youtube.com/watch?v=7u8mheM2Hrg which was accepted]]. They developed a larger mech called Eagle Prime, an upgraded version of their prototype mech Iron Glory, to counter Kuratas in melee combat.
** It should be noted that the match was more of a staged, ProfessionalWrestling-style affair, with more of an emphasis on visual spectacle and staged fight scenes. Whether later matches will follow this trend so that [[RecycledInSpace Professional Wrestling WITH MECHA]] becomes a thing remains to be scene.
* A common EVA-grade spacesuit (i.e. one you would use to exit the craft outside of an emergency) requires roughly half an hour to put together all the pieces and triple-check all the seams. The Soviets decided that a way to speed that up would be to use a hinged back-pack as [[http://www.youtube.com/watch?v=qVsDa_bkXjU&t=1m23s an entry DOOR]].